Re: [IxDA Discuss] d schools

2007-11-02 Thread Christian Crumlish
I also have an editorial background, fwiw. I think you do need a web
portfolio if you wish to be hireable by shops that do primarily web
work. (Not sure Ideo fits that category.) You could create that
portfolio yourself in your copious free time (personal site/blog,
sites for others, volunteer for nonprofits, etc.), or you could go to
design school or to some new-media school and be forced to create a
portfolio of sites and applications as class projects.

-xian-

On 11/1/07, Wesley Hall [EMAIL PROTECTED] wrote:

 So, given that:
 1. I have content origins
 2. I haven't had to make a web site in 6.5 years
 3. I have 10 years experience, including some web experience, and have
 designed lots of non-web interactive products
 4. I'd like to be able to work for companies other than a toy company

 Do I need to go back to design school if I want to be hireable by a company
 that values great interaction design?

 Or do I just need to get my butt in gear and create an awesome online
 portfolio using as many of the latest web technologies, since I don't have
 to create web stuff for work?

-- 
Christian Crumlish  http://xianlandia.com
Yahoo! pattern detective  http://developer.yahoo.com/ypatterns
IA Institute director of technology  http://iainstitute.org

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Re: [IxDA Discuss] d schools

2007-11-01 Thread Will Evans
Chris wrote: The theory behind design thinking  d-schools is, to
me, this: Design is important. Too important to be managed by those
fuzzy people who actually do design. It's time for designers to step
aside and allow themselves to be led by a new generation of MBAs who
have taken a couple of courses about design (but who don't do
design).

In all my reading on the ideas, theory, and processes of Design
Thinking, my views are actually the opposite. I think it actually
empowers designers and moves them up earlier in the process. Sure -
some Design Thinking is being applied to business processes much in
the way that TQM and all those other process aconyms became fads over
the past 20 years. But - from the reading I have been doing, there is
the opportunity such that designers/IxD folks are no longer
downstream from the business analyst doing the problem definition and
requirements gathering. Now designers are right up front helping to
think within the problem space, exploring ideas, using abductive
thinking (and teaching it to other team members), such that a
plethora of ideas are generated well before requirements are
solidified. Am I too starry eyed? After all my reading, I have begun
to draft some ideas about a process (nothing new there :-), but to
Dan and Chris' point - we only become design morlochs if we don't
take control of the process. A few classes in design is not going to
ingrain real strategic design thinking in any mba. There is simply no
way that a semester can supplant 10, 15 years of real world problem
solving through design.

On the other hand - i think this d.school thing is a fad. At least
the name, as such. Plenty of schools have offered combined MBA/Design
masters degrees - I have one and from what I can tell - there isn't
much difference accept for the fact that schools like CM, Indiana,
Bentley, have been doing it alot longer, have a more seasoned
curriculum, and a deep well of connected graduates.
my 2 cents :-}


. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
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Re: [IxDA Discuss] d schools

2007-11-01 Thread Wesley Hall
Thanks Will and Jean-Anne for the thoughtful advice! JA, I'll definitely be
contacting to hear more about your Berkeley iSchool experience. Thank you!

Here's my specific dilemma (if anybody out there has an opinion!), and why
I'm trying to figure out if I need to get an MFA/MS/M.Des degree:

I work for Leapfrog toys as a senior designer.  I've been designing (and
sometimes producing) videogames, and interactive books and toys for them for
6.5 years.   It's very idiosyncratic work.

Building web sites is NOT part of my job.  Instead I do a variety of things
like: figuring out social play patterns for a toy, or what the UI should be
for a videogame (and also how all the subleveling works, and the level
design, etc; really designing the whole thing), or how to best marry the
content interaction with the industrial design of a toy.

And: I used to be a content person. I have a Master's degree in Literature,
not design!  I came to design organically by way of editorial. First I made
magazines in the mid-late 90s (Game Developer mag), then I worked on web
stuff in late 90s til the bust (Gamasutra.com, Macromedia.com), and I've
been with Leapfrog since then.

