[Flashcoders] RE: rich text box
Hi Sander, my need is for the latter a text box in which people can create rich text content with a formatting toolbar so you can send it so a server-side script Rob - Original Message - Rob, Is a rich text box a box you can fill with HTML content easily or a box in which people can create rich text content with a formatting toolbar so you can send it so a server-side script? S On 04 Mar 2006, at 13:00, Costello, Rob R wrote: anyone know of rich text box components in flash MX2004 - preferably with source code Important - This email and any attachments may be confidential. If received in error, please contact us and delete all copies. Before opening or using attachments check them for viruses and defects. Regardless of any loss, damage or consequence, whether caused by the negligence of the sender or not, resulting directly or indirectly from the use of any attached files our liability is limited to resupplying any affected attachments. Any representations or opinions expressed are those of the individual sender, and not necessarily those of the Department of Education Training. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] allowing external content to acces local content
I'm trying to allow an swf (loaded from a testing server), to access the global scope in an swf running in authoring, but I keep getting: *** Security Sandbox Violation *** SecurityDomain 'http://192.168.1.1/someflash.swf' tried to access incompatible context 'file:///C|//iloaded someflash.swf' I fiddled around with the local playback security-publish settings, added C:\ in the online Global Security Settings Panel, and also tried adding System.security.allowInsecureDomain in as, but nada...any clues anyone? The problem occurs with fp7-8... Grtz, Tom ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] : How to call zooms photo from outside folder.
- Original Message - From: Bharat Group To: flashcoders@chattyfig.figleaf.com Cc: Nick Weekes Sent: Monday, March 06, 2006 2:08 PM Subject: How to call zooms photo from outside folder. HI all, I am calling the thumbnails from a folder i.e outside the fla. and it's working fine but the prob. is I want to call the zoom of the those thumbnails also that to from outside folder. Can any one tell me how to do it? I mean it should be , when clicking on thumbnails it should call the zoom of photo from outside. The thumbnails are put in project in such a way that on clicking on next button it calls another thumbnail and so on. I want that on selecting one thumbnail, it should call the corresponding zoom from outside folder. ( Hi Nick, am trying though flashcoder but it's down perhaps, could you advise me directly) Harry ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] calling ext file
- Original Message - From: Bharat Group To: flashcoders@chattyfig.figleaf.com Sent: Monday, March 06, 2006 4:01 PM Subject: calling ext file HI all, I am calling the thumbnails from a folder i.e outside the fla. and it's working fine but the prob. is I want to call the zoom of the those thumbnails also that to from outside folder. Can any one tell me how to do it? I mean it should be , when clicking on thumbnails it should call the zoom of photo from outside. The thumbnails are put in project in such a way that on clicking on next button it calls another thumbnail and so on. I want that on selecting one thumbnail, it should call the corresponding zoom from outside folder. ( Hi Nick, am trying though flashcoder but it's down perhaps, could you advise me directly) Harry ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] [ann] Sydney Developers Study Group 13th March
On Monday 13th March is the first meeting of the year and it starts with the new study group weekly meeting format. With the study group format, members are asked to study some aspect of the Flash Platform prior to the meeting (see http://www.flashdev.org.au/program). At the meeting, the moderator will lead discussion and questions about the topic. The meeting is on at 6:30pm for 7pm start and finishes around 8:30pm. Details about the group, venue and program are available from http://www.flashdev.org.au. Please note, whilst the meetings and the use of the club are free, the club does require us to purchase beverages and/or snacks in exchange. Please RSVP at http://www.flashdev.org.au/rsvp. Chris -- Chris Velevitch Manager - Sydney Flash Platform Developers Group www.flashdev.org.au ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] calling ext file
HI all, I am calling the thumbnails from a folder i.e outside the fla. and it's working fine but the prob. is I want to call the zoom of the those thumbnails also that to from outside folder. Can any one tell me how to do it? I mean it should be , when clicking on thumbnails it should call the zoom of photo from outside. The thumbnails are put in project in such a way that on clicking on next button it calls another thumbnail and so on. I want that on selecting one thumbnail, it should call the corresponding zoom from outside folder. ( Hi Nick, am trying though flashcoder but it's down perhaps, could you advise me directly) Harry ___ ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] FF Seattle Report
right, andreas. eugen Am 05.03.2006 um 23:03 schrieb Andreas Rønning: Glad you had a ball, but until Adobe stops ass-raping the FlashCom community with bizarre licensing practises and the inability to make statements with a straight face, i don't see how this merger is positive at all. All i see is further separation of the individual solutions Adobe got a hold of with Macromedia, separations that were problematic to begin with. Macromedia always had too many onions in the soup, and it looks like that's just going to get worse. PDF online is a total aberration now as it has always been; it's forte is in print content, not online content, and every time i inadvertently hit a link that brings up the Acrobat plugin, you can hear my groan blocks away. I don't see the Acrobat relevance online tell you the truth (someone, please correct me here if i'm totally missing the boat on some important topic). What you just described is precisely what i thought it'd be: Flash keeps its footing as an animation platform with an anchor in the fast and the frivolous, Flex takes what was getting good about AS and implements it in a retardedly expensive solution that is of little interest to a whole bunch of us. What i'd really like to see from an event like that, aside from whizbang and promises, is an indication that Macromedia didn't completely lose the plot when they were acquired. At the moment, they're one of the toughest businesses to like out there, mostly because of an inability to say ONE thing and subsequently stand for it. Employees are lovely, but whoever makes the big decisions are freaking me out. The idea of an Adobe/MM OS brings such immense and immediate terror to my imagination that i'm not going to say anything else about that topic. Ever, hopefully. I feel ever so slightly pistol-whipped by the sudden effort to push Flex forward, leaving Flash in the dust. I assume this is some kind of intercept vector of Sparkle or the growing interest in AJAX. In fact, i'm so sore i'm going to rant a little bit. Pardon any french in the following psycho-babble: I am a very hard working man. I put 9 to 12 hours into Flash every day of the week. By Flash i mean animation, actionscript, flashcom and audio work. I always work with concrete solutions in mind, and with concrete budgets and concrete timespans. I have very little time for dabbling, exploration or otherwise advancing myself along paths my work doesn't naturally take me. FlashCoders, this list, was fine and dandy up until Flex2, because i felt as though the focus of the list ran in parralel to any problems i might be working on. I felt it was worthwhile reading posts i had no idea what were on about because i'd learn SOMETHING that might be applicable to a problem i'd run into in the future, or alter my approach on a current problem. Since AS3 came around, i've been hugely confused: I have no idea how you guys have TIME to explore it. How Darron Schall has time to create an AS3 VNC viewer is beyond me, or how Grant Skinner can put together gModeler, or how any number of flash guru types have time to put together x number of exciting new applications of the technology. Where do you find your god damn time and still make a living guys?! I work my ass off just meeting deadlines, and 9 out of 10 times the project is etched in stone from the outset with regard to currently existing techniques. The focus is on meeting a demand, not on creating something dazzling and cool to put on a blog somewhere, and when Erik Natzke, who i think does amazing work, manages to drop the fresh notion that flash developers need to explore more to further themselves in their craft, that pisses me off to no end. Where. The. Hell. Does. That. Time. Come. From. AS3 in Flash right now is a cruel tease. We have no clear indication of how it's implementation in Flash 9 will be, what it's implications will be on the UI. All we know is that we can somehow get a head start by getting into Flex and spend a bunch of time on non-deployable projects so that we MIGHT hop aboard the AS3 train before it's too late, and it slams into us with Flash 9 and all the guys that spent their MAGICALLY APPEARING TIME getting into AS3 early get the clear upper hand. So let's talk about motivation and demotivation, and how that whole AS3 teaser is a big piece of steaming shit on my doorstep. I want to get into it so bad i can taste it. I downloaded Flexbuilder, i read tutorials, i tried it out a bit, but the more i touch it the more i feel like i'm being derailed, that my attention is being removed from what puts food on my table and roof over my head. But doubly, i get the sense that when Flash 9 hits, the guys that are now unemployed, on the dole, otherwise having the chance to spend real time on self-education, are going to be infinitely more desirable as Flash
[Flashcoders] Flex and the Key class
Hi list, I saw that Adobe decided to remove the Key class from flex and as3. I can't seem to find the replacement for Key.isDown() in the new class. does anyone knows where or what it is? I'm not looking for creating an event for the key but rather track a keys via an interval. cheerz. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] FF Seattle Report
