Re: [Flashcoders] NetConnection Debugger not working in Flash 8?

2006-01-20 Thread Gavin Lilley
I have exactly the same problem. I have installed a fresh version of 8 and
then remoting and components.

Do you have Flash 7 and Flash 8 on the same pc?

Im wondering if it is possible to install 7 first and then install 8 'over
the top of 7' to solve this problem.

I read about copying old library files across but as far as I can see I am
missing nothing.

--
Gavin Lilley.


On 1/20/06, Grant Cox [EMAIL PROTECTED] wrote:

 I have just upgraded my workflow to Flash 8 and the latest MTASC today,
 and found that while my Remoting calls were working, nothing was
 printing in the NetConnection Debugger.  After some debugging I have
 found that I cannot get anything to print to the NetConnection Debugger
 even from within the Flash 8 IDE, and this is with a clean reinstall of
 Flash 8 (no previous version of Flash installed) and the Remoting
 components.  I have set the Flash 8 security settings to Always Allow,
 and to trust anything in C:\.

 The follow code, when applied to the first frame of an empty movie with
 just the RemotingConnector Component on the stage, works in Flash 7, but
 does not work in Flash 8.  The log messages work fine (and the remoting
 connection is created and works), but nothing appears in the
 NetConnection Debugger.

 Can anyone see a problem with this, or even replicate the error?

 Regards,
 Grant Cox


 ///
 import mx.remoting.Service;
 import mx.services.Log;
 import mx.remoting.debug.NetDebug;

 NetDebug.initialize();

 var myLogger:Log = new Log(Log.DEBUG, logger1);
 myLogger.onLog = function(message:String) {
 trace(NetConnection LOG:  + message);
 };

 var gatewayURL:String = http://localhost/myproject/gateway.php;;

 var userService:Service = new Service ( gatewayURL, myLogger, Users,
 null, null );
 trace(gateway at:  + gatewayURL +  user service:  + userService );
 NetDebug.trace(testing testing testing);

 stop();
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Re: [Flashcoders] Documenting my code

2006-01-20 Thread Ian Thomas
Looks good - but sadly doesn't support inheritance:

http://www.senocular.com/projects/ZenDoc/doc/#manual_limitations

Which is a real shame.

The hunt for the perfect documentation tool goes on. :-)

(At this rate I might be forced to write one. ;-) )

Ian

On 1/20/06, Duncan Reid [EMAIL PROTECTED] wrote:

 Not sure if this has been mentioned but there is also ZenDoc written in
 php
 that has multiple output modes based on templates, i've played a little
 with
 the demo and it looks promising, plus it's free and open as far as i can
 tell...

 http://www.senocular.com/projects/?project=ZenDocpage=demo

 Dunc
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[Flashcoders] Fire Event Manually

2006-01-20 Thread julian atienza
Anybody can helps me with this?

I have a collection of checkbox, with their own actionscript code in the
on(click) or on(change) region of code to manage events...

in one special case, i want to manually (through actionscript code in a
class) fire the click event on every checkbox control of my panel.

there is any way to make this? to fire click event like if a user interacts
with the control and click on it?

I'm talking about Checkbox Control (not about HTML checkbox) ...

thank u in advance!
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[Flashcoders] Good Intro to Flash and SCORM?

2006-01-20 Thread dls

I need to hand roll some content in flash that can be tracked using SCORM.

Anyone have a good online reference I can start with?

Thanks!
--dan
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[Flashcoders] Q:Class relationship puzzle

2006-01-20 Thread bitstreams
John
No, Global can and does function independently of Local. It doesn't 'need' 
Local.

The basic sequence again is this:

Application class is instantiated on the main timeline or _root.

Global is instantiated from within the 'Application' class which also 
references the Global class thru a _global variable.


Local is instantiated afterwards and references the Global class thru the same 
_global variable.
Local then passes an object to a public method in the Global class.


This public method in Global then triggers a public method in Local  (a 
reference to the Local public method was contained in the object passed to the 
Global public method)

Does this make sense?




[e] jbach at bitstream.ca
[c] 416.668.0034
[w] www.bitstream.ca

...all improvisation is life in search of a style.
 - Bruce Mau,'LifeStyle'
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[Flashcoders] Aliased text corruption problem

2006-01-20 Thread Joe Cutting
I love the anti-alias for readability text option in Flash 8 and 
try and use it all the time but

its giving me odd results when I use it with the Futura typeface.

What's happening is that the lower case w is becoming corrupted.
You can see an example at

http://www.joecutting.com/demos/aliasTest.html

This only happens with antialias for readability if I choose
anti-alias for animation its fine. It happens with both static and 
dynamic text.
I also have two different versions of Futura - one Truetype and one 
Postscript and

it happens with both of them but not with other typefaces.

So,
- Is this an artifact of the shape of the letter and this particular 
algorithm - I haven't tried using
the custom aliasing settings because I don't really understand them. 
If anyone's got any suggestions

that would be great.
- Is is because I'm using badly made typefaces - although it seems 
unlikely that both the TT and PS ones

would give the same problem.
- Is this a bug in the text engine that I should tell Macrobe about?

Anybody else had this or found a solution?

Cheers

Joe

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RE: [Flashcoders] Aliased text corruption problem

2006-01-20 Thread Mike Mountain
I get this with other fonts too...but it's more random - sometimes I get
block artefacts as well.

M 

 -Original Message-
 From: [EMAIL PROTECTED] 
 [mailto:[EMAIL PROTECTED] On Behalf 
 Of Joe Cutting
 Sent: 20 January 2006 13:17
 To: flashcoders@chattyfig.figleaf.com
 Subject: [Flashcoders] Aliased text corruption problem
 
 I love the anti-alias for readability text option in Flash 
 8 and try and use it all the time but its giving me odd 
 results when I use it with the Futura typeface.
 
 What's happening is that the lower case w is becoming corrupted.
 You can see an example at
 
 http://www.joecutting.com/demos/aliasTest.html
 
 This only happens with antialias for readability if I 
 choose anti-alias for animation its fine. It happens with 
 both static and dynamic text.
 I also have two different versions of Futura - one Truetype 
 and one Postscript and it happens with both of them but not 
 with other typefaces.
 
