Re: [Flashcoders] [as3] addchild()

2007-04-08 Thread R�kos Attila

If your CircleManager class extends Shape, you cannot add children
(Circles) to its instances, since Shape is not a display object
container and as such doesn't have addChild() method. Use Sprite
instead.

  Attila

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Re: [Flashcoders] Constructors in AS2 SWFs not being calledwhenloaded by AS3

2007-04-08 Thread Muzak
Hi Michael,

I wanted to post this earlier (with the avm1 url) but couldn't find it (was 
using wrong search terms):
http://www.adobe.com/go/749eaa47

Here's a blog article from someone having similar problems and a few tips:
http://www.weblycan.com/blog/2006/12/loading_flash_8_as2_into_flex_1.html

Part from simple AVM1 animations (no code), I haven't tried mixing AVM1 and 
AVM2 swf's and personally avoid doing so (I guess you 
found out why ;-) ).

regards,
Muzak


- Original Message - 
From: Michael Mudge [EMAIL PROTECTED]
To: flashcoders@chattyfig.figleaf.com
Sent: Sunday, April 08, 2007 3:53 AM
Subject: RE: [Flashcoders] Constructors in AS2 SWFs not being calledwhenloaded 
by AS3


 Is there any reason why you aren't porting over the Thingy
 class from AS2 to AS3? It might be easier to rewrite the
 class using AS3.

 The system I'm making is for featuring other artist's work... Some may
 not have Flash 9, and really don't want to require them to use a program
 that isn't even out yet... Also, there are some older AS2 apps that will
 be adapted to this system.  The reason the base is in AS3 is because I
 want to be able to at least support AS3, since I assume it will
 eventually dominate, and AS3's got some other functionality that I would
 like to incorporate.

 That link to AVM1Movie was really interesting -- It definitely has some
 very relevant stuff, but I still don't see why AS2 doesn't call the
 constructor.  From what I can tell, the instance is created and all
 other calls work, but the constructor itself just gets skipped.

 Has anyone else tried this?  Would anyone else be willing to try and see
 what other information can be gleaned from it?  Would it be proper to
 say that this is a bug (rather than a shortcoming) in Flash Player 9?

 - Kipp



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Re: [Flashcoders] WebServices in Flash IDE ...

2007-04-08 Thread Muzak
Does this url work?
http://muzakdeezign.com/cf_components/musicians.cfc?wsdl

The Webservices panel does have its use and allows you to quickly add 
Webservice method calls.
However it is no longer supported in FCS3 when publishing to AS3 (it's still 
there for AS2 documents though).
I have also written my own Panel for use with Flash Remoting ;-)

For small projects using the WebServices panel is handy. For larger projects 
you probably should be using a framework 
(ARP/Cairngorn) in which case everything is written in code.

For instance with ARP, services are centralized in a (Singleton) Class called 
ServiceLocator

regards,
Muzak


- Original Message - 
From: Stephen Ford [EMAIL PROTECTED]
To: flashcoders@chattyfig.figleaf.com
Sent: Sunday, April 08, 2007 5:10 AM
Subject: [Flashcoders] WebServices in Flash IDE ...


I can't define web services in the flash IDE.For any URL (and I've tried 5 
different ones) I get the following message:WSDL 
download failed for the following URLs:Anyone know a fix for this or why this 
might be happening?.One possibly fix I stumbled upon 
was to delete everything in the 'Local Settings  Temp' folder, but this didn't 
work for me.Does anyone user the Web Services panel 
in Flash IDE - is it worth learning about ?, or do you keep everything in code 
when connecting to services.




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[Flashcoders] xmlSocket ...

2007-04-08 Thread Stephen Ford
I am playing around with xmlSocket.Does anyone have a host and port I can 
connect to just for test purposes?.I use WAMP server locally, is it possible to 
configure WAMP as a host for xmlSocket.Any pointers also 
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Re: [Flashcoders] xmlSocket ...

