Re: Re: Modulo Operator %%
Now how does this get to becoming a proposal? Is there a TC39 member that has seen this and will introduce it to the committee? ___ es-discuss mailing list es-discuss@mozilla.org https://mail.mozilla.org/listinfo/es-discuss
Re: Modulo Operator %%
Another typical example: ```js const normalizeHue = hue => (((hue % 360) + 360) % 360) / 360; // phew.. // would become: const normalizeHue = hue => (hue %% 360) / 360; ``` On Sat, Aug 17, 2019 at 9:54 PM Isiah Meadows wrote: > BTW, that very example is something I cover in my proposal's > introduction. It's also part of why I want an operator - this is one > of the few times where spreading FUD *is* a good idea IMHO. > https://github.com/isiahmeadows/proposal-divisor-dependent-modulo/ > > - > > Isiah Meadows > cont...@isiahmeadows.com > www.isiahmeadows.com > On Fri, Aug 16, 2019 at 12:33 PM Alex Gordon > wrote: > > > > Code that uses % is often surprisingly buggy. For example even a simple > function such as this is broken if n is negative: > > > > function isOdd(n) { > > return n % 2 === 1; > > } > > > > isOdd(-3) // false > > > > The same is not true in other programming languages. The same in Python > works just fine: > > > > def isOdd(n): > > return n % 2 == 1 > > > > isOdd(-3) // true > > > > The advantage of an operator over a function is that it allows us to say > to people who are new to JS: "Always use %% instead of % unless you have a > good reason". Just the same as we say "Always use === instead of == unless > you have a good reason". > > > > > > On Thu, Aug 15, 2019 at 10:01 PM Isiah Meadows > wrote: > >> > >> BTW, I just wrote up a more precise, formalized proposal over here: > >> https://github.com/isiahmeadows/proposal-divisor-dependent-modulo/, > >> and I'd be more than willing to work with a TC39 champion on it. I > >> personally prefer syntax (pretty strongly), but I'm not beholden to > >> it. > >> > >> I do feel the semantics are simple enough it'd be okay to lower it to > >> syntax, and it naturally just glides right in. I find it *very* odd > >> that some languages use a simple operator `%` or relatively short > >> function for remainder keeping the sign of the dividend but relegate > >> the version keeping the sign of the divisor (the more useful and > >> intuitive of them) to a much more verbose function call. Of all > >> Wikipedia lists in https://en.wikipedia.org/wiki/Modulo_operation, > >> here's the four that do this currently - all but one expose an > >> operator for the first: > >> > >> - Fortran: `mod` for dividend-dependent, `modulo` for divisor-dependent > >> - Julia: `%`/`rem` for dividend-dependent, `mod` for divisor-dependent > >> - Java: `%` for dividend-dependent, `Math.floorMod` for > divisor-dependent > >> - XBase++: `%` for dividend-dependent, `Mod` for divisor-dependent > >> > >> And it's worth noting most other languages (including some end > >> user-oriented ones) that show a syntactic preference to one or the > >> other expose a simpler one where the sign matches the divisor, a more > >> complicated one where the sign matches the dividend. For a variety of > >> examples: > >> > >> - Ruby: `%`/`modulo` for divisor-dependent, `remainder` for > dividend-dependent > >> - SML: `mod` for divisor-dependent, `Int.rem` for dividend-dependent > >> - Elm: `modBy` for divisor-dependent, `remainderBy` for > dividend-dependent > >> - Euphoria: `mod` for divisor-dependent, `remainder` for > dividend-dependent > >> - Python: `%` for divisor-dependent, `math.fmod` for dividend-dependent > >> - Smalltalk: `\\` for divisor-dependent, `rem:` for dividend-dependent > >> > >> And of course, many don't even expose a type of modulo where the sign > >> matches the divisor. For some examples: > >> > >> - APL > >> - LibreOffice/Excel > >> - Lua > >> - Perl > >> - Mathematica > >> - PL/I > >> - TCL > >> > >> There's also Dart, a relatively new language which defaults to > >> non-negative always. > >> > >> This relatively long list of languages, *despite* C's heritage and > >> semantics being inherited in much of them, makes me question using a > >> function for this, and there would need to be a *lot* of FUD to get > >> people to use the function more than the operator. > >> > >> So this is why I would prefer an operator as opposed to syntax for this. > >> > >> - > >> > >> Isiah Meadows > >> cont...@isiahmeadows.com > >> www.isiahmeadows.com > >> > >> On Thu, Aug 15, 2019 at 3:58 PM Jordan Harband > wrote: > >> > > >> > Static functions don't have the same risk as prototype functions; > `Math.mod` would make sense to add. > >> > > >> > One suggestion, though, would be to try to add the API method first, > and look at usage for awhile before trying to add the syntax. > >> > > >> > On Thu, Aug 15, 2019 at 10:12 AM Andrea Giammarchi < > andrea.giammar...@gmail.com> wrote: > >> >> > >> >> To me there's no risk, as MooTools, Prototype, and Scriptacolous are > both things of the past, and never implemented Math.mod ... so, with that > approach, custom transpiling functions are more dangerous, as somebody > might have implemented `%%` already for other purposes, and we break Babel > outcome adding new syntax anyway ... the smoosh accident, is the equivalent > of custom
Re: Modulo Operator %%
BTW, that very example is something I cover in my proposal's introduction. It's also part of why I want an operator - this is one of the few times where spreading FUD *is* a good idea IMHO. https://github.com/isiahmeadows/proposal-divisor-dependent-modulo/ - Isiah Meadows cont...@isiahmeadows.com www.isiahmeadows.com On Fri, Aug 16, 2019 at 12:33 PM Alex Gordon wrote: > > Code that uses % is often surprisingly buggy. For example even a simple > function such as this is broken if n is negative: > > function isOdd(n) { > return n % 2 === 1; > } > > isOdd(-3) // false > > The same is not true in other programming languages. The same in Python works > just fine: > > def isOdd(n): > return n % 2 == 1 > > isOdd(-3) // true > > The advantage of an operator over a function is that it allows us to say to > people who are new to JS: "Always use %% instead of % unless you have a good > reason". Just the same as we say "Always use === instead of == unless you > have a good reason". > > > On Thu, Aug 15, 2019 at 10:01 PM Isiah Meadows wrote: >> >> BTW, I just wrote up a more precise, formalized proposal over here: >> https://github.com/isiahmeadows/proposal-divisor-dependent-modulo/, >> and I'd be more than willing to work with a TC39 champion on it. I >> personally prefer syntax (pretty strongly), but I'm not beholden to >> it. >> >> I do feel the semantics are simple enough it'd be okay to lower it to >> syntax, and it naturally just glides right in. I find