So I have 10+ years work experience, and I've learned design by making all
sorts of interactive things. I've done tons of designs, scripts, experience
flows, ethonographic research, user testing, etc.

But I'm worried that elsewhere in the industry my content roots and
experience designing interactive videogames/books/toys instead of web will
provoke a tsk-tsk, can she really do interaction design? response.

And heck, some days, I wonder myself.  Do I have the skills I need? I suffer
from self-doubt. I'm considered skilled at Leapfrog. But it's such an
unusual place, making such unusual products.  I wonder, some days, if my
skillset is appropriate in the wider world.

I've tried to make sure I skill up whenever I need to, by occasionally
taking a class in say, the Architecture department at Berkeley extension, or
a drawing class, or a class or two at the Multimedia Studies program over at
SFState. And I read a ton.  But I'm not sure this is enough.

I want to be sure that I stay competitive, and can do design work for
companies other than a toy company :) I can't stay at LF forever.  I'd like
to be hireable by an agency like IDEO or Jump or Adaptive Path one day, so
that I can work on ALL SORTS of products or web projects -- and eventually
lead a design team (sometimes I mentor/lead juniors here, and really enjoy
that).   I enjoy the project strategy work, too --- figuring out how to
balance the design, business  production needs.  And I'd like to be able to
use that elsewhere as well.

I'm not sure those same agencies would think my skillset and background was
appropriate.

So, given that:
1. I have content origins
2. I haven't had to make a web site in 6.5 years
3. I have 10 years experience, including some web experience, and have
designed lots of non-web interactive products
4. I'd like to be able to work for companies other than a toy company

Do I need to go back to design school if I want to be hireable by a company
that values great interaction design?

Or do I just need to get my butt in gear and create an awesome online
portfolio using as many of the latest web technologies, since I don't have
to create web stuff for work?

I'm curious what this list thinks :)



On Thu, 1 Nov 2007 03:23:15, Will Evans [EMAIL PROTECTED] wrote:

 Chris wrote: The theory behind design thinking  d-schools is, to
 me, this: Design is important. Too important to be managed by those
 fuzzy people who actually do design. It's time for designers to step
 aside and allow themselves to be led by a new generation of MBAs who
 have taken a couple of courses about design (but who don't do
 design).

 In all my reading on the ideas, theory, and processes of Design
 Thinking, my views are actually the opposite. I think it actually
 empowers designers and moves them up earlier in the process. Sure -
 some Design Thinking is being applied to business processes much in
 the way that TQM and all those other process aconyms became fads over
 the past 20 years. But - from the reading I have been doing, there is
 the opportunity such that designers/IxD folks are no longer
 downstream from the business analyst doing the problem definition and
 requirements gathering. Now designers are right up front helping to
 think within the problem space, exploring ideas, using abductive
 thinking (and teaching it to other team members), such that a
 plethora of ideas are generated well before requirements are
 solidified. Am I too starry eyed? After all my reading, I have begun
 to draft some ideas about a process (nothing new there :-), but to
 Dan and Chris' point - we only become design morlochs if we don't
 take control of the process. A few classes in design is not going to
 ingrain real strategic design thinking in any mba. There is simply no
 way that a semester can supplant 10, 15 years 

Re: [IxDA Discuss] d schools

2007-10-10 Thread Christopher Fahey
Well, I went and raised my voice about the d-school question over at  
Bruce Nussbaum's blog at BusinessWeek, asking him about the role of  
real designers in the world of design thinking -- essentially  
arguing that we are not (to quote Dan Saffer's hilarious analogy)  
production Morlochs who exist to do the bidding of d-school educated  
design thinking strategists.

And lo and behold he stepped up and responded to my thoughts. A  
conversation is ensuing:
http://tinyurl.com/3869at

Cheers,
-Cf

Christopher Fahey

Behavior
biz: http://www.behaviordesign.com
me: http://www.graphpaper.com





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Re: [IxDA Discuss] d schools

2007-10-10 Thread Mark Schraad
Nice job of pushing this discussion forward and upward Chris!

