Re: [E-devel] E SVN: kakaroto trunk/edje/src/lib

2012-01-10 Thread Youness Alaoui
Alright, we reached the deadline (actually it was yesterday but I was busy)
and there's still no real agreement about this, however it seems most of
you want the patch reverted, so I will remove it and document it properly.

Thanks for your input.

On Mon, Jan 9, 2012 at 5:14 PM, Youness Alaoui 
kakar...@kakaroto.homelinux.net wrote:

 Bruno, while your example is valid, it's not how it will usually be. Most
 of the time people will use animations, which are bound to keyboard/mouse
 events.
 In my code for example, I can scroll a list using the arrow keys, but if
 you press the arrow twice, then two signals are sent, thus canceling the
 first animation.so the state of the swalowed object is undefined as it all
 depends on the elapsed milliseconds between the first and second press of
 the arrow key. I consider this a race condition.
 I also doubt that anyone is using edje, then suddenly unswallows the
 object and decides to keep it there and start to handle it manually in C.If
 he wanted to handle it in C directly, it wouldn't have been a swallowed
 part in the first place.
 i don't disagree though that this might chance the behavior of some really
 rare apps.
 As for trusting the .edj, you'd trust it to have specific groups/parts and
 handle/send specific signals, but you can't trust it to have an object as a
 specific position. The whole purpose of the edj is to allow the UI dev to
 decide where to position everything, what sizes to give them and what
 states.

 On Mon, Jan 9, 2012 at 11:19 AM, Bruno Dilly bdi...@profusion.mobiwrote:

 On Mon, Jan 9, 2012 at 2:13 PM, Cedric BAIL cedric.b...@free.fr wrote:
  On Mon, Jan 9, 2012 at 5:07 PM, Bruno Dilly bdi...@profusion.mobi
 wrote:
  On Mon, Jan 9, 2012 at 12:56 PM, Cedric BAIL cedric.b...@free.fr
 wrote:
  On Mon, Jan 9, 2012 at 3:46 PM, Bruno Dilly bdi...@profusion.mobi
 wrote:
  On Mon, Jan 9, 2012 at 11:26 AM, Cedric BAIL cedric.b...@free.fr
 wrote:
  On Mon, Jan 9, 2012 at 2:06 PM, Bruno Dilly bdi...@profusion.mobi
 wrote:
  On Sun, Jan 8, 2012 at 2:32 PM, Cedric BAIL cedric.b...@free.fr
 wrote:
  On Sun, Jan 8, 2012 at 3:47 PM, ChunEon Park her...@naver.com
 wrote:
  I think both are no problems if it has a documentation.
  But your patch may break applications already released.
  It will be better to apply your patch when major version is
 changed.
 
  As I say, current behaviour is undefined. If you go out of an
  animation (defined in the edj itself) in any state (hidden, moved,
  resized, whatever), it will stay in that state. But this is
 completly
  random and not defined (as in, depend on an external file). Now I
 do
  like the raster proposal with an orphaned flag as it is the only
 sane
  way to detect any leak. Relying on an undefined visual artefact
 would
  not help at all.
 
  It isn't documented. But it's defined, IMHO, since you can predict
 it.
  As you said, in an animation it will keep the state, if it was
  visible, it will stay visible.
  So applications can be considering a unswallowed object will be
  visible, since it was visible, and now it will be hidden.
 
  No, as it is defined in the theme, it doesn't depend on the
  application. If you change the theme, the animation, anything in the
  .edj, it will change the behaviour in the application itself. It's
  full of race condition. There is no sane way to expect any kind of
  behaviour in the app. It is definitivly an undefined behaviour, as
  their is no way you could know the state of the object without
  requesting it after the unswallow.
 
  OK, my concept of application is code and theme.
  Anyway, a simple case is to add an rectangle to a swallow in a
 layout.
  I've attached a quick example. As you can see, no luck required.
 After
  3 seconds the rectangle is unswallowed and displayed at 0,0.
 
  Ok, I see the difference. From my point of view, the application
  should never trust an edj file. So if I can break your consistent
  behaviour by just touching the edc file, then their is a bug in the
  application from my point of view. In your example. I just need to set
  visible: 0, or rel1.relative: 0 0; and rel2.relative: 0 0; to break
  your app. So you are just lucky that no one touched your edc file.
 
  Ok, but don't you trust the edj file will have a swallow with name X
 ?
  It's easy to break an application changing the edj if you want to do
 so.
 
  You know that edje_object_part_swallow return an EINA_BOOL, do you ?

 I do, you can print something in your terminal and quit the
 application. What doesn't mean it is not working as intended.

 Anyway, there are signals that should be emitted to code and you don't
 emit that on your theme. So it will break your application and you
 can't detect.
 Going further, you can make every part invisible, and you application
 will be completely useless.

 So, yeah, I believe you need to trust your edj someway, and they need
 to be considered part of the application.

  --
  Cedric BAIL
 
 
 

Re: [E-devel] E SVN: kakaroto trunk/edje/src/lib

2012-01-09 Thread Bruno Dilly
On Sun, Jan 8, 2012 at 2:32 PM, Cedric BAIL cedric.b...@free.fr wrote:
 On Sun, Jan 8, 2012 at 3:47 PM, ChunEon Park her...@naver.com wrote:
 I think both are no problems if it has a documentation.
 But your patch may break applications already released.
 It will be better to apply your patch when major version is changed.

 As I say, current behaviour is undefined. If you go out of an
 animation (defined in the edj itself) in any state (hidden, moved,
 resized, whatever), it will stay in that state. But this is completly
 random and not defined (as in, depend on an external file). Now I do
 like the raster proposal with an orphaned flag as it is the only sane
 way to detect any leak. Relying on an undefined visual artefact would
 not help at all.

It isn't documented. But it's defined, IMHO, since you can predict it.
As you said, in an animation it will keep the state, if it was
visible, it will stay visible.
So applications can be considering a unswallowed object will be
visible, since it was visible, and now it will be hidden.

Despite it wasn't documented when a person tried to unswallow she
realized it was visible, or maybe she looked at the code.
Consequently, she didn't forced to show the object with
evas_object_show(), what will be mandatory now. So Hermet is correct,
it can break applications and won't be something simple to see like an
API breakage. People will spend a good time to realize what changed.
Sure, we can help with that warning as we can (changelog, msg to mail
list, docs, etc).

I'm not against the change, but definitely this kind of change need to
be more visible for users.

 --
 Cedric BAIL

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Re: [E-devel] E SVN: kakaroto trunk/edje/src/lib

2012-01-09 Thread Cedric BAIL
On Mon, Jan 9, 2012 at 2:06 PM, Bruno Dilly bdi...@profusion.mobi wrote:
 On Sun, Jan 8, 2012 at 2:32 PM, Cedric BAIL cedric.b...@free.fr wrote:
 On Sun, Jan 8, 2012 at 3:47 PM, ChunEon Park her...@naver.com wrote:
 I think both are no problems if it has a documentation.
 But your patch may break applications already released.
 It will be better to apply your patch when major version is changed.

 As I say, current behaviour is undefined. If you go out of an
 animation (defined in the edj itself) in any state (hidden, moved,
 resized, whatever), it will stay in that state. But this is completly
 random and not defined (as in, depend on an external file). Now I do
 like the raster proposal with an orphaned flag as it is the only sane
 way to detect any leak. Relying on an undefined visual artefact would
 not help at all.

 It isn't documented. But it's defined, IMHO, since you can predict it.
 As you said, in an animation it will keep the state, if it was
 visible, it will stay visible.
 So applications can be considering a unswallowed object will be
 visible, since it was visible, and now it will be hidden.

No, as it is defined in the theme, it doesn't depend on the
application. If you change the theme, the animation, anything in the
.edj, it will change the behaviour in the application itself. It's
full of race condition. There is no sane way to expect any kind of
behaviour in the app. It is definitivly an undefined behaviour, as
their is no way you could know the state of the object without
requesting it after the unswallow.

 Despite it wasn't documented when a person tried to unswallow she
 realized it was visible, or maybe she looked at the code.
 Consequently, she didn't forced to show the object with
 evas_object_show(), what will be mandatory now. So Hermet is correct,
 it can break applications and won't be something simple to see like an
 API breakage. People will spend a good time to realize what changed.
 Sure, we can help with that warning as we can (changelog, msg to mail
 list, docs, etc).