it *very* odd >> that some languages use a simple operator `%` or relatively short >> function for remainder keeping the sign of the dividend but relegate >> the version keeping the sign of the divisor (the more useful and >> intuitive of them) to a much more verbose function call. Of all >> Wikipedia lists in https://en.wikipedia.org/wiki/Modulo_operation, >> here's the four that do this currently - all but one expose an >> operator for the first: >> >> - Fortran: `mod` for dividend-dependent, `modulo` for divisor-dependent >> - Julia: `%`/`rem` for dividend-dependent, `mod` for divisor-dependent >> - Java: `%` for dividend-dependent, `Math.floorMod` for divisor-dependent >> - XBase++: `%` for dividend-dependent, `Mod` for divisor-dependent >> >> And it's worth noting most other languages (including some end >> user-oriented ones) that show a syntactic preference to one or the >> other expose a simpler one where the sign matches the divisor, a more >> complicated one where the sign matches the dividend. For a variety of >> examples: >> >> - Ruby: `%`/`modulo` for divisor-dependent, `remainder` for >> dividend-dependent >> - SML: `mod` for divisor-dependent, `Int.rem` for dividend-dependent >> - Elm: `modBy` for divisor-dependent, `remainderBy` for dividend-dependent >> - Euphoria: `mod` for divisor-dependent, `remainder` for dividend-dependent >> - Python: `%` for divisor-dependent, `math.fmod` for dividend-dependent >> - Smalltalk: `\\` for divisor-dependent, `rem:` for dividend-dependent >> >> And of course, many don't even expose a type of modulo where the sign >> matches the divisor. For some examples: >> >> - APL >> - LibreOffice/Excel >> - Lua >> - Perl >> - Mathematica >> - PL/I >> - TCL >> >> There's also Dart, a relatively new language which defaults to >> non-negative always. >> >> This relatively long list of languages, *despite* C's heritage and >> semantics being inherited in much of them, makes me question using a >> function for this, and there would need to be a *lot* of FUD to get >> people to use the function more than the operator. >> >> So this is why I would prefer an operator as opposed to syntax for this. >> >> - >> >> Isiah Meadows >> cont...@isiahmeadows.com >> www.isiahmeadows.com >> >> On Thu, Aug 15, 2019 at 3:58 PM Jordan Harband wrote: >> > >> > Static functions don't have the same risk as prototype functions; >> > `Math.mod` would make sense to add. >> > >> > One suggestion, though, would be to try to add the API method first, and >> > look at usage for awhile before trying to add the syntax. >> > >> > On Thu, Aug 15, 2019 at 10:12 AM Andrea Giammarchi >> > wrote: >> >> >> >> To me there's no risk, as MooTools, Prototype, and Scriptacolous are both >> >> things of the past, and never implemented Math.mod ... so, with that >> >> approach, custom transpiling functions are more dangerous, as somebody >> >> might have implemented `%%` already for other purposes, and we break >> >> Babel outcome adding new syntax anyway ... the smoosh accident, is the >> >> equivalent of custom Babel utilities these days. >> >> >> >> Look at TypeScript and the private class fields, if you want to compare >> >> new syntax instead >> >> >> >> On Thu, Aug 15, 2019 at 4:50 PM Michael Haufe >> >> wrote: >> >>> >> >>> Thursday, August 15, 2019 2:47 AM, Andrea Giammarchi wrote: >> >>> >> >>> >> >>> >> >>> > FWIW another disadvantage is that operators cannot be polyfilled, so >> >>> > it'll take forever for those not
Re: Modulo Operator %%
Code that uses % is often surprisingly buggy. For example even a simple function such as this is broken if n is negative: function isOdd(n) { return n % 2 === 1; } isOdd(-3) // false The same is not true in other programming languages. The same in Python works just fine: def isOdd(n): return n % 2 == 1 isOdd(-3) // true The advantage of an operator over a function is that it allows us to say to people who are new to JS: "Always use %% instead of % unless you have a good reason". Just the same as we say "Always use === instead of == unless you have a good reason". On Thu, Aug 15, 2019 at 10:01 PM Isiah Meadows wrote: > BTW, I just wrote up a more precise, formalized proposal over here: > https://github.com/isiahmeadows/proposal-divisor-dependent-modulo/, > and I'd be more than willing to work with a TC39 champion on it. I > personally prefer syntax (pretty strongly), but I'm not beholden to > it. > > I do feel the semantics are simple enough it'd be okay to lower it to > syntax, and it naturally just glides right in. I find it *very* odd > that some languages use a simple operator `%` or relatively short > function for remainder keeping the sign of the dividend but relegate > the version keeping the sign of the divisor (the more useful and > intuitive of them) to a much more verbose function call. Of all > Wikipedia lists in https://en.wikipedia.org/wiki/Modulo_operation, > here's the four that do this currently - all but one expose an > operator for the first: > > - Fortran: `mod` for dividend-dependent, `modulo` for divisor-dependent > - Julia: `%`/`rem` for dividend-dependent, `mod` for divisor-dependent > - Java: `%` for dividend-dependent, `Math.floorMod` for divisor-dependent > - XBase++: `%` for dividend-dependent, `Mod` for divisor-dependent > > And it's worth noting most other languages (including some end > user-oriented ones) that show a syntactic preference to one or the > other expose a simpler one where the sign matches the divisor, a more > complicated one where the sign matches the dividend. For a variety of > examples: > > - Ruby: `%`/`modulo` for divisor-dependent, `remainder` for > dividend-dependent > - SML: `mod` for divisor-dependent, `Int.rem` for dividend-dependent > - Elm: `modBy` for divisor-dependent, `remainderBy` for dividend-dependent > - Euphoria: `mod` for divisor-dependent, `remainder` for dividend-dependent > - Python: `%` for divisor-dependent, `math.fmod` for dividend-dependent > - Smalltalk: `\\` for divisor-dependent, `rem:` for dividend-dependent > > And of course, many don't even expose a type of modulo where the sign > matches the divisor. For some examples: > > - APL > - LibreOffice/Excel > - Lua > - Perl > - Mathematica > - PL/I > - TCL > > There's also Dart, a relatively new language which defaults to > non-negative always. > > This relatively long list of languages, *despite* C's heritage and > semantics being inherited in much of them, makes me question using a > function for this, and there would need to be a *lot* of FUD to get > people to use the function more than the operator. > > So this is why I would prefer an operator as opposed to syntax for this. > > - > > Isiah Meadows > cont...