Re: [FFmpeg-devel] FFmpeg classification
On 17.07.2019 03:10, Maaya Murakami (JP) wrote: > Hello > > Hope all is well. > Currently I am researching about the trends of FFmpeg and its supporting > codecs, ... It seems that you are not the only one. During the last 24 hours I have received 3 requests regarding only this topic, all coming from China. Best regards. ___ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe".
Re: [FFmpeg-devel] FFmpeg classification
On 7/17/19, Nicolas George wrote: > Tomas Härdin (12019-07-17): >> > blocked-based, or not. >> > multi-thread capable, or not. >> > has assembler optimisations, or not. >> > is direct render capable, or not >> > standard derived or reverse engineered <- more of a numerical scale than >> > categorical variable >> >> Game codec, or not >> VQ based, or not >> Palette based, or not >> Intra-only, or not >> Supported sample depths/pixel formats >> Supported frame rates/sample rates > > Community-driven or industry-driven. Maintained and not maintained. > > Regards, > > -- > Nicolas George > ___ > ffmpeg-devel mailing list > ffmpeg-devel@ffmpeg.org > https://ffmpeg.org/mailman/listinfo/ffmpeg-devel > > To unsubscribe, visit link above, or email > ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe". ___ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe".
Re: [FFmpeg-devel] FFmpeg classification
Tomas Härdin (12019-07-17): > > blocked-based, or not. > > multi-thread capable, or not. > > has assembler optimisations, or not. > > is direct render capable, or not > > standard derived or reverse engineered <- more of a numerical scale than > > categorical variable > > Game codec, or not > VQ based, or not > Palette based, or not > Intra-only, or not > Supported sample depths/pixel formats > Supported frame rates/sample rates Community-driven or industry-driven. Regards, -- Nicolas George ___ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe".
Re: [FFmpeg-devel] FFmpeg classification
ons 2019-07-17 klockan 18:04 +1000 skrev Peter Ross: > On Wed, Jul 17, 2019 at 10:10:13AM +0900, Maaya Murakami (JP) wrote: > > Hello > > > > Hope all is well. > > Currently I am researching about the trends of FFmpeg and its supporting > > codecs, and in order to do so I am trying to classify FFmpeg codecs into > > different types. Are there meaningful categories to classify these codes > > other than video/audio or lossy/lossless? > > Yes, there are other ways to classify them. > > blocked-based, or not. > multi-thread capable, or not. > has assembler optimisations, or not. > is direct render capable, or not > standard derived or reverse engineered <- more of a numerical scale than > categorical variable Game codec, or not VQ based, or not Palette based, or not Intra-only, or not Supported sample depths/pixel formats Supported frame rates/sample rates /Tomas ___ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe".
Re: [FFmpeg-devel] FFmpeg classification
On Wed, Jul 17, 2019 at 10:10:13AM +0900, Maaya Murakami (JP) wrote: > Hello > > Hope all is well. > Currently I am researching about the trends of FFmpeg and its supporting > codecs, and in order to do so I am trying to classify FFmpeg codecs into > different types. Are there meaningful categories to classify these codes > other than video/audio or lossy/lossless? Yes, there are other ways to classify them. blocked-based, or not. multi-thread capable, or not. has assembler optimisations, or not. is direct render capable, or not standard derived or reverse engineered <- more of a numerical scale than categorical variable Whether these classifications are meaningful is entirely up to you. -- Peter (A907 E02F A6E5 0CD2 34CD 20D2 6760 79C5 AC40 DD6B) signature.asc Description: PGP signature ___ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe".
[FFmpeg-devel] FFmpeg classification
Hello Hope all is well. Currently I am researching about the trends of FFmpeg and its supporting codecs, and in order to do so I am trying to classify FFmpeg codecs into different types. Are there meaningful categories to classify these codes other than video/audio or lossy/lossless? Many thanks, Maaya -- The information transmitted is intended only for the person or entity to which it is addressed and may contain confidential and/or privileged material. Any review, retransmission, dissemination or other use of, or taking of any action in reliance upon, this information by persons or entities other than the intended recipient is prohibited. If you received this in error, please contact the sender and delete the material from any computer. Any views or opinions expressed in this email are solely those of the author and do not necessarily represent those of PwC. ___ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe".