[IxDA Discuss] Designing for Microsoft Surface to tell a Story SxSW panel topic
Hi everyone, i will be hosting a panel discussion at SxSW, if anyone is interested, please vote for me at: http://panelpicker.sxsw.com/ideas/view/4886 Thanks in advance! James Horgan Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] ISO: Films about interaction design
I'll say it again: Idiocracy funny movie, highlights a lot of fun versions of user interfaces. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=34644 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Future Interaction: The application of IxD to science fiction.
IDIOCRACY A man travels to the future where everyone in the world has become incredibly stupid because they no longer need to think. The interface used at the Hospital (a large touchscreen pad with icons for every possible ailment) is funny and accurate! . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=34500 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Interface Design vs Interaction Design
actually i wanted to add something to what i was writing as this reminds me of the same problem i used to have as an industrial designer. Whether to call myself an industrial or a product designer. The actual difference is that industrial may have more engineering involvement, while the product designer is a more high level thinker. The choice came down to this: If im at a party, whats the optimal job description i would tell someone who knew nothing about my area of expertise. so product designer won the day. I will normally say Interaction or User experience designer today because it makes most sense to people and expresses the full range of what i do. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=34525 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Can an interaction designer creat (great) interaction without (great) visual design skills?
Unlikely, what you're asking from someone is too visualise the potential of your solution, and visionary business clients are few and far between my friend. It's your job to make them recognise the business value of what you do. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=34316 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Advice? Dismissal over no more design
If you have proven data as to how your designs are correlated to the bottom line of profit, I would pursue it with HR and Exec team, they may see it differently as to how valuable they think your skillset is and they need to make cutbacks. You have to ask yourself are you willing to work for another company where this could easily happen again (sorry but when times get tough, designers are always the first to go). I wouldn't take it personally and start looking for work, i'd use this bottom line value as a good training exercise as to how much you are really worth to a company. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=33867 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Touchscreen interfaces - hype?
I work primarily on designing applications for Microsoft Surface, and I would say it's less hype and becoming more of a reality. Haptic feedback, pressure sensitivity; and accuracy are all becoming realities for touchscreen technology so its becoming much more a practical part of a persons life. I would say touchscreen in its current state is aimed at a different type of interaction than a typical computer interface, e.g. typing. I'd also say touchscreen has been around for at least 2 decades and is becoming more of a pervasive reality than the clunky ATM touchscreens of yesteryear! It's still early days of course, but it's less about the hype and more about designing innovative useful applications that maximize touch tech potential. thanks james . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=33524 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] why the hate-on User-centered Design? (was practice vs. discipline roles vs. people
Couple of reasons for the hate-on: Lack of consistency across various projects; one methodology for one type of project will not work for another. This makes it difficult for execs and project managers to accurately gauge the cost effectiveness of a project, which would drive any money person nuts. It is the number one area everyone can throw in their 2 cents so it means different things to different people It's often seen by execs as saving a failing project, of course when it doesn't, its the first to blame. The people who do UCD often cannot relate it to a monetary value for the senior team, again another reason to dislike what is seen as a 'vague' profession based on feelings - in complete contrast to business philosophy. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=33885 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Introducing design to a dev team for the firsttime
No problems Martin, hope it goes well for you. I do think you have a bit of internal marketing to do especially to shift such a large organizations viewpoint on delivery. Identify the people who can help you make that change and get in touch with them, there are ways to do it without ticking off your team lead. Scott any new idea that has support from the top people in a company tends to get pushed forward as a result. I'm currently working on a project and if didn't have the vocal support from Bill Gates I think it would be just seen as another 'quack' idea rather than something that can be designed for practical business purposes. Sometimes you've got to go direct to the source, this is how progress is made. All the best James Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Introducing design to a dev team for the first time
Hi Martin, I'd talk to your CEO or whoever is in charge, show them before and after scenarios and make a case as to why you think usability = increased revenue. I would also do a bit of internal marketing, ensure your team are referred to as interaction designer (never graphic designers) and do some educational sessions on why preplanning and information architecture add to the product and is something everyone can support. You have to solve the internal attitude to it before you (and your coworkers) can educate the client. I would research industrial design history and how they got into the mix (they were seen as glorified prettifiers before). hope that helps. james On Thu, May 22, 2008 at 4:38 PM, Martin [EMAIL PROTECTED] wrote: Thanks, Michael. Those are all important factors. I didn't have it as clear in my head as how you articulated it. As for what the customer prefers, I think they are open to being educated and respect and defer to the expertise of people in fields other than their own. (Not that I'm in any way an expert at this stage.) There's a tendency for Flash or HTML prototypes to end up as front end code in the app sometimes so heads up there. Not likely in this case, luckily. I'll be working on enhancements to an existing project, so it will be implemented in GWT, for better or for worse. ... I'd recommend that you focus more on facilitating design processes and communications than on higher fidelity prototypes, at least during the early phases of the project. Good luck! Sounds sensible. I get the impression that I am just expected to come up with one design that will work, which the developers can then go build. So I'll have to impress upon them that this will require *some* sort of user input. The thing is, I'm not clear about which would better serve the design: some sort of ethnographic research, or some kind of usability testing. (Sure, doing both would be best, but in this situation, what would give me more bang per buck? I think usability testing would be the easier sell, in any case...) Thanks, Martin Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Is a Flash-intro to a personal portfolio still good/relevant?
it does depends. if youve a long loading time, god forbid, youd better distract them with something decent. or hire a better programmer. if youre an animator, why not? usability, schmusability, you're there to entertain. people hear flash intro and go all negative and dark, but if youre waiting for a fantastic experience, then the wait should be just as enjoyable. some of the best sites ive seen have leveraged the annoyance of a loading bar to produce a highly entertaining and fun experience. i would think about the context of your site and whether you can use the loading to your advantage to highlight your talents, if not, i would drop it if you can. Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help