Re: [Flashcoders] AS3 replacement for: XMLNode_Instance.removeNode();

2007-04-07 Thread keith

Nice, simpler than I thought.
Thanks!

--Keith H--



delete?

var xml:XML =
body
pHello/p
pWorld/p
/body;

trace(xml.toXMLString());
delete xml.p[0];
trace(xml.toXMLString());

regards,
Muzak

- Original Message - 

  

What is the E4X in AS3 for removing a child in an AS3 XML object?

I don't want to use XMLNode_Instance.removeNode() or anything from
XMLNode class ever again. ;)

--Keith H--






  



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Re: [Flashcoders] Window component scrolling...am I insane?

2007-04-07 Thread John Mark Hawley
Do you happen to have a trick you can share for sizing a window properly 
when the scrollPane's scroll policies are set to auto? I can only seem 
to get things working properly if the vScrollPolicy is auto and the 
hScrollPolicy is off. (I want the window so it should just fit around 
the loaded content of the scrollPane if the width and height are below a 
given maximum size, only scrolling if necessary.)


-Mark Hawley

Merrill, Jason wrote:

I've never heard of Window having scroll features.  I've always placed a
list, datagrid or scrollpane on it.  I know that doesn't help you much
though as it sounds.

Jason Merrill
Bank of America  
GTO Learning  Leadership Development

eTools  Multimedia Team


 

  

-Original Message-
From: [EMAIL PROTECTED] 
[mailto:[EMAIL PROTECTED] On Behalf 
Of John Mark Hawley

Sent: Thursday, April 05, 2007 5:58 PM
To: flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] Window component scrolling...am I insane?

Have I gone completely mad, or does the v2 Window component 
really not support scrolling the contents? It extends 
ScrollView, and the guts of it make several references to the 
scrollbars, yet there seem to be no actual scrollbars present.


I've wasted a good deal of time today trying to throw a 
ScrollPane in there and getting it to work properly, but the 
automatic resizing ScrollPane does is causing me angina. 

So...am I missing something? Does anyone have a free/oss 
scrolling Window component floating around?


--
John Mark Hawley
The Nilbog Group
773.968.4980 (cell)

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Re: [Flashcoders] attaching an event to a movie clip:SOLVED

2007-04-07 Thread Gustavo Duenas

Thanks to all, this is the final cide, that really works for  me.
stop();

var models = new Array();

models = [ model1, model2, model3, model4];

trace(models.length);
for (i=0; imodels.length; i++){
movieName=models[i];
	var newMC= this.container1.createEmptyMovieClip 
(movieName,this.container1.getNextHighestDepth());

var img_mc = newMC.createEmptyMovieClip(img_mc+i, 1);
// load your image
img_mc.loadMovie(models/+movieName+.jpg);
newMC._x=100*-i;
newMC._y=100*i;
trace (img_mc);
newMC.onEnterFrame = function() {
var bl = img_mc.getBytesLoaded();
var bt = img_mc.getBytesTotal();
if(bl == bt  bt  0) {
delete this.onEnterFrame;
this.onPress= function(){
trace(bene);
this.startDrag(true);

}
 this.onRollOver=function(){
 this.stopDrag();
 }

}
}
}


Regards

Gustavo Duenas


On Apr 6, 2007, at 6:14 PM, Gustavo Duenas wrote:

thanks for all guys I'm gonna run the codes to see which one fits  
me better.


Regards

Gustavo Duenas

Ps: I'm using AS2
On Apr 6, 2007, at 5:45 PM, Muzak wrote:

I don't know what's going on with the list (and the kind of  
replies) lately.

Quick hacks are just what they are, quick hacks.. avoid them..

As David pointed out, dump and forget about loadMovie (there's no  
loadMovie in AS3 anyways).
Use the MovieClipLoader class to load external assets (replaced  
with flash.display.Loader in AS3)


It's much more elegant and has methods and events to handle  
loading of external assets.