Mark


 
On Wednesday, October 10, 2007, at 12:43PM, Christopher Fahey [EMAIL 
PROTECTED] wrote:
Well, I went and raised my voice about the d-school question over at  
Bruce Nussbaum's blog at BusinessWeek, asking him about the role of  
real designers in the world of design thinking -- essentially  
arguing that we are not (to quote Dan Saffer's hilarious analogy)  
production Morlochs who exist to do the bidding of d-school educated  
design thinking strategists.

And lo and behold he stepped up and responded to my thoughts. A  
conversation is ensuing:
http://tinyurl.com/3869at


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Re: [IxDA Discuss] d schools

2007-10-10 Thread Dan Saffer

On Oct 8, 2007, at 1:01 PM, Wesley Hall wrote:

 If you're an old guard designer with 10 years experience but no
 formal design training, is it worth it to attend d.school?

 I'm confident in my design thinking at this point.

 But I'd like to:
 A. Brush up on core design visual design skills
 B. Play with technologies I don't have to design for in my job
 C. Interact collaboratively with lots of bright folks who don't work
 for my company
 D. Get a graduate degree so that I stay competitive in my field

 Is that a match of d.school or not?

These are nearly the exact reasons I went back to graduate school  
after working in the field for ~8 years. Look at the core curriculum  
at any graduate design school and see if it matches what you want to  
get out of it. Ask where their graduates go to work after school.  
Talk to not just professors there but also to current students and  
alumni. Students and alumni will likely give you the straight dope on  
what the school actually trains you to do.

That in mind, a school with design thinking and a business/strategy  
focus is probably going to give you lots of C and D. Probably less of  
A and B.

Good luck!

Dan



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Re: [IxDA Discuss] d schools

2007-10-10 Thread Chris Borokowski
Most people hire by degree now anyway, so view it as a business
decision and go for it. You'll add a fifth of your salary again and get
first place in the cheese line at company parties.

--- Dan Saffer [EMAIL PROTECTED] wrote:

 
 On Oct 8, 2007, at 1:01 PM, Wesley Hall wrote:
 
  If you're an old guard designer with 10 years experience but no
  formal design training, is it worth it to attend d.school?
 
  I'm confident in my design thinking at this point.
 
  But I'd like to:
  A. Brush up on core design visual design skills
  B. Play with technologies I don't have to design for in my job
  C. Interact collaboratively with lots of bright folks who don't
 work
  for my company
  D. Get a graduate degree so that I stay competitive in my field
 
  Is that a match of d.school or not?
 
 These are nearly the exact reasons I went back to graduate school  
 after working in the field for ~8 years. Look at the core curriculum 
 
 at any graduate design school and see if it matches what you want to 
 
 get out of it. Ask where their graduates go to work after school.  
 Talk to not just professors there but also to current students and  
 alumni. Students and alumni will likely give you the straight dope on
  
 what the school actually trains you to do.
 
 That in mind, a school with design thinking and a business/strategy
  
 focus is probably going to give you lots of C and D. Probably less of
  
 A and B.
 
 Good luck!
 
 Dan
 
 
 
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technical writing | consulting | development


   

Boardwalk for $500? In 2007? Ha! Play Monopoly Here and Now (it's updated for 
today's economy) at Yahoo! Games.
http://get.games.yahoo.com/proddesc?gamekey=monopolyherenow  

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Re: [IxDA Discuss] d schools

2007-10-09 Thread Wilson, Russell
Faith,

IT functions lead to CIO's, not CTO's.  CTO's rarely ever
become CEO's (and probably shouldn't to be honest).

And you are dead-on about dollars... So much easier for sales
and marketing to create concrete metrics associated with dollars
than for design!





