Re: Worth considering
On Wed, May 20, 2009 at 9:31 AM, Richard W.M. Jones wrote: > On Wed, May 20, 2009 at 03:26:02AM +0200, Fridrich Strba wrote: >> /me surprised. Linky worky herey. > > It works for me too. NightStrike are you using a firewall which stops > active FTP? No, but I am using a chrome incognito window and getting a connection timeout. Maybe that matters. ___ fedora-mingw mailing list fedora-mingw@lists.fedoraproject.org https://admin.fedoraproject.org/mailman/listinfo/fedora-mingw
Re: Worth considering
On Tue, May 19, 2009 at 1:09 PM, Fridrich Strba wrote: > As you might know, many of the libraries that fedora mingw project is > packaging were already ported and built since ages by Tor Lillqvist. It > is a great proceeding before one packages a library to visit > ftp://ftp.gnome.org/pub/GNOME/binaries/win32/ and check in the *-dev > packages the directory src/tml/make that contains Tor's build scripts > with inlined patches. This might be good to avoid having different ABI > versions of the same library out there in the wild. Linky no worky ___ fedora-mingw mailing list fedora-mingw@lists.fedoraproject.org https://admin.fedoraproject.org/mailman/listinfo/fedora-mingw
Re: mingw64 status?
On Sat, May 9, 2009 at 3:59 AM, Richard W.M. Jones wrote: > I tried building a driver using the DDK API, and it partly worked. It > was encouraging, but missing a few bits added since W2K3. I thought we fixed them after you reported the missing pieces If not, can you let us know what is missing? ___ fedora-mingw mailing list fedora-mingw@lists.fedoraproject.org https://admin.fedoraproject.org/mailman/listinfo/fedora-mingw
Re: mingw64 status?
On Thu, May 7, 2009 at 4:54 PM, Michael Cronenworth wrote: > > Will GTK2 and friends be making it into mingw64 packages? I'm interested > in making some Win64 GTK programs. > > What about a "w64api" for mingw64? The DDK includes are no where to be > found. I'm not able to make libusb for Win64 as it stands. Is this what you mean? http://mingw-w64.svn.sourceforge.net/viewvc/mingw-w64/trunk/mingw-w64-headers/ddk/ mingw.org's w32api was all folded into the mingw-w64 project. There is no w64api. This w32api and the runtime are no longer separate. ___ fedora-mingw mailing list fedora-mingw@lists.fedoraproject.org https://admin.fedoraproject.org/mailman/listinfo/fedora-mingw
Re: Fedora 12: What projects for F12?
On Fri, Mar 13, 2009 at 10:11 AM, Farkas Levente wrote: >> (2)? Use mingw-w64 project to build 32 bit w32api/runtime, since >> mingw-w64 seems to be more active. > > we can still use mingw32 until mingw-64 will be ready to switch and the > changes can be done in the background. We're ready now :) ___ fedora-mingw mailing list fedora-mingw@lists.fedoraproject.org https://admin.fedoraproject.org/mailman/listinfo/fedora-mingw
Re: Fedora 12: What projects for F12?
On Fri, Mar 13, 2009 at 9:50 AM, Richard W.M. Jones wrote: > On Fri, Mar 13, 2009 at 09:47:04AM -0400, NightStrike wrote: >> On Fri, Mar 13, 2009 at 9:41 AM, Richard W.M. Jones >> wrote: >> > On Fri, Mar 13, 2009 at 02:25:35PM +0100, Kevin Kofler wrote: >> >> Richard W.M. Jones wrote: >> >> > (2)? Use mingw-w64 project to build 32 bit w32api/runtime, since >> >> > mingw-w64 seems to be more active. >> >> >> >> They're still missing some stuff though, e.g. the DDK headers. >> > >> > Does anything support DDK (eg. current MinGW 32 bit)? >> > >> > I don't really know much about this, but I do know that many people >> > have asked if we can compile device drivers. This would be very >> > useful for virt, for example (to compile virtio drivers for Windows). >> > >> > Rich. >> >> We aren't missing directx-x stuff. They just aren't in the trunk, >> they're in the experimental area. The reason for this is that they >> were copied from Wine. If you want directx, you can either get the >> DDK and use it directly, or use what's from Wine, or use what we >> copied from Wine. > > Can you explain what the different TLAs mean? DDK, etc? > > As I say I don't know much about this stuff. Well actually, Kai just pointed out to me that I misread the original email. I thought he was talking about the directx SDK, not the Driver Development Kit (http://en.wikipedia.org/wiki/Windows_Driver_Kit). Too many acronyms, too little sleep :) ___ fedora-mingw mailing list fedora-mingw@lists.fedoraproject.org https://admin.fedoraproject.org/mailman/listinfo/fedora-mingw
Re: Fedora 12: What projects for F12?
