Re: [E-devel] e16 version numbering

2009-03-21 Thread Veli Ogla Sungutay
10 years? Already? :( i'll be 30 next month.
I think this switch is fine Kim.

On Sat, Mar 21, 2009 at 12:26 PM, Kim Woelders  wrote:

> Hello,
>
> I think by now it has been well established that enlightenment is e17, and
> e16 is, well, e16.
> The e16 version numbers are somewhat ridiculous (last release was
> e16-0.16.8.15), at least when taken out of context.
> Unless there are objections I'd like to release the next version as
> e16-1.0.0.
> This also seems to me to be an appropriate way to "celebrate" that e16 has
> been around for somewhere near 10 years :)
>
> /Kim
>
>
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Re: [E-devel] Being social...

2009-03-18 Thread Veli Ogla Sungutay
> Damn, geek are supposed to be social today ! What a strange world :-)
>
> Hi Cedric,
We can be social among ourselves. :)
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Re: [E-devel] Release schedule

2009-01-29 Thread Veli Ogla Sungutay
On Thu, Jan 29, 2009 at 2:04 AM, Toma  wrote:

>
> I propose February 14th. Its close, realistic, and might dull the
> loneliness of Valentines Day. :)
>
> -Toma.
>
>
>

Ahaha, indeed.

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Re: [E-devel] a guide request about windows transition effects

2009-01-17 Thread Veli Ogla Sungutay
No Vincent says you can use the OpenGL hardware acceleration for *2d*.

Evas doesn't do 3D. Evas doesn't have the z coordinate.  We can however fake
3D with perspective and we need a Transformation Matrix for
rotation/scale/translation.

In your Evas.h look for evas_transform_*.  But they're not implemented at
the moment. I hope someone is working on these.

After we have the Transformation Matrix for Evas Objects, we'll need a 3D
Library, a simple one with a Perspective Matrix in its core would suffice.






On Sat, Jan 17, 2009 at 8:06 PM, Oguz Yarimtepe  wrote:

> On Fri, 2009-01-16 at 18:10 +0100, Vincent Torri wrote:
> > no possible 3d (for now ?). We can use open gl hardware acceleration
> > for
> > the 2d.
>
> So if i enabled the gl support while compiling EFL and install required
> libraries may i have 3D abilities while using EFL? Dont forget that i am
> using DirectFB.
>
>
>
>
>
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Re: [E-devel] sample program problem

2009-01-12 Thread Veli Ogla Sungutay
Hey Oguz, Eclipse CDT might help.

On Mon, Jan 12, 2009 at 3:56 PM, Nicolas Aguirre
wrote:

> 2009/1/12 Oguz Yarimtepe :
> > Hi,
> >
> > I have attached the sample program that is mentioned at edjebook.pdf.
> > Here is what i get:
> >
> > $ gcc  `pkg-config --cflags --libs ecore-evas evas ecore edje`
> > example.c -o example
> > example.c: In function 'main':
> > example.c:34: warning: passing argument 2 of
> > 'edje_object_size_min_get' from incompatible pointer type
> > example.c:34: warning: passing argument 3 of
> > 'edje_object_size_min_get' from incompatible pointer type
> >
> > $ ./example
> > 1
> > ok
> > 0.00 0.00
> >
> > After that point i just see a tiny elips windows without anything. If
> > i enlarge it i can see that the title set but i don't see the edj file
> > view there. What is wrong? I can see the edj file if i open it
> > edje_viewer.
> >
> > Thanx
>
>
> You are using min edje size properties if test group to resize your
> main window, so you must have min properties in your edje file, if
> not, I suggest you to give fixed values for you window.
>
> ee = ecore_evas_software_x11_new(NULL, 0, 0, 0, 800,600); // line 20
> ...
> evas_object_resize(edje, 800, 600); //line 37
> evas_object_show(edje); //line 38
> ecore_evas_resize(ee, 800, 600); //line 39
>
> This example should resize you window with 800x600 geometry
>
>
>
>
> otherwise don't change code and add this to you edc file.
> group
> {
>name: "test"
>min: 800 600;
> ...
> }
>
>
> .eet extension is deprecated for edje file, you should use .edj
> extension for binaries.
>
>
> regards,
>
>
> --
> Nicolas Aguirre
> Mail: aguirre.nico...@gmail.com
> Web: http://www.digital-corner.org
>
>
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Re: [E-devel] ewww: browser test on top of efl-webkit

2008-12-21 Thread Veli Ogla Sungutay
Woww! Finally we have HTML power! And Webkit is a very good choice!