@isiahmeadows.com > www.isiahmeadows.com > > On Thu, Aug 15, 2019 at 3:58 PM Jordan Harband wrote: > > > > Static functions don't have the same risk as prototype functions; > `Math.mod` would make sense to add. > > > > One suggestion, though, would be to try to add the API method first, and > look at usage for awhile before trying to add the syntax. > > > > On Thu, Aug 15, 2019 at 10:12 AM Andrea Giammarchi < > andrea.giammar...@gmail.com> wrote: > >> > >> To me there's no risk, as MooTools, Prototype, and Scriptacolous are > both things of the past, and never implemented Math.mod ... so, with that > approach, custom transpiling functions are more dangerous, as somebody > might have implemented `%%` already for other purposes, and we break Babel > outcome adding new syntax anyway ... the smoosh accident, is the equivalent > of custom Babel utilities these days. > >> > >> Look at TypeScript and the private class fields, if you want to compare > new syntax instead > >> > >> On Thu, Aug 15, 2019 at 4:50 PM Michael Haufe > wrote: > >>> > >>> Thursday, August 15, 2019 2:47 AM, Andrea Giammarchi wrote: > >>> > >>> > >>> > >>> > FWIW another disadvantage is that operators cannot be polyfilled, so > it'll take forever for those not using transpilers to adopt these, while > having a `Math,mod` would work right away > >>> > >>> > >>> > >>> > >>> > >>> With such an approach there is risk of another ‘smooshgate’ [1][2]. > There is nothing stopping those developers from using a function anyway to > bridge the gap if they can’t or won’t use a compiler. This is already the > current state of affairs. > >>> > >>> > >>> > >>> [1] https://developers.google.com/web/updates/2018/03/smooshgate > >>> > >>> [2] >
Re: Modulo Operator %%
Reply inline. On Friday, August 16, 2019 5:50:40 PM CEST peter miller wrote: > Hi, > > +1 for _at_least_ having `Math.mod()` > > And here's a reason why: > > The code `mod = (x,y) => ( ( x % y ) + y ) % y` is not only slow but > inaccurate. For example, for `mod( -24982515569.97, > -2022673516699079.8)` gives `-24982515569.75` (Chrome Version > 77.0.3865.35) instead of `-24982515569.97` > > I then switched to `mod = (x,y) => x - Math.floor( x / y ) * y` which > gives an accurate answer, and is faster. > > But, on a hunch that flow control would be faster than arithmetic, I > devised this: > > ``` > mod = (x,y) => { >const z = x % y; >return (y >= 0 && z >= 0 ) || ( y < 0 && z <= 0 ) ? z : y + z; > } > ``` > And that is _sometimes_ the fastest approach -- assuming I haven't screwed > up the maths; cf https://jsbench.me/lrjze7oqv9/2 Although it does seem to > depend on the numbers - with the `Math.floor()` approach sometimes coming > out faster. > > And this all neglects BigInts, Infinites, NaNs, and signed zeroes. Most, if not all, functions on the `Math` prototype can't handle `BigInt`, but that's a separate issue. While it would be nice if `Math.mod` supported that, another `Math` proposal could spec that along with fixes for all the other methods. For now, it should be good enough if we had a modulo operation at all. > > So this isn't a trivial function to polyfill. And, for that reason alone, > it should be in the standard. (And if we get it in Math, and convince > people to use it, then the pressure for a more ergonomic solution will > increase.) > > Peter > ___ > es-discuss mailing list > es-discuss@mozilla.org > https://mail.mozilla.org/listinfo/es-discuss signature.asc Description: This is a digitally signed message part. ___ es-discuss mailing list es-discuss@mozilla.org https://mail.mozilla.org/listinfo/es-discuss
Re: Modulo Operator %%
Hi, +1 for _at_least_ having `Math.mod()` And here's a reason why: The code `mod = (x,y) => ( ( x % y ) + y ) % y` is not only slow but inaccurate. For example, for `mod( -24982515569.97, -2022673516699079.8)` gives `-24982515569.75` (Chrome Version 77.0.3865.35) instead of `-24982515569.97` I then switched to `mod = (x,y) => x - Math.floor( x / y ) * y` which gives an accurate answer, and is faster. But, on a hunch that flow control would be faster than arithmetic, I devised this: ``` mod = (x,y) => { const z = x % y; return (y >= 0 && z >= 0 ) || ( y < 0 && z <= 0 ) ? z : y + z; } ``` And that is _sometimes_ the fastest approach -- assuming I haven't screwed up the maths; cf https://jsbench.me/lrjze7oqv9/2 Although it does seem to depend on the numbers - with the `Math.floor()` approach sometimes coming out faster. And this all neglects BigInts, Infinites, NaNs, and signed zeroes. So this isn't a trivial function to polyfill. And, for that reason alone, it should be in the standard. (And if we get it in Math, and convince people to use it, then the pressure for a more ergonomic solution will increase.) Peter ___ es-discuss mailing list es-discuss@mozilla.org https://mail.mozilla.org/listinfo/es-discuss
Re: Re: Modulo Operator %%
Isiah, thank you for composing this proposal. ___ es-discuss mailing list es-discuss@mozilla.org https://mail.mozilla.org/listinfo/es-discuss
Re: Modulo Operator %%
BTW, I just wrote up a more precise, formalized proposal over here: https://github.com/isiahmeadows/proposal-divisor-dependent-modulo/, and I'd be more than willing to work with a TC39 champion on it. I personally prefer syntax (pretty strongly), but I'm not beholden to it. I do feel the semantics are simple enough it'd be okay to lower it to syntax, and it naturally just glides right in. I find it *very* odd that some languages use a simple operator `%` or relatively short function for remainder keeping the sign of the dividend but relegate the version keeping the sign of the divisor (the more useful and intuitive of them) to a much more verbose function call. Of all Wikipedia lists in https://en.wikipedia.org/wiki/Modulo_operation, here's the four that do this currently - all but one expose an operator for the first: - Fortran: `mod` for dividend-dependent, `modulo` for divisor-dependent - Julia: `%`/`rem` for dividend-dependent, `mod` for divisor-dependent - Java: `%` for dividend-dependent, `Math.floorMod` for divisor-dependent - XBase++: `%` for dividend-dependent, `Mod` for divisor-dependent And it's worth noting most other languages (including some end user-oriented ones) that show a syntactic preference to one or the other expose a simpler one where the sign matches the divisor, a more complicated one where the sign matches the dividend. For a variety of examples: - Ruby: `%`/`modulo` for divisor-dependent, `remainder` for dividend-dependent - SML: `mod` for divisor-dependent, `Int.rem` for dividend-dependent - Elm: `modBy` for divisor-dependent, `remainderBy` for dividend-dependent - Euphoria: `mod` for divisor-dependent, `remainder` for dividend-dependent - Python: `%` for divisor-dependent, `math.fmod` for dividend-dependent - Smalltalk: `\\` for divisor-dependent, `rem:` for dividend-dependent And of course, many don't even expose a type of modulo where the sign matches the divisor. For some examples: - APL - LibreOffice/Excel - Lua - Perl - Mathematica - PL/I - TCL There's also Dart, a relatively new language which defaults to non-negative always. This relatively long list of languages, *despite* C's heritage and semantics being inherited in much of them, makes me question using a function for this, and there would need to be a *lot* of FUD to get people to use the function more than the operator. So this is why I would prefer an operator as opposed to syntax for this. - Isiah Meadows cont...