2007-04-08 Thread Mark Winterhalder

Colin Moock still has this very basic multi-user server on his site,
from Flash 5 days:
http://www.moock.org/chat/moockComm.zip

You can connect to pretty much anything, as long as you can get it to
send a null-byte (\0) after each message. IIRC, it doesn't even have
to be XML if you use the onData handler.

HTH,
Mark


On 4/8/07, Stephen Ford [EMAIL PROTECTED] wrote:

I am playing around with xmlSocket.Does anyone have a host and port I can 
connect to just for test purposes?.I use WAMP server locally, is it possible to 
configure WAMP as a host for xmlSocket.Any pointers also 
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Re: [Flashcoders] poll on editors/IDe

2007-04-08 Thread Dave Lenz

TextMate for OSX (http://macromates.com/)

Grtz
D

Op 6-apr-2007, om 21:48 heeft Merrill, Jason het volgende geschreven:


FlashDevelop
Flexbuilder
SciTe Flash

Jason Merrill
Bank of America
GTO Learning  Leadership Development
eTools  Multimedia Team





-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf
Of Ron Wheeler
Sent: Friday, April 06, 2007 3:31 PM
To: Flashcoders Mailing List
Subject: [Flashcoders] poll on editors/IDe

I would like to put up a poll on
http://tech.groups.yahoo.com/group/Script_in_Action/

to find out what editors and IDEs are being used by
flashcoder members to code actionScript applications.

Can you tell me what programs should be included in the
available choices?

Starting list from what I have seen

- Flash IDE
- Eclipse
- Sepy

Please add your favourite or suggest ones that you know
others are using.

Ron
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Re: [Flashcoders] poll on editors/IDe

2007-04-08 Thread Ron Wheeler

This is my list so far.


FlashDevelop
Flexbuilder
SciTe Flash
Eclipse with Flex SDK
Eclipse with ASDT
Eclipse with FDT
Eclipse with HXDT
Eclipse with EHX
SEPY Actionscript editor
Flash 9 IDE
Flash 8 IDE
Vim
Notepad++
EditPlus with ActionScript profile
TextMate

Thanks to all who added to the list.

Ron

Dave Lenz wrote:

TextMate for OSX (http://macromates.com/)

Grtz
D

Op 6-apr-2007, om 21:48 heeft Merrill, Jason het volgende geschreven:


FlashDevelop
Flexbuilder
SciTe Flash

Jason Merrill
Bank of America
GTO Learning  Leadership Development
eTools  Multimedia Team





-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf
Of Ron Wheeler
Sent: Friday, April 06, 2007 3:31 PM
To: Flashcoders Mailing List
Subject: [Flashcoders] poll on editors/IDe

I would like to put up a poll on
http://tech.groups.yahoo.com/group/Script_in_Action/

to find out what editors and IDEs are being used by
flashcoder members to code actionScript applications.

Can you tell me what programs should be included in the
available choices?

Starting list from what I have seen

- Flash IDE
- Eclipse
- Sepy

Please add your favourite or suggest ones that you know
others are using.

Ron
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Re: [Flashcoders] poll on editors/IDe

2007-04-08 Thread robert

I'm using BBedit!


On Apr 8, 2007, at 9:31 AM, Ron Wheeler wrote:


This is my list so far.


FlashDevelop
Flexbuilder
SciTe Flash
Eclipse with Flex SDK
Eclipse with ASDT
Eclipse with FDT
Eclipse with HXDT
Eclipse with EHX
SEPY Actionscript editor
Flash 9 IDE
Flash 8 IDE
Vim
Notepad++
EditPlus with ActionScript profile
TextMate

Thanks to all who added to the list.

Ron


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Re: [Flashcoders] poll on editors/IDe

2007-04-08 Thread Rákos Attila

One more: jEdit. The others what I use were already mentioned.

  Attila

 This is my list so far.


 FlashDevelop
 Flexbuilder
 SciTe Flash
 Eclipse with Flex SDK
 Eclipse with ASDT
 Eclipse with FDT
 Eclipse with HXDT
 Eclipse with EHX
 SEPY Actionscript editor
 Flash 9 IDE
 Flash 8 IDE
 Vim
 Notepad++
 EditPlus with ActionScript profile
 TextMate

 Thanks to all who added to the list.