On Sun, Dec 21, 2008 at 11:50 AM, Toma  wrote:

> Good job! :)
>
> Unfortunate name... unless your going for the sense of humor market.
> In that case, well done. :)
>
> Theme looks good for now. Ill fix up the shadows of those left and
> right arrows sometime soon so its a little more unison. Also, if you
> need bigger icons, the sources for them all are in THEMES/b_and_w/
>
> Toma
>
> 2008/12/21 Gustavo Sverzut Barbieri :
> > Hello guys,
> >
> > Since INdT guys released EFL-Webkit port some days ago some hacks
> > started to appear to test it. Nicolas (captainigloo) did some tests in
> > order to evaluate using it in enna, Raoul started a cool test
> > application called ewww:
> >
> >svn co http://dev.calaos.fr/calaos-svn/ewww
> >
> > I did a checkout of this code and created my own git so I keep a
> > patchset on top of it easily:
> >
> >   git clone git://git.profusion.mobi/users/gustavo/ewww.git
> >
> > I diverged a bit with regard to theme, going a more "black & white"
> > approach and the layout is towards google chrome:
> > http://staff.get-e.org/~barbieri/ewww.png
> >  (scrollbars are just
> > indicators and are hidden automatically after 1 second, that's why
> > there are none in the screenshot).
> >
> > while doing this I found some problems that I already reported to
> kenneth:
> >
> >  - race conditions while painting, efl-webkit should do a lock around
> > image data while it renders, otherwise we get old results on the
> > screen, since we have no control over evas buffers, we should just do
> > these operations when we hold a lock from main thread (possible
> > request it using an idler, pipe...);
> >  - valgrind complains a bit.
> >  - need absolute scroll, or move, so I can implement "Home" and "End";
> >  - filter keyboard events, possible it's just return bool in
> > keyPressEvent? problem is that if I press down in a form I don't want
> > my scrollview to scroll.
> >  - object deletion while page is loading must be handled properly. if
> > you use ewww to open a page and close the window, it segfaults.
> >  - copy & paste, at least text. (low priority)
> >  - very minor: ewk_webview_object_load_url() should take a const char *
> >  - export history navigation somehow, since it exports _back(),
> > _forward()... I want to have access to list and then disable/enable
> > buttons.
> >  - seems that gmail problem is related to frames, it does not work
> > with javadoc/epydoc, which are really simple html, but uses frames.
> >  - some way to query for metadata, to present rss link, alternate
> > css, if it is using cryptography.
> >
> >
> > My next steps on the interface is to provide proper smart objects for
> > the view+scroll and then the tab chrome (the current ui can be thought
> > as a tab). With that I plan to write some basic tabs and then explore
> > with Google Chrome's idea of multiple process, since I'll not do any
> > fancy shared memory work, I just plan to reparent
> > ecore_evas_software_x11 on top of my other canvas, that might do for
> > now.
> >
> > If you check the code, you see we still lack lots of resources of a
> > real browser, but hey! it was a one day work!
> >
> >
> > --
> > Gustavo Sverzut Barbieri
> > http://profusion.mobi embedded systems
> > --
> > MSN: barbi...@gmail.com
> > Skype: gsbarbieri
> > Mobile: +55 (19) 9225-2202
> >
> >
> --
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> >
>
>
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[E-devel] esmart TextArea

2008-12-05 Thread Veli Ogla Sungutay
Hi all,

I was wondering if anyone is working on an Esmart TextArea that accepts
keyboard and mouse input?

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Re: [E-devel] evas_smart_class_new usage

2008-11-12 Thread Veli Ogla Sungutay
Hi Tim,
I've been doing some E Smart work lately and I find E's (DR17) code very
helpful. For example e_editable.c .
Hope it helps.




On Wed, Nov 12, 2008 at 8:39 PM, Tim Felgentreff
<[EMAIL PROTECTED]>wrote:

> Hi, could anybody enlighten me on how to properly use
> evas_smart_class_new?
> A week ago I send in a patch for Rage which replaced evas_smart_new
> calls. I simply created an evas_smart_class with the fields filled so
> that it just copies the call to evas_smart_new. Then I used
> evas_smart_class_new instead of evas_smart_new. The code didn't work at
> first, but then I simply made my evas_smart_class static and it worked
> fine on revision 37448.
> I updated E yesterday and my simple solution stopped working, giving me
> the same bug I encountered before I declared the evas_smart_classes in
> my patch as static. So I guess I must have misunderstood how
> evas_smart_class_new is supposed to be used. Can anybody give me some
> hints as to what I have to consider here?
> Thanks in advance
>
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[E-devel] EFL xembed implementation