On Fri, Mar 13, 2009 at 9:41 AM, Richard W.M. Jones wrote: > On Fri, Mar 13, 2009 at 02:25:35PM +0100, Kevin Kofler wrote: >> Richard W.M. Jones wrote: >> > (2)? Use mingw-w64 project to build 32 bit w32api/runtime, since >> > mingw-w64 seems to be more active. >> >> They're still missing some stuff though, e.g. the DDK headers. > > Does anything support DDK (eg. current MinGW 32 bit)? > > I don't really know much about this, but I do know that many people > have asked if we can compile device drivers. This would be very > useful for virt, for example (to compile virtio drivers for Windows). > > Rich. We aren't missing directx-x stuff. They just aren't in the trunk, they're in the experimental area. The reason for this is that they were copied from Wine. If you want directx, you can either get the DDK and use it directly, or use what's from Wine, or use what we copied from Wine. ___ fedora-mingw mailing list fedora-mingw@lists.fedoraproject.org https://admin.fedoraproject.org/mailman/listinfo/fedora-mingw
Re: Debugging information in MinGW packages
On Wed, Feb 25, 2009 at 3:47 PM, Alexey Pushkin wrote: > Richard W.M. Jones wrote: >> On Wed, Feb 25, 2009 at 09:15:01PM +0300, Alexey Pushkin wrote: >>> NightStrike wrote: >>>> On Wed, Feb 25, 2009 at 12:44 PM, Alexey Pushkin >>>> wrote: >>>>> However I don't know whether it's possible/easy to cross-compile GDB from >>>>> Linux. >>>> Trivial >>> Then ... perhaps Rich is interested in mingw-gdb.src.rpm ? >> >> Sure! You got a working specfile? > > I suppose the question is to NightStrike — he definitely knows > better how to cross-compile gdb than me. I know how to build gdb. I have no idea what a spec file is. ___ fedora-mingw mailing list fedora-mingw@lists.fedoraproject.org https://admin.fedoraproject.org/mailman/listinfo/fedora-mingw
Re: Debugging information in MinGW packages
On Wed, Feb 25, 2009 at 12:44 PM, Alexey Pushkin wrote: > However I don't know whether it's possible/easy to cross-compile GDB from > Linux. Trivial ___ fedora-mingw mailing list fedora-mingw@lists.fedoraproject.org https://admin.fedoraproject.org/mailman/listinfo/fedora-mingw
Re: static libraries
On Fri, Feb 20, 2009 at 1:25 PM, Alexey Pushkin wrote: > Because, with dynamic linking they'll anyway end up installing > private copies of all the dlls together with the executable > somewhere under Program_Files/MySuperApp/bin. I agree that static linking is much more preferred on a windows platform, even for performance reasons. I will note, however, that there is possibly one scenario where shipping a dll is desirable. That is, when you have multiple executables in your "Super App", and they all link to the same lib. In that case, having them all link to a dll that you deliver has advantages (especially if we get delayed loading to work). Plugin management for an app is another place where dll support is desirable. All of these, I warrant, are exceptions. I still agree that the default should be static. ___ fedora-mingw mailing list fedora-mingw@lists.fedoraproject.org https://admin.fedoraproject.org/mailman/listinfo/fedora-mingw