Hi, Lots of stuff in this email, but I will just respond to this: Flex takes what was getting good about AS and implements it in a retardedly expensive solution that is of little interest to a whole bunch of us. The Flex 2 SDK is free. Hard to call that expensive. Flex Builder 2 is under $1000. Ditto. And FES 2 starts at free and scales up based on usage, but it is *not* required. -David -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of eugen pflüger Sent: Monday, March 06, 2006 6:50 AM To: Flashcoders mailing list Subject: Re: [Flashcoders] FF Seattle Report right, andreas. eugen Am 05.03.2006 um 23:03 schrieb Andreas Rønning: Glad you had a ball, but until Adobe stops ass-raping the FlashCom community with bizarre licensing practises and the inability to make statements with a straight face, i don't see how this merger is positive at all. All i see is further separation of the individual solutions Adobe got a hold of with Macromedia, separations that were problematic to begin with. Macromedia always had too many onions in the soup, and it looks like that's just going to get worse. PDF online is a total aberration now as it has always been; it's forte is in print content, not online content, and every time i inadvertently hit a link that brings up the Acrobat plugin, you can hear my groan blocks away. I don't see the Acrobat relevance online tell you the truth (someone, please correct me here if i'm totally missing the boat on some important topic). What you just described is precisely what i thought it'd be: Flash keeps its footing as an animation platform with an anchor in the fast and the frivolous, Flex takes what was getting good about AS and implements it in a retardedly expensive solution that is of little interest to a whole bunch of us. What i'd really like to see from an event like that, aside from whizbang and promises, is an indication that Macromedia didn't completely lose the plot when they were acquired. At the moment, they're one of the toughest businesses to like out there, mostly because of an inability to say ONE thing and subsequently stand for it. Employees are lovely, but whoever makes the big decisions are freaking me out. The idea of an Adobe/MM OS brings such immense and immediate terror to my imagination that i'm not going to say anything else about that topic. Ever, hopefully. I feel ever so slightly pistol-whipped by the sudden effort to push Flex forward, leaving Flash in the dust. I assume this is some kind of intercept vector of Sparkle or the growing interest in AJAX. In fact, i'm so sore i'm going to rant a little bit. Pardon any french in the following psycho-babble: I am a very hard working man. I put 9 to 12 hours into Flash every day of the week. By Flash i mean animation, actionscript, flashcom and audio work. I always work with concrete solutions in mind, and with concrete budgets and concrete timespans. I have very little time for dabbling, exploration or otherwise advancing myself along paths my work doesn't naturally take me. FlashCoders, this list, was fine and dandy up until Flex2, because i felt as though the focus of the list ran in parralel to any problems i might be working on. I felt it was worthwhile reading posts i had no idea what were on about because i'd learn SOMETHING that might be applicable to a problem i'd run into in the future, or alter my approach on a current problem. Since AS3 came around, i've been hugely confused: I have no idea how you guys have TIME to explore it. How Darron Schall has time to create an AS3 VNC viewer is beyond me, or how Grant Skinner can put together gModeler, or how any number of flash guru types have time to put together x number of exciting new applications of the technology. Where do you find your god damn time and still make a living guys?! I work my ass off just meeting deadlines, and 9 out of 10 times the project is etched in stone from the outset with regard to currently existing techniques. The focus is on meeting a demand, not on creating something dazzling and cool to put on a blog somewhere, and when Erik Natzke, who i think does amazing work, manages to drop the fresh notion that flash developers need to explore more to further themselves in their craft, that pisses me off to no end. Where. The. Hell. Does. That. Time. Come. From. AS3 in Flash right now is a cruel tease. We have no clear indication of how it's implementation in Flash 9 will be, what it's implications will be on the UI. All we know is that we can somehow get a head start by getting into Flex and spend a bunch of time on non-deployable projects so that we MIGHT hop aboard the AS3 train before it's too late, and it
[Flashcoders] Newbiew question AS3
Hello all, This is my first post in this mailing list after reading it for about week, just to get the feel of thing. I have seen actionscript v3 being mentioned here. I am a programmer, not so much of a designer, so I would be really interested to find out more about v3, changes and new functionality in the language. I went to the formerly macromedia site to look for changes in flash8 but I saw no mention of as v3? Can anyone point me to a reference to it? Thank you for reading Gyftus ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Newbiew question AS3
AS3 information language reference: http://livedocs.macromedia.com/labs/1/flex/langref/index.html Adobe labs AS3 site http://labs.macromedia.com/wiki/index.php/ActionScript_3 Forums @ Existanze wrote: Hello all, This is my first post in this mailing list after reading it for about week, just to get the feel of thing. I have seen actionscript v3 being mentioned here. I am a programmer, not so much of a designer, so I would be really interested to find out more about v3, changes and new functionality in the language. I went to the formerly macromedia site to look for changes in flash8 but I saw no mention of as v3? Can anyone point me to a reference to it? Thank you for reading Gyftus ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] allowing external content to acces local content
Use system.security.allowDomain(http://192.168.1.1;) allowinsecuredomain simply lets Flash allow a domain that is insecure to be loaded and executed if it is being served from a secure domain. Put system.security.allowDomain into your loader movie. Make sure your loader movie is running locally with filesystem and network access. Read the Flash security whitepaper for more - if you google it, you will find it. Tom Versweyveld wrote: I'm trying to allow an swf (loaded from a testing server), to access the global scope in an swf running in authoring, but I keep getting: *** Security Sandbox Violation *** SecurityDomain 'http://192.168.1.1/someflash.swf' tried to access incompatible context 'file:///C|//iloaded someflash.swf' I fiddled around with the local playback security-publish settings, added C:\ in the online Global Security Settings Panel, and also tried adding System.security.allowInsecureDomain in as, but nada...any clues anyone? The problem occurs with fp7-8... Grtz, Tom ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] FF Seattle Report
Haha is that positive or negative? :) Sorry for the OT outburst everyone. It's been brewing for a while. - A eugen pflüger wrote: right, andreas. eugen Am 05.03.2006 um 23:03 schrieb Andreas Rønning: Glad you had a ball, but until Adobe stops ass-raping the FlashCom community with bizarre licensing practises and the inability to make statements with a straight face, i don't see how this merger is positive at all. All i see is further separation of the individual solutions Adobe got a hold of with Macromedia, separations that were problematic to begin with. Macromedia always had too many onions in the soup, and it looks like that's just going to get worse. PDF online is a total aberration now as it has always been; it's forte is in print content, not online content, and every time i inadvertently hit a link that brings up the Acrobat plugin, you can hear my groan blocks away. I don't see the Acrobat relevance online tell you the truth (someone, please correct me here if i'm totally missing the boat on some important topic). What you just described is precisely what i thought it'd be: Flash keeps its footing as an animation platform with an anchor in the fast and the frivolous, Flex takes what was getting good about AS and implements it in a retardedly expensive solution that is of little interest to a whole bunch of us. What i'd really like to see from an event like that, aside from whizbang and promises, is an indication that Macromedia didn't completely lose the plot when they were acquired. At the moment, they're one of the toughest businesses to like out there, mostly because of an inability to say ONE thing and subsequently stand for it. Employees are lovely, but whoever makes the big decisions are freaking me out. The idea of an Adobe/MM OS brings such immense and immediate terror to my imagination that i'm not going to say anything else about that topic. Ever, hopefully. I feel ever so slightly pistol-whipped by the sudden effort to push Flex forward, leaving Flash in the dust. I assume this is some kind of intercept vector of Sparkle or the growing interest in AJAX. In fact, i'm so sore i'm going to rant a little bit. Pardon any french in the following psycho-babble: I am a very hard working man. I put 9 to 12 hours into Flash every day of the week. By Flash i mean animation, actionscript, flashcom and audio work. I always work with concrete solutions in mind, and with concrete budgets and concrete timespans. I have very little time for dabbling, exploration or otherwise advancing myself along paths my work doesn't naturally take me. FlashCoders, this list, was fine and dandy up until Flex2, because i felt as though the focus of the list ran in parralel to any problems i might be working on. I felt it was worthwhile reading posts i had no idea what were on about because i'd learn SOMETHING that might be applicable to a problem i'd run into in the future, or alter my approach on a current problem. Since AS3 came around, i've been hugely confused: I have no idea how you guys have TIME to explore it. How Darron Schall has time to create an AS3 VNC viewer is beyond me, or how Grant Skinner can put together gModeler, or how any number of flash guru types have time to put together x number of exciting new applications of the technology. Where do you find your god damn time and still make a living guys?! I work my ass off just meeting deadlines, and 9 out of 10 times the project is etched in stone from the outset with regard to currently existing techniques. The focus is on meeting a demand, not on creating something dazzling and cool to put on a blog somewhere, and when Erik Natzke, who i think does amazing work, manages to drop the fresh notion that flash developers need to explore more to further themselves in their craft, that pisses me off to no end. Where. The. Hell. Does. That. Time. Come. From. AS3 in Flash right now is a cruel tease. We have no clear indication of how it's implementation in Flash 9 will be, what it's implications will be on the UI. All we know is that we can somehow get a head start by getting into Flex and spend a bunch of time on non-deployable projects so that we MIGHT hop aboard the AS3 train before it's too late, and it slams into us with Flash 9 and all the guys that spent their MAGICALLY APPEARING TIME getting into AS3 early get the clear upper hand. So let's talk about motivation and demotivation, and how that whole AS3 teaser is a big piece of steaming shit on my doorstep. I want to get into it so bad i can taste it. I downloaded Flexbuilder, i read tutorials, i tried it out a bit, but the more i touch it the more i feel like i'm being derailed, that my attention is being removed from what puts food on my table and roof over my head. But doubly, i get the sense that when Flash 9 hits, the guys that are now unemployed, on
Re: [Flashcoders] allowing external content to acces local content
yes, system.security.allowDomain works, i just have same problem today, and it's helped me On 3/6/06, Scott Fanetti [EMAIL PROTECTED] wrote: Use system.security.allowDomain(http://192.168.1.1;) allowinsecuredomain simply lets Flash allow a domain that is insecure to be loaded and executed if it is being served from a secure domain. Put system.security.allowDomain into your loader movie. Make sure your loader movie is running locally with filesystem and network access. Read the Flash security whitepaper for more - if you google it, you will find it. Tom Versweyveld wrote: I'm trying to allow an swf (loaded from a testing server), to access the global scope in an swf running in authoring, but I keep getting: *** Security Sandbox Violation *** SecurityDomain 'http://192.168.1.1/someflash.swf' tried to access incompatible context 'file:///C|//iloaded someflash.swf' I fiddled around with the local playback security-publish settings, added C:\ in the online Global Security Settings Panel, and also tried adding System.security.allowInsecureDomain in as, but nada...any clues anyone? The problem occurs with fp7-8... Grtz, Tom ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- - Franto http://blog.franto.com http://www.flashcoders.sk ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Please Help -- No Files in Flash Explorer