2008-10-28 Thread Veli Ogla Sungutay
Hey guys,
Is it possible to create an Xembed implementation in EFL? Would ecore hide
some of the nasty X code in the process?
Where should one start?
My purpose is to embed Flash Player 10 into and E application.
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Re: [E-devel] editable evas textblock

2008-09-17 Thread Veli Ogla Sungutay
Thanks for tips Gustavo,

I looked at ewl_text_text_insert_private(), it's called on key down, but I
couldn't quite make the connection between this and evas functions.  Maybe
try that later, but I get the idea.
I will experiment with evas_textblock_cursor_text_append, and follow ewl's
ways and tricks here and there. My purpose is just to understand
evas and smartobjects for now, not to reinvent the wheel :))

thanks again



On Wed, Sep 17, 2008 at 3:48 PM, Gustavo Sverzut Barbieri
<[EMAIL PROTECTED]> wrote:

> On Wed, Sep 17, 2008 at 7:41 AM, Veli Ogla Sungutay
> <[EMAIL PROTECTED]> wrote:
> > hey guys,
> > i cannot find a way to create an editable evas textblock.
> > Expected to find something like this:
> > evas_object_textblock_set_editable(tblock, 1);
> >
> > Am i blind? Or do we need to create the textblock with event listeners
> and
> > fill the block in each stroke?
>
> that's it. Evas, albeit easy to use, is meant as a low level library.
> It has no such concept as editable stuff, but it have enough API to
> let you write such.
>
> You can check how ETK and EWL did it. If you want a simple (one line)
> you can look at e17 code. If you're writing an Evas/Edje only
> application, you can still mix ETK and EWL with their "embedded"
> widgets, that returns Evas_Object that you can use.
>
> --
> Gustavo Sverzut Barbieri
> http://profusion.mobi embedded systems
> --
> MSN: [EMAIL PROTECTED]
> Skype: gsbarbieri
> Mobile: +55 (19) 9225-2202
>



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[E-devel] editable evas textblock

2008-09-17 Thread Veli Ogla Sungutay
hey guys,
i cannot find a way to create an editable evas textblock.
Expected to find something like this:
evas_object_textblock_set_editable(tblock, 1);

Am i blind? Or do we need to create the textblock with event listeners and
fill the block in each stroke?



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Re: [E-devel] EWL Themes with Edje

2008-08-29 Thread Veli Ogla Sungutay
thanks guys I'll try. by the way I just saw the ewl_embed_test. Veri
interesting.

On Sat, Aug 30, 2008 at 12:04 AM, Veli Ogla Sungutay <[EMAIL PROTECTED]
> wrote:

> thanks guys I'll try. by the way I just saw the ewl_embed_test. Veri
> interesting.
>
>
> On Fri, Aug 29, 2008 at 11:13 PM, Jaime Thomas <[EMAIL PROTECTED]>wrote:
>
>> You can also enable "Print theme signals" and "Print theme keys" in
>> ewl_config for some more information.
>>
>>
>> On Fri, Aug 29, 2008 at 3:56 PM, Jorge Mariani <[EMAIL PROTECTED]>wrote:
>>
>>> You should decompile the default.edj that comes with EWL. It's a start.
>>>
>>> On Aug 29, 2008, at 2:44 PM, Veli Ogla Sungutay wrote:
>>>
>>> > hey all
>>> > Is there any documentation samples on theming EWL applications?  I
>>> > got the
>>> > latest svn tree and I think there is a start with
>>> > doc/tutorials/themeing.dox
>>> > I'm afraid that's about it.
>>> >
>>> > Thanks!
>>> >
>>> > --
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>>> > http://gui-rd.org
>>> >
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>
>
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[E-devel] ewl_test segfaults

2008-08-29 Thread Veli Ogla Sungutay
hello again, yes this is my E night :)
i just compiled EFL svn smoothly. But ewl_test segfaults. ewl_simple_test
and ewl_embed_test works.
I had my 2 month old e cvs in /usr/local replaced by the new svn
compilation.

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[E-devel] EWL Themes with Edje

2008-08-29 Thread Veli Ogla Sungutay
hey all
Is there any documentation samples on theming EWL applications?  I got the
latest svn tree and I think there is a start with
doc/tutorials/themeing.dox
I'm afraid that's about it.

Thanks!