This is a bug in the application, that rely on luck more than anything
if it worked at any point in time. As I said, if any application rely
on it now, just let me touch the edj and it will be broken completly.
So no, this is not a big change. And I really doubt that any
application outside as this kind of bug that goes unnoticed.
-- 
Cedric BAIL

--
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Re: [E-devel] E SVN: kakaroto trunk/edje/src/lib

2012-01-09 Thread Bruno Dilly
On Mon, Jan 9, 2012 at 11:26 AM, Cedric BAIL cedric.b...@free.fr wrote:
 On Mon, Jan 9, 2012 at 2:06 PM, Bruno Dilly bdi...@profusion.mobi wrote:
 On Sun, Jan 8, 2012 at 2:32 PM, Cedric BAIL cedric.b...@free.fr wrote:
 On Sun, Jan 8, 2012 at 3:47 PM, ChunEon Park her...@naver.com wrote:
 I think both are no problems if it has a documentation.
 But your patch may break applications already released.
 It will be better to apply your patch when major version is changed.

 As I say, current behaviour is undefined. If you go out of an
 animation (defined in the edj itself) in any state (hidden, moved,
 resized, whatever), it will stay in that state. But this is completly
 random and not defined (as in, depend on an external file). Now I do
 like the raster proposal with an orphaned flag as it is the only sane
 way to detect any leak. Relying on an undefined visual artefact would
 not help at all.

 It isn't documented. But it's defined, IMHO, since you can predict it.
 As you said, in an animation it will keep the state, if it was
 visible, it will stay visible.
 So applications can be considering a unswallowed object will be
 visible, since it was visible, and now it will be hidden.

 No, as it is defined in the theme, it doesn't depend on the
 application. If you change the theme, the animation, anything in the
 .edj, it will change the behaviour in the application itself. It's
 full of race condition. There is no sane way to expect any kind of
 behaviour in the app. It is definitivly an undefined behaviour, as
 their is no way you could know the state of the object without
 requesting it after the unswallow.

OK, my concept of application is code and theme.
Anyway, a simple case is to add an rectangle to a swallow in a layout.
I've attached a quick example. As you can see, no luck required. After
3 seconds the rectangle is unswallowed and displayed at 0,0.

I agree that most of time people will be hiding or deleting the
object, but as far as I saw we can't predict how user will use our
documented API, what about not documented behaviour...


 Despite it wasn't documented when a person tried to unswallow she
 realized it was visible, or maybe she looked at the code.
 Consequently, she didn't forced to show the object with
 evas_object_show(), what will be mandatory now. So Hermet is correct,
 it can break applications and won't be something simple to see like an
 API breakage. People will spend a good time to realize what changed.
 Sure, we can help with that warning as we can (changelog, msg to mail
 list, docs, etc).

 This is a bug in the application, that rely on luck more than anything
 if it worked at any point in time. As I said, if any application rely
 on it now, just let me touch the edj and it will be broken completly.
 So no, this is not a big change. And I really doubt that any
 application outside as this kind of bug that goes unnoticed.
 --
 Cedric BAIL

 --
 Ridiculously easy VDI. With Citrix VDI-in-a-Box, you don't need a complex
 infrastructure or vast IT resources to deliver seamless, secure access to
 virtual desktops. With this all-in-one solution, easily deploy virtual
 desktops for less than the cost of PCs and save 60% on VDI infrastructure
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ProFUSION embedded systems
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#include Ecore.h
#include Evas.h
#include Ecore_Evas.h
#include Edje.h

Eina_Bool
_unswallow_cb(void *data)
{
Evas_Object *layout, *rect;
layout = data;
rect = edje_object_part_swallow_get(layout, swallow);
edje_object_part_unswallow(layout, rect);
evas_object_move(rect, 0, 0);
return ECORE_CALLBACK_CANCEL;
}

int
main (int argc, char *argv[])
{
Ecore_Evas *ee = NULL;
Evas *evas;
Evas_Object *layout, *rect;

ecore_evas_init();
edje_init();

ee = ecore_evas_new(NULL, 0, 0, 200, 200, NULL);
ecore_evas_show(ee);
evas = ecore_evas_get(ee);

layout = edje_object_add(evas);
edje_object_file_set(layout, test.edj, main);
evas_object_resize(layout, 200, 200);
evas_object_show(layout);

rect = evas_object_rectangle_add(evas);
evas_object_color_set(rect, 255, 0, 0, 255);
evas_object_resize(rect, 100, 100);
edje_object_part_swallow(layout, swallow, rect);

ecore_timer_add(3, _unswallow_cb, layout);

ecore_main_loop_begin();
return 0;
}


test.edc
Description: Binary data
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Re: [E-devel] E SVN: kakaroto trunk/edje/src/lib

2012-01-09 Thread Cedric BAIL
On Mon, Jan 9, 2012 at 3:46 PM, Bruno Dilly bdi...@profusion.mobi wrote:
 On Mon, Jan 9, 2012 at 11:26 AM, Cedric BAIL cedric.b...@free.fr wrote:
 On Mon, Jan 9, 2012 at 2:06 PM, Bruno Dilly bdi...@profusion.mobi wrote:
 On Sun, Jan 8, 2012 at 2:32 PM, Cedric BAIL cedric.b...@free.fr wrote:
 On Sun, Jan 8, 2012 at 3:47 PM, ChunEon Park her...@naver.com wrote:
 I think both are no problems if it has a documentation.
 But your patch may break applications already released.
 It will be better to apply your patch when major version is changed.

 As I say, current behaviour is undefined. If you go out of an
 animation (defined in the edj itself) in any state (hidden, moved,
 resized, whatever), it will stay in that state. But this is completly
 random and not defined (as in, depend on an external file). Now I do
 like the raster proposal with an orphaned flag as it is the only sane
 way to detect any leak. Relying on an undefined visual artefact would
 not help at all.

 It isn't documented. But it's defined, IMHO, since you can predict it.
 As you said, in an animation it will keep the state, if it was
 visible, it will stay visible.
 So applications can be considering a unswallowed object will be
 visible, since it was visible, and now it will be hidden.

 No, as it is defined in the theme, it doesn't depend on the
 application. If you change the theme, the animation, anything in the
 .edj, it will change the behaviour in the application itself. It's
 full of race condition. There is no sane way to expect any kind of
 behaviour in the app. It is definitivly an undefined behaviour, as
 their is no way you could know the state of the object without
 requesting it after the unswallow.

 OK, my concept of application is code and theme.
 Anyway, a simple case is to add an rectangle to a swallow in a layout.
 I've attached a quick example. As you can see, no luck required. After
 3 seconds the rectangle is unswallowed and displayed at 0,0.

Ok, I see the difference. From my point of view, the application
should never trust an edj file. So if I can break your consistent
behaviour by just touching the edc file, then their is a bug in the
application from my point of view. In your example. I just need to set
visible: 0, or rel1.relative: 0 0; and rel2.relative: 0 0; to break
your app. So you are just lucky that no one touched your edc file.

From my point of view, an edj is a black box that can do anything.
There is no such thing like when I unswallow all my theme will always
resize the object and make them properly visible. That's why I see
this as an undefined behaviour.
-- 
Cedric BAIL

--
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Re: [E-devel] E SVN: kakaroto trunk/edje/src/lib

2012-01-09 Thread Bruno Dilly
On Mon, Jan 9, 2012 at 12:56 PM, Cedric BAIL cedric.b...@free.fr wrote:
 On Mon, Jan 9, 2012 at 3:46 PM, Bruno Dilly bdi...@profusion.mobi wrote:
 On Mon, Jan 9, 2012 at 11:26 AM, Cedric BAIL cedric.b...@free.fr wrote:
 On Mon, Jan 9, 2012 at 2:06 PM, Bruno Dilly bdi...@profusion.mobi wrote:
 On Sun, Jan 8, 2012 at 2:32 PM, Cedric BAIL cedric.b...@free.fr wrote:
 On Sun, Jan 8, 2012 at 3:47 PM, ChunEon Park her...@naver.com wrote:
 I think both are no problems if it has a documentation.
 But your patch may break applications already released.
 It will be better to apply your patch when major version is changed.

 As I say, current behaviour is undefined. If you go out of an
 animation (defined in the edj itself) in any state (hidden, moved,
 resized, whatever), it will stay in that state. But this is completly
 random and not defined (as in, depend on an external file). Now I do
 like the raster proposal with an orphaned flag as it is the only sane
 way to detect any leak. Relying on an undefined visual artefact would
 not help at all.

 It isn't documented. But it's defined, IMHO, since you can predict it.
 As you said, in an animation it will keep the state, if it was
 visible, it will stay visible.
 So applications can be considering a unswallowed object will be
 visible, since it was visible, and now it will be hidden.