I don't know what I've done (nothing I think and yet...). I restarted Eclipse and suddenly I see no projects anymore in my Flash Explorer (from FDT). When I open the Java perspective, I do see the projects. Switching to Flash explorer, everything gone. Filters are ok, so I don't know why the Flash explorer show nothing at all. Thx, Lieven Cardoen Met vriendelijke groeten, Lieven Cardoen MULTIMEDIALOFT | POINT X Engelse Wandeling 2 K18v | 8500 Kortrijk | T +32 (0)56/36.11.97 // communicatie bij voorkeur op [EMAIL PROTECTED] mailto:[EMAIL PROTECTED] ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] FF Seattle Report
The point is Flex is a completely separate technology Adobe are actively pushing forward, and they're trying to get me in on it by teasing me with a preview of AS3 ;P Conspiracy! Aiee!! But seriously. It smacks of a form of early brand imprinting. I don't see Flex murdering AJAX or sparkle in the same way Flash has murdered SVG for online vector dominance, and as such i don't see it's worth my time without going full-time. under $1000 is not necessarily cheap by the way. - Andreas David Mendels wrote: Hi, Lots of stuff in this email, but I will just respond to this: Flex takes what was getting good about AS and implements it in a retardedly expensive solution that is of little interest to a whole bunch of us. The Flex 2 SDK is free. Hard to call that expensive. Flex Builder 2 is under $1000. Ditto. And FES 2 starts at free and scales up based on usage, but it is *not* required. -David -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of eugen pflüger Sent: Monday, March 06, 2006 6:50 AM To: Flashcoders mailing list Subject: Re: [Flashcoders] FF Seattle Report right, andreas. eugen Am 05.03.2006 um 23:03 schrieb Andreas Rønning: Glad you had a ball, but until Adobe stops ass-raping the FlashCom community with bizarre licensing practises and the inability to make statements with a straight face, i don't see how this merger is positive at all. All i see is further separation of the individual solutions Adobe got a hold of with Macromedia, separations that were problematic to begin with. Macromedia always had too many onions in the soup, and it looks like that's just going to get worse. PDF online is a total aberration now as it has always been; it's forte is in print content, not online content, and every time i inadvertently hit a link that brings up the Acrobat plugin, you can hear my groan blocks away. I don't see the Acrobat relevance online tell you the truth (someone, please correct me here if i'm totally missing the boat on some important topic). What you just described is precisely what i thought it'd be: Flash keeps its footing as an animation platform with an anchor in the fast and the frivolous, Flex takes what was getting good about AS and implements it in a retardedly expensive solution that is of little interest to a whole bunch of us. What i'd really like to see from an event like that, aside from whizbang and promises, is an indication that Macromedia didn't completely lose the plot when they were acquired. At the moment, they're one of the toughest businesses to like out there, mostly because of an inability to say ONE thing and subsequently stand for it. Employees are lovely, but whoever makes the big decisions are freaking me out. The idea of an Adobe/MM OS brings such immense and immediate terror to my imagination that i'm not going to say anything else about that topic. Ever, hopefully. I feel ever so slightly pistol-whipped by the sudden effort to push Flex forward, leaving Flash in the dust. I assume this is some kind of intercept vector of Sparkle or the growing interest in AJAX. In fact, i'm so sore i'm going to rant a little bit. Pardon any french in the following psycho-babble: I am a very hard working man. I put 9 to 12 hours into Flash every day of the week. By Flash i mean animation, actionscript, flashcom and audio work. I always work with concrete solutions in mind, and with concrete budgets and concrete timespans. I have very little time for dabbling, exploration or otherwise advancing myself along paths my work doesn't naturally take me. FlashCoders, this list, was fine and dandy up until Flex2, because i felt as though the focus of the list ran in parralel to any problems i might be working on. I felt it was worthwhile reading posts i had no idea what were on about because i'd learn SOMETHING that might be applicable to a problem i'd run into in the future, or alter my approach on a current problem. Since AS3 came around, i've been hugely confused: I have no idea how you guys have TIME to explore it. How Darron Schall has time to create an AS3 VNC viewer is beyond me, or how Grant Skinner can put together gModeler, or how any number of flash guru types have time to put together x number of exciting new applications of the technology. Where do you find your god damn time and still make a living guys?! I work my ass off just meeting deadlines, and 9 out of 10 times the project is etched in stone from the outset with regard to currently existing techniques. The focus is on meeting a demand, not on creating something dazzling and cool to put on a blog somewhere, and when Erik Natzke, who i think does amazing work, manages to drop the fresh notion that flash developers need to explore more to further themselves in their craft, that pisses me off
Re: [Flashcoders] 2D first person shooter
Hi guys! But Troy, look this amazing tutorial: http://www.gotoandplay.it/_articles/2004/07/el_maze3d.php I want just if has some tutorial with more features to base :) Samuel ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] FF Seattle Report
Sounds like you havent really come across a project that needs a flex solution rather than a flash solution. Flex is a great tool for fairly specific implementations (RIA's, dashboards, etc etc), whereas flash is more general (but that comes at a price in terms of dev time). And circa $1000 dollars is a lot less than $15000 per cpu, as per flex 1.5. thats why its classed as 'cheap'. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Andreas Rønning Sent: 06 March 2006 13:24 To: Flashcoders mailing list Subject: Re: [Flashcoders] FF Seattle Report The point is Flex is a completely separate technology Adobe are actively pushing forward, and they're trying to get me in on it by teasing me with a preview of AS3 ;P Conspiracy! Aiee!! But seriously. It smacks of a form of early brand imprinting. I don't see Flex murdering AJAX or sparkle in the same way Flash has murdered SVG for online vector dominance, and as such i don't see it's worth my time without going full-time. under $1000 is not necessarily cheap by the way. - Andreas David Mendels wrote: Hi, Lots of stuff in this email, but I will just respond to this: Flex takes what was getting good about AS and implements it in a retardedly expensive solution that is of little interest to a whole bunch of us. The Flex 2 SDK is free. Hard to call that expensive. Flex Builder 2 is under $1000. Ditto. And FES 2 starts at free and scales up based on usage, but it is *not* required. -David -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of eugen pflüger Sent: Monday, March 06, 2006 6:50 AM To: Flashcoders mailing list Subject: Re: [Flashcoders] FF Seattle Report right, andreas. eugen Am 05.03.2006 um 23:03 schrieb Andreas Rønning: Glad you had a ball, but until Adobe stops ass-raping the FlashCom community with bizarre licensing practises and the inability to make statements with a straight face, i don't see how this merger is positive at all. All i see is further separation of the individual solutions Adobe got a hold of with Macromedia, separations that were problematic to begin with. Macromedia always had too many onions in the soup, and it looks like that's just going to get worse. PDF online is a total aberration now as it has always been; it's forte is in print content, not online content, and every time i inadvertently hit a link that brings up the Acrobat plugin, you can hear my groan blocks away. I don't see the Acrobat relevance online tell you the truth (someone, please correct me here if i'm totally missing the boat on some important topic). What you just described is precisely what i thought it'd be: Flash keeps its footing as an animation platform with an anchor in the fast and the frivolous, Flex takes what was getting good about AS and implements it in a retardedly expensive solution that is of little interest to a whole bunch of us. What i'd really like to see from an event like that, aside from whizbang and promises, is an indication that Macromedia didn't completely lose the plot when they were acquired. At the moment, they're one of the toughest businesses to like out there, mostly because of an inability to say ONE thing and subsequently stand for it. Employees are lovely, but whoever makes the big decisions are freaking me out. The idea of an Adobe/MM OS brings such immense and immediate terror to my imagination that i'm not going to say anything else about that topic. Ever, hopefully. I feel ever so slightly pistol-whipped by the sudden effort to push Flex forward, leaving Flash in the dust. I assume this is some kind of intercept vector of Sparkle or the growing interest in AJAX. In fact, i'm so sore i'm going to rant a little bit. Pardon any french in the following psycho-babble: I am a very hard working man. I put 9 to 12 hours into Flash every day of the week. By Flash i mean animation, actionscript, flashcom and audio work. I always work with concrete solutions in mind, and with concrete budgets and concrete timespans. I have very little time for dabbling, exploration or otherwise advancing myself along paths my work doesn't naturally take me. FlashCoders, this list, was fine and dandy up until Flex2, because i felt as though the focus of the list ran in parralel to any problems i might be working on. I felt it was worthwhile reading posts i had no idea what were on about because i'd learn SOMETHING that might be applicable to a problem i'd run into in the future, or alter my approach on a current problem. Since AS3 came around, i've been hugely confused: I have no idea how you guys have TIME to explore it. How Darron Schall has time to create an AS3 VNC viewer is beyond me, or how Grant Skinner can put together gModeler, or how any number of flash guru types have time to put together x number of exciting new applications of the technology. Where do you
Re: [Flashcoders] Please Help -- No Files in Flash Explorer
Have you tried contacting PowerFlasher with this problem? ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] FF Seattle Report
On 6 Mar 2006, at 13:33, Nick Weekes wrote: The point is Flex is a completely separate technology Adobe are actively pushing forward, and they're trying to get me in on it by teasing me with a preview of AS3 ;P Conspiracy! Aiee!! But seriously. It smacks of a form of early brand imprinting. I don't see Flex murdering AJAX or sparkle in the same way Flash has murdered SVG for online vector dominance, and as such i don't see it's worth my time without going full-time. But you want the benefits of AS3 right? So you wait until the public alpha of Flash 9 is on the Labs site, which was announced as happening sometime right? No one is forcing you to learn Flex, you will still get all the fun of AS3 in due course while sticking with Flash. under $1000 is not necessarily cheap by the way. How much did Flash cost you the first time you bought it? ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Strange behaviour from modulus operator