As for the reason why your events attached to the movieclip don't  
work, that's because when loading something in a MovieClip,

everything associated with that MovieClip is cleared/removed.
So you'll have to wait for the external asset to be fully loaded  
before assigning events to the MovieClip and that's what the
MovieClipLoader is for. The onLoadInit event will tell you when  
the MovieClip is ready to work with and is when you can assign

events to it.

regards,
Muzak.

- Original Message -
From: David Ngo [EMAIL PROTECTED]
To: flashcoders@chattyfig.figleaf.com
Sent: Friday, April 06, 2007 9:30 PM
Subject: RE: [Flashcoders] attaching an event to a movie clip


Personally, I find onEnterFrames bad practice to use unless you  
absolutely
have to (if your logic is frame-based, etc). I would suggest the  
nested clip

and/or use MovieClipLoader to handle your image loading.





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Re: [Flashcoders] Poll on operating system

2007-04-07 Thread Ron Wheeler
It is a bit of a price to pay but I think that if everyone contributes 
to the links to resources it will be useful.

The poll may help people understand which IDEs have a following.

For the experienced people, I hope that, over time, we will develop a 
good list of useful components so that people will have a place to go to 
quickly  find things that they need.


I hope that it will save some time when people come looking for books 
and tutorials.



You only have to get an account once. I hope that you will get involved 
in adding content.


Ron


Merrill, Jason wrote:

So we need to create a yahoo account first if we don't have one, then
join the group in order to answer the poll?  no thanks. :) 


Jason Merrill
Bank of America  
GTO Learning  Leadership Development

eTools  Multimedia Team


 

  

-Original Message-
From: [EMAIL PROTECTED] 
[mailto:[EMAIL PROTECTED] On Behalf 
Of Ron Wheeler

Sent: Friday, April 06, 2007 3:29 PM
To: Flashcoders Mailing List
Subject: [Flashcoders] Poll on operating system

I have just created a poll on
http://tech.groups.yahoo.com/group/Script_in_Action/ to find 
out what operating system flashcoder members use to develop 
their ActionScript applications.


Please go and vote for your choice.


Ron
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Re: [Flashcoders] AS3 replacement for: XMLNode_Instance.removeNode();

2007-04-07 Thread Christophe Herreman

Hi,

try:
delete myXml.myNode;

or
delete [EMAIL PROTECTED];

regards,
Chrisophe

[EMAIL PROTECTED] schreef:
What is the E4X in AS3 for removing a child in an AS3 XML object? 


I don't want to use XMLNode_Instance.removeNode() or anything from
XMLNode class ever again. ;)

--Keith H--
  



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[Flashcoders] compiler error from System class

2007-04-07 Thread Dave Segal
Someone on my team keeps getting compiler errors like this.

**Error** C:\Documents and Settings\Smyer\Local Settings\Application
Data\Macromedia\Flash 8\en\Configuration\Classes\FP8\System\security.as: 

Line 7: The name of this class, 'System.security', conflicts with the name
of another class that was loaded, 'System'.

The error only occurs when the ASO cache is deleted. On subsequent
compilation without deleting the ASO cache the file compiles fine. Anyone
have any insight into why this would be happening?

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Re: [Flashcoders] The great CS3 Swindle

2007-04-07 Thread Søren Christensen



Yes it is totally f*ckd up - production bundle upgrade:
us: $1199 / €897 eu/spain: $2630 / €1967

So guess which side of the atlantic i am buying my upgrade ;-)

Cheers,
B) Søren

On Mar 28, 2007, at 4:27 PM, Joe Wheeler wrote:


Has anyone checked out the international prices on CS3?

I can hardly believe how badly the UK is getting fleeced.

I'm upgrading from CS1 Creative Suite and Studio 8 to CS3 Design  
Premium. In
the US that's $599.00 dollars, but in the UK pounds it works out to  
£703.82.