@isiahmeadows.com www.isiahmeadows.com On Thu, Aug 15, 2019 at 3:58 PM Jordan Harband wrote: > > Static functions don't have the same risk as prototype functions; `Math.mod` > would make sense to add. > > One suggestion, though, would be to try to add the API method first, and look > at usage for awhile before trying to add the syntax. > > On Thu, Aug 15, 2019 at 10:12 AM Andrea Giammarchi > wrote: >> >> To me there's no risk, as MooTools, Prototype, and Scriptacolous are both >> things of the past, and never implemented Math.mod ... so, with that >> approach, custom transpiling functions are more dangerous, as somebody might >> have implemented `%%` already for other purposes, and we break Babel outcome >> adding new syntax anyway ... the smoosh accident, is the equivalent of >> custom Babel utilities these days. >> >> Look at TypeScript and the private class fields, if you want to compare new >> syntax instead >> >> On Thu, Aug 15, 2019 at 4:50 PM Michael Haufe >> wrote: >>> >>> Thursday, August 15, 2019 2:47 AM, Andrea Giammarchi wrote: >>> >>> >>> >>> > FWIW another disadvantage is that operators cannot be polyfilled, so >>> > it'll take forever for those not using transpilers to adopt these, while >>> > having a `Math,mod` would work right away >>> >>> >>> >>> >>> >>> With such an approach there is risk of another ‘smooshgate’ [1][2]. There >>> is nothing stopping those developers from using a function anyway to bridge >>> the gap if they can’t or won’t use a compiler. This is already the current >>> state of affairs. >>> >>> >>> >>> [1] https://developers.google.com/web/updates/2018/03/smooshgate >>> >>> [2] >>> https://adamsilver.io/articles/the-disadvantages-of-javascript-polyfills/ >>> >>> >>> >>> Michael >> >> ___ >> es-discuss mailing list >> es-discuss@mozilla.org >> https://mail.mozilla.org/listinfo/es-discuss > > ___ > es-discuss mailing list > es-discuss@mozilla.org > https://mail.mozilla.org/listinfo/es-discuss ___ es-discuss mailing list es-discuss@mozilla.org https://mail.mozilla.org/listinfo/es-discuss
Re: Modulo Operator %%
Static functions don't have the same risk as prototype functions; `Math.mod` would make sense to add. One suggestion, though, would be to try to add the API method first, and look at usage for awhile before trying to add the syntax. On Thu, Aug 15, 2019 at 10:12 AM Andrea Giammarchi < andrea.giammar...@gmail.com> wrote: > To me there's no risk, as MooTools, Prototype, and Scriptacolous are both > things of the past, and never implemented Math.mod ... so, with that > approach, custom transpiling functions are more dangerous, as somebody > might have implemented `%%` already for other purposes, and we break Babel > outcome adding new syntax anyway ... the smoosh accident, is the equivalent > of custom Babel utilities these days. > > Look at TypeScript and the private class fields, if you want to compare > new syntax instead > > On Thu, Aug 15, 2019 at 4:50 PM Michael Haufe > wrote: > >> Thursday, August 15, 2019 2:47 AM, Andrea Giammarchi wrote: >> >> >> >> > FWIW another disadvantage is that operators cannot be polyfilled, so >> it'll take forever for those not using transpilers to adopt these, while >> having a `Math,mod` would work right away >> >> >> >> >> >> With such an approach there is risk of another ‘smooshgate’ [1][2]. There >> is nothing stopping those developers from using a function anyway to bridge >> the gap if they can’t or won’t use a compiler. This is already the current >> state of affairs. >> >> >> >> [1] https://developers.google.com/web/updates/2018/03/smooshgate >> >> [2] >> https://adamsilver.io/articles/the-disadvantages-of-javascript-polyfills/ >> >> >> >> Michael >> > ___ > es-discuss mailing list > es-discuss@mozilla.org > https://mail.mozilla.org/listinfo/es-discuss > ___ es-discuss mailing list es-discuss@mozilla.org https://mail.mozilla.org/listinfo/es-discuss
RE: Modulo Operator %%
Thursday, August 15, 2019 2:47 AM, Andrea Giammarchi wrote: > FWIW another disadvantage is that operators cannot be polyfilled, so it'll > take forever for those not using transpilers to adopt these, while having a > `Math,mod` would work right away With such an approach there is risk of another ‘smooshgate’ [1][2]. There is nothing stopping those developers from using a function anyway to bridge the gap if they can’t or won’t use a compiler. This is already the current state of affairs. [1] https://developers.google.com/web/updates/2018/03/smooshgate [2] https://adamsilver.io/articles/the-disadvantages-of-javascript-polyfills/ Michael ___ es-discuss mailing list es-discuss@mozilla.org https://mail.mozilla.org/listinfo/es-discuss
RE: Modulo Operator %%
On 8/14/19 7:50 PM, Waldemar Horwat wrote: > And I'm saying that's potentially problematic because it changes the meaning > of existing programs that happen to use "mod" as a variable name. The above > is one example that would turn a let statement into a mod expression. Here's > another example: > > x = 4 > mod(foo) Potentially yes and surely there is a yacc definition where one could check to be certain? Regardless, let's assume there is or that workarounds to guarantee infixity are not worth the complication ([no LineTerminator here] usage). We know that syntax is the last bastion of language luddites, so it's best not to linger on something which was not my main concern. I am more interested in maintaining the duality of the operators over how they are represented (within reason). Thus, if '%%' is what is preferable, then '\\' would be the partner. Michael ___ es-discuss mailing list es-discuss@mozilla.org https://mail.mozilla.org/listinfo/es-discuss
Re: Modulo Operator %%