-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Faith Peterson
Sent: Monday, October 08, 2007 10:14 AM
To: IxDA
Subject: Re: [IxDA Discuss] d schools

Interesting discussion. Historically the path to the executive suite has
lain through functions closely tied to revenue. For a while it was sales or
marketing. There was a fashion for coming up through finance. Back in the
day it was often through ops or production. But in every case the route up
the management ladder was easier the closer to the revenue stream or
corportate financial performance was one's role.

The most similar recent precedent I can think of is the rise of the CTO. Has
anyone heard if CTOs are being called up to the Chief Exectutive level? And
how many CTOs have come up through network ops or apps dev rather than from
IT-consuming functions? The CTO role came about at least in part because
technology proved itself over a generation as a profitability driver. Lots
of data were generated and collected through various process and
productivity improvements and cost savings initiatives to make technology's
impact visible. But given the number of articles in recent years about how
IT has to learn to tie its work more closely to a companies business
strategy, I'd guess that CTO influence might have been quite limited until
recently.

I should think that designers getting to the C-level will depend on their
demonstrating revenue impact, whereas in many companies it's still seen as
a cost impact. Of course, in companies whose primary product is software
then design and development folks are on the production path and therefore
much more likely to reach the top level - because they are production
leaders, not directly because they might be design leaders.

It really comes down to quantifying rather than merely asserting design's
contribution to corporate financial performance.

As always looking forward to others' throughts.

Faith
--
Faith Peterson
[EMAIL PROTECTED]
Skype: faithpeterson
http://www.linkedin.com/in/fpeterson
IxDA | IAInstitute | IIBA | CSM

On 10/7/07, Mark Schraad [EMAIL PROTECTED] wrote:
The CEO of the future can be the chief experience officer. At least
how it plays out in my scenario planning.
Mark


On Oct 7, 2007, at 9:48 PM, Christopher Fahey wrote:
 I don't understand why those of us who design things keep praising
 d-schools and design thinking. It seems to me that the purpose of
a D-
 School is to rob us designers of a career path and to allow MBAs to
 manage us instead of allowing us to pull ourselves up into
 corporate management. 

  Christopher Fahey
  
  Behavior
  biz: http://www.behaviordesign.com
  me: http://www.graphpaper.com

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Re: [IxDA Discuss] d schools

2007-10-08 Thread Dan Saffer

On Oct 7, 2007, at 6:48 PM, Christopher Fahey wrote:

 The theory behind design thinking  d-schools is, to me, this:
 Design is important. Too important to be managed by those fuzzy
 people who actually do design. It's time for designers to step aside
 and allow themselves to be led by a new generation of MBAs who have
 taken a couple of courses about design (but who don't do design).

This is the most cynical take I've ever seen on design thinking. I  
approve, although I doubt it was as insidious as this. It was likely,  
Our numbers are flat. Hey, those design folks have neat ideas and a  
different process than what we do. How can we get some of that? And  
thus, design thinking was born. And I don't begrudge them this. If  
more business people become aware of design and use its processes to  
come up with new ideas, more power to them. But this is not design,  
and what I think you are reacting to is the promotion (and teaching)  
of design thinking as design, or, worse, as better, more refined,  
than design itself.

I've said it before and I'll say it again: thinking is only one  
(essential) part of design. Divorcing thinking from making  
reduces design to concepting. And while concepting is valuable, the  
detail work in making a concept come alive is equally so. Concepts  
are much easier to have than finished, designed products. Design  
thinking advocates seem to think some Morloch will finish the concept  
for them, outsourcing the details somewhere. But it is in the detail  
work that design really happens, that the clever, delightful moments  
of design really flourish. Those are as important, if not moreso,  
than the concept itself. Beautiful typography, smooth animations and  
transitions, logical interactions...these are where we earn our money  
and our respect.

Dan




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[IxDA Discuss] d schools

2007-10-05 Thread Mark Schraad
nice article on desgin talent and d-schools on this morning's bweek

Mark




http://www.businessweek.com/innovate/di_special/20071005d-schools.htm?chan=innovation_innovation+%2B+design_top+stories

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