Experiencing a strange problem using the modulus operator. Inside a function I have the following code: var vValue1 = passed_MC._x - this.Maze_Horizontal_offset; var vValue2 = 36; var vTheResult = vValue1 % vValue2; trace (vValue1 = + vValue1); trace (vTheResult = + Number(vTheResult)); And here are the results I am getting from the trace statements: vValue1 = 324 vTheResult = 5.6843418860808e-14 Surely it should give me a result of zero as 36 goes into 324 exactly 9 times. The weird thing is if I just hard code the values as follows, it works var vValue1 = 324; var vValue2 = 36; var vTheResult = vValue1 % vValue2; trace (vTheResult = + Number(vTheResult)); - And here is the result of the trace statement: vTheResult = 0 I am therefore totally confused!!! Any help much appreciated. I am publishing for Flash 7 with Actionscript 1.0 Thanks Paul ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Newbiew question AS3
AS3 is not part of Flash 8, which is why you didn't find anything on it in the official documentation. On 6 Mar 2006, at 12:42PM, Forums @ Existanze wrote: Hello all, This is my first post in this mailing list after reading it for about week, just to get the feel of thing. I have seen actionscript v3 being mentioned here. I am a programmer, not so much of a designer, so I would be really interested to find out more about v3, changes and new functionality in the language. I went to the formerly macromedia site to look for changes in flash8 but I saw no mention of as v3? Can anyone point me to a reference to it? Thank you for reading Gyftus ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com Regards, Sam Thorne Interaction Design Web: http://www.native.com/ Tel: +44 (0)207 588 7970 Fax: +44 (0)207 588 7971 ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Strange behaviour from modulus operator
Because _x is not necessarily an integer, vValue1 is not guaranteed to be an integer either, which it must be for modulo to return the result you want. Force it to be with var vValue1 = Math.round(passed_MC._x - this.Maze_Horizontal_offset); and it should work as you expect. Helen -- http://flash-creations.com http://i-technica.com Paul Steven wrote: Experiencing a strange problem using the modulus operator. Inside a function I have the following code: var vValue1 = passed_MC._x - this.Maze_Horizontal_offset; var vValue2 = 36; var vTheResult = vValue1 % vValue2; trace (vValue1 = + vValue1); trace (vTheResult = + Number(vTheResult)); And here are the results I am getting from the trace statements: vValue1 = 324 vTheResult = 5.6843418860808e-14 Surely it should give me a result of zero as 36 goes into 324 exactly 9 times. The weird thing is if I just hard code the values as follows, it works var vValue1 = 324; var vValue2 = 36; var vTheResult = vValue1 % vValue2; trace (vTheResult = + Number(vTheResult)); - And here is the result of the trace statement: vTheResult = 0 I am therefore totally confused!!! Any help much appreciated. I am publishing for Flash 7 with Actionscript 1.0 Thanks Paul ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Strange behaviour from modulus operator
Experiencing a strange problem using the modulus operator. Inside a function I have the following code: var vValue1 = passed_MC._x - this.Maze_Horizontal_offset; var vValue2 = 36; var vTheResult = vValue1 % vValue2; trace (vValue1 = + vValue1); trace (vTheResult = + Number(vTheResult)); And here are the results I am getting from the trace statements: vValue1 = 324 vTheResult = 5.6843418860808e-14 It's a result of rounding errors. The _x value is a float, and so there's a very small leftover value at the bottom end of the decimal places. Notice that your vTheResult is very, very small. You can avoid the problem by taking Math.round(vValue1) % vValue2. Danny ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Strange behaviour from modulus operator
Thanks a million Helen - I have been sitting for hours trying to figure this one out - doesnt help being bunged up with the cold so few brain cells actually functioning!! -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Helen Triolo Sent: 06 March 2006 14:13 To: Flashcoders mailing list Subject: Re: [Flashcoders] Strange behaviour from modulus operator Because _x is not necessarily an integer, vValue1 is not guaranteed to be an integer either, which it must be for modulo to return the result you want. Force it to be with var vValue1 = Math.round(passed_MC._x - this.Maze_Horizontal_offset); and it should work as you expect. Helen -- http://flash-creations.com http://i-technica.com Paul Steven wrote: Experiencing a strange problem using the modulus operator. Inside a function I have the following code: var vValue1 = passed_MC._x - this.Maze_Horizontal_offset; var vValue2 = 36; var vTheResult = vValue1 % vValue2; trace (vValue1 = + vValue1); trace (vTheResult = + Number(vTheResult)); And here are the results I am getting from the trace statements: vValue1 = 324 vTheResult = 5.6843418860808e-14 Surely it should give me a result of zero as 36 goes into 324 exactly 9 times. The weird thing is if I just hard code the values as follows, it works var vValue1 = 324; var vValue2 = 36; var vTheResult = vValue1 % vValue2; trace (vTheResult = + Number(vTheResult)); - And here is the result of the trace statement: vTheResult = 0 I am therefore totally confused!!! Any help much appreciated. I am publishing for Flash 7 with Actionscript 1.0 Thanks Paul ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] RE: rich text box
This one looks nice: http://www.flashloaded.com/flashcomponents/flashtexteditor/ Pricey though for a component. hth, Mike ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Strange behaviour from modulus operator
How much closer to zero where you expecting? 5 to the power of 10 to the -14 is zero to the limits of modern PCs. If you want to deal with integers make the numbers integers. If you do your math in floating point with a mantissa with lots of bits, you are going to get some bits left over at the end. The machine is doing all of its math in binary and some/many decimal numbers can not be represented exactly in binary. Think of 1/3+1/3+1/3 != .33+.33+.33 It is not just machines that have the problem. You can never compare a floating point number to zero and expect your code to work reliably. Convert the result of modulus to an integer and compare that to 0. Ron Paul Steven wrote: Experiencing a strange problem using the modulus operator. Inside a function I have the following code: var vValue1 = passed_MC._x - this.Maze_Horizontal_offset; var vValue2 = 36; var vTheResult = vValue1 % vValue2; trace (vValue1 = + vValue1); trace (vTheResult = + Number(vTheResult)); And here are the results I am getting from the trace statements: vValue1 = 324 vTheResult = 5.6843418860808e-14 Surely it should give me a result of zero as 36 goes into 324 exactly 9 times. The weird thing is if I just hard code the values as follows, it works var vValue1 = 324; var vValue2 = 36; var vTheResult = vValue1 % vValue2; trace (vTheResult = + Number(vTheResult)); - And here is the result of the trace statement: vTheResult = 0 I am therefore totally confused!!! Any help much appreciated. I am publishing for Flash 7 with Actionscript 1.0 Thanks Paul ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] RE: rich text box
If you don´t mind in adapting the source to use the MM components (or if you want to use it out of the box): http://osflash.org/flashtextarea On Mon, 06 Mar 2006 11:21:12 -0300, Mike Britton [EMAIL PROTECTED] wrote: This one looks nice: http://www.flashloaded.com/flashcomponents/flashtexteditor/ Pricey though for a component. hth, Mike ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- _ Marcelo Volmaro ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Sound.stop(linkage) problem
Yup, I basically have a SoundStreamer class that does all the work: class net.quirkworks.sound.SoundStreamer// extends Sound { function SoundStreamer(mc:MovieClip)//, bAutoPlay:Boolean) { if (arguments.length == 0) { this._sound = new Sound(); } else if (arguments.length == 1) { _mc.createEmptyMovieClip(mcSound + _N_SOUND_COUNT, _mc.getNextHighestDepth() ); this._sound = new Sound(_mc[mcSound + _N_SOUND_COUNT]); _N_SOUND_COUNT++; } } On 3/2/06, Matt Ganz [EMAIL PROTECTED] wrote: have you created a sound object for every sound in your file? i believe the minute you want to manipulate sounds independent from one another you have to create a sound object for each sound in your movie. otherwise, it'll affect all sounds...as that 'sounds' what is happening to you. On 3/2/06, Anggie Bratadinata [EMAIL PROTECTED] wrote: Hi Ramon, I think you should invoke stop() to the mc into which the sound is loaded / attached. -- Anggie Bratadinata Web|Graphic|Flash Jl. Raya Langsep 21 Malang - East Java I N D O N E S I A http://design.ibshastautama.com Ramon Miguel M. Tayag wrote: Hi everyone, I was pulling out my hair a while ago because in my movie, when I stopped one sound it stopped all. After commenting code randomly, I found out the anySound.stop() stopped all sounds. Looking at the documentation, it says you can specify what sound to stop using a linkage ID. I understand that'd work fine if you use sound.attachSound (getting a sound from the library), but what if you use sound.loadSound(file)? What is the linkageID now? Thank you, ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- Ramon Miguel M. Tayag Managing Director Quirkworks ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Newbiew question AS3
Will AS3 replace AS2 in flash anytime soon, or is it just a flex variant of the language? Cheers Stefan On 3/6/06, Sam Thorne [EMAIL PROTECTED] wrote: AS3 is not part of Flash 8, which is why you didn't find anything on it in the official documentation. On 6 Mar 2006, at 12:42PM, Forums @ Existanze wrote: Hello all, This is my first post in this mailing list after reading it for about week, just to get the feel of thing. I have seen actionscript v3 being mentioned here. I am a programmer, not so much of a designer, so I would be really interested to find out more about v3, changes and new functionality in the language. I went to the formerly macromedia site to look for changes in flash8 but I saw no mention of as v3? Can anyone point me to a reference to it? Thank you for reading Gyftus ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com Regards, Sam Thorne Interaction Design Web: http://www.native.com/ Tel: +44 (0)207 588 7970 Fax: +44 (0)207 588 7971 ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Newbiew question AS3