Fair points, but since `**` has its `Math.pow` counter part, why wouldn't `%%` have `Math.mod` as counterpart too? At least it looks like there's room for both, if standardized, as the behavior and description would likely be mostly the same (precedence a part) On Thu, Aug 15, 2019 at 7:13 PM Isiah Meadows wrote: > An operator is far more concise than a function call, and is likely to > see greater use. It also aligns better with peoples' intuition on what > the "modulus" is, avoiding subtle bugs like in `isOdd = x => x % 2 === > 1` (example from > https://en.wikipedia.org/wiki/Modulo_operation#Common_pitfalls - try > passing a negative to it). And given this one is high value (see > above) and *very* low cost (it can literally desugar to `(x % y + y) % > y`), I feel it does meet that bar. > > > It would be interesting to hear the feedback of those that use regularly > powers, whether the benefit was clear (personally, I almost never use > either `Math.pow()` or `**`, so that I can’t say anything). > > It has enough benefit I've seen CoffeeScript users default to `%%` and > only using `%` when they explicitly want the dividend-dependent > semantics. And engines with a native `%%`, if they can detect the > operands are always non-negative, can optimize it to `%` pretty > easily. It's better *enough* that you'd likely start seeing some > partially legitimate FUD spread about the standard `%`. > > One other added benefit of using divisor-dependent modulo is that `x > %% (2**n)`, where `x` and `n` are integers and `n >= 0`, could always > be safely rewritten to `x & (2**n - 1)` while still preserving > semantics, but `x % (2**n)` does *not* have this property. For > example: > > - `-1 %% (2**1)` → `-1 %% 1` → `1` > - `-1 & (2**1 - 1)` → `-1 & 1` → `1` > - `-1 % (2**1)` → `-1 % 2` → `-1` > > BTW, I literally tested all three of these in Chrome's devtools > console, using my `x %% y` → `(x % y + y) % y` desugaring. > > As for a native implementation and the spec, I'd recommend just doing > `copysign(fmod(x, y), y)` instead to retain precision. > > > At least one disadvantage of an operator over a function, is that you > have to think about precedence. The problem is exacerbated in JS, because > (following some other languages) the unary minus has an uncanny high > precedence level, confusingly very different than the one of the binary > minus; so that, after having designed `**`, it was realised at the last > minute that `-a**b` would be dumbly interpreted as `(-a)**b` instead of > `-(a**b)` or `0-a**b`, as anybody who would be likely to actually use the > operator would expect. (That particular issue was resolved in a hurry by > making the parenthesis-left form a syntax error.) > > I doubt this would happen with `%%`. It's similar enough to the > existing `%` in concept that most would expect it to have the same > precedence. With `**`, there was a very unique issue with it: there > were people actually *reading* it both ways, and even a language > (Python) that interprets `-a ** b` and `-a**b` *differently* in light > of that (as `(-a) ** b` and `-(a ** b)` respectively). That's not a > concern at all with most operators, so it doesn't apply to most new > operator proposals. > > - > > Isiah Meadows > cont...@isiahmeadows.com > www.isiahmeadows.com > On Thu, Aug 15, 2019 at 2:40 AM Claude Pache > wrote: > > > > > > > > Le 12 août 2019 à 22:00, Matthew Morgan a > écrit : > > > > > JS needs a modulo operator. It currently has the remainder operator > `%` which works in most cases except for negative values. I believe the the > `%%` would work great and be easy to remember. > > > > > > let x = (-13) %% 64; > > > is equivalent to > > > let x = ((-13 % 64) + 64) % 64; > > > > > > Is there a strong advantage of an `%%` operator over a `Math.mod()` > function? There is the precedent of the `**` operator implemented as > alternative of `Math.pow()` few years ago. It would be interesting to hear > the feedback of those that use regularly powers, whether the benefit was > clear (personally, I almost never use either `Math.pow()` or `**`, so that > I can’t say anything). > > > > At least one disadvantage of an operator over a function, is that you > have to think about precedence. The problem is exacerbated in JS, because > (following some other languages) the unary minus has an uncanny high > precedence level, confusingly very different than the one of the binary > minus; so that, after having designed `**`, it was realised at the last > minute that `-a**b` would be dumbly interpreted as `(-a)**b` instead of > `-(a**b)`
Re: Modulo Operator %%
An operator is far more concise than a function call, and is likely to see greater use. It also aligns better with peoples' intuition on what the "modulus" is, avoiding subtle bugs like in `isOdd = x => x % 2 === 1` (example from https://en.wikipedia.org/wiki/Modulo_operation#Common_pitfalls - try passing a negative to it). And given this one is high value (see above) and *very* low cost (it can literally desugar to `(x % y + y) % y`), I feel it does meet that bar. > It would be interesting to hear the feedback of those that use regularly > powers, whether the benefit was clear (personally, I almost never use either > `Math.pow()` or `**`, so that I can’t say anything). It has enough benefit I've seen CoffeeScript users default to `%%` and only using `%` when they explicitly want the dividend-dependent semantics. And engines with a native `%%`, if they can detect the operands are always non-negative, can optimize it to `%` pretty easily. It's better *enough* that you'd likely start seeing some partially legitimate FUD spread about the standard `%`. One other added benefit of using divisor-dependent modulo is that `x %% (2**n)`, where `x` and `n` are integers and `n >= 0`, could always be safely rewritten to `x & (2**n - 1)` while still preserving semantics, but `x % (2**n)` does *not* have this property. For example: - `-1 %% (2**1)` → `-1 %% 1` → `1` - `-1 & (2**1 - 1)` → `-1 & 1` → `1` - `-1 % (2**1)` → `-1 % 2` → `-1` BTW, I literally tested all three of these in Chrome's devtools console, using my `x %% y` → `(x % y + y) % y` desugaring. As for a native implementation and the spec, I'd recommend just doing `copysign(fmod(x, y), y)` instead to retain precision. > At least one disadvantage of an operator over a function, is that you have to > think about precedence. The problem is exacerbated in JS, because (following > some other languages) the unary minus has an uncanny high precedence level, > confusingly very different than the one of the binary minus; so that, after > having designed `**`, it was realised at the last minute that `-a**b` would > be dumbly interpreted as `(-a)**b` instead of `-(a**b)` or `0-a**b`, as > anybody who would be likely to actually use the operator would expect. (That > particular issue was resolved in a hurry by making the parenthesis-left form > a syntax error.) I doubt this would happen with `%%`. It's similar enough to the existing `%` in concept that most would expect it to have the same precedence. With `**`, there was a very unique issue with it: there were people actually *reading* it both ways, and even a language (Python) that interprets `-a ** b` and `-a**b` *differently* in light of that (as `(-a) ** b` and `-(a ** b)` respectively). That's not a concern at all with most operators, so it doesn't apply to most new operator proposals. - Isiah Meadows cont...