 So,
 - Is this an artifact of the shape of the letter and this 
 particular algorithm - I haven't tried using the custom 
 aliasing settings because I don't really understand them. 
 If anyone's got any suggestions
 that would be great.
 - Is is because I'm using badly made typefaces - although it 
 seems unlikely that both the TT and PS ones would give the 
 same problem.
 - Is this a bug in the text engine that I should tell Macrobe about?
 
 Anybody else had this or found a solution?
 
 Cheers
 
 Joe
 
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[Flashcoders] Converting amp; in a URL?

2006-01-20 Thread Sascha Balkau

Hi list,

does ActionScript have any facilities to convert special characters like 
amp; into just ? I have one Flash movie that reads URLs from an RDF file 
where all URLs are written with amp; inside the adress. My client would 
like these special chars to be converted to ''. Does Flash has anything to 
do that automatically (haven't found anything so far) or do I have to write 
my own convert method?


Thanks for help,
Sascha


--
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H1DD3N.R350URC3 http://hiddenresource.corewatch.net/

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Re: [Flashcoders] Converting amp; in a URL?

2006-01-20 Thread Yotam Laufer
You write your own or use the %26 escape sequence instead of amp;

On 20/01/06, Sascha Balkau [EMAIL PROTECTED] wrote:

 Hi list,

 does ActionScript have any facilities to convert special characters like
 amp; into just ? I have one Flash movie that reads URLs from an RDF file
 where all URLs are written with amp; inside the adress. My client would
 like these special chars to be converted to ''. Does Flash has anything
 to
 do that automatically (haven't found anything so far) or do I have to
 write
 my own convert method?

 Thanks for help,
 Sascha


 --
 Flash Game Programming Wiki http://fgpwiki.corewatch.net/
 H1DD3N.R350URC3 http://hiddenresource.corewatch.net/

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RE: [Flashcoders] Converting amp; in a URL?

2006-01-20 Thread Adrian Lynch
Are you outputting these URLs or using them in getURL()?

That should work in getURL(). But if you're outputting them, one way to
convert them is to use HTML text fields.

Or, if you can't change the text fields, try this:

str = Sometext with an amp; in.;

function convert(str, from, to) {
return str.split(from).join(to);
}

trace(convert(str, amp;, ));

Adrian

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Sascha
Balkau
Sent: 20 January 2006 14:10
To: flashcoders
Subject: [Flashcoders] Converting amp; in a URL?


Hi list,

does ActionScript have any facilities to convert special characters like
amp; into just ? I have one Flash movie that reads URLs from an RDF file
where all URLs are written with amp; inside the adress. My client would
like these special chars to be converted to ''. Does Flash has anything to
do that automatically (haven't found anything so far) or do I have to write
my own convert method?

Thanks for help,
Sascha

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Re: [Flashcoders] Fire Event Manually

2006-01-20 Thread grant
myCheckBox.dispatchEvent( {type:cick, target:myCheckBox});

or



should work ?

Grant.

- Original Message -
From: julian atienza [EMAIL PROTECTED]
To: flashcoders@chattyfig.figleaf.com
Sent: 1/20/06 5:59 AM
Subject: [Flashcoders] Fire Event Manually

 Anybody can helps me with this?
 
 I have a collection of checkbox, with their own actionscript code in the
 on(click) or on(change) region of code to manage events...
 
 in one special case, i want to manually (through actionscript code in a
 class) fire the click event on every checkbox control of my panel.
 
 there is any way to make this? to fire click event like if a user interacts
 with the control and click on it?
 
 I'm talking about Checkbox Control (not about HTML checkbox) ...
 
 thank u in advance!
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Re: [Flashcoders] Documenting my code

2006-01-20 Thread Ron Wheeler

Before you write one, please have a look at writing the filter for Doxygen.

Ron

Ian Thomas wrote:


Looks good - but sadly doesn't support inheritance:

http://www.senocular.com/projects/ZenDoc/doc/#manual_limitations

Which is a real shame.

The hunt for the perfect documentation tool goes on. :-)

(At this rate I might be forced to write one. ;-) )

Ian

On 1/20/06, Duncan Reid [EMAIL PROTECTED] wrote:
 


Not sure if this has been mentioned but there is also ZenDoc written in
php
that has multiple output modes based on templates, i've played a little
with
the demo and it looks promising, plus it's free and open as far as i can
tell...

http://www.senocular.com/projects/?project=ZenDocpage=demo

Dunc
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Re: [Flashcoders] Fire Event Manually

2006-01-20 Thread Yotam Laufer
unless dispatchEvent is a private method ;)

On 20 Jan 2006 14:27:30 -, [EMAIL PROTECTED] [EMAIL PROTECTED]
wrote:

 myCheckBox.dispatchEvent( {type:cick, target:myCheckBox});

 or



 should work ?

 Grant.

 - Original Message -
 From: julian atienza [EMAIL PROTECTED]
 To: flashcoders@chattyfig.figleaf.com
 Sent: 1/20/06 5:59 AM
 Subject: [Flashcoders] Fire Event Manually

  Anybody can helps me with this?
 
  I have a collection of checkbox, with their own actionscript code in the
  on(click) or on(change) region of code to manage events...
 
  in one special case, i want to manually (through actionscript code in a
  class) fire the click event on every checkbox control of my panel.
 
  there is any way to make this? to fire click event like if a user
 interacts
  with the control and click on it?
 
  I'm talking about Checkbox Control (not about HTML checkbox) ...
 
  thank u in advance!
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RE: [Flashcoders] Good Intro to Flash and SCORM?

2006-01-20 Thread Merrill, Jason
http://www.brajeshwar.com/archives/2003/12/scorm-what-is-what-isnt-flash
-and-scorm-and-scorm-faq/

http://www.adlnet.org/scorm/articles/2.cfm


Jason Merrill   |   E-Learning Solutions   |  icfconsulting.com










-Original Message-
From: [EMAIL PROTECTED] [mailto:flashcoders-
[EMAIL PROTECTED] On Behalf Of dls
Sent: Friday, January 20, 2006 7:18 AM
To: Flash Coders
Subject: [Flashcoders] Good Intro to Flash and SCORM?