 No, as it is defined in the theme, it doesn't depend on the
 application. If you change the theme, the animation, anything in the
 .edj, it will change the behaviour in the application itself. It's
 full of race condition. There is no sane way to expect any kind of
 behaviour in the app. It is definitivly an undefined behaviour, as
 their is no way you could know the state of the object without
 requesting it after the unswallow.

 OK, my concept of application is code and theme.
 Anyway, a simple case is to add an rectangle to a swallow in a layout.
 I've attached a quick example. As you can see, no luck required. After
 3 seconds the rectangle is unswallowed and displayed at 0,0.

 Ok, I see the difference. From my point of view, the application
 should never trust an edj file. So if I can break your consistent
 behaviour by just touching the edc file, then their is a bug in the
 application from my point of view. In your example. I just need to set
 visible: 0, or rel1.relative: 0 0; and rel2.relative: 0 0; to break
 your app. So you are just lucky that no one touched your edc file.

Ok, but don't you trust the edj file will have a swallow with name X ?
It's easy to break an application changing the edj if you want to do so.


 From my point of view, an edj is a black box that can do anything.
 There is no such thing like when I unswallow all my theme will always
 resize the object and make them properly visible. That's why I see
 this as an undefined behaviour.
 --
 Cedric BAIL

 --
 Ridiculously easy VDI. With Citrix VDI-in-a-Box, you don't need a complex
 infrastructure or vast IT resources to deliver seamless, secure access to
 virtual desktops. With this all-in-one solution, easily deploy virtual
 desktops for less than the cost of PCs and save 60% on VDI infrastructure
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Re: [E-devel] E SVN: kakaroto trunk/edje/src/lib

2012-01-09 Thread Sachiel
2012/1/9 Bruno Dilly bdi...@profusion.mobi:
 Ok, but don't you trust the edj file will have a swallow with name X ?
 It's easy to break an application changing the edj if you want to do so.


The application has to define a certain policy for the theme, designers
can't just go crazy and do whatever crap comes out from their minds without
adhering to those specified rules, so it's perfectly possible for a program to
expect an unswallowed object to be in a somewhat known state.

That said, I don't care whether the change goes in or not, I still believe
the undefined behavior is not a reason not to document the change.

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Re: [E-devel] E SVN: kakaroto trunk/edje/src/lib

2012-01-09 Thread Cedric BAIL
On Mon, Jan 9, 2012 at 5:07 PM, Bruno Dilly bdi...@profusion.mobi wrote:
 On Mon, Jan 9, 2012 at 12:56 PM, Cedric BAIL cedric.b...@free.fr wrote:
 On Mon, Jan 9, 2012 at 3:46 PM, Bruno Dilly bdi...@profusion.mobi wrote:
 On Mon, Jan 9, 2012 at 11:26 AM, Cedric BAIL cedric.b...@free.fr wrote:
 On Mon, Jan 9, 2012 at 2:06 PM, Bruno Dilly bdi...@profusion.mobi wrote:
 On Sun, Jan 8, 2012 at 2:32 PM, Cedric BAIL cedric.b...@free.fr wrote:
 On Sun, Jan 8, 2012 at 3:47 PM, ChunEon Park her...@naver.com wrote:
 I think both are no problems if it has a documentation.
 But your patch may break applications already released.
 It will be better to apply your patch when major version is changed.

 As I say, current behaviour is undefined. If you go out of an
 animation (defined in the edj itself) in any state (hidden, moved,
 resized, whatever), it will stay in that state. But this is completly
 random and not defined (as in, depend on an external file). Now I do
 like the raster proposal with an orphaned flag as it is the only sane
 way to detect any leak. Relying on an undefined visual artefact would
 not help at all.

 It isn't documented. But it's defined, IMHO, since you can predict it.
 As you said, in an animation it will keep the state, if it was
 visible, it will stay visible.
 So applications can be considering a unswallowed object will be
 visible, since it was visible, and now it will be hidden.

 No, as it is defined in the theme, it doesn't depend on the
 application. If you change the theme, the animation, anything in the
 .edj, it will change the behaviour in the application itself. It's
 full of race condition. There is no sane way to expect any kind of
 behaviour in the app. It is definitivly an undefined behaviour, as
 their is no way you could know the state of the object without
 requesting it after the unswallow.

 OK, my concept of application is code and theme.
 Anyway, a simple case is to add an rectangle to a swallow in a layout.
 I've attached a quick example. As you can see, no luck required. After
 3 seconds the rectangle is unswallowed and displayed at 0,0.

 Ok, I see the difference. From my point of view, the application
 should never trust an edj file. So if I can break your consistent
 behaviour by just touching the edc file, then their is a bug in the
 application from my point of view. In your example. I just need to set
 visible: 0, or rel1.relative: 0 0; and rel2.relative: 0 0; to break
 your app. So you are just lucky that no one touched your edc file.

 Ok, but don't you trust the edj file will have a swallow with name X ?
 It's easy to break an application changing the edj if you want to do so.

You know that edje_object_part_swallow return an EINA_BOOL, do you ?
-- 
Cedric BAIL

--
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Re: [E-devel] E SVN: kakaroto trunk/edje/src/lib

2012-01-09 Thread Bruno Dilly
On Mon, Jan 9, 2012 at 2:13 PM, Cedric BAIL cedric.b...@free.fr wrote:
 On Mon, Jan 9, 2012 at 5:07 PM, Bruno Dilly bdi...@profusion.mobi wrote:
 On Mon, Jan 9, 2012 at 12:56 PM, Cedric BAIL cedric.b...@free.fr wrote:
 On Mon, Jan 9, 2012 at 3:46 PM, Bruno Dilly bdi...@profusion.mobi wrote:
 On Mon, Jan 9, 2012 at 11:26 AM, Cedric BAIL cedric.b...@free.fr wrote:
 On Mon, Jan 9, 2012 at 2:06 PM, Bruno Dilly bdi...@profusion.mobi wrote:
 On Sun, Jan 8, 2012 at 2:32 PM, Cedric BAIL cedric.b...@free.fr wrote:
 On Sun, Jan 8, 2012 at 3:47 PM, ChunEon Park her...@naver.com wrote:
 I think both are no problems if it has a documentation.
 But your patch may break applications already released.
 It will be better to apply your patch when major version is changed.

 As I say, current behaviour is undefined. If you go out of an
 animation (defined in the edj itself) in any state (hidden, moved,
 resized, whatever), it will stay in that state. But this is completly
 random and not defined (as in, depend on an external file). Now I do
 like the raster proposal with an orphaned flag as it is the only sane
 way to detect any leak. Relying on an undefined visual artefact would
 not help at all.

 It isn't documented. But it's defined, IMHO, since you can predict it.
 As you said, in an animation it will keep the state, if it was
 visible, it will stay visible.
 So applications can be considering a unswallowed object will be
 visible, since it was visible, and now it will be hidden.

 No, as it is defined in the theme, it doesn't depend on the
 application. If you change the theme, the animation, anything in the
 .edj, it will change the behaviour in the application itself. It's
 full of race condition. There is no sane way to expect any kind of
 behaviour in the app. It is definitivly an undefined behaviour, as
 their is no way you could know the state of the object without
 requesting it after the unswallow.

 OK, my concept of application is code and theme.
 Anyway, a simple case is to add an rectangle to a swallow in a layout.
 I've attached a quick example. As you can see, no luck required. After
 3 seconds the rectangle is unswallowed and displayed at 0,0.

 Ok, I see the difference. From my point of view, the application
 should never trust an edj file. So if I can break your consistent
 behaviour by just touching the edc file, then their is a bug in the
 application from my point of view. In your example. I just need to set
 visible: 0, or rel1.relative: 0 0; and rel2.relative: 0 0; to break
 your app. So you are just lucky that no one touched your edc file.

 Ok, but don't you trust the edj file will have a swallow with name X ?
 It's easy to break an application changing the edj if you want to do so.

 You know that edje_object_part_swallow return an EINA_BOOL, do you ?

I do, you can print something in your terminal and quit the
application. What doesn't mean it is not working as intended.

Anyway, there are signals that should be emitted to code and you don't
emit that on your theme. So it will break your application and you
can't detect.
Going further, you can make every part invisible, and you application
will be completely useless.

So, yeah, I believe you need to trust your edj someway, and they need
to be considered part of the application.