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Re: [E-devel] exchange library is growing

2008-08-22 Thread Veli Ogla Sungutay
nicely done! Thanks

On Sat, Aug 23, 2008 at 12:14 AM, Massimiliano Calamelli <
[EMAIL PROTECTED]> wrote:

> Hi all, i'm very happy to say that exchange library is now a little usable.
> For those who don't know what is exchange, this library is the client
> side of exchange.enlightenment.org , providing a set of API to
> interact with the server.
>
> This library now provide:
> * a CLI interface (exchange_cli), for shell scripting
> * a set of API, for new applications
>
> Here's a cut&paste for the CLI:
>
> [EMAIL PROTECTED]:~$ exchange_cli
> Usage:
>  exchange_cli -local_theme_name 
>  exchange_cli -local_theme_author 
>  exchange_cli -local_theme_version 
>  exchange_cli -local_theme_license 
>  exchange_cli -local_theme_check_update 
>  exchange_cli -remote_theme_id 
>  exchange_cli -remote_theme_author 
>  exchange_cli -remote_theme_license 
>  exchange_cli -remote_theme_version 
>  exchange_cli -remote_theme_description 
>  exchange_cli -remote_theme_url 
>  exchange_cli -remote_theme_thumbmnail 
>  exchange_cli -remote_theme_screenshot 
>  exchange_cli -remote_theme_user_id 
>  exchange_cli -remote_theme_created_at 
>  exchange_cli -remote_theme_updated_at 
> [EMAIL PROTECTED]:~$
>
> Here's a cut&paste for the API:
>
> // startup/shutdown functions
> EAPI int  exchange_init(void);
> EAPI int  exchange_shutdown(void);
>
> // local themes functions
> EAPI char *exchange_local_theme_name_get(const char *file);
> EAPI char *exchange_local_theme_author_get(const char *file);
> EAPI char *exchange_local_theme_license_get(const char *file);
> EAPI char *exchange_local_theme_version_get(const char *file);
> EAPI int  exchange_local_theme_check_update(const char *file);
>
> // remote themes functions
> EAPI int  exchange_remote_theme_id_get(const char *theme_name);
> EAPI char *exchange_remote_theme_author_get(const char *theme_name);
> EAPI char *exchange_remote_theme_license_get(const char *theme_name);
> EAPI char *exchange_remote_theme_version_get(const char *theme_name);
> EAPI char *exchange_remote_theme_description_get(const char *theme_name);
> EAPI char *exchange_remote_theme_url_get(const char *theme_name);
> EAPI char *exchange_remote_theme_thumbnail_get(const char *theme_name);
> EAPI char *exchange_remote_theme_screenshot_get(const char *theme_name);
> EAPI int  exchange_remote_theme_user_id_get(const char *theme_name);
> EAPI char *exchange_remote_theme_created_get(const char *theme_name);
> EAPI char *exchange_remote_theme_updated_get(const char *theme_name);
>
> I know that there's a lot of work that must be done to complete the
> library, but it is usable, uses autofoo, builds without error and
> seems (my tests) don't have leaks or segv.
> Atm the best use is to check for updates for a theme by the CLI (real
> example):
>
> [EMAIL PROTECTED]:~$ exchange_cli -remote_theme_version Cerium
> Theme: Cerium, version: 1.1
> [EMAIL PROTECTED]:~$ exchange_cli -local_theme_version 
> ~/.e/e/themes/cerium.edj
> Theme: /home/massi/.e/e/themes/cerium.edj, version: 1.0
> [EMAIL PROTECTED]:~$ exchange_cli -local_theme_check_update
> ~/.e/e/themes/cerium.edj
> Theme: /home/massi/.e/e/themes/cerium.edj, update available: YES!
>
> Next steps:
> * creating a new function that returns a list of all data related to
> remote theme
> * complete, for local theme, same work on remote theme (get all data
> one by one / list)
> * add Doxy
> * then follow the guidelines indicated in a thread on e-devel
>
> The code can be found here:
> http://staff.get-e.org/?p=users/mcalamelli/exchange.git;a=summary
>
> Here's the feed, to get updates (i'll mail on lists ony for VERY big
> changes):
> RSS -> http://staff.get-e.org/?p=users/mcalamelli/exchange.git;a=rss
> ATOM -> http://staff.get-e.org/?p=users/mcalamelli/exchange.git;a=atom
>
> Feel free to test, use and abuse, and maybe merge in proto... :)
>
> Ciao
>
> Massimiliano
>
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Re: [E-devel] cvs->svn...