Take the exchange rate into account and UK customers are paying...


1,384.51 USD!!!

Sales tax in the UK is 17.5% but the Adobe price hike is a whopping  
231% - W

T F?

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[Flashcoders] OT: Happy Easter

2007-04-07 Thread Ricardo M. Portilho

Dear friends,

my deep and truthful and sincere wishes of a Happy Easter, with Peace, 
Health and Renovation in your lifes.


Ricardo 


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[Flashcoders] Constructors in AS2 SWFs not being called when loaded by AS3

2007-04-07 Thread Michael Mudge
I've got an AS 2.0 (Flash 8) SWF that creates a class, and traces a
property on that class... Something like this:

foo = new Thingy();
trace(foo.test);

All the class does is initialize that property; something like this:
class Thingy {
  public var test:String;
  public function Thingy() {
test = hello;
  }
}

This is pretty basic stuff -- and it works as expected.  When run, it
simply traces hello.  I then create an AS3 / Flash 9 app that loads
the aforementioned SWF... Something like this:

As2thing = new Loader();
addChild(As2thing);
As2thing.load(new URLRequest(as2thing.swf));

Then suddenly, as2thing.swf doesn't quite behave the same; the Thingy's
constructor doesn't get called -- it traces undefined instead.  Any
idea why?

- Kipp

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Re: [Flashcoders] Constructors in AS2 SWFs not being called when loaded by AS3

2007-04-07 Thread eka

Hello :)

In the FP9 you can find 2 virtual machines, one for the AS3 and one for the
AS1/2 .. you can use AS1/2 or AS3 code but not the AS3 and the AS1/2 in the
same time :)

If you want communicate between your SWFs running in AVM1 and AVM2.. you
must use the LocalConnection class :)

a french article about this :
http://www.envrac.org/index.php/2006/07/07/98-as3-avm1-et-avm2

You can too read the article about the ApplicationDomain :
http://livedocs.adobe.com/flex/2/langref/flash/system/ApplicationDomain.html

EKA+ :)

2007/4/7, Michael Mudge [EMAIL PROTECTED]:


I've got an AS 2.0 (Flash 8) SWF that creates a class, and traces a
property on that class... Something like this:

foo = new Thingy();
trace(foo.test);

All the class does is initialize that property; something like this:
class Thingy {
  public var test:String;
  public function Thingy() {
test = hello;
  }
}

This is pretty basic stuff -- and it works as expected.  When run, it
simply traces hello.  I then create an AS3 / Flash 9 app that loads
the aforementioned SWF... Something like this:

As2thing = new Loader();
addChild(As2thing);
As2thing.load(new URLRequest(as2thing.swf));

Then suddenly, as2thing.swf doesn't quite behave the same; the Thingy's
constructor doesn't get called -- it traces undefined instead.  Any
idea why?

- Kipp

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RE: [Flashcoders] Constructors in AS2 SWFs not being called whenloaded by AS3

2007-04-07 Thread Michael Mudge
Well yes, in the larger scale of things I am using a LocalConnection...

But in this specific example, I am not trying to communicate at all --
I'm just trying to load and run the AS2 app.  Why does it run correctly
when standalone, but not within the AS3 app?

I read about the ApplicationDomain, but it looks like it's AS3-specifc.
I'm not trying to provide any AS3 classes or anything to the AS2 app --
I just want it to run, as-is.