I need to hand roll some content in flash that can be tracked using
SCORM.

Anyone have a good online reference I can start with?

Thanks!
--dan
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Re: [Flashcoders] Converting amp; in a URL?

2006-01-20 Thread Sascha Balkau
It's used in getURL. Thanks Adrian! Your small function solved it and helped 
me a ton!


Sascha



Are you outputting these URLs or using them in getURL()?

That should work in getURL(). But if you're outputting them, one way to
convert them is to use HTML text fields.

Or, if you can't change the text fields, try this:

str = Sometext with an amp; in.;

function convert(str, from, to) {
return str.split(from).join(to);
}

trace(convert(str, amp;, ));

Adrian



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RE: [Flashcoders] v2 tab component

2006-01-20 Thread Merrill, Jason
 I also see there is one in flex,
anyone know how to extract that to a swc or something that can be
used?

You'd need a Flex license to do that legally.

Jason Merrill   |   E-Learning Solutions   |  icfconsulting.com





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[Flashcoders] grid based progressive image loading ( I don't know what to call it ) in flash?

2006-01-20 Thread elibol
Hi,

http://www.moma.org/

The images load by grid slices, they're zoomable, and they focus when
they're zoomed. What tool do I need to accomplish this?

cheers,

H
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RE: [Flashcoders] grid based progressive image loading ( I don't knowwhat to call it ) in flash?

2006-01-20 Thread Adrian Lynch
I can't see the example you're talking about, but it sounds like
http://www.zoomify.com/

Ade

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of elibol
Sent: 20 January 2006 15:22
To: Flashcoders mailing list
Subject: [Flashcoders] grid based progressive image loading ( I don't
knowwhat to call it ) in flash?


Hi,

http://www.moma.org/

The images load by grid slices, they're zoomable, and they focus when
they're zoomed. What tool do I need to accomplish this?

cheers,

H
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[Flashcoders] RE: Good Intro to Flash and SCORM?

2006-01-20 Thread John Olson
 
Dan -- 

Not sure what you need to build or how much, but e-Learning Consulting sells
a Flash-based SCORM toolkit for $149. 
http://www.e-learningconsulting.com/products/authoring/flash.html

It's already set up to handle all the SCORM communication and has an easy to
use ActionScript API. 

- John

-Original Message-
Date: Fri, 20 Jan 2006 07:17:36 -0500
From: dls [EMAIL PROTECTED]
Subject: [Flashcoders] Good Intro to Flash and SCORM?
To: Flash Coders flashcoders@chattyfig.figleaf.com
Message-ID: [EMAIL PROTECTED]
Content-Type: text/plain; charset=ISO-8859-1; format=flowed

I need to hand roll some content in flash that can be tracked using SCORM.

Anyone have a good online reference I can start with?

Thanks!
--dan

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[Flashcoders] printJob movieclip positioning

2006-01-20 Thread Yves Peckstadt
Hi,



I'm currently making an application in flash that needs to print any mc that
you throw at it in a decent and structured way.

This is of course possible with the printJob class but I'm encountering some
positioning problems at the moment.

Scenario:

I have a very big mc (in height) and I want to print it. I decide to cut the
mc in half and send each half to the spool.
I can't use flash 8 advanced pixel features (must work in f7) so I work with
custom white shapes in the mc's that cover the area that belongs to the
other half.
Also can't use masks but can't remember right now why.  :)

For example: main mc has a height of 1000 pixels.

Part 1 still has a height of 1000 pixels but also has the white shape
starting at 500 y-axis that covers the part2 content
Part 2: same as part 1 but the white shape starts at 0 y-axis and covers the
part 1 content.

Now when I print part 1 there is no problem. It will start at the top and
you won't see the part 2 content because of the white shape, technically
speaking part 1 is still way too large to be printed of course but because
of the white shape at the bottom that doesn't matter.

Part2, now the problem kicks in. The white space to cover the part 1 content
is now on top. When I send part 2 to the spool all I see is white and a
small piece of part 2 content. This is normal of course because the white
space is the top of the mc so there isn't really a problem because that's
how it's supposed to work.

So I thought I could fix this by inserting part2_mc in a new movie clip and
position it so that the actual content starts at 0, 0 and the white shape
lies above it.
But apparently this doesn't work, it seems that the printJob class
completely ignores that position and just sends the whole mc to the spool
including the white shape.
I played around with the addPage(xMin,xMax,etc...) margin settings but those
settings aren't of any use for my problem.

I'm probably forgetting something or doing something wrong.

Anyone has an idea on how I might be able to solve this problem.

Thanks



Yves
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Re: [Flashcoders] Slice-9 weirdness

2006-01-20 Thread Charles Parcell
Yes, and yes to both questions.

I am publishing to 8 and I am testing it in test movie.

I have been able to get it to work for a simple test circle MC. I still am
unable to get it to work with my caplet shaped MC. The MC in question has 5
layers of MCs. Not only does the root MC have slice-9 turned on but so does
each of the nested MCs.

Charles P.


On 1/19/06, eric dolecki [EMAIL PROTECTED] wrote:

 are you publishing to flash 8?


 On 1/19/06, Troy Rollins [EMAIL PROTECTED] wrote:
 
  On Jan 19, 2006, at 4:49 PM, Charles Parcell wrote:
 
   Is there some magic voodoo mantra that I did not read about?? Is there
   something that breaks them? Are others having issues with it?
 
  Well, it only shows in test movie, you know that right?
 
  --
  Troy
  RPSystems, Ltd.
  http://www.rpsystems.net
 
 
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Re: [Flashcoders] printJob movieclip positioning

2006-01-20 Thread Steve Webster

Hi Yves,

I'm currently making an application in flash that needs to print  
any mc that

you throw at it in a decent and structured way.

This is of course possible with the printJob class but I'm  
encountering some

positioning problems at the moment.