 --
 Cedric BAIL

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Re: [E-devel] E SVN: kakaroto trunk/edje/src/lib

2012-01-09 Thread Youness Alaoui
Bruno, while your example is valid, it's not how it will usually be. Most
of the time people will use animations, which are bound to keyboard/mouse
events.
In my code for example, I can scroll a list using the arrow keys, but if
you press the arrow twice, then two signals are sent, thus canceling the
first animation.so the state of the swalowed object is undefined as it all
depends on the elapsed milliseconds between the first and second press of
the arrow key. I consider this a race condition.
I also doubt that anyone is using edje, then suddenly unswallows the object
and decides to keep it there and start to handle it manually in C.If he
wanted to handle it in C directly, it wouldn't have been a swallowed part
in the first place.
i don't disagree though that this might chance the behavior of some really
rare apps.
As for trusting the .edj, you'd trust it to have specific groups/parts and
handle/send specific signals, but you can't trust it to have an object as a
specific position. The whole purpose of the edj is to allow the UI dev to
decide where to position everything, what sizes to give them and what
states.

On Mon, Jan 9, 2012 at 11:19 AM, Bruno Dilly bdi...@profusion.mobi wrote:

 On Mon, Jan 9, 2012 at 2:13 PM, Cedric BAIL cedric.b...@free.fr wrote:
  On Mon, Jan 9, 2012 at 5:07 PM, Bruno Dilly bdi...@profusion.mobi
 wrote:
  On Mon, Jan 9, 2012 at 12:56 PM, Cedric BAIL cedric.b...@free.fr
 wrote:
  On Mon, Jan 9, 2012 at 3:46 PM, Bruno Dilly bdi...@profusion.mobi
 wrote:
  On Mon, Jan 9, 2012 at 11:26 AM, Cedric BAIL cedric.b...@free.fr
 wrote:
  On Mon, Jan 9, 2012 at 2:06 PM, Bruno Dilly bdi...@profusion.mobi
 wrote:
  On Sun, Jan 8, 2012 at 2:32 PM, Cedric BAIL cedric.b...@free.fr
 wrote:
  On Sun, Jan 8, 2012 at 3:47 PM, ChunEon Park her...@naver.com
 wrote:
  I think both are no problems if it has a documentation.
  But your patch may break applications already released.
  It will be better to apply your patch when major version is
 changed.
 
  As I say, current behaviour is undefined. If you go out of an
  animation (defined in the edj itself) in any state (hidden, moved,
  resized, whatever), it will stay in that state. But this is
 completly
  random and not defined (as in, depend on an external file). Now I
 do
  like the raster proposal with an orphaned flag as it is the only
 sane
  way to detect any leak. Relying on an undefined visual artefact
 would
  not help at all.
 
  It isn't documented. But it's defined, IMHO, since you can predict
 it.
  As you said, in an animation it will keep the state, if it was
  visible, it will stay visible.
  So applications can be considering a unswallowed object will be
  visible, since it was visible, and now it will be hidden.
 
  No, as it is defined in the theme, it doesn't depend on the
  application. If you change the theme, the animation, anything in the
  .edj, it will change the behaviour in the application itself. It's
  full of race condition. There is no sane way to expect any kind of
  behaviour in the app. It is definitivly an undefined behaviour, as
  their is no way you could know the state of the object without
  requesting it after the unswallow.
 
  OK, my concept of application is code and theme.
  Anyway, a simple case is to add an rectangle to a swallow in a layout.
  I've attached a quick example. As you can see, no luck required. After
  3 seconds the rectangle is unswallowed and displayed at 0,0.
 
  Ok, I see the difference. From my point of view, the application
  should never trust an edj file. So if I can break your consistent
  behaviour by just touching the edc file, then their is a bug in the
  application from my point of view. In your example. I just need to set
  visible: 0, or rel1.relative: 0 0; and rel2.relative: 0 0; to break
  your app. So you are just lucky that no one touched your edc file.
 
  Ok, but don't you trust the edj file will have a swallow with name X ?
  It's easy to break an application changing the edj if you want to do so.
 
  You know that edje_object_part_swallow return an EINA_BOOL, do you ?

 I do, you can print something in your terminal and quit the
 application. What doesn't mean it is not working as intended.

 Anyway, there are signals that should be emitted to code and you don't
 emit that on your theme. So it will break your application and you
 can't detect.
 Going further, you can make every part invisible, and you application
 will be completely useless.

 So, yeah, I believe you need to trust your edj someway, and they need
 to be considered part of the application.

  --
  Cedric BAIL
 
 
 --
  Ridiculously easy VDI. With Citrix VDI-in-a-Box, you don't need a complex
  infrastructure or vast IT resources to deliver seamless, secure access to
  virtual desktops. With this all-in-one solution, easily deploy virtual
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  costs. Try 

Re: [E-devel] E SVN: kakaroto trunk/edje/src/lib

2012-01-08 Thread ChunEon Park
 
I think both are no problems if it has a documentation.
But your patch may break applications already released.
It will be better to apply your patch when major version is changed.
 

-Regards, Hermet-
 
-Original Message-
From: Youness Alaouilt;kakar...@kakaroto.homelinux.netgt; 
To: Enlightenment developer 
listlt;enlightenment-devel@lists.sourceforge.netgt;
Cc: 
Sent: 12-01-08(일) 16:03:53
Subject: Re: [E-devel] E SVN: kakaroto trunk/edje/src/lib
I still personally see it as just confusing and an abnormal behavior, and
it wasn't helpful at all in finding leaks (because in my case the
unswallow happens after the part is 0x0, so the glitch/artifact only
happened on race conditions).
I will wait for cedric/gustavo's opinion on this, if one of them agrees
with you, I'll revert my patch, if not, we can discuss it a bit more. If we
can't reach a consensus by monday, I'll just revert my patch and add a note
in the documentation instead (although there is already a note about the
object not being deleted in the docs).
Thanks,
KaKaRoTo
On Sat, Jan 7, 2012 at 11:45 PM, Daniel Juyung Seo 
lt;seojuyu...@gmail.comgt;wrote:
 Yes, I understand what you mean.
 Both opinion have their own reasons. I was so confused when I first
 unswallowed my object :(

 Even I agree with both opinions, how about just letting them as is and
 just document it?
 reason1. As Gustavo and Raster said, this is a warning that we have to
 handle unswallowed object and it's not deleted/hided at all.
 reason2. We already released edje 1.1 and changing this default
 behavior doesn't look good at the moment because this will confused
 our existing customers. If we really need to change it, do this edje
 2.0 or whatever.

 My 2 cents. I'm actually poor so no more 10 cents.

 Daniel Juyung Seo (SeoZ)


 On Sun, Jan 8, 2012 at 10:50 AM, Youness Alaoui
 lt;kakar...@kakaroto.homelinux.netgt; wrote:
  @Gustavo: I understand your point about leaks but I'd expect a developer
 to
  not need a visual aid for him to write proper code. Not leaking is
 standard
  programing knowledge, so it's not about being novice in using the EFL.
  My issue is that I don't want to destroy the objects, just hide them
  (scrolling a list, I unswallow non visible objects and swallow the new
  ones). I've had this bug for a while and I didn't understand that I had
 to
  hide the objects, for me, the unswallow means it does not appear
 anymore. I
  use an edje object, I swallow/unswallow objects to it, that's it, I don't
  need to know that after I unswallow it will suddenly pop and look like an
  artifact on screen or whatever.
  Also, I never did a evas_object_show() on it, so there's no reason for me
  to do the evas_object_hide(). One could argue that during the swallow,
 edje
  should check what was the previous state (shown/hidden) and restore to
 that
  state when you unswallow.
  also, in my case, it would only be visible if I cancel the
  animation/state change and that leaves the object in a weird state
  (wherever it was left in the animation), but if I don't scroll too fast
 or
  whatever, the part goes to a state of visible:0 (with 0x0 geometry)
 before
  the unswallow happens, so it really wasn't an aid unless some weird race
  condition happens then I get a weird artifact on screen. Talking as a
  novice, this was clearly not an indication to hide the object but rather
 a
  wtf moment getting me to hunt down the bug in edje.
 
  @Ivan, @Michael. I discussed this with Cedric before doing the commit, I
  wanted to make sure whether or not I should do the hide in my code or in
  edje directly. We discussed it and the conclusion was that it was not
  documented, so it's unexpected behavior. It shouldn't affect anyone
  because I doubt someone unswallows an object then expects it to stay
 shown
  on evas. There is a change in behavior, but it goes from unexpected to
  expected so it's not a major change.
  You are right though, I will document it and put it in the
 changelog/news.
 
  @all: I don't mind reverting the change either way. I already hide it in
 my
  code (since I'd like to stay compatible with the 1.1 release), so let's
  discuss it, should the behavior be expected to hide the object, to leave
 it
  in whatever state it was before the unswallow (which could be weird if it
  happens during an animation), to restore the state to what it was before
  the swallow was called ? any other suggestions?
 