- Kipp

 In the FP9 you can find 2 virtual machines, one for the AS3 
 and one for the AS1/2 .. you can use AS1/2 or AS3 code but 
 not the AS3 and the AS1/2 in the same time :)
 
 If you want communicate between your SWFs running in AVM1 and 
 AVM2.. you must use the LocalConnection class :)

 2007/4/7, Michael Mudge [EMAIL PROTECTED]:
 
  I've got an AS 2.0 (Flash 8) SWF that creates a class, and traces a 
  property on that class... Something like this:
 
  foo = new Thingy();
  trace(foo.test);
 
  All the class does is initialize that property; something 
 like this: 
  class Thingy {
public var test:String;
public function Thingy() {
  test = hello;
}
  }
 
  This is pretty basic stuff -- and it works as expected.  
 When run, it 
  simply traces hello.  I then create an AS3 / Flash 9 app 
 that loads 
  the aforementioned SWF... Something like this:
 
  As2thing = new Loader();
  addChild(As2thing);
  As2thing.load(new URLRequest(as2thing.swf));
 
  Then suddenly, as2thing.swf doesn't quite behave the same; the 
  Thingy's constructor doesn't get called -- it traces undefined 
  instead.  Any idea why?
 
  - Kipp
 
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Re: [Flashcoders] OT: Happy Easter

2007-04-07 Thread eric e. dolecki

Happy Easter to you and your family Ricardo.

- eric

On 4/6/07, Ricardo M. Portilho [EMAIL PROTECTED] wrote:


Dear friends,

my deep and truthful and sincere wishes of a Happy Easter, with Peace,
Health and Renovation in your lifes.

Ricardo

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--
eric e. dolecki
senior interactive engineer
http://www.ericd.net
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Re: [Flashcoders] Constructors in AS2 SWFs not being calledwhenloaded by AS3

2007-04-07 Thread Muzak
http://livedocs.adobe.com/flex/201/langref/flash/display/AVM1Movie.html

regards,
Muzak

- Original Message - 
From: Michael Mudge [EMAIL PROTECTED]
To: flashcoders@chattyfig.figleaf.com
Sent: Saturday, April 07, 2007 4:46 PM
Subject: RE: [Flashcoders] Constructors in AS2 SWFs not being calledwhenloaded 
by AS3


 Well yes, in the larger scale of things I am using a LocalConnection...

 But in this specific example, I am not trying to communicate at all --
 I'm just trying to load and run the AS2 app.  Why does it run correctly
 when standalone, but not within the AS3 app?

 I read about the ApplicationDomain, but it looks like it's AS3-specifc.
 I'm not trying to provide any AS3 classes or anything to the AS2 app --
 I just want it to run, as-is.

 - Kipp



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Re: [Flashcoders] Constructors in AS2 SWFs not being called when loaded by AS3

2007-04-07 Thread Nick Johnston

Is there any reason why you aren't porting over the Thingy class from AS2 to
AS3? It might be easier to rewrite the class using AS3.

Nick

On 4/6/07, Michael Mudge [EMAIL PROTECTED] wrote:


I've got an AS 2.0 (Flash 8) SWF that creates a class, and traces a
property on that class... Something like this:

foo = new Thingy();
trace(foo.test);

All the class does is initialize that property; something like this:
class Thingy {
  public var test:String;
  public function Thingy() {
test = hello;
  }
}

This is pretty basic stuff -- and it works as expected.  When run, it
simply traces hello.  I then create an AS3 / Flash 9 app that loads
the aforementioned SWF... Something like this:

As2thing = new Loader();
addChild(As2thing);
As2thing.load(new URLRequest(as2thing.swf));

Then suddenly, as2thing.swf doesn't quite behave the same; the Thingy's
constructor doesn't get called -- it traces undefined instead.  Any
idea why?

- Kipp

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Re: [Flashcoders] re: createTextField

2007-04-07 Thread robert


On Apr 6, 2007, at 10:06 AM, leolea wrote:



Try adding:

mytext.embedFonts = true;

Also, put an empty dynamic textfield (offstage), select the font
mysilkscreen and embed the characters you need.

Should do it.