Scenario:

I have a very big mc (in height) and I want to print it. I decide  
to cut the

mc in half and send each half to the spool.
I can't use flash 8 advanced pixel features (must work in f7) so I  
work with
custom white shapes in the mc's that cover the area that belongs to  
the

other half.
Also can't use masks but can't remember right now why.  :)


Without masking this is going to be an impossible task.


For example: main mc has a height of 1000 pixels.

Part 1 still has a height of 1000 pixels but also has the white shape
starting at 500 y-axis that covers the part2 content
Part 2: same as part 1 but the white shape starts at 0 y-axis and  
covers the

part 1 content.

Now when I print part 1 there is no problem. It will start at the  
top and
you won't see the part 2 content because of the white shape,  
technically
speaking part 1 is still way too large to be printed of course but  
because

of the white shape at the bottom that doesn't matter.


There is a problem, and it doesn't have anything to do with your  
white shape. When printing a large MovieClip in Flash, it will not  
split that into 2 pages if your MC won't fit onto one page - it will  
just print what it can and will throw away the rest.


Part2, now the problem kicks in. The white space to cover the part  
1 content
is now on top. When I send part 2 to the spool all I see is white  
and a
small piece of part 2 content. This is normal of course because the  
white
space is the top of the mc so there isn't really a problem because  
that's

how it's supposed to work.


This backs up the point I made above.

So I thought I could fix this by inserting part2_mc in a new movie  
clip and
position it so that the actual content starts at 0, 0 and the white  
shape

lies above it.
But apparently this doesn't work, it seems that the printJob class
completely ignores that position and just sends the whole mc to the  
spool

including the white shape.
I played around with the addPage(xMin,xMax,etc...) margin settings  
but those

settings aren't of any use for my problem.


Indeed, neither of those options will work. The only thing that can  
save you is masking.


Cheers,

Steve

--
Steve Webster
Head of Development

Featurecreep Ltd.
www.featurecreep.com
14 Orchard Street, Bristol, BS1 5EH
0117 905 5047


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Re: [Flashcoders] how does ExternalInterface behave in Flash 7 and earlier

2006-01-20 Thread Nathan Derksen

ExternalInterface requires Flash 8, it won't compile back to v7.

You can use the integration kit just fine. There is a distinction  
between extending an open source project and using it as a library.  
In this case, you are using it unmodified as a library, which does  
not require you to make your whole project open source. You are  
thinking of the GPL, while when using an open source project as a  
library would be covered instead under the LGPL, the lesser GPL. In  
the case of this kit, the license is much more lenient than either  
the GPL or the LGPL. The license for the integration kit can be seen  
at http://weblogs.macromedia.com/flashjavascript/license.txt


Nathan
http://www.nathanderksen.com


On Jan 19, 2006, at 6:40 AM, Manuel Saint-Victor wrote:

I've been Googling for a statement about this that I am comfortable  
with.  I
am wondering if the externalInterface is an IDE thing or player  
specific
thing.  If a user has Flash Player 7 installed does that mean no  
use of the
externalInterface and if so how are people dealing with this?  Are  
you guys

waiting for a greater penetration of the Flash8 player?

The current project is not open source and I believe that means  
that I can't

use the Flash-Javascript integration kit.

Thanks,
Mani
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[Flashcoders] FileReference: verify file and return status

2006-01-20 Thread clark slater
Hey Folks,

I'm uploading files from my SWF with FileReference and I need to verify the
file is acceptable on the server (make sure it is a non progressive JPG) and
let the SWF client know if the file was accepted by the server or rejected.

I've been using ColdFusion for this and it has a handy 'accept' attribute
for the cffile tag where you can specify the mime type to allow.
Unfortunately using this attribute breaks the upload (even if the mime type
is correct) thanks to a bug in the F8 player.

So right now I've been forced to make it a 2 step operation, first upload
the file, then on completion the SWF client makes a Flash Remoting call to a
service that verifys the file and returns a result depending if the file is
acceptable or not.

I think it would be excellent if FileReference could accept a response from
the server alongside the file upload complete so this could be reduced to a
1 step operation. Can't see how that could be done at the moment though.

Anyone out there come up with any elegant solutions for uplaoding and
verifying in one?


** WISHLIST It would be cool if the FileReference class could access the
file mime type in the SWF.

Clark
www.bayinteractive.com
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Re: [Flashcoders] grid based progressive image loading ( I don't knowwhat to call it ) in flash?

2006-01-20 Thread elibol
Thanks Adrian, that's right on.

H

On 1/20/06, Adrian Lynch [EMAIL PROTECTED] wrote:

 I can't see the example you're talking about, but it sounds like
 http://www.zoomify.com/

 Ade

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] Behalf Of elibol
 Sent: 20 January 2006 15:22
 To: Flashcoders mailing list
 Subject: [Flashcoders] grid based progressive image loading ( I don't
 knowwhat to call it ) in flash?


 Hi,

 http://www.moma.org/

 The images load by grid slices, they're zoomable, and they focus when
 they're zoomed. What tool do I need to accomplish this?

 cheers,

 H
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[Flashcoders] putting many functions on the main timeline from an external class file

2006-01-20 Thread Manuel Saint-Victor
I am trying to update some code and initially it used #include to put a
bunch of standard code on the main timeline.  While rewriting everything is
it a better idea to try to encapsulate things into more relevant objects?
For example- There is  a video player on the stage and the include adds a
set of functions on the main timeline to control that video player.  I'm
thinking that this is kind of a messy way to go about it but I'm also
thinking that pragmatically speaking pulling those functions from the main
timeline into a VideoManager class and its methods will mean chasing down
every place in the code where a general videoPlay() function is called to
change it to videoManager.play()
I've used a Singleton for the VideoManager which I subsequently put on the
global scope so that a button in any scope can call myVideoManager.play()
Am I headed in the right direction by trying to pull these into classes and
methods?  Am I taking a step backwards by placing them in a global timeline
so that people don't have to write
videoManager=VideoManager.getInstance() everytime they want to call its
methods?

I feel as if I'm making good progress with this but it's the first time that
I've worked on something of this scope and I would love to hear from some
experienced people about the validity of my decisions.
Mani
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[Flashcoders] Maintaining HTML special char codes in a HTML textfield?