  Thanks,
  KaKaRoTo
 
  On Sat, Jan 7, 2012 at 4:35 PM, Cedric BAIL lt;cedric.b...@free.frgt; 
  wrote:
 
  On Sat, Jan 7, 2012 at 7:21 PM, Michael Blumenkrantz
  lt;michael.blumenkra...@gmail.comgt; wrote:
   On Sat, 7 Jan 2012 18:16:04 +
   Iván Briano (Sachiel) lt;sachi...@gmail.comgt; wrote:
  
   2012/1/7 Gustavo Sverzut Barbieri lt;barbi...@profusion.mobigt;:
On Sat, Jan 7, 2012 at 9:39 AM, Enlightenment SVN
lt;no-re...@enlightenment.orggt; wrote:
Log:
Edje: hide an object after unswallow

Re: [E-devel] E SVN: kakaroto trunk/edje/src/lib

2012-01-08 Thread Cedric BAIL
On Sun, Jan 8, 2012 at 3:47 PM, ChunEon Park her...@naver.com wrote:
 I think both are no problems if it has a documentation.
 But your patch may break applications already released.
 It will be better to apply your patch when major version is changed.

As I say, current behaviour is undefined. If you go out of an
animation (defined in the edj itself) in any state (hidden, moved,
resized, whatever), it will stay in that state. But this is completly
random and not defined (as in, depend on an external file). Now I do
like the raster proposal with an orphaned flag as it is the only sane
way to detect any leak. Relying on an undefined visual artefact would
not help at all.
-- 
Cedric BAIL

--
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Re: [E-devel] E SVN: kakaroto trunk/edje/src/lib

2012-01-07 Thread Gustavo Sverzut Barbieri
On Sat, Jan 7, 2012 at 9:39 AM, Enlightenment SVN
no-re...@enlightenment.org wrote:
 Log:
 Edje: hide an object after unswallow
  Simply doing an unswallow would leave the object where it was in the
  evas, visible, but edje would not be handling it anymore.

nah, you're supposed to do this in the application or edje user. Very
likely you'll delete the object, sometimes hide it.

If you hide by default, novice will not see the object and will
leak... it's like a warning.


-- 
Gustavo Sverzut Barbieri
http://profusion.mobi embedded systems
--
MSN: barbi...@gmail.com
Skype: gsbarbieri
Mobile: +55 (19) 9225-2202

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Re: [E-devel] E SVN: kakaroto trunk/edje/src/lib

2012-01-07 Thread Sachiel
2012/1/7 Gustavo Sverzut Barbieri barbi...@profusion.mobi:
 On Sat, Jan 7, 2012 at 9:39 AM, Enlightenment SVN
 no-re...@enlightenment.org wrote:
 Log:
 Edje: hide an object after unswallow
  Simply doing an unswallow would leave the object where it was in the
  evas, visible, but edje would not be handling it anymore.

 nah, you're supposed to do this in the application or edje user. Very
 likely you'll delete the object, sometimes hide it.

 If you hide by default, novice will not see the object and will
 leak... it's like a warning.


And if for some reason the change stays in, it's one of those
very special things that deserve big bold letters in Changelog
and NEWS files.


 --
 Gustavo Sverzut Barbieri
 http://profusion.mobi embedded systems
 --
 MSN: barbi...@gmail.com
 Skype: gsbarbieri
 Mobile: +55 (19) 9225-2202

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Re: [E-devel] E SVN: kakaroto trunk/edje/src/lib

2012-01-07 Thread Michael Blumenkrantz
On Sat, 7 Jan 2012 18:16:04 +
Iván Briano (Sachiel) sachi...@gmail.com wrote:

 2012/1/7 Gustavo Sverzut Barbieri barbi...@profusion.mobi:
  On Sat, Jan 7, 2012 at 9:39 AM, Enlightenment SVN
  no-re...@enlightenment.org wrote:
  Log:
  Edje: hide an object after unswallow
   Simply doing an unswallow would leave the object where it was in the
   evas, visible, but edje would not be handling it anymore.
 
  nah, you're supposed to do this in the application or edje user. Very
  likely you'll delete the object, sometimes hide it.
 
  If you hide by default, novice will not see the object and will
  leak... it's like a warning.
 
 
 And if for some reason the change stays in, it's one of those
 very special things that deserve big bold letters in Changelog
 and NEWS files.
 
 
  --
  Gustavo Sverzut Barbieri
  http://profusion.mobi embedded systems
  --
  MSN: barbi...@gmail.com
  Skype: gsbarbieri
  Mobile: +55 (19) 9225-2202
 
I'm pretty sure it's wrong to implement things that completely change expected
behavior like this in a non-major version...

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Re: [E-devel] E SVN: kakaroto trunk/edje/src/lib

2012-01-07 Thread Cedric BAIL
On Sat, Jan 7, 2012 at 7:21 PM, Michael Blumenkrantz
michael.blumenkra...@gmail.com wrote:
 On Sat, 7 Jan 2012 18:16:04 +
 Iván Briano (Sachiel) sachi...@gmail.com wrote:

 2012/1/7 Gustavo Sverzut Barbieri barbi...@profusion.mobi:
  On Sat, Jan 7, 2012 at 9:39 AM, Enlightenment SVN
  no-re...@enlightenment.org wrote:
  Log:
  Edje: hide an object after unswallow
   Simply doing an unswallow would leave the object where it was in the
   evas, visible, but edje would not be handling it anymore.
 
  nah, you're supposed to do this in the application or edje user. Very
  likely you'll delete the object, sometimes hide it.
 
  If you hide by default, novice will not see the object and will
  leak... it's like a warning.
 

 And if for some reason the change stays in, it's one of those
 very special things that deserve big bold letters in Changelog
 and NEWS files.

 I'm pretty sure it's wrong to implement things that completely change expected
 behavior like this in a non-major version...

It's not changing any expected behaviour. When edje unswallow an
object, you are not supposed to expect it in any particular state. Now
you can expect it to be hidden. That's just what it does. It defines
the output state, something that wasn't before.

The point that make sense is the one that Gustavo raise. With previous
behaviour, in some case you will notice that an object was not handle
by edje anymore, because it was visibly lying around. I may be wrong,
but if the part was not visible, unswallow would have issued an hidden
object, like this patch does. So I don't know now, if the best is to
force its visibility or to hide.
-- 
Cedric BAIL

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Re: [E-devel] E SVN: kakaroto trunk/edje/src/lib

2012-01-07 Thread Youness Alaoui
@Gustavo: I understand your point about leaks but I'd expect a developer to
not need a visual aid for him to write proper code. Not leaking is standard
programing knowledge, so it's not about being novice in using the EFL.
My issue is that I don't want to destroy the objects, just hide them
(scrolling a list, I unswallow non visible objects and swallow the new
ones). I've had this bug for a while and I didn't understand that I had to
hide the objects, for me, the unswallow means it does not appear anymore. I
use an edje object, I swallow/unswallow objects to it, that's it, I don't
need to know that after I unswallow it will suddenly pop and look like an
artifact on screen or whatever.
Also, I never did a evas_object_show() on it, so there's no reason for me
to do the evas_object_hide(). One could argue that during the swallow, edje
should check what was the previous state (shown/hidden) and restore to that
state when you unswallow.
also, in my case, it would only be visible if I cancel the
animation/state change and that leaves the object in a weird state
(wherever it was left in the animation), but if I don't scroll too fast or
whatever, the part goes to a state of visible:0 (with 0x0 geometry) before
the unswallow happens, so it really wasn't an aid unless some weird race
condition happens then I get a weird artifact on screen. Talking as a
novice, this was clearly not an indication to hide the object but rather a
wtf moment getting me to hunt down the bug in edje.

@Ivan, @Michael. I discussed this with Cedric before doing the commit, I
wanted to make sure whether or not I should do the hide in my code or in
edje directly. We discussed it and the conclusion was that it was not
documented, so it's unexpected behavior. It shouldn't affect anyone
because I doubt someone unswallows an object then expects it to stay shown
on evas. There is a change in behavior, but it goes from unexpected to
expected so it's not a major change.
You are right though, I will document it and put it in the changelog/news.

@all: I don't mind reverting the change either way. I already hide it in my
code (since I'd like to stay compatible with the 1.1 release), so let's
discuss it, should the behavior be expected to hide the object, to leave it
in whatever state it was before the unswallow (which could be weird if it
happens during an animation), to restore the state to what it was before
the swallow was called ? any other suggestions?