 Ron


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[Flashcoders] Editors in use by Actionscript Programmers

2007-04-08 Thread Ron Wheeler

Revised List of editors

FlashDevelop
Flexbuilder
SciTe Flash
Eclipse with Flex SDK
Eclipse with ASDT
Eclipse with FDT
Eclipse with HXDT
Eclipse with EHX
SEPY Actionscript editor
Flash 9 IDE
Flash 8 IDE
Vim
Notepad++
EditPlus with ActionScript profile
TextMate
jEdit
BBedit
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[Flashcoders] Poll on Operating System

2007-04-08 Thread Ron Wheeler

Not many votes in yet but the Windows and Mac are tied .
http://tech.groups.yahoo.com/group/Script_in_Action/surveys?id=2477469

Ron
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Re: [Flashcoders] games dev books

2007-04-08 Thread nik crosina

thanks all,

looks like i am heading down to amazon tonight ...
nik


On 4/6/07, Ron Wheeler [EMAIL PROTECTED] wrote:

I have added the link to Macromedia Flash MX Game Design Demystified' at :

http://tech.groups.yahoo.com/group/Script_in_Action/join

Could use a bit of a description.

Ron


geng wang wrote:
 I used

 'Macromedia Flash MX Game Design Demystified' by Jobe Markar. I love
 it! I think it has an updated version for Flash 8.

 On 4/5/07, nik crosina [EMAIL PROTECTED] wrote:
 Hi Ron,

 Could you post a link to that forum as I don't know it. Thanks!

 Nik

 On 4/5/07, Ron Wheeler [EMAIL PROTECTED] wrote:
  I have added it to the list of books on Flash Game development at the
  Yahoo Script_in_Action forum.
  If there are any other suggestions please add them there.
 
  Anggie Bratadinata wrote:
   'Flash 8 Professional Game Development' by Glenn Rhodes, Charles
 River
   Media.
  
   --
   Anggie Bratadinata
   www.masputih.com
   I N D O N E S I A
  
   nik crosina wrote:
   Hi,
  
   All of a sudden I get a lot of games requests from clients, and
 since
   I haven't really done much games development I am looking for good
   resources.
  
   I know there's a lot on-line, but are also good books you could
   recommend (possibly with either on-line or CD resources)?
  
   Thanks guys,
  
   Nik Crosina
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 --
 Nik C
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--
Nik C
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RE: [Flashcoders] OT: Happy Easter

2007-04-08 Thread Steven Sacks | BLITZ
On behalf of Jews everywhere, may I be the first to say you're welcome!
:)
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[Flashcoders] basic flash games development issues

2007-04-08 Thread nik crosina

Hi,

I am putting together a quote for a client who needs to have a number
of games developed for a DVD. I am new to games dev and running Flash
from disks so my questions are now:

Are there any special issues relating to putting (existing) games onto
disks? How would we keep high scores, etc. Can Flash write to disks
when run from a DVD?

I am planning to use Zinc to run the swf in, which raises some
questions regarding the needed compatibility: The interface of the
thing will need to display also PDF files, something I never had to do
in Flash. Is this possible and can they be displayed inside4 Flash or
only opened externally with existing / installed Acrobats (or Acr.
Readers)?

Are there any viable alternatives to Zinc?

All the above *needs* to run on Win 98, XP and Vista, and the client
would be in 7th heaven if we can get it to work on Mac and Linux OSs.
Are there any issues we could encounter or reasons why this would not
work/ I am thinking along the lines of players not being available for
any of the above platforms, or implementing things differently on
different platforms.

Is there a ball park guide line how long the development of a simple
'point and shoot/avoidance' game would take under the above
restrictions?

I hope this is not too OT, thanks for any responses.

Nik C
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Re: [Flashcoders] basic flash games development issues

2007-04-08 Thread Ron Wheeler


Visit http://tech.groups.yahoo.com/group/Script_in_Action for some books 
on Game development


Flash can write to the local hard drive but only in a very controlled 
way. Zinc probably has more capabilities but you need to read their 
documentation.


