Re: [Elecraft] KSB2 sidetone?

2007-11-19 Thread Don Wilhelm

Chris,

I cannot relate 'sidetone in the headset' with SSB operation.  In CW, 
there is a sidetone presented to the headphones or speaker which follows 
the keying, but there is nothing of that sort for SSB.  If you lost your 
CW sidetone while using the K2 memory, that is quite another matter.  
The K3 does provide a means of monitoring the transmitted audio (but 
that is not a sidetone), but the K2 does not - an external receiver with 
a short antenna while the K2 is operating into a dummy load can be used 
to listen to your transmitted audio.


As far as the 'murmur', please try to be more descriptive - I can only 
guess that it might be either room noise pickup by the microphone or it 
could be incomplete carrier suppression or possibly some sort of RF 
Feedback due to 'RF in the shack'.


If you have an oscilloscope or other means of detecting a low level RF 
signal, you can set the carrier balance pot with more precision than by 
using the method described in the manual.  Do not connect a microphone 
but do connect a key or paddle - connect the 'scope or other detector 
across a dummy load.  Then go to LSB mode and close the dot paddle or 
handkey and adjust the carrier balance pot for minimum carrier - switch 
to USB and check the carrier balance again - you may have to go back and 
forth between LSB and USB to obtain the lowest compromise setting for 
both sidebands.  Properly adjusted, the K2 carrier balance is excellent.


You may also want to re-check your OP1 passband setting using 
Spectrogram.  It is important to place the low frequency corner (-3dB 
point) of the passband close to the 300 Hz point for both LSB and USB.  
If you have the stock 2.4 kHz SSB filter, set the Spectrogram markers at 
300 and 2600 and center the passband between those markers and it will 
normally be correct for both transmit and receive.  See the filter 
setting information in part 3 of my K2 dial calibration article on my 
website http://w3fpr.qrpradio.com for additional information about using 
Spectrogram for setting the SSB filters.


73,
Don W3FPR

Chris Kantarjiev wrote:

Even though I built and installed a KSB2 a year or so ago, this week
is the first time I've actually used it. I have to admit, phone
operation is sort of fun, though I'm not likely to spend much time
outside contests doing it - altogether too much like a telephone.

One question: there doesn't seem to be any sidetone in the headset
when I transmit. I made some recordings of my audio output (to
play back for W7GH, who was also testing out his KSB2), and we
both noticed that there is some ... murmuring when I'm transmitting,
but nothing intelligible.

I thought the lack of sidetone would be an issue, but it doesn't
seem to be. Still, I'm curious - what's the murmuring? Should there
be audible sidetone?

  

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RE: [Elecraft] KSB2 sidetone?

2007-11-19 Thread Craig Rairdin
 I cannot relate 'sidetone in the headset' with SSB operation.  In CW, 
 there is a sidetone presented to the headphones or speaker which 
 follows the keying, but there is nothing of that sort for SSB.  
 The K3 does provide a means of monitoring the transmitted audio (but 
 that is not a sidetone)

FWIW I'm a pilot and the transceivers we use in airplanes to communicate
with the ground all have audio sidetone that feeds back into the headset.
Your telephone has sidetone that feeds your voice back to the earpiece. In
both cases this feature is called sidetone. See
http://en.wikipedia.org/wiki/Sidetone and
http://www8.garmin.com/manuals/SL30Nav_Comm_UserGuide.pdf (page 32).

Craig
NZ0R

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Re: [Elecraft] KSB2 sidetone?

2007-11-19 Thread David Cutter
The reason for sidetone is that it makes talking much easier if you can hear 
your own voice.  Early telephones could easily be made to have no sidetone, 
but it was found that the user found it difficult to speak properly, so some 
of their voice was fed back just for this purpose.  If you have tried 
speaking over the internet with a loudspeaker, you quickly build up several 
echoes as your sidetone and your respondent's sidetone build up, so, 
headphones are almost mandatory.  If your headphones are for hi fi, they may 
have little attenuation of the surroundings, such as my Sennheiser, but 
communications headphones are usually made to keep out extraneous noise and 
that's when you need sidetone.  It's up to 20dB down, but nice if this is 
adjustable to taste and local conditions.


David
G3UNA

- Original Message - 
From: Craig Rairdin [EMAIL PROTECTED]

To: elecraft@mailman.qth.net
Sent: Monday, November 19, 2007 3:08 PM
Subject: RE: [Elecraft] KSB2 sidetone?



I cannot relate 'sidetone in the headset' with SSB operation.  In CW,
there is a sidetone presented to the headphones or speaker which
follows the keying, but there is nothing of that sort for SSB.
The K3 does provide a means of monitoring the transmitted audio (but
that is not a sidetone) 


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Re: [Elecraft] KSB2 sidetone?

2007-11-19 Thread Robert 'RC' Conley
Everybody has sidetone. When you record your voice and play it back
you'll notice it doesn't sound the same as you hear yourself because
you hear your speech returning through your skull bones. While wearing
headphones you're hearing the murmur or sidetone if you will
returning through your skull bones I've heard this murmur with every
transceiver I've ever owned

On Nov 19, 2007 9:31 AM, David Cutter [EMAIL PROTECTED] wrote:
 The reason for sidetone is that it makes talking much easier if you can hear
 your own voice.  Early telephones could easily be made to have no sidetone,
 but it was found that the user found it difficult to speak properly, so some
 of their voice was fed back just for this purpose.  If you have tried
 speaking over the internet with a loudspeaker, you quickly build up several
 echoes as your sidetone and your respondent's sidetone build up, so,
 headphones are almost mandatory.  If your headphones are for hi fi, they may
 have little attenuation of the surroundings, such as my Sennheiser, but
 communications headphones are usually made to keep out extraneous noise and
 that's when you need sidetone.  It's up to 20dB down, but nice if this is
 adjustable to taste and local conditions.

 David
 G3UNA

 - Original Message -
 From: Craig Rairdin [EMAIL PROTECTED]
 To: elecraft@mailman.qth.net
 Sent: Monday, November 19, 2007 3:08 PM
 Subject: RE: [Elecraft] KSB2 sidetone?


  I cannot relate 'sidetone in the headset' with SSB operation.  In CW,
  there is a sidetone presented to the headphones or speaker which
  follows the keying, but there is nothing of that sort for SSB.
  The K3 does provide a means of monitoring the transmitted audio (but
  that is not a sidetone)


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