@isiahmeadows.com www.isiahmeadows.com On Thu, Aug 15, 2019 at 2:40 AM Claude Pache wrote: > > > > Le 12 août 2019 à 22:00, Matthew Morgan a écrit : > > > JS needs a modulo operator. It currently has the remainder operator `%` > > which works in most cases except for negative values. I believe the the > > `%%` would work great and be easy to remember. > > > > let x = (-13) %% 64; > > is equivalent to > > let x = ((-13 % 64) + 64) % 64; > > > Is there a strong advantage of an `%%` operator over a `Math.mod()` function? > There is the precedent of the `**` operator implemented as alternative of > `Math.pow()` few years ago. It would be interesting to hear the feedback of > those that use regularly powers, whether the benefit was clear (personally, I > almost never use either `Math.pow()` or `**`, so that I can’t say anything). > > At least one disadvantage of an operator over a function, is that you have to > think about precedence. The problem is exacerbated in JS, because (following > some other languages) the unary minus has an uncanny high precedence level, > confusingly very different than the one of the binary minus; so that, after > having designed `**`, it was realised at the last minute that `-a**b` would > be dumbly interpreted as `(-a)**b` instead of `-(a**b)` or `0-a**b`, as > anybody who would be likely to actually use the operator would expect. (That > particular issue was resolved in a hurry by making the parenthesis-left form > a syntax error.) > > —Claude > > ___ > es-discuss mailing list > es-discuss@mozilla.org > https://mail.mozilla.org/listinfo/es-discuss ___ es-discuss mailing list es-discuss@mozilla.org https://mail.mozilla.org/listinfo/es-discuss
Re: Modulo Operator %%
To me there's no risk, as MooTools, Prototype, and Scriptacolous are both things of the past, and never implemented Math.mod ... so, with that approach, custom transpiling functions are more dangerous, as somebody might have implemented `%%` already for other purposes, and we break Babel outcome adding new syntax anyway ... the smoosh accident, is the equivalent of custom Babel utilities these days. Look at TypeScript and the private class fields, if you want to compare new syntax instead On Thu, Aug 15, 2019 at 4:50 PM Michael Haufe wrote: > Thursday, August 15, 2019 2:47 AM, Andrea Giammarchi wrote: > > > > > FWIW another disadvantage is that operators cannot be polyfilled, so > it'll take forever for those not using transpilers to adopt these, while > having a `Math,mod` would work right away > > > > > > With such an approach there is risk of another ‘smooshgate’ [1][2]. There > is nothing stopping those developers from using a function anyway to bridge > the gap if they can’t or won’t use a compiler. This is already the current > state of affairs. > > > > [1] https://developers.google.com/web/updates/2018/03/smooshgate > > [2] > https://adamsilver.io/articles/the-disadvantages-of-javascript-polyfills/ > > > > Michael > ___ es-discuss mailing list es-discuss@mozilla.org https://mail.mozilla.org/listinfo/es-discuss
Re: Modulo Operator %%
We could circumvent this by making `%%` analogous to `**`. That is, we could provide a function form `Math.mod` as well as an infix operator `%%`. On Thursday, August 15, 2019 9:46:57 AM CEST Andrea Giammarchi wrote: > FWIW another disadvantage is that operators cannot be polyfilled, so it'll > take forever for those not using transpilers to adopt these, while having a > `Math,mod` would work right away > > On Thu, Aug 15, 2019 at 8:40 AM Claude Pache wrote: > > Le 12 août 2019 à 22:00, Matthew Morgan a écrit : > > > > JS needs a modulo operator. It currently has the remainder operator `%` > > which works in most cases except for negative values. I believe the the > > `%%` would work great and be easy to remember. > > > > let x = (-13) %% 64; > > is equivalent to > > let x = ((-13 % 64) + 64) % 64; > > > > > > Is there a strong advantage of an `%%` operator over a `Math.mod()` > > function? There is the precedent of the `**` operator implemented as > > alternative of `Math.pow()` few years ago. It would be interesting to hear > > the feedback of those that use regularly powers, whether the benefit was > > clear (personally, I almost never use either `Math.pow()` or `**`, so that > > I can’t say anything). > > > > At least one disadvantage of an operator over a function, is that you have > > to think about precedence. The problem is exacerbated in JS, because > > (following some other languages) the unary minus has an uncanny high > > precedence level, confusingly very different than the one of the binary > > minus; so that, after having designed `**`, it was realised at the last > > minute that `-a**b` would be dumbly interpreted as `(-a)**b` instead of > > `-(a**b)` or `0-a**b`, as anybody who would be likely to actually use the > > operator would expect. (That particular issue was resolved in a hurry by > > making the parenthesis-left form a syntax error.) > > > > —Claude > > > > ___ > > es-discuss mailing list > > es-discuss@mozilla.org > > https://mail.mozilla.org/listinfo/es-discuss signature.asc Description: This is a digitally signed message part. ___ es-discuss mailing list es-discuss@mozilla.org https://mail.mozilla.org/listinfo/es-discuss
Re: Modulo Operator %%
Is there any way we can add function/operator equivalence to the language? Perhaps some kind of 'operators' global object with symbol fields matching operator string to functions/constraints? -- Dammit babies, you've got to be kind. On Thu, 15 Aug 2019 at 08:47, Andrea Giammarchi wrote: > FWIW another disadvantage is that operators cannot be polyfilled, so it'll > take forever for those not using transpilers to adopt these, while having a > `Math,mod` would work right away > > On Thu, Aug 15, 2019 at 8:40 AM Claude Pache > wrote: > >> >> >> Le 12 août 2019 à 22:00, Matthew Morgan a écrit >> : >> >> JS needs a modulo operator. It currently has the remainder operator `%` >> which works in most cases except for negative values. I believe the the >> `%%` would work great and be easy to remember. >> >> let x = (-13) %% 64; >> is equivalent to >> let x = ((-13 % 64) + 64) % 64; >> >> >> Is there a strong advantage of an `%%` operator over a `Math.mod()` >> function? There is the precedent of the `**` operator implemented as >> alternative of `Math.pow()` few years ago. It would