Agree.. Until we'll upload better solution for the zombies issue I prefer to
merge that patch.
- Original Message -
From: Dan Kenigsberg dan...@redhat.com
To: Dead Horse deadhorseconsult...@gmail.com
Cc: engine-devel@ovirt.org, Yaniv Bronhaim ybron...@redhat.com, Royce Lv
lvro...@linux.vnet.ibm.com, ShaoHe Feng shao...@linux.vnet.ibm.com,
vdsm-de...@fedorahosted.org
Sent: Tuesday, February 19, 2013 3:33:05 PM
Subject: Re: [Engine-devel] vdsm/zombiereaper
On Mon, Feb 18, 2013 at 04:21:16PM -0600, Dead Horse wrote:
Any movement or thoughts yet on this one: http://gerrit.ovirt.org/#/c/11492/
It still has vdsm master broken.
Guys, I think that DHC is right - we cannot keep deliberating forever.
Having a process leak is bad, but keeping master broken for so long is
even worse.
So unless anyone violently objects, I'll revert the offending patch.
Dan.
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