2006-01-20 Thread Sascha Balkau

Hi,

does somebody know if it's somehow possible to get HTML special characters 
like amp;, quot;, lt; and gt; to be outputted in a Flash HTML enabled 
textfield without turning them into their conversions?
I've tried various ways like using escape sequences with unicode etc. but 
the textfield still converts them. There is no way to turn this behavior off 
for a HTML textfield but I'm wondering if there is some magical method to 
preprocess the string so that the textfield wouldn't recognize the special 
char sequences.
Otherwise can somebody confirm that there is absolutely no way to do that? 
In that case a textfield property to turn the conversion off would be a 
welcome feature in 8.5.


Thanks for any hint!
Sascha


--
Flash Game Programming Wiki http://fgpwiki.corewatch.net/
H1DD3N.R350URC3 http://hiddenresource.corewatch.net/

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[Flashcoders] Re: Q:Creating a full spectrum 'rainbow' Gradient

2006-01-20 Thread Andrew Widdowson
Hi there,

If you want a real rainbow gradient, consider translating the
fortran code found at the following page, which contains a routine for
approximating R/G/B values for a given wavelength of visible light.
Then just do a for loop over approximately 380nm and 780nm.

http://www.efg2.com/Lab/ScienceAndEngineering/Spectra.htm

I knew that minor in physics would be useful at some point..

-Andrew Widdowson
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RE: [Flashcoders] Maintaining HTML special char codes in aHTMLtextfield?

2006-01-20 Thread Robert Chyko
Yeah, just tried it real quick... This looks like it gives you the
output you want (I think):

function convertAmp(str1){
newStr = str1.split().join(amp;)
return newStr;
}

var strOriginal = This - amp; - represents an ampersand.;
var strConverted = convertAmp(strOriginal);

ta1.text = strConverted;




-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Robert
Chyko
Sent: Friday, January 20, 2006 2:23 PM
To: Flashcoders mailing list
Subject: RE: [Flashcoders] Maintaining HTML special char codes in
aHTMLtextfield?


If you wanted it to actually output amp; I'm assuming you could
capture the amp; in the string and replace it with amp;amp; - which
would theoretically output amp; - haven't actually tried this though.

Which I guess more generically would boil down to you replacing all your
 with amp; - that would take care of it for all the cases (amp;,
quot;, lt; etc).


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Sascha
Balkau
Sent: Friday, January 20, 2006 1:22 PM
To: flashcoders
Subject: [Flashcoders] Maintaining HTML special char codes in a
HTMLtextfield?


Hi,

does somebody know if it's somehow possible to get HTML special
characters 
like amp;, quot;, lt; and gt; to be outputted in a Flash HTML
enabled 
textfield without turning them into their conversions?
I've tried various ways like using escape sequences with unicode etc.
but 
the textfield still converts them. There is no way to turn this behavior
off 
for a HTML textfield but I'm wondering if there is some magical method
to 
preprocess the string so that the textfield wouldn't recognize the
special 
char sequences.
Otherwise can somebody confirm that there is absolutely no way to do
that? 
In that case a textfield property to turn the conversion off would be a 
welcome feature in 8.5.

Thanks for any hint!
Sascha


-- 
Flash Game Programming Wiki http://fgpwiki.corewatch.net/
H1DD3N.R350URC3 http://hiddenresource.corewatch.net/

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[Flashcoders] PDF to Flash

2006-01-20 Thread Loren R. Elks
Does anyone know how you can put a PDF into Flash?  The only thing I can
find is FlashPaper, which is basically a print driver that converts
whatever you send to it into a SWF file.

Thanks,
Loren
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Re: [Flashcoders] how to deal with user-choosable skinning

2006-01-20 Thread Chad Royer
Thanks, Steven... went over my head just a little, but I think I  
understand what you're saying after reading it a few times  :) .  I  
haven't played with the Style class yet, I'll give it a shot.

chad


On Jan 19, 2006, at 11:18 PM, Steven Sacks wrote:


It's easy to do with vector or bitmap graphics.  For bitmap, make your
buttons color free transparent PNGs, using semi-transparent greyscale
shading and shaping.  Under the button, mask a movieclip with a  
rectangle in
it - have the button shape be the mask (usually works, you might  
need to
play with it to get it just right).  Have that movieclip listen to  
a style
class - just make one movieclip in the library to do this.  Do not  
make
components out of these unless you want your movie to run slow.  
Assign said
movieclip to a particular style group, and then send the event  
onStyleUpdate
or whatever, passing the color and the group which that color  
belongs to,

which you then apply using standard movieclip color transform scripts.
Done.

HTH,
Steven


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf
Of Chad Royer
Sent: Thursday, January 19, 2006 11:23 AM
To: flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] how to deal with user-choosable skinning

Hi all,
I've been planning a flash ria for a while, and there are a few
things I'd like to do with the interface that I still haven't quite
figured out, maybe you can help.

The main puzzle I'm trying to work out is how I can set up a
selection of alternate graphical skins for the entire site
that the
end user can choose at runtime.  Ultimately, I'd want to have all of
my base graphic elements (button over and under states, arrows,
whatever) externalized in a library/movieClip that I can duplicate
and alter, then import based on a userPrefs variable on the
initialization of the site, and apply the graphic elements to the
rest of the movieclips in the app.  Has anyone done this sort of
setup before?  It seems like it should be easy enough, but I can't
find anything about it.

any help is mucho appreciated.
chad

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Re: [Flashcoders] PDF to Flash

2006-01-20 Thread David Rorex
On 1/20/06, John Dowdell [EMAIL PROTECTED] wrote:
 Group Manager - D-MAG.org wrote:

 Does anyone know how you can put a PDF into Flash?  The only thing
   I can find is FlashPaper, which is basically a print driver that
   converts whatever you send to it into a SWF file.
 Is there a tool that will read a PDF and turn it into a MC or FLA?


 I think we may have already pursued this conversation elsewhere, or else
 it's just similar to another thread this week...?