I always thought adding a textfield to the stage was absurd so I've  
created a movieclip with a textfield and then added a linkage id to  
that. The textfield needn't be wide or tall.


then instead of createTextField just do attachMovie:

  var tb1:MovieClip = this.attachMovie('mytextbox_mc', tb1,  
this.getNextHighestDepth());

  tb1.text_tf._width = 200;
  tb1.text_tf.multiline = true;
  tb1.text_tf.wordWrap = true;
  tb1.text_tf.autoSize = true;
  tb1.text_tf.text = 'Maecenas pellentesque cursus est. ...';
  tb1._x = 300;
  tb1._y = 100;

I never had to apply TextFormat but I suspect it shouldn't be a problem.




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[Flashcoders] Accordion Component text colour

2007-04-07 Thread Glen Pike

Hi,

   I have sussed out how to skin the background for the header of the 
Accordion component, but is there a way of changing the colour of the 
header text for different states.


   I want the colour to change on rollover and when active, etc.

   Thanks

   Glen
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[Flashcoders] [as3] addchild()

2007-04-07 Thread ilteris kaplan

Hello Dear Flashcoders,

I am trying to create a particle system in AS3 in flex builder 2.

so my structure is like this: I do have a main class of the program,  
I do have Circle class and I do have CircleManager class which  
handles all initialization and declarations about circle objects.


What I am having difficulty is the rendering process.

Before adding this CircleManager class, the way I created Circle  
class was to extend Shape class and use it according to my needs and  
then in the main class I could able to add it like;


// main class
var c:Circle = new Circle();
c.draw();
addchild(c);



but since I added my CircleManager class and even I did the changes I  
was supposed to do, I think I am still missing something since I  
don't see anything on the screen.  What I did was I create a  
CircleManager class and move all declarations of circle to here. for  
my main I changed it like below:


// main class
var c:CircleManager = new CircleManager();
c.draw();
addchild(c);


This first gave me error and it made sense. I forgot to extend my  
CircleManager class with sprite or shape in order to be able to use  
it with addChild. So I went ahead and added extend Shape to my  
CircleManager class. It corrected the error but when I ran this I  
don't see anything on the screen. When I debug the code I can trace  
the x,y values for Circles. So my questions:


Should I still be adding all the circle objects with addchild()  
method in order to render them on the screen? Isn't there a way to  
just add my CircleManager and let it do the job? Should I make Circle  
subclass of CircleManager in order to do it?  I am looking forward to  
your advices.


best,
ilteris


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RE: [Flashcoders] Constructors in AS2 SWFs not being called whenloaded by AS3

2007-04-07 Thread Michael Mudge
 Is there any reason why you aren't porting over the Thingy 
 class from AS2 to AS3? It might be easier to rewrite the 
 class using AS3.

The system I'm making is for featuring other artist's work... Some may
not have Flash 9, and really don't want to require them to use a program
that isn't even out yet... Also, there are some older AS2 apps that will
be adapted to this system.  The reason the base is in AS3 is because I
want to be able to at least support AS3, since I assume it will
eventually dominate, and AS3's got some other functionality that I would
like to incorporate.

That link to AVM1Movie was really interesting -- It definitely has some
very relevant stuff, but I still don't see why AS2 doesn't call the
constructor.  From what I can tell, the instance is created and all
other calls work, but the constructor itself just gets skipped.

Has anyone else tried this?  Would anyone else be willing to try and see
what other information can be gleaned from it?  Would it be proper to
say that this is a bug (rather than a shortcoming) in Flash Player 9?

- Kipp

 On 4/6/07, Michael Mudge [EMAIL PROTECTED] wrote:
 
  I've got an AS 2.0 (Flash 8) SWF that creates a class, and traces a 
  property on that class... Something like this:
 
  foo = new Thingy();
  trace(foo.test);
 
  All the class does is initialize that property; something 
 like this: 
  class Thingy {
public var test:String;
public function Thingy() {
  test = hello;
}
  }
 
  This is pretty basic stuff -- and it works as expected.  
 When run, it 
  simply traces hello.  I then create an AS3 / Flash 9 app 
 that loads 
  the aforementioned SWF... Something like this:
 
  As2thing = new Loader();
  addChild(As2thing);
  As2thing.load(new URLRequest(as2thing.swf));
 
  Then suddenly, as2thing.swf doesn't quite behave the same; the 
  Thingy's constructor doesn't get called -- it traces undefined 
  instead.  Any idea why?
 