Thanks,
KaKaRoTo

On Sat, Jan 7, 2012 at 4:35 PM, Cedric BAIL cedric.b...@free.fr wrote:

 On Sat, Jan 7, 2012 at 7:21 PM, Michael Blumenkrantz
 michael.blumenkra...@gmail.com wrote:
  On Sat, 7 Jan 2012 18:16:04 +
  Iván Briano (Sachiel) sachi...@gmail.com wrote:
 
  2012/1/7 Gustavo Sverzut Barbieri barbi...@profusion.mobi:
   On Sat, Jan 7, 2012 at 9:39 AM, Enlightenment SVN
   no-re...@enlightenment.org wrote:
   Log:
   Edje: hide an object after unswallow
Simply doing an unswallow would leave the object where it was in the
evas, visible, but edje would not be handling it anymore.
  
   nah, you're supposed to do this in the application or edje user. Very
   likely you'll delete the object, sometimes hide it.
  
   If you hide by default, novice will not see the object and will
   leak... it's like a warning.
  
 
  And if for some reason the change stays in, it's one of those
  very special things that deserve big bold letters in Changelog
  and NEWS files.
 
  I'm pretty sure it's wrong to implement things that completely change
 expected
  behavior like this in a non-major version...

 It's not changing any expected behaviour. When edje unswallow an
 object, you are not supposed to expect it in any particular state. Now
 you can expect it to be hidden. That's just what it does. It defines
 the output state, something that wasn't before.

 The point that make sense is the one that Gustavo raise. With previous
 behaviour, in some case you will notice that an object was not handle
 by edje anymore, because it was visibly lying around. I may be wrong,
 but if the part was not visible, unswallow would have issued an hidden
 object, like this patch does. So I don't know now, if the best is to
 force its visibility or to hide.
 --
 Cedric BAIL


 --
 Ridiculously easy VDI. With Citrix VDI-in-a-Box, you don't need a complex
 infrastructure or vast IT resources to deliver seamless, secure access to
 virtual desktops. With this all-in-one solution, easily deploy virtual
 desktops for less than the cost of PCs and save 60% on VDI infrastructure
 costs. Try it free! http://p.sf.net/sfu/Citrix-VDIinabox
 ___
 enlightenment-devel mailing list
 enlightenment-devel@lists.sourceforge.net
 https://lists.sourceforge.net/lists/listinfo/enlightenment-devel

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Re: [E-devel] E SVN: kakaroto trunk/edje/src/lib

2012-01-07 Thread The Rasterman
On Sat, 7 Jan 2012 20:50:26 -0500 Youness Alaoui
kakar...@kakaroto.homelinux.net said:

the real issue here is, leak-wise, that there is no tool to help u find such
leaks as the object will never appear in any leak checker as it is tracked by
evas anyway. :( (nb - unswallow == edje releases control of the object.)

 @Gustavo: I understand your point about leaks but I'd expect a developer to
 not need a visual aid for him to write proper code. Not leaking is standard
 programing knowledge, so it's not about being novice in using the EFL.
 My issue is that I don't want to destroy the objects, just hide them
 (scrolling a list, I unswallow non visible objects and swallow the new
 ones). I've had this bug for a while and I didn't understand that I had to
 hide the objects, for me, the unswallow means it does not appear anymore. I
 use an edje object, I swallow/unswallow objects to it, that's it, I don't
 need to know that after I unswallow it will suddenly pop and look like an
 artifact on screen or whatever.
 Also, I never did a evas_object_show() on it, so there's no reason for me
 to do the evas_object_hide(). One could argue that during the swallow, edje
 should check what was the previous state (shown/hidden) and restore to that
 state when you unswallow.
 also, in my case, it would only be visible if I cancel the
 animation/state change and that leaves the object in a weird state
 (wherever it was left in the animation), but if I don't scroll too fast or
 whatever, the part goes to a state of visible:0 (with 0x0 geometry) before
 the unswallow happens, so it really wasn't an aid unless some weird race
 condition happens then I get a weird artifact on screen. Talking as a
 novice, this was clearly not an indication to hide the object but rather a
 wtf moment getting me to hunt down the bug in edje.
 
 @Ivan, @Michael. I discussed this with Cedric before doing the commit, I
 wanted to make sure whether or not I should do the hide in my code or in
 edje directly. We discussed it and the conclusion was that it was not
 documented, so it's unexpected behavior. It shouldn't affect anyone
 because I doubt someone unswallows an object then expects it to stay shown
 on evas. There is a change in behavior, but it goes from unexpected to
 expected so it's not a major change.
 You are right though, I will document it and put it in the changelog/news.
 
 @all: I don't mind reverting the change either way. I already hide it in my
 code (since I'd like to stay compatible with the 1.1 release), so let's
 discuss it, should the behavior be expected to hide the object, to leave it
 in whatever state it was before the unswallow (which could be weird if it
 happens during an animation), to restore the state to what it was before
 the swallow was called ? any other suggestions?
 
 Thanks,
 KaKaRoTo
 
 On Sat, Jan 7, 2012 at 4:35 PM, Cedric BAIL cedric.b...@free.fr wrote:
 
  On Sat, Jan 7, 2012 at 7:21 PM, Michael Blumenkrantz
  michael.blumenkra...@gmail.com wrote:
   On Sat, 7 Jan 2012 18:16:04 +
   Iván Briano (Sachiel) sachi...@gmail.com wrote:
  
   2012/1/7 Gustavo Sverzut Barbieri barbi...@profusion.mobi:
On Sat, Jan 7, 2012 at 9:39 AM, Enlightenment SVN
no-re...@enlightenment.org wrote:
Log:
Edje: hide an object after unswallow
 Simply doing an unswallow would leave the object where it was in the
 evas, visible, but edje would not be handling it anymore.
   
nah, you're supposed to do this in the application or edje user. Very
likely you'll delete the object, sometimes hide it.
   
If you hide by default, novice will not see the object and will
leak... it's like a warning.
   
  
   And if for some reason the change stays in, it's one of those
   very special things that deserve big bold letters in Changelog
   and NEWS files.
  
   I'm pretty sure it's wrong to implement things that completely change
  expected
   behavior like this in a non-major version...
 
  It's not changing any expected behaviour. When edje unswallow an
  object, you are not supposed to expect it in any particular state. Now
  you can expect it to be hidden. That's just what it does. It defines
  the output state, something that wasn't before.
 
  The point that make sense is the one that Gustavo raise. With previous
  behaviour, in some case you will notice that an object was not handle
  by edje anymore, because it was visibly lying around. I may be wrong,
  but if the part was not visible, unswallow would have issued an hidden
  object, like this patch does. So I don't know now, if the best is to
  force its visibility or to hide.
  --
  Cedric BAIL
 
 
  --
  Ridiculously easy VDI. With Citrix VDI-in-a-Box, you don't need a complex
  infrastructure or vast IT resources to deliver seamless, secure access to
  virtual desktops. With this all-in-one solution, easily deploy virtual
  desktops for less than the cost of PCs 

Re: [E-devel] E SVN: kakaroto trunk/edje/src/lib

2012-01-07 Thread Youness Alaoui
Understood, but I don't consider this behavior as a tool :p
I don't know about others who use unswallow, but in my case, the unswallow
was happening after an animation put the part in a 0x0 geometry state, so
it wasn't visible anyways.
Either way, what do you think the behavior should be? should I understand
from your comment that unswallow should not hide it ?

On Sat, Jan 7, 2012 at 9:12 PM, Carsten Haitzler ras...@rasterman.comwrote:

 On Sat, 7 Jan 2012 20:50:26 -0500 Youness Alaoui
 kakar...@kakaroto.homelinux.net said:

 the real issue here is, leak-wise, that there is no tool to help u find
 such
 leaks as the object will never appear in any leak checker as it is tracked
 by
 evas anyway. :( (nb - unswallow == edje releases control of the object.)

  @Gustavo: I understand your point about leaks but I'd expect a developer
 to
  not need a visual aid for him to write proper code. Not leaking is
 standard
  programing knowledge, so it's not about being novice in using the EFL.
  My issue is that I don't want to destroy the objects, just hide them
  (scrolling a list, I unswallow non visible objects and swallow the new
  ones). I've had this bug for a while and I didn't understand that I had
 to
  hide the objects, for me, the unswallow means it does not appear
 anymore. I
  use an edje object, I swallow/unswallow objects to it, that's it, I don't
  need to know that after I unswallow it will suddenly pop and look like an
  artifact on screen or whatever.
  Also, I never did a evas_object_show() on it, so there's no reason for me
  to do the evas_object_hide(). One could argue that during the swallow,
 edje
  should check what was the previous state (shown/hidden) and restore to
 that
  state when you unswallow.
  also, in my case, it would only be visible if I cancel the
  animation/state change and that leaves the object in a weird state
  (wherever it was left in the animation), but if I don't scroll too fast
 or
  whatever, the part goes to a state of visible:0 (with 0x0 geometry)
 before
  the unswallow happens, so it really wasn't an aid unless some weird race
  condition happens then I get a weird artifact on screen. Talking as a
  novice, this was clearly not an indication to hide the object but rather
 a
  wtf moment getting me to hunt down the bug in edje.
 