 Anyway, Macromedia Flash Player does not embed arbitrary external
 renderers. (Shockwave has an extension mechanism, and Adobe Reader can
 also invoke ActiveX Controls, but not the smaller Flash Player.)

 You can convert to SWF via the FlashPaper printer driver:
 http://www.macromedia.com/software/flashpaper/productinfo/features/static_tour/creation_emailing/

 Once you have a SWF, it can be embedded within any other SWF. It won't
 become a FLA itself (because it's a discrete chunk of material, not a
 deconstructable authoring file):
 http://www.macromedia.com/devnet/flashpaper/articles/import_flpaper2.html

There's a free command line tool here which will convert a PDF into a SWF file.
http://www.swftools.org/about.html

It's not perfect, but it works decently most of the time. It also runs
on either windows or linux. (It may be possible to compile for mac,
but i don't see any ready made binaries)

-David R
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[FlashCoders] FSCommand Problems with Mac

2006-01-20 Thread Ben Wakeman
Anyone have good experience with FSCommands? We are trying to do some very
basic stuff and finding radically inconsistent support across browsers that
are supposed to work at least according to Colin Moock:

 

http://www.moock.org/webdesign/flash/fscommand/#methods

 

We are unable to get FSCommands to work at all on the Mac platform. Safari,
FireFox = no love. I thought the problem may be a result of us putting the
little VBScript call and the JS function in the BODY rather than the HEAD.

So, I put the scripts in the HEAD, still no love, but we got the added bonus
of PC Internet Explorer not longer working!

 

Any council would be greatly appreciated! Thanks.

 

-Ben 

 

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Re: [FlashCoders] FSCommand Problems with Mac

2006-01-20 Thread Nathan Derksen

Yup, fscommand is not supported on many/most Mac browsers:

http://www.macromedia.com/cfusion/knowledgebase/index.cfm?id=tn_14159

Depending on what you want to do, the alternatives are to use getURL 
(javascript:foo()); to call a javascript function (no return data  
allowed), to use the Flash 8 ExternalInterface class, or to use the  
Flash-JavaScript integration kit (http://weblogs.macromedia.com/ 
flashjavascript/).


Nathan
http://www.nathanderksen.com


On Jan 20, 2006, at 1:01 PM, Ben Wakeman wrote:

Anyone have good experience with FSCommands? We are trying to do  
some very
basic stuff and finding radically inconsistent support across  
browsers that

are supposed to work at least according to Colin Moock:



http://www.moock.org/webdesign/flash/fscommand/#methods



We are unable to get FSCommands to work at all on the Mac platform.  
Safari,
FireFox = no love. I thought the problem may be a result of us  
putting the
little VBScript call and the JS function in the BODY rather than  
the HEAD.


So, I put the scripts in the HEAD, still no love, but we got the  
added bonus

of PC Internet Explorer not longer working!



Any council would be greatly appreciated! Thanks.



-Ben



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[Flashcoders] Optimize html text function?

2006-01-20 Thread Serge

Hi,  is there a function to optimize htmlText after
   text_tf.htmlText =  text_tf.htmlText +  text_tf1.htmlText;

to reduce tags number and combine text, which have the same formatting, for 
example:


TEXTFORMAT LEADING=2P ALIGN=LEFT
FONT FACE=Arial SIZE=16 COLOR=#00you have plenty of 
tim/FONT/P/TEXTFORMAT

TEXTFORMAT LEADING=2P ALIGN=LEFT
FONT FACE=Arial SIZE=16 COLOR=#00e to kick the t/FONT/P
/TEXTFORMAT
TEXTFORMAT LEADING=2P ALIGN=LEFT
FONT FACE=Arial SIZE=16 COLOR=#00ires and shape the feature set, 
ultimately ensuring that it works the way you do, not the other way around. 
Don't delay. Download now and send us your feedback. Adobe Lightroom Beta 
expires at the end of June 2006./FONT/P/TEXTFORMAT



Serge 


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RE: [Flashcoders] BitmapData dump ?

2006-01-20 Thread Ralph Caraveo
It is true,

There's been a few workarounds developed like using an interval to get
all the pixels and then save them out as a hex string.  You can then
save to a webserver which can encode it into a real image file and save
accordingly.  

You might be able to save a very small image to a local shared object
but be aware that the local SO has a data limit.

Unfortunately it is a slow process not really implemented in Flash 8.
Flash 8.5 should fix this though.  Until then the solutions aren't great
but they do work.

I'll see if I can dig up my links to examples.

-Ralph 

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Yehia
Shouman
Sent: Friday, January 20, 2006 2:59 PM
To: Flashcoders mailing list
Subject: [Flashcoders] BitmapData dump ?

Hi all,

I just don't believe its true, so I thought I'd ask here as a last
resort.

Is there any way I could store or get the data inside the bitmapData
instances ? I dream of a way I could save locally several bitmap layers.

I wouldn't go for getPixel because its too freaking slow ! I don't know
what use is it if we can't have it scan the bitmap quickly,

is there a Dump bitmap data anything like this, something I could use to
reconstruct the bitmapData instance when the flash movie runs again on
the client's machine ?

thanks for your help in advance
Yehia
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RE: [Flashcoders] BitmapData dump ?

2006-01-20 Thread Ralph Caraveo
Try this:
http://www.ifbin.com/news/2005/09/flash-8-webcam-snapshot-by-robert-m.ht
ml  Costs money :(

Or this:
 
http://www.m3style.lv/bo/experiments/flash2jpg/


Sorry, I just should have posted this in my last email.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Yehia
Shouman
Sent: Friday, January 20, 2006 2:59 PM
To: Flashcoders mailing list
Subject: [Flashcoders] BitmapData dump ?

Hi all,

I just don't believe its true, so I thought I'd ask here as a last
resort.

Is there any way I could store or get the data inside the bitmapData
instances ? I dream of a way I could save locally several bitmap layers.