2008-08-17 Thread Veli Ogla Sungutay
Thanks raster!!

On Sun, Aug 17, 2008 at 3:47 PM, The Rasterman Carsten Haitzler
<[EMAIL PROTECTED]> wrote:
> On Sun, 17 Aug 2008 01:13:37 +1000 Carsten Haitzler (The Rasterman)
> <[EMAIL PROTECTED]> babbled:
>
> and the move is done:
>
> http://svn.enlightenment.org/
>
> time to check out your trees again. i've moved things around a bit - gone is
> the e17 dir. e16 still has one. we should clean out cruft (projects not
> maintained, not building or not usable or that make any sense) and either put
> them in OLD or BROKEN.
>
>> is underway. it may take a few hours... i'll mail when done and confirmed.
>> unfortunately it has ended up being a little tricky to import... but it's on
>> its way.
>>
>> --
>> - Codito, ergo sum - "I code, therefore I am" --
>> The Rasterman (Carsten Haitzler)[EMAIL PROTECTED]
>>
>>
>> -
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>>
>
>
> --
> - Codito, ergo sum - "I code, therefore I am" --
> The Rasterman (Carsten Haitzler)[EMAIL PROTECTED]
>
>
> -
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Re: [E-devel] moving things along - cvs -> svn and bugs (bugzilla->trac)

2008-08-04 Thread Veli Ogla Sungutay
great news!

On Mon, Aug 4, 2008 at 2:19 PM, The Rasterman Carsten Haitzler <
[EMAIL PROTECTED]> wrote:

> ok.
>
> first - i know there will be unhappiness and disagreements. but i've been
> thinking and it's time to stop the status-quo here. some people will be
> pissed
> off, some will just be mildly unhappy, some not care, some be happy and
> some
> overjoyed. i ask to leave flamethrowers at the door.
>
> since this has been argued back and forth before and everyone has said
> their
> piece... it's nothing new.
>
> 1. we have had cvs for a long time - something in the region of a decade of
> using cvs... we already have an svn server - and i' have brought it up to
> working order: http://svn.enlightenment.org ... it was originally
> installed as
> a dependency for trac - and has been lurking, unused.
>
> i have added full dev access (there is a devs dir in svn - same devs copied
> from cvs, with same ssh keys and thus same access as same usernames). all
> existing devs have access. anonsvn is also working. it also sends mails to
> [EMAIL PROTECTED] on commits with diffs.
>
> https://lists.sourceforge.net/lists/listinfo/enlightenment-svn
>
> to subscribe etc.
>
> so this is up. it's ready to use - let's use it. using svn instead of cvs
> is
> childs play. i won't go into it. why not git? compromise and git is very
> different. all this needs now is:
>
> a. suspend of cvs activity.
> b. import of existing cvs tree(s) and maybe a re-org in the process, but
> KEEP
> HSITORY. i intend to remove the e17 dir and everything inside of it,
> flatten
> out to:
> e17/apps/ -> apps/
> e17/docs/ -> docs/
> e17/libs/ -> libs/
> e17/proto/ -> proto/
> e17/test/ -> test/
>
> we already have:
> devs/ -> devs/
>
> and i want to put in other cvs modules:
> misc/ -> misc/
> eterm/ -> old/eterm/
> web/www -> www/
> e16/ -> old/e16/
> e_modules/ -> apps/e_modules
>
> that's an initial import of our existing cvs modules/trees. from there on
> it's
> all svn. things can be moved and so on around. (and svn supports
> rename/mv).
>
> c. continue development from there.
>
> i hope to get this done in the next few weeks (in august).
>
> and
>
> 2. trac (bugzilla alternative). this integrates with svn - ticket numbers
> in
> log commits will have links back to their tickets in trac. it even allows
> wiki
> formatting in svn logs. it's simpler than bugzilla and imho easier to use,
> but
> has enough to work with. it support multiple sub-projects (already several
> in
> trac) and milestones and releases. it does the job. i don't want to import
> existing bugzilla bug items... so keep bugzilla for the old stuff, but
> start
> using trac for new feature requests, bug reports etc. i know i intend to
> anyway. it's just more usable (imho). it's integration with trac's wiki and
> svn
> are great. it's overall a good tool. trac is at:
>
> http://trac.enlightenment.org/e
>
> again. this won't be popular with everyone - but i think it's for the best.
> we've got too many dangling "things to do" and things put off - so these
> are 2
> steps of many to get things organised. trac is up and ready now, so simply
> once
> svn is moved. start using it.
>
> --
> - Codito, ergo sum - "I code, therefore I am" --
> The Rasterman (Carsten Haitzler)[EMAIL PROTECTED]
>
>
> -
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Re: [E-devel] [website] What would you like to see on the new site?