  @Ivan, @Michael. I discussed this with Cedric before doing the commit, I
  wanted to make sure whether or not I should do the hide in my code or in
  edje directly. We discussed it and the conclusion was that it was not
  documented, so it's unexpected behavior. It shouldn't affect anyone
  because I doubt someone unswallows an object then expects it to stay
 shown
  on evas. There is a change in behavior, but it goes from unexpected to
  expected so it's not a major change.
  You are right though, I will document it and put it in the
 changelog/news.
 
  @all: I don't mind reverting the change either way. I already hide it in
 my
  code (since I'd like to stay compatible with the 1.1 release), so let's
  discuss it, should the behavior be expected to hide the object, to leave
 it
  in whatever state it was before the unswallow (which could be weird if it
  happens during an animation), to restore the state to what it was before
  the swallow was called ? any other suggestions?
 
  Thanks,
  KaKaRoTo
 
  On Sat, Jan 7, 2012 at 4:35 PM, Cedric BAIL cedric.b...@free.fr wrote:
 
   On Sat, Jan 7, 2012 at 7:21 PM, Michael Blumenkrantz
   michael.blumenkra...@gmail.com wrote:
On Sat, 7 Jan 2012 18:16:04 +
Iván Briano (Sachiel) sachi...@gmail.com wrote:
   
2012/1/7 Gustavo Sverzut Barbieri barbi...@profusion.mobi:
 On Sat, Jan 7, 2012 at 9:39 AM, Enlightenment SVN
 no-re...@enlightenment.org wrote:
 Log:
 Edje: hide an object after unswallow
  Simply doing an unswallow would leave the object where it was
 in the
  evas, visible, but edje would not be handling it anymore.

 nah, you're supposed to do this in the application or edje user.
 Very
 likely you'll delete the object, sometimes hide it.

 If you hide by default, novice will not see the object and will
 leak... it's like a warning.

   
And if for some reason the change stays in, it's one of those
very special things that deserve big bold letters in Changelog
and NEWS files.
   
I'm pretty sure it's wrong to implement things that completely change
   expected
behavior like this in a non-major version...
  
   It's not changing any expected behaviour. When edje unswallow an
   object, you are not supposed to expect it in any particular state. Now
   you can expect it to be hidden. That's just what it does. It defines
   the output state, something that wasn't before.
  
   The point that make sense is the one that Gustavo raise. With previous
   behaviour, in some case you will notice that an object was not handle
   by edje anymore, because it was visibly lying around. I may be wrong,
   but if 

Re: [E-devel] E SVN: kakaroto trunk/edje/src/lib

2012-01-07 Thread The Rasterman
On Sat, 7 Jan 2012 21:27:13 -0500 Youness Alaoui
kakar...@kakaroto.homelinux.net said:

well i lean towards leaving it as is. i do see your point though. and well the
previous behaviour was a helpful indicator visually. we don't have any way to
detect orphaned objects since ownership falls back into the flat base for
objects which is where they are all born and they don't require ownership at
all. it'd be nice to be able to detect and warn here. :) maybe literally add an
orphaned flag to an object - edje can set it once it has orphaned item and if at
evas_render it finds orphaned objects it can complain? any further evas calls
(show/hide/move/resize etc.) always clear this flag?

 Understood, but I don't consider this behavior as a tool :p
 I don't know about others who use unswallow, but in my case, the unswallow
 was happening after an animation put the part in a 0x0 geometry state, so
 it wasn't visible anyways.
 Either way, what do you think the behavior should be? should I understand
 from your comment that unswallow should not hide it ?
 
 On Sat, Jan 7, 2012 at 9:12 PM, Carsten Haitzler ras...@rasterman.comwrote:
 
  On Sat, 7 Jan 2012 20:50:26 -0500 Youness Alaoui
  kakar...@kakaroto.homelinux.net said:
 
  the real issue here is, leak-wise, that there is no tool to help u find
  such
  leaks as the object will never appear in any leak checker as it is tracked
  by
  evas anyway. :( (nb - unswallow == edje releases control of the object.)
 
   @Gustavo: I understand your point about leaks but I'd expect a developer
  to
   not need a visual aid for him to write proper code. Not leaking is
  standard
   programing knowledge, so it's not about being novice in using the EFL.
   My issue is that I don't want to destroy the objects, just hide them
   (scrolling a list, I unswallow non visible objects and swallow the new
   ones). I've had this bug for a while and I didn't understand that I had
  to
   hide the objects, for me, the unswallow means it does not appear
  anymore. I
   use an edje object, I swallow/unswallow objects to it, that's it, I don't
   need to know that after I unswallow it will suddenly pop and look like an
   artifact on screen or whatever.
   Also, I never did a evas_object_show() on it, so there's no reason for me
   to do the evas_object_hide(). One could argue that during the swallow,
  edje
   should check what was the previous state (shown/hidden) and restore to
  that
   state when you unswallow.
   also, in my case, it would only be visible if I cancel the
   animation/state change and that leaves the object in a weird state
   (wherever it was left in the animation), but if I don't scroll too fast
  or
   whatever, the part goes to a state of visible:0 (with 0x0 geometry)
  before
   the unswallow happens, so it really wasn't an aid unless some weird race
   condition happens then I get a weird artifact on screen. Talking as a
   novice, this was clearly not an indication to hide the object but rather
  a
   wtf moment getting me to hunt down the bug in edje.
  
   @Ivan, @Michael. I discussed this with Cedric before doing the commit, I
   wanted to make sure whether or not I should do the hide in my code or in
   edje directly. We discussed it and the conclusion was that it was not
   documented, so it's unexpected behavior. It shouldn't affect anyone
   because I doubt someone unswallows an object then expects it to stay
  shown
   on evas. There is a change in behavior, but it goes from unexpected to
   expected so it's not a major change.
   You are right though, I will document it and put it in the
  changelog/news.
  
   @all: I don't mind reverting the change either way. I already hide it in
  my
   code (since I'd like to stay compatible with the 1.1 release), so let's
   discuss it, should the behavior be expected to hide the object, to leave
  it
   in whatever state it was before the unswallow (which could be weird if it
   happens during an animation), to restore the state to what it was before
   the swallow was called ? any other suggestions?
  
   Thanks,
   KaKaRoTo
  
   On Sat, Jan 7, 2012 at 4:35 PM, Cedric BAIL cedric.b...@free.fr wrote:
  
On Sat, Jan 7, 2012 at 7:21 PM, Michael Blumenkrantz
michael.blumenkra...@gmail.com wrote:
 On Sat, 7 Jan 2012 18:16:04 +
 Iván Briano (Sachiel) sachi...@gmail.com wrote:

 2012/1/7 Gustavo Sverzut Barbieri barbi...@profusion.mobi:
  On Sat, Jan 7, 2012 at 9:39 AM, Enlightenment SVN
  no-re...@enlightenment.org wrote:
  Log:
  Edje: hide an object after unswallow
   Simply doing an unswallow would leave the object where it was
  in the
   evas, visible, but edje would not be handling it anymore.
 
  nah, you're supposed to do this in the application or edje user.
  Very
  likely you'll delete the object, sometimes hide it.
 
  If you hide by default, novice will not see the object and will
  leak... it's like a warning.
 

 And 

Re: [E-devel] E SVN: kakaroto trunk/edje/src/lib

2012-01-07 Thread Daniel Juyung Seo
Yes, I understand what you mean.
Both opinion have their own reasons. I was so confused when I first
unswallowed my object :(

Even I agree with both opinions, how about just letting them as is and
just document it?
reason1. As Gustavo and Raster said, this is a warning that we have to
handle unswallowed object and it's not deleted/hided at all.
reason2. We already released edje 1.1 and changing this default
behavior doesn't look good at the moment because this will confused
our existing customers. If we really need to change it, do this edje
2.0 or whatever.

My 2 cents. I'm actually poor so no more 10 cents.