It's not just a Flex variant of the language The first product to formally use AS3 will be Flex 2, but will also be a part of Flash: http://labs.macromedia.com/technologies/actionscript3/ http://labs.macromedia.com/technologies/flashplayer8_5/ Jason Merrill | E-Learning Solutions | icfconsulting.com -Original Message- From: [EMAIL PROTECTED] [mailto:flashcoders- [EMAIL PROTECTED] On Behalf Of stefan burt Sent: Monday, March 06, 2006 10:07 AM To: Flashcoders mailing list Subject: Re: [Flashcoders] Newbiew question AS3 Will AS3 replace AS2 in flash anytime soon, or is it just a flex variant of the language? Cheers Stefan On 3/6/06, Sam Thorne [EMAIL PROTECTED] wrote: AS3 is not part of Flash 8, which is why you didn't find anything on it in the official documentation. On 6 Mar 2006, at 12:42PM, Forums @ Existanze wrote: Hello all, This is my first post in this mailing list after reading it for about week, just to get the feel of thing. I have seen actionscript v3 being mentioned here. I am a programmer, not so much of a designer, so I would be really interested to find out more about v3, changes and new functionality in the language. I went to the formerly macromedia site to look for changes in flash8 but I saw no mention of as v3? Can anyone point me to a reference to it? Thank you for reading Gyftus ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com Regards, Sam Thorne Interaction Design Web: http://www.native.com/ Tel: +44 (0)207 588 7970 Fax: +44 (0)207 588 7971 ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com NOTICE: This message is for the designated recipient only and may contain privileged or confidential information. If you have received it in error, please notify the sender immediately and delete the original. Any other use of this e-mail by you is prohibited. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Newbiew question AS3
I've heard a lot about flex are there any sites/app's on the net which offer a good impression of what the platform is capable of? I have taken the time to watch a few of the video on the adobe/macromedia site but as there isn't a build of flex for osx I haven't been able to test drive it to get a better impression, but I would like to think Adobe might look at resolving this at somepoint you never know :) Stefan On 3/6/06, Merrill, Jason [EMAIL PROTECTED] wrote: It's not just a Flex variant of the language The first product to formally use AS3 will be Flex 2, but will also be a part of Flash: http://labs.macromedia.com/technologies/actionscript3/ http://labs.macromedia.com/technologies/flashplayer8_5/ Jason Merrill | E-Learning Solutions | icfconsulting.com -Original Message- From: [EMAIL PROTECTED] [mailto:flashcoders- [EMAIL PROTECTED] On Behalf Of stefan burt Sent: Monday, March 06, 2006 10:07 AM To: Flashcoders mailing list Subject: Re: [Flashcoders] Newbiew question AS3 Will AS3 replace AS2 in flash anytime soon, or is it just a flex variant of the language? Cheers Stefan On 3/6/06, Sam Thorne [EMAIL PROTECTED] wrote: AS3 is not part of Flash 8, which is why you didn't find anything on it in the official documentation. On 6 Mar 2006, at 12:42PM, Forums @ Existanze wrote: Hello all, This is my first post in this mailing list after reading it for about week, just to get the feel of thing. I have seen actionscript v3 being mentioned here. I am a programmer, not so much of a designer, so I would be really interested to find out more about v3, changes and new functionality in the language. I went to the formerly macromedia site to look for changes in flash8 but I saw no mention of as v3? Can anyone point me to a reference to it? Thank you for reading Gyftus ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com Regards, Sam Thorne Interaction Design Web: http://www.native.com/ Tel: +44 (0)207 588 7970 Fax: +44 (0)207 588 7971 ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com NOTICE: This message is for the designated recipient only and may contain privileged or confidential information. If you have received it in error, please notify the sender immediately and delete the original. Any other use of this e-mail by you is prohibited. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Newbiew question AS3
Adobe Labs http://labs.macromedia.com/ is the place to go for demos and examples. there isn't a build of flex for osx It would be consistent with Eclipse's cross-platform standing if one were eventually made available. Flex Builder 2 should install on any machine ColdFusion can install on. Mike ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] .curveTo question
curveTo takes 4 args, not 2. have a look in the help for curveTo, you need to specify the control points and the anchor points... ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Remove right click menu
Yes, with 3rd party apps like Zinc or SWFStudio. On 3/7/06, Dominico Savio [EMAIL PROTECTED] wrote: Is there anyway we can remove the Setting and About Macromedia ... when users do the right click? My client need to use right click in this project Dominic ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- Ramon Miguel M. Tayag Managing Director Quirkworks ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Remove right click menu
Here's what I've been able to find out: Disable Flash movie right-click menu disabling right-clicking on a Flash movie (in IE [on a PC]) so, i've complained for some time on various forums about the inherent security flaw of having the About Macromedia Flash Player X open a new browser window. scenario let's say you're building an intranet app as a HTA (hypertext application). You are putting this app into a controlled environment (school, library, kiosk) where the user shouldn't have permission to the file system (windows explorer, dos prompt, even applications that have a File-Open dialog). You've even written your own replacement shell for Windows that only shows icons for your apps or select user-installed apps (yes, we've done this!). Internet Explorer is one of those applications that you'd rather not have them being able to run, as a user could type c: into the URL area and tah-dah - instant access to the harddrive. so, you decide that Flash would make a kick-ass front end for your app - what with no page refresh needed, remoting to local web services, not to mention all the cool visual things you can do... you build your app, test it, place it in your secure environment and the very first day, someone has wiped the system clean. HOW THE #$^@# did that happen? this is where you can thank all those fine folks at MM who insist that the best way to tell a user about their product is to take them to a WEBSITE... brilliant... so, what happens is of course the user right-clicked your interface, selected About Macromedia Flash Player X, which opened a new browser window, and then proceeded to have their way with the local machine. /scenario (note to MM: i appreciate all the other security features in the newer players, but i still think this is more of an issue than redirecting content is or was...) anyways, so luckily, after several failed attempts to get around said blatent security hazard without writing a custom ocx that just wraps the flash player and passes through fscommands, i edited together some existing code, added some things that flash needed, and was able to completely disable the right-click context menu over a flash movie. woot! of course, as i'm focused on making this work in an HTA, this is PC IE specific code. i know this won't work as written in Netscape/Mozilla, though with the newest players, it just might with some slight Javascript manipulation. so here's the scoop: there are two things that have to be done within the OBJECT block of the Flash movie. 1) the Flash object has to have the WMODE parameter set to OPAQUE: param name=wmode value=opaque 2) the Flash movie should be given an ID inline with the OBJECT tag: object id=myFlashMovie classid=... ... (note that this step is really optional - but we'll discuss that below) once these are done, a small amount of javascript can be added to the HEAD section of the HTML page: script language=JavaScript // function to handle right-click anywhere on page function handleclick() { if (event.button==2) { // right button (2) was pressed showAboutBox(); } } // function that shows our custom about box function showAboutBox() { popup_msg = Content Menu Disabled Trick\n\n; popup_msg+= This one works even over Flash content.; // if the source of the right click was from the Flash movie, // we add an about MM note // also, note the id tag in the flash object below if (event.srcElement.id == myFlashMovie) { popup_msg += \n\nThis Flash movie was made with Macromedia FlashMX; } alert(popup_msg); } // set handler function for mouse presses document.onmousedown=handleclick; /script that's it! you'll now have a custom alert popping up when a user right-clicks anywhere on the page, including over Flash movies. now, you might have noticed that in that code, i check the ID of the click event to see if we're over a Flash movie, and if so, we give a blurb to MM for making the fine product. However, if you have more than one movie on the page, you could change the test the classid of the srcElement like so: if (event.srcElement.classid == clsid:D27CDB6E-AE6D-11cf-96B8-44455354) { popup_msg += \n\nThis Flash movie was made with Macromedia FlashMX; } That is why i mentioned that step 2 above is optional. You could also use the over a Flash movie test to decide whether or not to show the pop-up. That is, you could only show the custom popup screen if they right-clicked on a Flash movie, thus still allowing right-clicking on the HTML portion of a page. At this point, i should note that the popup screen that is displayed is a very important part of this whole equation. You simply can't cancelBubble, return false, or just set the event to nothing for this trick to work. believe me, i've tried. the deal is is that it seems that the Flash player will still capture the mouse click and show the context menu unless you have some other interaction
[Flashcoders] random concatenated txt question
this fills up my dynamic txt field. then just stops. it should keep producing a random string of 19 characters (the length of the txt field), then replace it every frame with a new string of random characters. instead it just fills up, then stops. ugh! - ascii = new Array(a, b, c, d, e, f, g, h, i, j, k, l, m, n, o, p, q, r, s, t, u, v, w, x, y, z); function random1() { x = ascii[random(ascii.length)]; return x; } function random2() { yy = _root.myTxt_txt.length; for (x = 0; x yy; x++) { j = random1(); if (initialTxt == undefined) { initialTxt = ''; } initialTxt += j.toString(); } return initialTxt; } _root.onEnterFrame = function() { myTxt_txt.text = random2(); } ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] .curveTo question
I believe the curveTo() method take four arguments. Anchor coords and control coords. Just something I noticed offhand. I haven't tested the code. Scott -Original Message- From: [EMAIL PROTECTED] on behalf of murder design Sent: Mon 3/6/2006 12:32 PM To: Flashcoders mailing list; Flashnewbie Mailing List Cc: Subject:[Flashcoders] .curveTo question i am trying to draw a rectangle, with only three out of four curves. the rectangle has only one straight edge, the top right. by my calculations, the rectangle should be 50 pixels high, and 150 wide. for some reason, this code produces a weird polygon with no curves. any ideas? function drawBar(xx, yy) { _root.createEmptyMovieClip(bar, 1); with(bar) { beginFill(myMenuColors[0], 100); moveTo(15, 0); lineTo(150, 0); lineTo(150, 35); curveTo(135, 50); lineTo(15, 50); curveTo(0, 35); lineTo(0, 15); curveTo(15, 0); endFill(); _x = xx; _y = yy; } } regards, murderd ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] .curveTo question
Oops, I should have read this reply first. Scott -Original Message- From: [EMAIL PROTECTED] on behalf of Tom Rhodes Sent: Mon 3/6/2006 12:41 PM To: Flashcoders mailing list Cc: Subject:Re: [Flashcoders] .curveTo question curveTo takes 4 args, not 2. have a look in the help for curveTo, you need to specify the control points and the anchor points... ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] random concatenated txt question