2008-08-01 Thread Veli Ogla Sungutay
Articles friends. We need lots of them. Even a small tutorial, small usage
examples would do.

On Fri, Aug 1, 2008 at 9:04 PM, Ian Caldwell <[EMAIL PROTECTED]> wrote:

> What would you like to see on the new website? What goals do you think it
> should have.
> My personal views are this is what we need to see differently. Feel free to
> chime in and add to what you'd like to see on the new site
>
> *1.   Create links to all the software ( wiki, bug tracker, forums,
> source browser etc)*
>
> *2.   Make the website more user oriented. A lot of the content can be
> moved to the wiki. We need the website to be a lot more static. *
>
> *3.   Separate developer sections from user.*
>
> *4.   Create a feature list page in order to make E more of a product
> that we're trying to talk about*
>
> *5.   weekly or biweekly articles*
>
> *a.   We will have a submission article system in which we will stack
> up
> articles and release one a week regarding E.  *
>
> *b.  This will allow users who aren't good at coding or able to help in
> that way to keep track of what's happening and write articles regarding the
> progress.*
>
> *c.   This will also help people who are writing applications be able
> to
> follow development and get inspiration from other application developers.*
>
> *d.  Or just content such as user guides for different things*
>
> *6.Translations*
>
> *a.   Allow people to have the website content translated into multiple
> languages.*
>
> *7.   One login to rule them all*
>
> *a.   Having 10 different logins for all the different software isn't
> working it would be really nice to see a lot of them consolidated into
> a
> login api such as openid or google accounts.*
> All in all the website needs to me more of a pamphlet than a handbook for
> everything under the sun.
>
> *Note* Please do not start on any designs That will come later and we
> have plans for making prizes for it. Stay tuned.
> --Ian "Inc"
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Re: [E-devel] EFL and Webkit

2008-03-09 Thread Veli Ogla Sungutay
http://arstechnica.com/news.ars/post/20080303-creating-rich-internet-applications-on-linux-with-webkit.html
Hmm


On Sun, Mar 9, 2008 at 6:23 PM, The Rasterman Carsten Haitzler <
[EMAIL PROTECTED]> wrote:

> On Thu, 6 Mar 2008 06:12:55 GMT "[EMAIL PROTECTED]" <[EMAIL PROTECTED]>
> babbled:
>
> >
> >   Carsten wrote:
> >
> > > ...  what would be the right way would be to allow new extended
> > > objects (smart objects) to set rendering calls - the same way
> > > evas internal objects do, and then do their own rendering.
> > > breaking this out to a nice public api would be really nice and
> > > allow for objects built on a non-stateful (immediate mode)
> > > rendering model to exist and be efficient without HAVING to render
> > > to a buffer. this would mean breaking out the engine drawing calls
> > > and surface creation/destruction etc. into evas api.
> >
> >   Yeah, would be good to have. But just getting render-pre/post
> > funcs for smarts, and implementing 'native surfaces' would be very
> > desirable as well, since buffered drawing is *very* useful for many
> > things. It's also easier to do, and needed in order to have engine-
> > specific sub-canvases.
>
> yup. i agree. native surface are important in the long run.
>
> >   Either way, this would allow for engine-specific extensions
> > for evas.. wrapping things adequately would allow for things like
> > say an "evas3D" lib if really desired.
>
> sure. 3d INSIDE a "3d object" i can deal with in evas :)
>
> >   I have a question for you on this though: I imagined having
> > 'native surface' image obj api given in each of the engine headers,
> > but you added a generic evas api for it.. What exactly do you have
> > in mind here? eg. say with gl-textures?
>
> literally evas exposing the engine drawing routines for that engine -
> generalised tho. gl i would expose as a generic api from a evas-3d lib on
> top
> of a native surface, but it would just abstrait to either software mesa or
> direct hardware opengl, so it'd work in a software canvas, just slowly.
>
> >   There must be plenty of gl addicts out there who would love
> > to start doing their rtt 3D stuff with a gl-x11-evas. :)
> >
> > _
> > Be your own boss today! Easy startup businesses. Click here.
> >
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> >
> >
> >
> >
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>
>
> --
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> The Rasterman (Carsten Haitzler)[EMAIL PROTECTED]
>
>
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