Daniel Juyung Seo (SeoZ)


On Sun, Jan 8, 2012 at 10:50 AM, Youness Alaoui
kakar...@kakaroto.homelinux.net wrote:
 @Gustavo: I understand your point about leaks but I'd expect a developer to
 not need a visual aid for him to write proper code. Not leaking is standard
 programing knowledge, so it's not about being novice in using the EFL.
 My issue is that I don't want to destroy the objects, just hide them
 (scrolling a list, I unswallow non visible objects and swallow the new
 ones). I've had this bug for a while and I didn't understand that I had to
 hide the objects, for me, the unswallow means it does not appear anymore. I
 use an edje object, I swallow/unswallow objects to it, that's it, I don't
 need to know that after I unswallow it will suddenly pop and look like an
 artifact on screen or whatever.
 Also, I never did a evas_object_show() on it, so there's no reason for me
 to do the evas_object_hide(). One could argue that during the swallow, edje
 should check what was the previous state (shown/hidden) and restore to that
 state when you unswallow.
 also, in my case, it would only be visible if I cancel the
 animation/state change and that leaves the object in a weird state
 (wherever it was left in the animation), but if I don't scroll too fast or
 whatever, the part goes to a state of visible:0 (with 0x0 geometry) before
 the unswallow happens, so it really wasn't an aid unless some weird race
 condition happens then I get a weird artifact on screen. Talking as a
 novice, this was clearly not an indication to hide the object but rather a
 wtf moment getting me to hunt down the bug in edje.

 @Ivan, @Michael. I discussed this with Cedric before doing the commit, I
 wanted to make sure whether or not I should do the hide in my code or in
 edje directly. We discussed it and the conclusion was that it was not
 documented, so it's unexpected behavior. It shouldn't affect anyone
 because I doubt someone unswallows an object then expects it to stay shown
 on evas. There is a change in behavior, but it goes from unexpected to
 expected so it's not a major change.
 You are right though, I will document it and put it in the changelog/news.

 @all: I don't mind reverting the change either way. I already hide it in my
 code (since I'd like to stay compatible with the 1.1 release), so let's
 discuss it, should the behavior be expected to hide the object, to leave it
 in whatever state it was before the unswallow (which could be weird if it
 happens during an animation), to restore the state to what it was before
 the swallow was called ? any other suggestions?

 Thanks,
 KaKaRoTo

 On Sat, Jan 7, 2012 at 4:35 PM, Cedric BAIL cedric.b...@free.fr wrote:

 On Sat, Jan 7, 2012 at 7:21 PM, Michael Blumenkrantz
 michael.blumenkra...@gmail.com wrote:
  On Sat, 7 Jan 2012 18:16:04 +
  Iván Briano (Sachiel) sachi...@gmail.com wrote:
 
  2012/1/7 Gustavo Sverzut Barbieri barbi...@profusion.mobi:
   On Sat, Jan 7, 2012 at 9:39 AM, Enlightenment SVN
   no-re...@enlightenment.org wrote:
   Log:
   Edje: hide an object after unswallow
    Simply doing an unswallow would leave the object where it was in the
    evas, visible, but edje would not be handling it anymore.
  
   nah, you're supposed to do this in the application or edje user. Very
   likely you'll delete the object, sometimes hide it.
  
   If you hide by default, novice will not see the object and will
   leak... it's like a warning.
  
 
  And if for some reason the change stays in, it's one of those
  very special things that deserve big bold letters in Changelog
  and NEWS files.
 
  I'm pretty sure it's wrong to implement things that completely change
 expected
  behavior like this in a non-major version...

 It's not changing any expected behaviour. When edje unswallow an
 object, you are not supposed to expect it in any particular state. Now
 you can expect it to be hidden. That's just what it does. It defines
 the output state, something that wasn't before.

 The point that make sense is the one that Gustavo raise. With previous
 behaviour, in some case you will notice that an object was not handle
 by edje anymore, because it was visibly lying around. I may be wrong,
 but if the part was not visible, unswallow would have issued an hidden
 object, like this patch does. So I don't know now, if the best is to
 force its visibility or to hide.
 

Re: [E-devel] E SVN: kakaroto trunk/edje/src/lib

2012-01-07 Thread Youness Alaoui
I still personally see it as just confusing and an abnormal behavior, and
it wasn't helpful at all in finding leaks (because in my case the
unswallow happens after the part is 0x0, so the glitch/artifact only
happened on race conditions).

I will wait for cedric/gustavo's opinion on this, if one of them agrees
with you, I'll revert my patch, if not, we can discuss it a bit more. If we
can't reach a consensus by monday, I'll just revert my patch and add a note
in the documentation instead (although there is already a note about the
object not being deleted in the docs).

Thanks,
KaKaRoTo

On Sat, Jan 7, 2012 at 11:45 PM, Daniel Juyung Seo seojuyu...@gmail.comwrote:

 Yes, I understand what you mean.
 Both opinion have their own reasons. I was so confused when I first
 unswallowed my object :(

 Even I agree with both opinions, how about just letting them as is and
 just document it?
 reason1. As Gustavo and Raster said, this is a warning that we have to
 handle unswallowed object and it's not deleted/hided at all.
 reason2. We already released edje 1.1 and changing this default
 behavior doesn't look good at the moment because this will confused
 our existing customers. If we really need to change it, do this edje
 2.0 or whatever.

 My 2 cents. I'm actually poor so no more 10 cents.

 Daniel Juyung Seo (SeoZ)


 On Sun, Jan 8, 2012 at 10:50 AM, Youness Alaoui
 kakar...@kakaroto.homelinux.net wrote:
  @Gustavo: I understand your point about leaks but I'd expect a developer
 to
  not need a visual aid for him to write proper code. Not leaking is
 standard
  programing knowledge, so it's not about being novice in using the EFL.
  My issue is that I don't want to destroy the objects, just hide them
  (scrolling a list, I unswallow non visible objects and swallow the new
  ones). I've had this bug for a while and I didn't understand that I had
 to
  hide the objects, for me, the unswallow means it does not appear
 anymore. I
  use an edje object, I swallow/unswallow objects to it, that's it, I don't
  need to know that after I unswallow it will suddenly pop and look like an
  artifact on screen or whatever.
  Also, I never did a evas_object_show() on it, so there's no reason for me
  to do the evas_object_hide(). One could argue that during the swallow,
 edje
  should check what was the previous state (shown/hidden) and restore to
 that
  state when you unswallow.
  also, in my case, it would only be visible if I cancel the
  animation/state change and that leaves the object in a weird state
  (wherever it was left in the animation), but if I don't scroll too fast
 or
  whatever, the part goes to a state of visible:0 (with 0x0 geometry)
 before
  the unswallow happens, so it really wasn't an aid unless some weird race
  condition happens then I get a weird artifact on screen. Talking as a
  novice, this was clearly not an indication to hide the object but rather
 a
  wtf moment getting me to hunt down the bug in edje.
 
  @Ivan, @Michael. I discussed this with Cedric before doing the commit, I
  wanted to make sure whether or not I should do the hide in my code or in
  edje directly. We discussed it and the conclusion was that it was not
  documented, so it's unexpected behavior. It shouldn't affect anyone
  because I doubt someone unswallows an object then expects it to stay
 shown
  on evas. There is a change in behavior, but it goes from unexpected to
  expected so it's not a major change.
  You are right though, I will document it and put it in the
 changelog/news.
 
  @all: I don't mind reverting the change either way. I already hide it in
 my
  code (since I'd like to stay compatible with the 1.1 release), so let's
  discuss it, should the behavior be expected to hide the object, to leave
 it
  in whatever state it was before the unswallow (which could be weird if it
  happens during an animation), to restore the state to what it was before
  the swallow was called ? any other suggestions?
 
  Thanks,
  KaKaRoTo
 
  On Sat, Jan 7, 2012 at 4:35 PM, Cedric BAIL cedric.b...@free.fr wrote:
 
  On Sat, Jan 7, 2012 at 7:21 PM, Michael Blumenkrantz
  michael.blumenkra...@gmail.com wrote:
   On Sat, 7 Jan 2012 18:16:04 +
   Iván Briano (Sachiel) sachi...@gmail.com wrote:
  
   2012/1/7 Gustavo Sverzut Barbieri barbi...@profusion.mobi:
On Sat, Jan 7, 2012 at 9:39 AM, Enlightenment SVN
no-re...@enlightenment.org wrote:
Log:
Edje: hide an object after unswallow
 Simply doing an unswallow would leave the object where it was in
 the
 evas, visible, but edje would not be handling it anymore.
   
nah, you're supposed to do this in the application or edje user.
 Very
likely you'll delete the object, sometimes hide it.
   
If you hide by default, novice will not see the object and will
leak... it's like a warning.
   
  
   And if for some reason the change stays in, it's one of those
   very special things that deserve big bold letters in Changelog
   and NEWS files.
  
   I'm