I wouldn't go for getPixel because its too freaking slow ! I don't know
what use is it if we can't have it scan the bitmap quickly,

is there a Dump bitmap data anything like this, something I could use to
reconstruct the bitmapData instance when the flash movie runs again on
the client's machine ?

thanks for your help in advance
Yehia
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[Flashcoders] multiline RadioButton in Flash 8

2006-01-20 Thread Brooks Andrus
Anyone know why attempting to make a RadioButton label multiline in Flash 8
will not work? The following code snippet results in totally different
behavior:

 

import mx.controls.RadioButton;

 

var rad:RadioButton = this.createClassObject( RadioButton, rad, 1 );

rad.setSize( 100, 44 );

rad.label = So Far, So Good, So What;

rad.labelPath.multiline = true;

rad.labelPath.wordWrap  = true;

rad.labelPath.autoSize  = left;

 

I have a subclass of RadioButton that adds multiline behavior I created over
a year ago and its exhibiting the same behavior. Any thoughts out there?

 

Regards,

 

Brooks

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[Flashcoders] File upload with PHP example

2006-01-20 Thread Judah Frangipane
Anyone know of a good to great File Upload example using PHP? Or does 
anyone have any of their own working examples they can send me? If it 
supports Remoting (amfphp) that would be even better.


Judah
PS I'd be willing to buy something if it has been in a production 
enviornment and works around many of the bugs I've seen (onComplete 
event not always firing on mac? or pc?, file uploads page requested 
twice, any php issues, etc.

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[Flashcoders] RE: multiline RadioButton in Flash 8

2006-01-20 Thread Brooks Andrus
The code in question exhibits different behavior when published for Flash 7
(works) vs Flash 8 (doesn't work).

 

  _  

From: Brooks Andrus [mailto:[EMAIL PROTECTED] 
Sent: Friday, January 20, 2006 7:35 PM
To: 'Flashcoders mailing list'
Subject: multiline RadioButton in Flash 8

 

Anyone know why attempting to make a RadioButton label multiline in Flash 8
will not work? The following code snippet results in totally different
behavior:

 

import mx.controls.RadioButton;

 

var rad:RadioButton = this.createClassObject( RadioButton, rad, 1 );

rad.setSize( 100, 44 );

rad.label = So Far, So Good, So What;

rad.labelPath.multiline = true;

rad.labelPath.wordWrap  = true;

rad.labelPath.autoSize  = left;

 

I have a subclass of RadioButton that adds multiline behavior I created over
a year ago and its exhibiting the same behavior. Any thoughts out there?

 

Regards,

 

Brooks

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[Flashcoders] FFMPEG Controller Request

2006-01-20 Thread Sophie Toulouse
Hi guys,

Working on some flash video and have an urgent request for a FFMPEG
controller that handles all formats to FLV. I have heard using it raw poses
issues. Looking for something that already works and implemented. As this is
not my area of expertise willing to dish out some dough for it and if you
are the right person to talk to, please get ahold of me off list.

Thanks!

-Sophie
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Re: [Flashcoders] File upload with PHP example

2006-01-20 Thread David Rorex
I saw this:
http://www.betriebsraum.de/blog/2006/01/15/update-flash-8-file-browser-11/

maybe it will be useful.

-David R

On 1/20/06, Judah Frangipane [EMAIL PROTECTED] wrote:

 Anyone know of a good to great File Upload example using PHP? Or does
 anyone have any of their own working examples they can send me? If it
 supports Remoting (amfphp) that would be even better.

 Judah
 PS I'd be willing to buy something if it has been in a production
 enviornment and works around many of the bugs I've seen (onComplete
 event not always firing on mac? or pc?, file uploads page requested
 twice, any php issues, etc.
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[Flashcoders] Another Class Error Message

2006-01-20 Thread Chris Kennon

Hi,

Working away on the renamed hello class, now time stamp. However  
getting the following errors:



**Error**  
BushidoDeep:Users:chris:Desktop:classes:timeStamp:com:bushidodeep:TimeSt 
amp.as: Line 23: Type mismatch in assignment statement: found Void  
where TextField is required.
   greeting_txt = container_mc.createTextField 
(messageText, 0, 0, 0, 400, 25);


**Warning** Scene=Scene 1, layer=ACTIONSCRIPT:, frame=1:Line 2: There  
is no class or package with the name 'com.bushidodeep' found in  
package 'com'.

 var myTimeStamp:TimeStamp = new TimeStamp(this, 0, 0);

Total ActionScript Errors: 2 Reported Errors: 2


from the FLA, timeStmap

[code]
import com.bushidodeep.*;
var myTimeStamp:TimeStamp = new TimeStamp(this, 0, 0);

[/code]

[code]

/**
A class
that assigns a custom
message to a text field
based upon time of day.
**/
class com.bushidodeep.TimeStamp{
   private var now:Date;
   private var greeting_txt:TextField;
   // Movie clip that will contain visual
   // elements of the hello.
   private var container_mc:MovieClip;
   //
   //
   public function TimeStamp(target:MovieClip, x:Number, y:Number) {
  init(target, x, y);
   }
   private function init(target:MovieClip, x:Number,  
y:Number):TextField {

  now = new Date();
  container_mc = target.createEmptyMovieClip(container, 1);
  container_mc._x = x;
  container_mc._y = y;
  greeting_txt = container_mc.createTextField(messageText, 0,  
0, 0, 400, 25);

  greeting_txt.setNewTextFormat(createFormat());
  greeting_txt.text = createGreeting();
   }
   private function createGreeting():String {
  var greets:String = now.getHours()12 ?  Good morning! :   
Good afternoon... or night.;
  var fullGreeting:String = The time is now +formatTime(now) 
+greets;

  return fullGreeting;
   }
   private function createFormat():TextFormat {
  var messageFormat:TextFormat = new TextFormat();
  messageFormat.font = Verdana;
  messageFormat.color = 0xff;
  messageFormat.bold = true;
  return messageFormat;
   }
   private function formatTime(theDate:Date):String {
  var hour:Number = theDate.getHours();
  var minute:String = theDate.getMinutes()9 ? theDate.getMinutes 
().toString() : 0+theDate.getMinutes();
  var timeString:String = hour12 ? (hour-12)+:+minute+PM. :  
hour+:+minute+AM.;

  return timeString;
   }
}


[/code]
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Re: [Flashcoders] Another Class Error Message