In a Windows environment, opening a PDF is possible if the user has 
software installed that lets a browser open a PDF. (Acrobat Reader, for 
instance)
As long as you do not care if a smart user can modify his/her score, you 
should be OK.


Ron

nik crosina wrote:

Hi,

I am putting together a quote for a client who needs to have a number
of games developed for a DVD. I am new to games dev and running Flash
from disks so my questions are now:

Are there any special issues relating to putting (existing) games onto
disks? How would we keep high scores, etc. Can Flash write to disks
when run from a DVD?

I am planning to use Zinc to run the swf in, which raises some
questions regarding the needed compatibility: The interface of the
thing will need to display also PDF files, something I never had to do
in Flash. Is this possible and can they be displayed inside4 Flash or
only opened externally with existing / installed Acrobats (or Acr.
Readers)?

Are there any viable alternatives to Zinc?

All the above *needs* to run on Win 98, XP and Vista, and the client
would be in 7th heaven if we can get it to work on Mac and Linux OSs.
Are there any issues we could encounter or reasons why this would not
work/ I am thinking along the lines of players not being available for
any of the above platforms, or implementing things differently on
different platforms.

Is there a ball park guide line how long the development of a simple
'point and shoot/avoidance' game would take under the above
restrictions?

I hope this is not too OT, thanks for any responses.

Nik C
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[Flashcoders] Re: xmlSocket ...

2007-04-08 Thread Stephen Ford
Thanks Mark. I'll take a look at the moock 
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[Flashcoders] Re: WebServices in Flash IDE ...

2007-04-08 Thread Stephen Ford
Thanks Muzak. I found the problem. Changed a setting in IE7 and now it works 
(prompted when viewing in the browser).I'll look into 
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[Flashcoders] [as3] mouseEvents are not triggering

2007-04-08 Thread ilteris kaplan

Hello All,

I am having a difficulty using mouseEvents in AS3.0 with Flex  
Builder. When I test a basic example it works fine but my setup is  
different. It is  like this: I do have some circles which is  
controlled by particleManager class. Basically Iam adding  
particleManager with addChild method in order to render it on the  
stage. Next I created _sprite in order to call mouseEvents on top of  
it.  And in the below code, I didn't do anything different, I just  
added Listeners for mouseEvents.  Do I have to do something special  
with pm object?  Should I be instantiating mouse Events on top of pm  
object? Am I supposed to register pm objects with mouseEvents so that  
they can be triggered? If so what's the right way to do it?


I really appreciate any help.
best,
ilteris


/**
* saturday april 7.
 * first iteration.
*/
package {
import flash.display.Sprite;
import flash.events.Event;
import flash.events.TimerEvent;
import flash.utils.Timer;
import flash.events.MouseEvent;

 [SWF(backgroundColor=#1C1A14, width=400, height=180,  
frameRate=61)]



public class Moodbox2 extends Sprite {
private var _timer:Timer;
public var pm:ParticleManager;
private var _sprite:Sprite;
public function Moodbox2() {
 pm = new ParticleManager();
_sprite = new Sprite();
addChild(pm);


_sprite.addEventListener(MouseEvent.MOUSE_DOWN, 
onMouseDown);
_sprite.addEventListener(MouseEvent.MOUSE_UP, 
onMouseUp);


_timer = new Timer(3);
_timer.addEventListener(timer, onTimer);
_timer.start(  );


}

 public function onTimer(event:TimerEvent):void {
  pm.idle(0.4);
 pm.draw();
//  addChild(pm);
}

 private function onMouseDown(event:MouseEvent):void {
trace(pm.PRTS[0].pos.x);
  //  pm.PRTS[0].pos.setN(mouseX,mouseY);
  _sprite.addEventListener(MouseEvent.MOUSE_MOVE, onMouseMove);
}

  private function onMouseUp(event:MouseEvent):void {
_sprite.removeEventListener(MouseEvent.MOUSE_MOVE,  
onMouseMove);

  }


  private function onMouseMove(event:MouseEvent):void {
trace(yes);
  }


}
}

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[Flashcoders] Swf not working when loaded from another movie..