be interesting to hear >> the feedback of those that use regularly powers, whether the benefit was >> clear (personally, I almost never use either `Math.pow()` or `**`, so that >> I can’t say anything). >> >> At least one disadvantage of an operator over a function, is that you >> have to think about precedence. The problem is exacerbated in JS, because >> (following some other languages) the unary minus has an uncanny high >> precedence level, confusingly very different than the one of the binary >> minus; so that, after having designed `**`, it was realised at the last >> minute that `-a**b` would be dumbly interpreted as `(-a)**b` instead of >> `-(a**b)` or `0-a**b`, as anybody who would be likely to actually use the >> operator would expect. (That particular issue was resolved in a hurry by >> making the parenthesis-left form a syntax error.) >> >> —Claude >> >> ___ >> es-discuss mailing list >> es-discuss@mozilla.org >> https://mail.mozilla.org/listinfo/es-discuss >> > ___ > es-discuss mailing list > es-discuss@mozilla.org > https://mail.mozilla.org/listinfo/es-discuss > ___ es-discuss mailing list es-discuss@mozilla.org https://mail.mozilla.org/listinfo/es-discuss
Re: Modulo Operator %%
FWIW another disadvantage is that operators cannot be polyfilled, so it'll take forever for those not using transpilers to adopt these, while having a `Math,mod` would work right away On Thu, Aug 15, 2019 at 8:40 AM Claude Pache wrote: > > > Le 12 août 2019 à 22:00, Matthew Morgan a écrit : > > JS needs a modulo operator. It currently has the remainder operator `%` > which works in most cases except for negative values. I believe the the > `%%` would work great and be easy to remember. > > let x = (-13) %% 64; > is equivalent to > let x = ((-13 % 64) + 64) % 64; > > > Is there a strong advantage of an `%%` operator over a `Math.mod()` > function? There is the precedent of the `**` operator implemented as > alternative of `Math.pow()` few years ago. It would be interesting to hear > the feedback of those that use regularly powers, whether the benefit was > clear (personally, I almost never use either `Math.pow()` or `**`, so that > I can’t say anything). > > At least one disadvantage of an operator over a function, is that you have > to think about precedence. The problem is exacerbated in JS, because > (following some other languages) the unary minus has an uncanny high > precedence level, confusingly very different than the one of the binary > minus; so that, after having designed `**`, it was realised at the last > minute that `-a**b` would be dumbly interpreted as `(-a)**b` instead of > `-(a**b)` or `0-a**b`, as anybody who would be likely to actually use the > operator would expect. (That particular issue was resolved in a hurry by > making the parenthesis-left form a syntax error.) > > —Claude > > ___ > es-discuss mailing list > es-discuss@mozilla.org > https://mail.mozilla.org/listinfo/es-discuss > ___ es-discuss mailing list es-discuss@mozilla.org https://mail.mozilla.org/listinfo/es-discuss
Re: Modulo Operator %%
> Le 12 août 2019 à 22:00, Matthew Morgan a écrit : > > JS needs a modulo operator. It currently has the remainder operator `%` which > works in most cases except for negative values. I believe the the `%%` would > work great and be easy to remember. > > let x = (-13) %% 64; > is equivalent to > let x = ((-13 % 64) + 64) % 64; Is there a strong advantage of an `%%` operator over a `Math.mod()` function? There is the precedent of the `**` operator implemented as alternative of `Math.pow()` few years ago. It would be interesting to hear the feedback of those that use regularly powers, whether the benefit was clear (personally, I almost never use either `Math.pow()` or `**`, so that I can’t say anything). At least one disadvantage of an operator over a function, is that you have to think about precedence. The problem is exacerbated in JS, because (following some other languages) the unary minus has an uncanny high precedence level, confusingly very different than the one of the binary minus; so that, after having designed `**`, it was realised at the last minute that `-a**b` would be dumbly interpreted as `(-a)**b` instead of `-(a**b)` or `0-a**b`, as anybody who would be likely to actually use the operator would expect. (That particular issue was resolved in a hurry by making the parenthesis-left form a syntax error.) —Claude ___ es-discuss mailing list es-discuss@mozilla.org https://mail.mozilla.org/listinfo/es-discuss
Re: Modulo Operator %%
On 8/13/19 8:32 PM, Michael Haufe wrote: On 8/13/19 7:27 AM, Michael Haufe wrote: I would prefer the syntax be ‘a mod b’ consistent with my wishlist item: On 8/13/19 9:12 PM, Waldemar Horwat wrote: This can bring up various syntactic troubles. What does the following do? let mod +3 Is it calling the mod operator on the variable named "let" and +3? Or is it defining a variable named "mod" with no initializer, followed by an expression? I can't declare 'let' or 'var' as variable names, but even if I could (Say non-strict mode or ES3) that form would be a VariableDeclaration followed by an ExpressionStatement. The proposed grammar extension is: MultiplicativeOperator: one of * / % div mod And I'm saying that's potentially problematic because it changes the meaning of existing programs that happen to use "mod" as a variable name. The above is one example that would turn a let statement into a mod expression. Here's another example: x = 4 mod(foo) Waldemar ___ es-discuss mailing list es-discuss@mozilla.org https://mail.mozilla.org/listinfo/es-discuss
Re: Modulo Operator %%
For syntactic precedent, CoffeeScript and R both have `%%` for a modulus returning the sign of the divisor, where `a %% b` is equivalent to `(a % b + b) % b`. So JS wouldn't be the first here. Most languages Wikipedia lists in their comparison (https://en.wikipedia.org/wiki/Modulo_operation) use a function for this kind of modulus operation, not an operator. That itself seems worth noting. - Isiah Meadows cont...@isiahmeadows.com www.isiahmeadows.com On Tue, Aug 13, 2019 at 10:27 AM Michael Haufe wrote: > > I would prefer the syntax be ‘a mod b’ consistent with my wishlist item: > > > > <https://esdiscuss.org/topic/new-operator> > > <https://esdiscuss.org/topic/still-waiting-for-integer-division> > > > > In regards to semantics: > > > > <https://www.microsoft.com/en-us/research/wp-content/uploads/2016/02/divmodnote.pdf> > > > > > > > > From: es-discuss On Behalf Of Cyril Auburtin > Sent: Tuesday, August 13, 2019 5:07 AM > Cc: es-discuss > Subject: Re: Modulo Operator %% > > > > agreed, let's make a proposal > > > > On Tue, Aug 13, 2019 at 12:06 AM kdex wrote: > > I would welcome such an operator as well. I find myself implementing a `mod` > function from time to time, expressing it in terms of the remainder operator. > > As for syntax, I don't see `%%` posing any syntactical ambiguities, so I'll > second it. > > On Monday, August 12, 2019 10:00:09 PM CEST Matthew Morgan wrote: > > JS needs a modulo operator. It currently has the remainder operator `%` > > which works in most cases except for negative values. I believe the the > > `%%` would work great and be easy to remember. > > > > let x = (-13) %% 64; > > is equivalent to > > let x = ((-13 % 64) + 64) % > > 64;___ > es-discuss mailing list > es-discuss@mozilla.org > https://mail.mozilla.org/listinfo/es-discuss > > ___ > es-discuss mailing list > es-discuss@mozilla.org > https://mail.mozilla.org/listinfo/es-discuss ___ es-discuss mailing list es-discuss@mozilla.org https://mail.mozilla.org/listinfo/es-discuss