I don't see anything there in that code that limits the string length to 19, nor anything to reset the string to a null value upon reaching the 19. It just keeps on concatenating onto the end of the string, but you can't see it because of the limited size of the textfield. Try putting a trace in your onEnterFrame() and you'll see what I mean: _root.onEnterFrame = function() { myTxt_txt.text = random2(); trace(myTxt_txt.text: +myTxt_txt.text.length) }; That said, it seems to me that you're really going about this the hard way. Each of those single-letter strings is possible to represent with a numeric ascii value, such that there is no need for the array -- just convert the chosen numeric value to a character at the time it is concatenated. -- Byron Barn Canfield this fills up my dynamic txt field. then just stops. it should keep producing a random string of 19 characters (the length of the txt field), then replace it every frame with a new string of random characters. instead it just fills up, then stops. ugh! - ascii = new Array(a, b, c, d, e, f, g, h, i, j, k, l, m, n, o, p, q, r, s, t, u, v, w, x, y, z); function random1() { x = ascii[random(ascii.length)]; return x; } function random2() { yy = _root.myTxt_txt.length; for (x = 0; x yy; x++) { j = random1(); if (initialTxt == undefined) { initialTxt = ''; } initialTxt += j.toString(); } return initialTxt; } _root.onEnterFrame = function() { myTxt_txt.text = random2(); } ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Remove right click menu
I want to use this online, so can Zinc and SWFStudio do that? or I have to export swf out as EXE? On 3/6/06, Ramon Miguel M. Tayag [EMAIL PROTECTED] wrote: Yes, with 3rd party apps like Zinc or SWFStudio. On 3/7/06, Dominico Savio [EMAIL PROTECTED] wrote: Is there anyway we can remove the Setting and About Macromedia ... when users do the right click? My client need to use right click in this project Dominic ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- Ramon Miguel M. Tayag Managing Director Quirkworks ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] random concatenated txt question
you might have an issue with using x as a global variable? try defining x with var in the for loop.. or somewhere in the function. if you do not use var, it should become a global variable. -mike Byron Canfield [EMAIL PROTECTED] Sent by: [EMAIL PROTECTED] 03/06/2006 01:55 PM Please respond to Flashcoders mailing list flashcoders@chattyfig.figleaf.com To flashcoders@chattyfig.figleaf.com cc Subject Re: [Flashcoders] random concatenated txt question I don't see anything there in that code that limits the string length to 19, nor anything to reset the string to a null value upon reaching the 19. It just keeps on concatenating onto the end of the string, but you can't see it because of the limited size of the textfield. Try putting a trace in your onEnterFrame() and you'll see what I mean: _root.onEnterFrame = function() { myTxt_txt.text = random2(); trace(myTxt_txt.text: +myTxt_txt.text.length) }; That said, it seems to me that you're really going about this the hard way. Each of those single-letter strings is possible to represent with a numeric ascii value, such that there is no need for the array -- just convert the chosen numeric value to a character at the time it is concatenated. -- Byron Barn Canfield this fills up my dynamic txt field. then just stops. it should keep producing a random string of 19 characters (the length of the txt field), then replace it every frame with a new string of random characters. instead it just fills up, then stops. ugh! - ascii = new Array(a, b, c, d, e, f, g, h, i, j, k, l, m, n, o, p, q, r, s, t, u, v, w, x, y, z); function random1() { x = ascii[random(ascii.length)]; return x; } function random2() { yy = _root.myTxt_txt.length; for (x = 0; x yy; x++) { j = random1(); if (initialTxt == undefined) { initialTxt = ''; } initialTxt += j.toString(); } return initialTxt; } _root.onEnterFrame = function() { myTxt_txt.text = random2(); } ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] random concatenated txt question
well, i have localized x in the for loop, and changed the value in the single number generator from x to singleLetter. that seems to have been a giant part of the problem. however now, the code produces one solid string. blinks out. no text, then freezes up. ascii = new Array(a, b, c, d, e, f, g, h, i, j, k, l, m, n, o, p, q, r, s, t, u, v, w, x, y, z); function random1() { singleLetter = ascii[random(ascii.length)]; return singleLetter; } function random2() { yy = _root.myTxt_txt.length; for (var x:Number = 0; x yy; x++) { j = random1(); if (initialTxt == undefined) { initialTxt = ''; } initialTxt += j.toString(); } return initialTxt; } _root.onEnterFrame = function() { uu = random2(); myTxt_txt.text = uu; trace(myTxt_txt.text: +myTxt_txt.text.length) } ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] secure server communication
hi all. i know this question has been asked a few times, but never theless i have to ask it again: i have to do a multi-level game where each level when done reveals a secret word and all words together result in a end-level solution-word. the players have to register first, dont have to play all levels in one go (means can log on and log off and all solved level-words are stored on server side) and the first player that makes all levels will win a price. problem/question: are there any known problems at https connections between server-side (php) and flash (v7)? what are the best ways to ensure a hacker proof solution? will https and md5 stored information inside the swf do? is there a better/safer way than a post request between flash and server side? sorry if this might be off-topic to some one. thanks, best: lars ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] random concatenated txt question
You're first populating myTxt_txt with a string of 19 spaces or other character, correct? Are you certain that random2() is not appending a new string to the end of the existing one? What if trimmed it down and changed it to... function random2() { yy = _root.myTxt_txt.length; initialTxt = ; for (x = 0; x yy; x++) { j = random1(); initialTxt = j.toString(); } return initialTxt; } Sorry, if these are basic questions, just covering the bases :p ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] random concatenated txt question
great fix! thx guys(or gals): ascii = new Array(a, b, c, d, e, f, g, h, i, j, k, l, m, n, o, p, q, r, s, t, u, v, w, x, y, z, !, @, #, $, %, ^, ); function random1() { singleLetter = ascii[random(ascii.length)]; return singleLetter; } function random2() { yy = _root.myTxt_txt.length; initialTxt = ; for (var x:Number = 0; x yy; x++) { j = random1(); initialTxt += j.toString(); } return initialTxt; } _root.onEnterFrame = function() { uu = random2(); myTxt_txt.text = uu; } ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] referencing movieclips in an array ..
i am trying to dynamically create 20 movieclips. i want to name them dynamically, and reference the clip within an array. is this the best way to go about it? will this even work?... // array to hold dynamically created movieclips within myItems = new Array(); // add a movie clip function addMenuElement(myName:String) { var myName:MovieClip = _root.createEmptyMovieClip(myName, 0); myItems.push(myName); }; // all movieclips are named according myMC and a number myName = myMC; // create 20 movieclips for(var x:Number = 0; x 20; x++) { y = menu + x.toString() + _mc; myName = y; trace(myName); } ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Load external bitmap into bitmapdata?
Hi list!, It´s possible to load an external bitmap (jpg, png, gif) into a bitmapData? Or.. It´s possible to load an external bitmap into an MC and then render that mc into a bitmapData? All what i tried didn´t work... Thanks in advance!, -- _ Marcelo Volmaro ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] random concatenated txt question
I think I would take the simpler route: ascii = new Array(a, b, c, d, e, f, g, h, i, j, k, l, m, n, o, p, q, r, s, t, u, v, w, x, y, z); function fncShuffle() { return Math.floor(Math.random()*3)-1; } _root.onEnterFrame = function() { myTxt_txt.text = ascii.sort(fncShuffle).join().substr(0, 19); }; -- Byron Barn Canfield great fix! thx guys(or gals): ascii = new Array(a, b, c, d, e, f, g, h, i, j, k, l, m, n, o, p, q, r, s, t, u, v, w, x, y, z, !, @, #, $, %, ^, ); function random1() { singleLetter = ascii[random(ascii.length)]; return singleLetter; } function random2() { yy = _root.myTxt_txt.length; initialTxt = ; for (var x:Number = 0; x yy; x++) { j = random1(); initialTxt += j.toString(); } return initialTxt; } _root.onEnterFrame = function() { uu = random2(); myTxt_txt.text = uu; } ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Q:Tween Class..detect tween in progress
Hi using the built in tween class and not able to figure out how to detect a tween in progress. There's 'OnMotionFinished' and 'OnMotionStarted' With fuse you can simply do a boolean check (if (tween)). Any Tween Class experts out there? Thanks in advance Jim Bachalo [e] jbach at bitstream.ca [c] 416.668.0034 [w] www.bitstream.ca ...all improvisation is life in search of a style. - Bruce Mau,'LifeStyle' ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] random concatenated txt question
Does this need to be inside the loop? if (initialTxt == undefined) { initialTxt = ''; } Why not clean up the code by typing it fully to reduce or eliminate the possibility of silly errors. initialTxt is never declared. Why is this myTxt not on _root with the other one. _root.onEnterFrame = function() { uu = random2(); myTxt_txt.text = uu; trace(myTxt_txt.text: +myTxt_txt.text.length) I have a feeling that if you clean up the code, it will suddenly start to work. Ron murder design wrote: well, i have localized x in the for loop, and changed the value in the single number generator from x to singleLetter. that seems to have been a giant part of the problem. however now, the code produces one solid string. blinks out. no text, then freezes up. ascii = new Array(a, b, c, d, e, f, g, h, i, j, k, l, m, n, o, p, q, r, s, t, u, v, w, x, y, z); function random1() { singleLetter = ascii[random(ascii.length)]; return singleLetter; } function random2() { yy = _root.myTxt_txt.length; for (var x:Number = 0; x yy; x++) { j = random1(); if (initialTxt == undefined) { initialTxt = ''; } initialTxt += j.toString(); } return initialTxt; } _root.onEnterFrame = function() { uu = random2(); myTxt_txt.text = uu; trace(myTxt_txt.text: +myTxt_txt.text.length) } ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Shape tweens through AS?
I haven't dug very deeply into the tween class. Anyone know if it is possible to do shape tweens with it (or has someone written a custom class to do this)? thanks! --Roy -- - Studio Blog: http://www.roypardi.com/studio/ ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Q:Tween Class..detect tween in progress
onTweenUpdate I believe On 3/6/06, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: Hi using the built in tween class and not able to figure out how to detect a tween in progress. There's 'OnMotionFinished' and 'OnMotionStarted' With fuse you can simply do a boolean check (if (tween)). Any Tween Class experts out there? Thanks in advance Jim Bachalo [e] jbach at bitstream.ca [c] 416.668.0034 [w] www.bitstream.ca ...all improvisation is life in search of a style. - Bruce Mau,'LifeStyle' ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Load external bitmap into bitmapdata?