2007-04-08 Thread Omar Fouad

Hi list... i got an swf that actually is the gallery part of a site i am
working on
the swf itself works when run alone... But in the site, when loaded by
loadMovie(), works partially.
does someone know why this is happening

Thanks so much

Regards

--
Omar Fouad - Digital Emotions...

Love is always patient and kind. It is never jealous. Love is never boastful
nor conceited It is never rude or selfish. It does not take offense and is
not resentful. Love takes no pleasure in other people's sins...but delights
in the truth. It is always ready to excuse, to trust, to hope... and to
endure... whatever comes.
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Re: [Flashcoders] OT: Happy Easter

2007-04-08 Thread Omar Fouad

Happy Easter to you and all the List Members Ricardo

On 4/8/07, Steven Sacks | BLITZ [EMAIL PROTECTED] wrote:


On behalf of Jews everywhere, may I be the first to say you're welcome!
:)
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--
Omar Fouad - Digital Emotions...

Love is always patient and kind. It is never jealous. Love is never boastful
nor conceited It is never rude or selfish. It does not take offense and is
not resentful. Love takes no pleasure in other people's sins...but delights
in the truth. It is always ready to excuse, to trust, to hope... and to
endure... whatever comes.
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Re: [Flashcoders] OT: Happy Easter

2007-04-08 Thread Gustavo Duenas

Happy easter to everyone and god bless you all guys.


Regards


Gustavo Duenas
On Apr 8, 2007, at 9:47 PM, Omar Fouad wrote:


Happy Easter to you and all the List Members Ricardo

On 4/8/07, Steven Sacks | BLITZ [EMAIL PROTECTED] wrote:


On behalf of Jews everywhere, may I be the first to say you're  
welcome!

:)
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--
Omar Fouad - Digital Emotions...

Love is always patient and kind. It is never jealous. Love is never  
boastful
nor conceited It is never rude or selfish. It does not take offense  
and is
not resentful. Love takes no pleasure in other people's sins...but  
delights
in the truth. It is always ready to excuse, to trust, to hope...  
and to

endure... whatever comes.
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Re: [Flashcoders] Swf not working when loaded from another movie..

2007-04-08 Thread Marc Hoffman
We need a lot more information to help you. What is the loaded swf 
supposed to do? How much does it actually do when loaded? Also, check 
that you're not using _level0 within the loaded swf to refer to itself. - Marc


At 06:46 PM 4/8/2007, you wrote:


Hi list... i got an swf that actually is the gallery part of a site i am
working on
the swf itself works when run alone... But in the site, when loaded by
loadMovie(), works partially.
does someone know why this is happening

Thanks so much

Regards

--
Omar Fouad - Digital Emotions...



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[Flashcoders] xml socket server ...

2007-04-08 Thread Stephen Ford
Does anyone know how I can set up a local xml socket server on my pc to test 
with the xmlSocket object in 
flash.Thanks.___
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[Flashcoders] About inputtext~!

2007-04-08 Thread 阿本
Hi flashcoders:
   I want make a swf. It can save one of the screen inputtext to local computer 
a *.txt!
Someone has a  idea~~!! I am very thanks~~!


[EMAIL PROTECTED]
2007-04-09 
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Re: [Flashcoders] basic flash games development issues

2007-04-08 Thread Joshua Sera
I'd look into using SharedObject for high scores.

Why do you need to display PDFs? Instructions?
Disclaimers? If they're instructions for the games,
you can try importing them into the library.
Alternately, if that gives you troubles, import them
into Illustrator, then export them as .swfs. Then you
can integrate them into the games themselves which is
much better usability-wise.

Really though, having the games link to PDFs isn't
such a hot idea.

--- nik crosina [EMAIL PROTECTED] wrote:

 Hi,
 
 I am putting together a quote for a client who needs
 to have a number
 of games developed for a DVD. I am new to games dev
 and running Flash
 from disks so my questions are now:
 
 Are there any special issues relating to putting
 (existing) games onto
 disks? How would we keep high scores, etc. Can Flash
 write to disks
 when run from a DVD?
 