  - Kipp
 
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RE: [Flashcoders] Constructors in AS2 SWFs not being calledwhenloaded by AS3

2007-04-07 Thread David Ngo
AS2 code will not work directly with AS3. You'll have to use LocalConnection
to get the two pieces of code to communicate with each other (very ugly). At
this point, you might want to go with one or the other and not both.


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Michael
Mudge
Sent: Saturday, April 07, 2007 6:53 PM
To: flashcoders@chattyfig.figleaf.com
Subject: RE: [Flashcoders] Constructors in AS2 SWFs not being
calledwhenloaded by AS3

 Is there any reason why you aren't porting over the Thingy 
 class from AS2 to AS3? It might be easier to rewrite the 
 class using AS3.

The system I'm making is for featuring other artist's work... Some may
not have Flash 9, and really don't want to require them to use a program
that isn't even out yet... Also, there are some older AS2 apps that will
be adapted to this system.  The reason the base is in AS3 is because I
want to be able to at least support AS3, since I assume it will
eventually dominate, and AS3's got some other functionality that I would
like to incorporate.

That link to AVM1Movie was really interesting -- It definitely has some
very relevant stuff, but I still don't see why AS2 doesn't call the
constructor.  From what I can tell, the instance is created and all
other calls work, but the constructor itself just gets skipped.

Has anyone else tried this?  Would anyone else be willing to try and see
what other information can be gleaned from it?  Would it be proper to
say that this is a bug (rather than a shortcoming) in Flash Player 9?

- Kipp

 On 4/6/07, Michael Mudge [EMAIL PROTECTED] wrote:
 
  I've got an AS 2.0 (Flash 8) SWF that creates a class, and traces a 
  property on that class... Something like this:
 
  foo = new Thingy();
  trace(foo.test);
 
  All the class does is initialize that property; something 
 like this: 
  class Thingy {
public var test:String;
public function Thingy() {
  test = hello;
}
  }
 
  This is pretty basic stuff -- and it works as expected.  
 When run, it 
  simply traces hello.  I then create an AS3 / Flash 9 app 
 that loads 
  the aforementioned SWF... Something like this:
 
  As2thing = new Loader();
  addChild(As2thing);
  As2thing.load(new URLRequest(as2thing.swf));
 
  Then suddenly, as2thing.swf doesn't quite behave the same; the 
  Thingy's constructor doesn't get called -- it traces undefined 
  instead.  Any idea why?
 
  - Kipp
 
  ___
  Flashcoders@chattyfig.figleaf.com
  To change your subscription options or search the archive: 
  http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
 
  Brought to you by Fig Leaf Software
  Premier Authorized Adobe Consulting and Training 
  http://www.figleaf.com http://training.figleaf.com
 
 ___
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 To change your subscription options or search the archive: 
 http://chattyfig.figleaf.com/mailman/listinfo/ flashcoders
 
 
 Brought to you by Fig Leaf Software
 Premier 
 Authorized Adobe Consulting and Training 
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[Flashcoders] WebServices in Flash IDE ...

2007-04-07 Thread Stephen Ford
I can't define web services in the flash IDE.For any URL (and I've tried 5 
different ones) I get the following message:WSDL download failed for the 
following URLs:Anyone know a fix for this or why this might be happening?.One 
possibly fix I stumbled upon was to delete everything in the 'Local Settings  
Temp' folder, but this didn't work for me.Does anyone user the Web Services 
panel in Flash IDE - is it worth learning about ?, or do you keep everything in 
code when connecting to services.___
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