Hey Marcelo, I've been playing with BitmapData for the first time this past weekend so I stand to be corrected on what I'm about to say! My understanding is that you can only load BitmapData from an existing image which is already in your library and has a linkage ID. For this reason, I don't think you can load an image and get its BitmapData. I was thinking there might be a workaround though... I was going to try embedding the jpg/png/gif in an swf and giving it a linkage id in the library, then load that swf into your master movie and attach the BitmapData from the loaded swf's library. Possible issues? I know you can't attach library assets from a loaded swf into another swf so the same limitation may apply with BitmapData. Again, I thought a workaround for this might be to attach the BitmapData into the swf you've just loaded and then clone it to a BitmapData object elsewhere? As you can see, I've been doing a lot of thinking and not a lot of doing so I'm not sure if this is of any help at all! I'd be very interested to know if any of this works. Cheers, Adrian P On 3/6/06, Marcelo Volmaro [EMAIL PROTECTED] wrote: Hi list!, It´s possible to load an external bitmap (jpg, png, gif) into a bitmapData? Or.. It´s possible to load an external bitmap into an MC and then render that mc into a bitmapData? All what i tried didn´t work... Thanks in advance!, -- _ Marcelo Volmaro ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] 2D first person shooter
Well... It can be and today it's more usual be in 3D but in the begin like the others friends of the list said, Doom and Wolfenstein are not made in 3D Both are 2D simulate 3D with sprites. and there is a recriation of Wolfenstein 3D in flash 8 in this link: http://www.symphonyplanet.com/glenrhodes/wolf/myRay.html but there is no source and it was I'm looking for... to learn :) ah, and thanks for the links guys Samuel p.s.: just to notice: sorry for my bad english... ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Shape tweens through AS?
I haven't dug very deeply into the tween class. Anyone know if it is possible to do shape tweens with it (or has someone written a custom class to do this)? Well, short answer: you can't do it. It isn't a matter of building classes for it; you can't just modify an existing drawing. There are two things you can do though, depending on what you actually want to build: 1. build a normal shape tween using the timeline, then use any tween class/code to control the playhead on that timeline, so you can go back and forth on the animation, use different times, etc. 2. build objects by code (using the drawing API). Then you'll be fully able to animate each of their points separately. This is overkill though and probably not what you want, since you will not only have to draw all your objects by code, but also need to create code to properly translate the points of one drawing to the other. - Zeh ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Accesing Deltapacket
Hi, I'm in trouble with DeltaPacket, Deltas and so on. I have a DataSet bind to a DataGrid. This datagrid is editable and it's allowed add and remove items.I know changes are stored in DataSet Deltapacket, but I want to access that changes in order to send to server using remoting. I know about resolvers but I dont wanna use them. All I need to know is how access to data in deltapacket. By example, How can I know what item (row) was added or remove? Thanks and regards. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Shape tweens through AS?
At 6:08 PM -0300 3/6/06, Zeh Fernando wrote: Well, short answer: you can't do it. It isn't a matter of building classes for it; you can't just modify an existing drawing. thanks for the succinct answer! I'm coming to AS from the Director/Lingo side of the street. In Director, the Vector Shape data type (which uses the Flash xtra/player code) exposes all the data points so they can be manipulated through code. I guess I assumed this was a feature in Flash that was carried over. Guess not... --Roy -- - Studio Blog: http://www.roypardi.com/studio/ ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Load external bitmap into bitmapdata?
Indeed, it works!, Also, trying this i´ve found a method to attach loaded movies as bitmaps... now i can create libraries of MCs!! Thanks! On Mon, 06 Mar 2006 19:50:24 -0300, JesterXL [EMAIL PROTECTED] wrote: I started to eat a cup, but it really didn't taste so good. Suddenly, my mouth really hurt trying to voraciously chew on ceramics, thus I gave up upon realising cups don't taste so good. ...however, this code in fact works: import flash.display.BitmapData; import flash.geom.Rectangle; import flash.geom.Matrix; import flash.geom.ColorTransform; function init() { Stage.align = TL; Stage.scaleMode = noScale; createEmptyMovieClip(image_mc, 0); var mcl:MovieClipLoader = new MovieClipLoader(); mcl.addListener(this); mcl.loadClip(test.jpg, image_mc); } function onLoadInit(target) { var width:Number = image_mc._width; var height:Number = image_mc._height; var transparent:Boolean = false; var fillColor:Number = 0x; var myBitmapData:BitmapData = new BitmapData(width, height, transparent, fillColor); myBitmapData.draw(image_mc, new Matrix(), new ColorTransform()); createEmptyMovieClip(copy_mc, 1); copy_mc._x = 20; copy_mc._y = 20; copy_mc.attachBitmap(myBitmapData, 0); image_mc._alpha = 20; } init() - Original Message - From: Marcelo Volmaro [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Monday, March 06, 2006 5:38 PM Subject: Re: [Flashcoders] Load external bitmap into bitmapdata? The problem is: I need to load a bitmap. I can´t embed the bitmap inside a swf, because i have no control over the bitmaps. Any other ideas? On Mon, 06 Mar 2006 17:36:46 -0300, Adrian Park [EMAIL PROTECTED] wrote: Hey Marcelo, I've been playing with BitmapData for the first time this past weekend so I stand to be corrected on what I'm about to say! My understanding is that you can only load BitmapData from an existing image which is already in your library and has a linkage ID. For this reason, I don't think you can load an image and get its BitmapData. I was thinking there might be a workaround though... I was going to try embedding the jpg/png/gif in an swf and giving it a linkage id in the library, then load that swf into your master movie and attach the BitmapData from the loaded swf's library. Possible issues? I know you can't attach library assets from a loaded swf into another swf so the same limitation may apply with BitmapData. Again, I thought a workaround for this might be to attach the BitmapData into the swf you've just loaded and then clone it to a BitmapData object elsewhere? As you can see, I've been doing a lot of thinking and not a lot of doing so I'm not sure if this is of any help at all! I'd be very interested to know if any of this works. Cheers, Adrian P On 3/6/06, Marcelo Volmaro [EMAIL PROTECTED] wrote: Hi list!, It´s possible to load an external bitmap (jpg, png, gif) into a bitmapData? Or.. It´s possible to load an external bitmap into an MC and then render that mc into a bitmapData? All what i tried didn´t work... Thanks in advance!, -- _ Marcelo Volmaro ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- _ Marcelo Volmaro ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] LoadSound from shoutcast server
Hi, I have try to make a radio mp3 player who play mp3 stream coming from server. All works fine in the Flash Api or when y test locally the swf. code ur = http://193.201.103.19:9100; http://193.201.103.19:9100/; mySnd = new Sound(); mySnd.loadSound( ur,true); /code But when i tried to build a desktop application using mprojector or Screenweaver Os the stream don't load. This is not a security issue, so i tried to put my swf on a web server... doesn't work anymore. For FireFox i find a trick by adding a /; just after the url and that work: code ur = http://193.201.103.19:9100; http://193.201.103.19:9100/; mySnd = new Sound(); mySnd.loadSound( ur+ /;,true); /code But it doesn't works in IE and in mprojector generated files. So i have a look a the httpheader and see that for the radio who use shoutcast send nothing after HTTP/1.x 200 OK and other radio send something like : HTTP/1.x 200 OK Content-Type: audio/mpeg icy-br: 128 icy-genre: rock icy-name: ouifm - la radio rock - relais 128 kbps icy-notice1: BRThis stream requires a href=http://www.winamp.com/;http://www.winamp.com/ Winamp/aBR icy-notice2: SHOUTcast Distributed Network Audio Server/win32 v1.9.2BR icy-pub: 0 icy-url: http://www.ouirock.com Server: Icecast 2.2.0 So what can be the differences in a Flash swf file or an flash exe file AND a file generated by mprojector or online swf ? -- Julien TERRAZ ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] String problems?
I am writing this wrong: controller_mc.attachMovie(gallery_mc, gallery_mc, 50); theGallery = controller_mc.gallery_mc; gallery_contains = 4; for (i = 0; igallery_contains; i++){ num = img_+i; theGallery.num._alpha = 0; trace(num); } gallery_mc has _mc's in it named, img_0, img_1, img_2, img_3. What am I doing wrong here? ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] String problems?
What is it you're trying to do? Your code is written correctly to get the result you described. Is that not the result you were after? Flash Mel wrote: I am writing this wrong: controller_mc.attachMovie(gallery_mc, gallery_mc, 50); theGallery = controller_mc.gallery_mc; gallery_contains = 4; for (i = 0; igallery_contains; i++){ num = img_+i; theGallery.num._alpha = 0; trace(num); } gallery_mc has _mc's in it named, img_0, img_1, img_2, img_3. What am I doing wrong here? ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- ~ Bob Leisle Headsprout Software Engineering http://www.headsprout.com Where kids learn to read! ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] String problems?
Need to 'eval' num. use array notation. controller_mc.attachMovie(gallery_mc, gallery_mc, 50); theGallery = controller_mc.gallery_mc; gallery_contains = 4; for (i = 0; igallery_contains; i++){ num = img_+i; theGallery[num]._alpha = 0; trace(num); } -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Flash Mel Sent: Monday, March 06, 2006 6:31 PM To: flashcoders@chattyfig.figleaf.com Subject: [Flashcoders] String problems? I am writing this wrong: controller_mc.attachMovie(gallery_mc, gallery_mc, 50); theGallery = controller_mc.gallery_mc; gallery_contains = 4; for (i = 0; igallery_contains; i++){ num = img_+i; theGallery.num._alpha = 0; trace(num); } gallery_mc has _mc's in it named, img_0, img_1, img_2, img_3. What am I doing wrong here? ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Shape tweens through AS?