RE: Modulo Operator %%
On 8/13/19 7:27 AM, Michael Haufe wrote: > I would prefer the syntax be ‘a mod b’ consistent with my wishlist item: On 8/13/19 9:12 PM, Waldemar Horwat wrote: > This can bring up various syntactic troubles. What does the following do? > > let mod > +3 > > Is it calling the mod operator on the variable named "let" and +3? Or is it > defining a variable named "mod" with no initializer, followed by an > expression? I can't declare 'let' or 'var' as variable names, but even if I could (Say non-strict mode or ES3) that form would be a VariableDeclaration followed by an ExpressionStatement. The proposed grammar extension is: MultiplicativeOperator: one of * / % div mod Michael ___ es-discuss mailing list es-discuss@mozilla.org https://mail.mozilla.org/listinfo/es-discuss
Re: Modulo Operator %%
On 8/13/19 7:27 AM, Michael Haufe wrote: I would prefer the syntax be ‘a mod b’ consistent with my wishlist item: This can bring up various syntactic troubles. What does the following do? let mod +3 Is it calling the mod operator on the variable named "let" and +3? Or is it defining a variable named "mod" with no initializer, followed by an expression? Waldemar ___ es-discuss mailing list es-discuss@mozilla.org https://mail.mozilla.org/listinfo/es-discuss
RE: Modulo Operator %%
Related: https://esdiscuss.org/notes/2018-01-24#13vd-operator-overloading-for-stage-1 I don’t see anything newer than this From: es-discuss On Behalf Of Cyril Auburtin Sent: Tuesday, August 13, 2019 5:07 AM Cc: es-discuss Subject: Re: Modulo Operator %% agreed, let's make a proposal On Tue, Aug 13, 2019 at 12:06 AM kdex mailto:k...@kdex.de>> wrote: I would welcome such an operator as well. I find myself implementing a `mod` function from time to time, expressing it in terms of the remainder operator. As for syntax, I don't see `%%` posing any syntactical ambiguities, so I'll second it. On Monday, August 12, 2019 10:00:09 PM CEST Matthew Morgan wrote: > JS needs a modulo operator. It currently has the remainder operator `%` > which works in most cases except for negative values. I believe the the > `%%` would work great and be easy to remember. > > let x = (-13) %% 64; > is equivalent to > let x = ((-13 % 64) + 64) % 64;___ es-discuss mailing list es-discuss@mozilla.org<mailto:es-discuss@mozilla.org> https://mail.mozilla.org/listinfo/es-discuss ___ es-discuss mailing list es-discuss@mozilla.org https://mail.mozilla.org/listinfo/es-discuss
RE: Modulo Operator %%
I would prefer the syntax be ‘a mod b’ consistent with my wishlist item: <https://esdiscuss.org/topic/new-operator> <https://esdiscuss.org/topic/still-waiting-for-integer-division> In regards to semantics: <https://www.microsoft.com/en-us/research/wp-content/uploads/2016/02/divmodnote.pdf> From: es-discuss On Behalf Of Cyril Auburtin Sent: Tuesday, August 13, 2019 5:07 AM Cc: es-discuss Subject: Re: Modulo Operator %% agreed, let's make a proposal On Tue, Aug 13, 2019 at 12:06 AM kdex mailto:k...@kdex.de>> wrote: I would welcome such an operator as well. I find myself implementing a `mod` function from time to time, expressing it in terms of the remainder operator. As for syntax, I don't see `%%` posing any syntactical ambiguities, so I'll second it. On Monday, August 12, 2019 10:00:09 PM CEST Matthew Morgan wrote: > JS needs a modulo operator. It currently has the remainder operator `%` > which works in most cases except for negative values. I believe the the > `%%` would work great and be easy to remember. > > let x = (-13) %% 64; > is equivalent to > let x = ((-13 % 64) + 64) % 64;___ es-discuss mailing list es-discuss@mozilla.org<mailto:es-discuss@mozilla.org> https://mail.mozilla.org/listinfo/es-discuss ___ es-discuss mailing list es-discuss@mozilla.org https://mail.mozilla.org/listinfo/es-discuss
Re: Modulo Operator %%
agreed, let's make a proposal On Tue, Aug 13, 2019 at 12:06 AM kdex wrote: > I would welcome such an operator as well. I find myself implementing a > `mod` > function from time to time, expressing it in terms of the remainder > operator. > > As for syntax, I don't see `%%` posing any syntactical ambiguities, so > I'll > second it. > > On Monday, August 12, 2019 10:00:09 PM CEST Matthew Morgan wrote: > > JS needs a modulo operator. It currently has the remainder operator `%` > > which works in most cases except for negative values. I believe the the > > `%%` would work great and be easy to remember. > > > > let x = (-13) %% 64; > > is equivalent to > > let x = ((-13 % 64) + 64) % > 64;___ > es-discuss mailing list > es-discuss@mozilla.org > https://mail.mozilla.org/listinfo/es-discuss > ___ es-discuss mailing list es-discuss@mozilla.org https://mail.mozilla.org/listinfo/es-discuss
Re: Modulo Operator %%
I would welcome such an operator as well. I find myself implementing a `mod` function from time to time, expressing it in terms of the remainder operator. As for syntax, I don't see `%%` posing any syntactical ambiguities, so I'll second it. On Monday, August 12, 2019 10:00:09 PM CEST Matthew Morgan wrote: > JS needs a modulo operator. It currently has the remainder operator `%` > which works in most cases except for negative values. I believe the the > `%%` would work great and be easy to remember. > > let x = (-13) %% 64; > is equivalent to > let x = ((-13 % 64) + 64) % 64; signature.asc Description: This is a digitally signed message part. ___ es-discuss mailing list es-discuss@mozilla.org https://mail.mozilla.org/listinfo/es-discuss
Modulo Operator %%
JS needs a modulo operator. It currently has the remainder operator `%` which works in most cases except for negative values. I believe the the `%%` would work great and be easy to remember. let x = (-13) %% 64; is equivalent to let x = ((-13 % 64) + 64) % 64; ___ es-discuss mailing list es-discuss@mozilla.org https://mail.mozilla.org/listinfo/es-discuss