 I am planning to use Zinc to run the swf in, which
 raises some
 questions regarding the needed compatibility: The
 interface of the
 thing will need to display also PDF files, something
 I never had to do
 in Flash. Is this possible and can they be displayed
 inside4 Flash or
 only opened externally with existing / installed
 Acrobats (or Acr.
 Readers)?
 
 Are there any viable alternatives to Zinc?
 
 All the above *needs* to run on Win 98, XP and
 Vista, and the client
 would be in 7th heaven if we can get it to work on
 Mac and Linux OSs.
 Are there any issues we could encounter or reasons
 why this would not
 work/ I am thinking along the lines of players not
 being available for
 any of the above platforms, or implementing things
 differently on
 different platforms.
 
 Is there a ball park guide line how long the
 development of a simple
 'point and shoot/avoidance' game would take under
 the above
 restrictions?
 
 I hope this is not too OT, thanks for any responses.
 
 Nik C
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Bored stiff? Loosen up... 
Download and play hundreds of games for free on Yahoo! Games.
http://games.yahoo.com/games/front
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[Flashcoders] Apollo Cheatsheets (3 FREE PDFs)

2007-04-08 Thread thotskee

Flashcoders,

For anyone working with Apollo the new Apollo Cheatsheets have been posted 
to the actionscriptcheatsheet.com blog.


http://actionscriptcheatsheet.com/blog

Enjoy!

Sean 


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Re: [Flashcoders] About inputtext~!

2007-04-08 Thread yuan

you could use  mdm  zinc

http://www.multidmedia.com/shop/?item=zincwin

2007/4/9, 阿本 [EMAIL PROTECTED]:


Hi flashcoders:
   I want make a swf. It can save one of the screen inputtext to local
computer a *.txt!
Someone has a  idea~~!! I am very thanks~~!


[EMAIL PROTECTED]
2007-04-09

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--

王漢元  yuan Wang
Mobile -  0916-848327
Email -  [EMAIL PROTECTED]
Msn   -  [EMAIL PROTECTED]

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[Flashcoders] Accessing the instance of a class

2007-04-08 Thread Michael Mudge
Here is an representation of something I'm trying to do on a much larger
scale:

class whatever {
  public var triggered:Boolean;
  public var foo:XMLSocket;
  public function whatever() {
foo = new XMLSocket();
foo.data = dodata;
  }
  private function dodata(what:XML) {
_.triggered = true;
  }
}

What goes in the blank?  How do I access the instance?  I have
determined that 'this' won't work; at the blank, the 'this' is actually
the XMLSocket.  'triggered' alone is apparently not in-scope... Any
ideas?

- Kipp
PS.  Many thanks for the help with classes not initializing -- It was
because a stale class of the same name had previously been loaded...
Stuck in memory.

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RE: [Flashcoders] Accessing the instance of a class

2007-04-08 Thread David Ngo
What instance are you trying to access? Your 'whatever' class? If so, you'll
need to use a Delegate to force scope:

import mx.utils.Delegate;

class whatever {
public var triggered:Boolean;
public var foo:XMLSocket;

public function whatever()
{
foo = new XMLSocket();
foo.data = Delegate.create(this, dodata);
}

private function dodata(what:XML):Void
{
triggered = true; // will now reference your class instance
}
}


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Michael
Mudge
Sent: Sunday, April 08, 2007 9:43 PM
To: flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] Accessing the instance of a class

Here is an representation of something I'm trying to do on a much larger
scale:

class whatever {
  public var triggered:Boolean;
  public var foo:XMLSocket;
  public function whatever() {
foo = new XMLSocket();
foo.data = dodata;
  }
  private function dodata(what:XML) {
_.triggered = true;
  }
}

What goes in the blank?  How do I access the instance?  I have
determined that 'this' won't work; at the blank, the 'this' is actually
the XMLSocket.  'triggered' alone is apparently not in-scope... Any
ideas?

- Kipp
PS.  Many thanks for the help with classes not initializing -- It was
because a stale class of the same name had previously been loaded...
Stuck in memory.

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