2006-01-20 Thread Mark Winterhalder
 **Error**
 BushidoDeep:Users:chris:Desktop:classes:timeStamp:com:bushidodeep:TimeSt
 amp.as: Line 23: Type mismatch in assignment statement: found Void
 where TextField is required.
 greeting_txt = container_mc.createTextField
 (messageText, 0, 0, 0, 400, 25);

simple, and exactly as it says in the error message: createTextField
does *not* return a reference to the textfield created, so it's Void
instead of the TextField you expected.

i wish it would, like createEmptyMovieClip or attachMovie do so
conveniently. but as it is, you have to work around it:

container_mc.createTextField(messageText, 0, 0, 0, 400, 25);
greeting_txt = container_mc[ messageText ];

hth,
mark


On 1/21/06, Chris Kennon [EMAIL PROTECTED] wrote:
 Hi,

 Working away on the renamed hello class, now time stamp. However
 getting the following errors:


 **Error**
 BushidoDeep:Users:chris:Desktop:classes:timeStamp:com:bushidodeep:TimeSt
 amp.as: Line 23: Type mismatch in assignment statement: found Void
 where TextField is required.
 greeting_txt = container_mc.createTextField
 (messageText, 0, 0, 0, 400, 25);

 **Warning** Scene=Scene 1, layer=ACTIONSCRIPT:, frame=1:Line 2: There
 is no class or package with the name 'com.bushidodeep' found in
 package 'com'.
   var myTimeStamp:TimeStamp = new TimeStamp(this, 0, 0);

 Total ActionScript Errors: 2 Reported Errors: 2


 from the FLA, timeStmap

 [code]
 import com.bushidodeep.*;
 var myTimeStamp:TimeStamp = new TimeStamp(this, 0, 0);

 [/code]

 [code]

 /**
 A class
 that assigns a custom
 message to a text field
 based upon time of day.
 **/
 class com.bushidodeep.TimeStamp{
 private var now:Date;
 private var greeting_txt:TextField;
 // Movie clip that will contain visual
 // elements of the hello.
 private var container_mc:MovieClip;
 //
 //
 public function TimeStamp(target:MovieClip, x:Number, y:Number) {
init(target, x, y);
 }
 private function init(target:MovieClip, x:Number,
 y:Number):TextField {
now = new Date();
container_mc = target.createEmptyMovieClip(container, 1);
container_mc._x = x;
container_mc._y = y;
greeting_txt = container_mc.createTextField(messageText, 0,
 0, 0, 400, 25);
greeting_txt.setNewTextFormat(createFormat());
greeting_txt.text = createGreeting();
 }
 private function createGreeting():String {
var greets:String = now.getHours()12 ?  Good morning! : 
 Good afternoon... or night.;
var fullGreeting:String = The time is now +formatTime(now)
 +greets;
return fullGreeting;
 }
 private function createFormat():TextFormat {
var messageFormat:TextFormat = new TextFormat();
messageFormat.font = Verdana;
messageFormat.color = 0xff;
messageFormat.bold = true;
return messageFormat;
 }
 private function formatTime(theDate:Date):String {
var hour:Number = theDate.getHours();
var minute:String = theDate.getMinutes()9 ? theDate.getMinutes
 ().toString() : 0+theDate.getMinutes();
var timeString:String = hour12 ? (hour-12)+:+minute+PM. :
 hour+:+minute+AM.;
return timeString;
 }
 }


 [/code]
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Re: [Flashcoders] Maintaining HTML special char codes inaHTMLtextfield?

2006-01-20 Thread Sascha Balkau
Thanks alot Robert for pointing into the right direction! Haven't thought 
that it's actually so easy. Using just str1.split().join(amp;) would 
however also replace the  of all other special chars but the way how you 
described in the first answer works well. Finally to replace all special 
chars and HTML braces while keeping other chars untouched I came up with 
this method which seems to work well so far:


private function convertTags(txt:String):String
{
   return 
(txt.split(amp;).join(amp;amp;)).split(quot;).join(amp;quot;)).split(lt;).join(amp;lt;)).split(gt;).join(amp;gt;)).split().join(lt;)).split().join(gt;);

}

-Sascha


- Original Message - 
From: Robert Chyko [EMAIL PROTECTED]

To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
Sent: Saturday, January 21, 2006 4:39 AM
Subject: RE: [Flashcoders] Maintaining HTML special char codes 
inaHTMLtextfield?



Yeah, just tried it real quick... This looks like it gives you the
output you want (I think):

function convertAmp(str1){
newStr = str1.split().join(amp;)
return newStr;
}

var strOriginal = This - amp; - represents an ampersand.;
var strConverted = convertAmp(strOriginal);

ta1.text = strConverted;




-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Robert
Chyko
Sent: Friday, January 20, 2006 2:23 PM
To: Flashcoders mailing list
Subject: RE: [Flashcoders] Maintaining HTML special char codes in
aHTMLtextfield?


If you wanted it to actually output amp; I'm assuming you could
capture the amp; in the string and replace it with amp;amp; - which
would theoretically output amp; - haven't actually tried this though.

Which I guess more generically would boil down to you replacing all your
 with amp; - that would take care of it for all the cases (amp;,
quot;, lt; etc).


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Sascha
Balkau
Sent: Friday, January 20, 2006 1:22 PM
To: flashcoders
Subject: [Flashcoders] Maintaining HTML special char codes in a
HTMLtextfield?


Hi,

does somebody know if it's somehow possible to get HTML special
characters
like amp;, quot;, lt; and gt; to be outputted in a Flash HTML
enabled
textfield without turning them into their conversions?
I've tried various ways like using escape sequences with unicode etc.
but
the textfield still converts them. There is no way to turn this behavior
off
for a HTML textfield but I'm wondering if there is some magical method
to
preprocess the string so that the textfield wouldn't recognize the
special
char sequences.
Otherwise can somebody confirm that there is absolutely no way to do
that?
In that case a textfield property to turn the conversion off would be a
welcome feature in 8.5.

Thanks for any hint!
Sascha


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