Why doesn't flash have this feature? That sounds like an excellent way to control vectors... I will go ahead and argue that the MovieClip has too much functionality, the API is too big now. There should be a Vector class which with the MovieClip class composes vector graphic interactivity, like the MovieClip/bitmapData class composition. This way, the MovieClip class would handle the complex of time, and the Vector class the complex of space. I would even argue that the interactivity should be assigned to a seperate class. You could then use the interactivity class (basically, Mouse/Key class) with the vector class to compose static, vector based websites, or bitmap based websites using Flash. If you decide to incorporate MovieClips into your composition, then you could incorporate animations. This would even give more meaning to components. This would seem to complicate things, but given the proper categorization, I find that it would simplify through complexity. Ok enough of my rambling. M. On 3/6/06, Roy Pardi [EMAIL PROTECTED] wrote: At 6:08 PM -0300 3/6/06, Zeh Fernando wrote: Well, short answer: you can't do it. It isn't a matter of building classes for it; you can't just modify an existing drawing. thanks for the succinct answer! I'm coming to AS from the Director/Lingo side of the street. In Director, the Vector Shape data type (which uses the Flash xtra/player code) exposes all the data points so they can be manipulated through code. I guess I assumed this was a feature in Flash that was carried over. Guess not... --Roy -- - Studio Blog: http://www.roypardi.com/studio/ ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Remove right click menu
Ah, Zinc and SWFStudio are only for standalone apps. You'll be better of w/ Gaia's advice. On 3/7/06, Dominico Savio [EMAIL PROTECTED] wrote: I want to use this online, so can Zinc and SWFStudio do that? or I have to export swf out as EXE? On 3/6/06, Ramon Miguel M. Tayag [EMAIL PROTECTED] wrote: Yes, with 3rd party apps like Zinc or SWFStudio. On 3/7/06, Dominico Savio [EMAIL PROTECTED] wrote: Is there anyway we can remove the Setting and About Macromedia ... when users do the right click? My client need to use right click in this project Dominic ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- Ramon Miguel M. Tayag Managing Director Quirkworks ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- Ramon Miguel M. Tayag Managing Director Quirkworks ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Frame accurate FLV Dynamic Playlist??
Anyone know if the following scenario is possible. Say we have two or more Flash FLV or SWF video files on our server. Each was encoded at the same frame, aspect, and data rate. Let's call these clips Clip A and Clip B. Clip A is 1800 frames long or 60 seconds. Clip B is 5442 frames long or 3 minutes and 1 second, and 12 frames Question...Can we dynamically instruct the clients web browser with the Flash plug ins to do the following task? FRAME accuratly play from frame 134 to frame 1433 of clip A, THEN IMMEDIATELY cut to and play frame 23-786 in Clip B, THEN IMMEDIATELY cut to and play frame 154-1799 in Clip A, and so on and so on This function must appear to happen in the SAME flash window with the cuts being frame accurate. My idea is to put all of the clip editing preview AND the client viewing tasks in the client browser. This way we do not have to conform the low resolution material. There may be a clever way place two playback flash windows in a browser. At the cut marks you change the priority between the two windows to reveal the active window. You then cue up the next clip in the back window. Any thoughts?? ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Frame accurate FLV Dynamic Playlist??
Hi Mike, I might be wrong, but there isn't any way to tell a flv file to play a certain frame. The closest you can get would be to play at the converted (and estimated, which might defeat the whole purpose) millisecond time of the video. I'd like to be wrong though... because I may have use for this as well. -- Ramon Miguel M. Tayag Managing Director Quirkworks ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Frame accurate FLV Dynamic Playlist??
So far the best I can do is to seek to a key frame I need to seek to and immediatly play to a specific frame without setting a key frame. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Ramon Miguel M. Tayag Sent: Monday, March 06, 2006 11:50 PM To: Flashcoders mailing list Subject: Re: [Flashcoders] Frame accurate FLV Dynamic Playlist?? Hi Mike, I might be wrong, but there isn't any way to tell a flv file to play a certain frame. The closest you can get would be to play at the converted (and estimated, which might defeat the whole purpose) millisecond time of the video. I'd like to be wrong though... because I may have use for this as well. -- Ramon Miguel M. Tayag Managing Director Quirkworks ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Remove right click menu
:( can't use the solution from Gaia-Tek :( because we not allowed to have any message window popping up at all. I am trying to make an application which stimulates MS offices using Flash, and as you know MS Office uses a lot right click to do a lot of things, that's why having alert windows like that is not allowed On 3/6/06, Ramon Miguel M. Tayag [EMAIL PROTECTED] wrote: Ah, Zinc and SWFStudio are only for standalone apps. You'll be better of w/ Gaia's advice. On 3/7/06, Dominico Savio [EMAIL PROTECTED] wrote: I want to use this online, so can Zinc and SWFStudio do that? or I have to export swf out as EXE? On 3/6/06, Ramon Miguel M. Tayag [EMAIL PROTECTED] wrote: Yes, with 3rd party apps like Zinc or SWFStudio. On 3/7/06, Dominico Savio [EMAIL PROTECTED] wrote: Is there anyway we can remove the Setting and About Macromedia ... when users do the right click? My client need to use right click in this project Dominic ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- Ramon Miguel M. Tayag Managing Director Quirkworks ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- Ramon Miguel M. Tayag Managing Director Quirkworks ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Shape tweens through AS?
Actually there are many very interesting uses for code-based Shape Tweening, one of them is to dynamically morph any shape into any other shape. As for finding the coordinates of the points that define the shape: one option is a custom, AS based shape editor / drawing tool. Another one is to draw in the Flash IDE and then extract the drawing data with ASV (using some code by Peter Hall) or Robin Dubreuil's brilliant JSFL script sel2Draw (part of an old SDK). For translating the points of one drawing to the points of the other one - we'd need something analogous to the 'shape-hints' in the IDE. Another, much easier approach, is to just use shapes that have an equal number of defining points, thus making it easy to map each point to a point of the new shape. In this sample http://www.motiondraw.com/md/as_samples/t/cards/2006/FlashCard.php each shape is defined by 60 points - it is then quite straight-forward to morph each shape into a randomly chosen other shape. To make a shape with only 60 defining points look good (smooth) a fast Catmull-Rom spline was helpful: http://www.motiondraw.com/md/as_samples/t/CatmullRomSpline/tween.html Shape tweens through AS - not as straight-forward as it would be if we could access the drawing data at runtime, but still possible. hth -- Andreas Weber motiondraw.com -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Zeh Fernando Sent: Montag, 6. März 2006 22:08 To: Flashcoders mailing list Subject: Re: [Flashcoders] Shape tweens through AS? I haven't dug very deeply into the tween class. Anyone know if it is possible to do shape tweens with it (or has someone written a custom class to do this)? Well, short answer: you can't do it. It isn't a matter of building classes for it; you can't just modify an existing drawing. There are two things you can do though, depending on what you actually want to build: 1. build a normal shape tween using the timeline, then use any tween class/code to control the playhead on that timeline, so you can go back and forth on the animation, use different times, etc. 2. build objects by code (using the drawing API). Then you'll be fully able to animate each of their points separately. This is overkill though and probably not what you want, since you will not only have to draw all your objects by code, but also need to create code to properly translate the points of one drawing to the other. - Zeh ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Remove right click menu
Doesn't office show a contextual menu on r-click? If so you can customize the contextual menu instead of hiding it... var newMenu:ContextMenu = new ContextMenu(); newMenu.hideBuiltInItems(); On Mar 7, 2006, at 12:18 AM, Dominico Savio wrote: :( can't use the solution from Gaia-Tek :( because we not allowed to have any message window popping up at all. I am trying to make an application which stimulates MS offices using Flash, and as you know MS Office uses a lot right click to do a lot of things, that's why having alert windows like that is not allowed On 3/6/06, Ramon Miguel M. Tayag [EMAIL PROTECTED] wrote: Ah, Zinc and SWFStudio are only for standalone apps. You'll be better of w/ Gaia's advice. On 3/7/06, Dominico Savio [EMAIL PROTECTED] wrote: I want to use this online, so can Zinc and SWFStudio do that? or I have to export swf out as EXE? On 3/6/06, Ramon Miguel M. Tayag [EMAIL PROTECTED] wrote: Yes, with 3rd party apps like Zinc or SWFStudio. On 3/7/06, Dominico Savio [EMAIL PROTECTED] wrote: Is there anyway we can remove the Setting and About Macromedia ... when users do the right click? My client need to use right click in this project Dominic ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- Ramon Miguel M. Tayag Managing Director Quirkworks ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- Ramon Miguel M. Tayag Managing Director Quirkworks ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Remove right click menu
why not try director? drop the flash movie inside director and then on export disable the context menu option. there shouldn't be a huge performance hit. you could also dynamically load the swf file into director and simply use the dcr as a stub movie. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Remove right click menu
True, it would work a lot like www.goowy.com does (without FireFox, because for some reason [probably the superimposed HTML], right clicking the Flash window doesn't work in FireFox). You'll still see the Settings and About or something like that... On 3/7/06, Michael Bedar [EMAIL PROTECTED] wrote: Doesn't office show a contextual menu on r-click? If so you can customize the contextual menu instead of hiding it... var newMenu:ContextMenu = new ContextMenu(); newMenu.hideBuiltInItems(); -- Ramon Miguel M. Tayag Managing Director Quirkworks ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] referencing movieclips in an array ..
try this. var _menuArray:Array = new Array(); var _baseName:String = mc_menu; for (var i:Number = 0; i 20; i++) { _menuArray.push( this.createEmptyMovieClip( _baseName+i, this.getNextHighestDepth()) ); } that will do it... but you may want to create an instance of a mc and not an empty one. look up attachMovie() also your code wouldn't work... why you ask? - you have a function that creates your mc's that is not even called! - if you actually did call you would only get mc as you are constantly setting the new mc at the same depth On 07/03/06, murder design [EMAIL PROTECTED] wrote: i am trying to dynamically create 20 movieclips. i want to name them dynamically, and reference the clip within an array. is this the best way to go about it? will this even work?... // array to hold dynamically created movieclips within myItems = new Array(); // add a movie clip function addMenuElement(myName:String) { var myName:MovieClip = _root.createEmptyMovieClip(myName, 0); myItems.push(myName); }; // all movieclips are named according myMC and a number myName = myMC; // create 20 movieclips for(var x:Number = 0; x 20; x++) { y = menu + x.toString() + _mc; myName = y; trace(myName); } ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- Go Dennis! ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com