Re: [Flashcoders] [as3] addchild()
If your CircleManager class extends Shape, you cannot add children (Circles) to its instances, since Shape is not a display object container and as such doesn't have addChild() method. Use Sprite instead. Attila ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Constructors in AS2 SWFs not being calledwhenloaded by AS3
Hi Michael, I wanted to post this earlier (with the avm1 url) but couldn't find it (was using wrong search terms): http://www.adobe.com/go/749eaa47 Here's a blog article from someone having similar problems and a few tips: http://www.weblycan.com/blog/2006/12/loading_flash_8_as2_into_flex_1.html Part from simple AVM1 animations (no code), I haven't tried mixing AVM1 and AVM2 swf's and personally avoid doing so (I guess you found out why ;-) ). regards, Muzak - Original Message - From: Michael Mudge [EMAIL PROTECTED] To: flashcoders@chattyfig.figleaf.com Sent: Sunday, April 08, 2007 3:53 AM Subject: RE: [Flashcoders] Constructors in AS2 SWFs not being calledwhenloaded by AS3 Is there any reason why you aren't porting over the Thingy class from AS2 to AS3? It might be easier to rewrite the class using AS3. The system I'm making is for featuring other artist's work... Some may not have Flash 9, and really don't want to require them to use a program that isn't even out yet... Also, there are some older AS2 apps that will be adapted to this system. The reason the base is in AS3 is because I want to be able to at least support AS3, since I assume it will eventually dominate, and AS3's got some other functionality that I would like to incorporate. That link to AVM1Movie was really interesting -- It definitely has some very relevant stuff, but I still don't see why AS2 doesn't call the constructor. From what I can tell, the instance is created and all other calls work, but the constructor itself just gets skipped. Has anyone else tried this? Would anyone else be willing to try and see what other information can be gleaned from it? Would it be proper to say that this is a bug (rather than a shortcoming) in Flash Player 9? - Kipp ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] WebServices in Flash IDE ...
Does this url work? http://muzakdeezign.com/cf_components/musicians.cfc?wsdl The Webservices panel does have its use and allows you to quickly add Webservice method calls. However it is no longer supported in FCS3 when publishing to AS3 (it's still there for AS2 documents though). I have also written my own Panel for use with Flash Remoting ;-) For small projects using the WebServices panel is handy. For larger projects you probably should be using a framework (ARP/Cairngorn) in which case everything is written in code. For instance with ARP, services are centralized in a (Singleton) Class called ServiceLocator regards, Muzak - Original Message - From: Stephen Ford [EMAIL PROTECTED] To: flashcoders@chattyfig.figleaf.com Sent: Sunday, April 08, 2007 5:10 AM Subject: [Flashcoders] WebServices in Flash IDE ... I can't define web services in the flash IDE.For any URL (and I've tried 5 different ones) I get the following message:WSDL download failed for the following URLs:Anyone know a fix for this or why this might be happening?.One possibly fix I stumbled upon was to delete everything in the 'Local Settings Temp' folder, but this didn't work for me.Does anyone user the Web Services panel in Flash IDE - is it worth learning about ?, or do you keep everything in code when connecting to services. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] xmlSocket ...
I am playing around with xmlSocket.Does anyone have a host and port I can connect to just for test purposes?.I use WAMP server locally, is it possible to configure WAMP as a host for xmlSocket.Any pointers also welcome.Thanks.___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] xmlSocket ...
Colin Moock still has this very basic multi-user server on his site, from Flash 5 days: http://www.moock.org/chat/moockComm.zip You can connect to pretty much anything, as long as you can get it to send a null-byte (\0) after each message. IIRC, it doesn't even have to be XML if you use the onData handler. HTH, Mark On 4/8/07, Stephen Ford [EMAIL PROTECTED] wrote: I am playing around with xmlSocket.Does anyone have a host and port I can connect to just for test purposes?.I use WAMP server locally, is it possible to configure WAMP as a host for xmlSocket.Any pointers also welcome.Thanks.___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] poll on editors/IDe
TextMate for OSX (http://macromates.com/) Grtz D Op 6-apr-2007, om 21:48 heeft Merrill, Jason het volgende geschreven: FlashDevelop Flexbuilder SciTe Flash Jason Merrill Bank of America GTO Learning Leadership Development eTools Multimedia Team -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ron Wheeler Sent: Friday, April 06, 2007 3:31 PM To: Flashcoders Mailing List Subject: [Flashcoders] poll on editors/IDe I would like to put up a poll on http://tech.groups.yahoo.com/group/Script_in_Action/ to find out what editors and IDEs are being used by flashcoder members to code actionScript applications. Can you tell me what programs should be included in the available choices? Starting list from what I have seen - Flash IDE - Eclipse - Sepy Please add your favourite or suggest ones that you know others are using. Ron ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] poll on editors/IDe
This is my list so far. FlashDevelop Flexbuilder SciTe Flash Eclipse with Flex SDK Eclipse with ASDT Eclipse with FDT Eclipse with HXDT Eclipse with EHX SEPY Actionscript editor Flash 9 IDE Flash 8 IDE Vim Notepad++ EditPlus with ActionScript profile TextMate Thanks to all who added to the list. Ron Dave Lenz wrote: TextMate for OSX (http://macromates.com/) Grtz D Op 6-apr-2007, om 21:48 heeft Merrill, Jason het volgende geschreven: FlashDevelop Flexbuilder SciTe Flash Jason Merrill Bank of America GTO Learning Leadership Development eTools Multimedia Team -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ron Wheeler Sent: Friday, April 06, 2007 3:31 PM To: Flashcoders Mailing List Subject: [Flashcoders] poll on editors/IDe I would like to put up a poll on http://tech.groups.yahoo.com/group/Script_in_Action/ to find out what editors and IDEs are being used by flashcoder members to code actionScript applications. Can you tell me what programs should be included in the available choices? Starting list from what I have seen - Flash IDE - Eclipse - Sepy Please add your favourite or suggest ones that you know others are using. Ron ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] poll on editors/IDe
I'm using BBedit! On Apr 8, 2007, at 9:31 AM, Ron Wheeler wrote: This is my list so far. FlashDevelop Flexbuilder SciTe Flash Eclipse with Flex SDK Eclipse with ASDT Eclipse with FDT Eclipse with HXDT Eclipse with EHX SEPY Actionscript editor Flash 9 IDE Flash 8 IDE Vim Notepad++ EditPlus with ActionScript profile TextMate Thanks to all who added to the list. Ron ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] poll on editors/IDe
One more: jEdit. The others what I use were already mentioned. Attila This is my list so far. FlashDevelop Flexbuilder SciTe Flash Eclipse with Flex SDK Eclipse with ASDT Eclipse with FDT Eclipse with HXDT Eclipse with EHX SEPY Actionscript editor Flash 9 IDE Flash 8 IDE Vim Notepad++ EditPlus with ActionScript profile TextMate Thanks to all who added to the list. Ron ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Editors in use by Actionscript Programmers
Revised List of editors FlashDevelop Flexbuilder SciTe Flash Eclipse with Flex SDK Eclipse with ASDT Eclipse with FDT Eclipse with HXDT Eclipse with EHX SEPY Actionscript editor Flash 9 IDE Flash 8 IDE Vim Notepad++ EditPlus with ActionScript profile TextMate jEdit BBedit ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Poll on Operating System
Not many votes in yet but the Windows and Mac are tied . http://tech.groups.yahoo.com/group/Script_in_Action/surveys?id=2477469 Ron ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] games dev books
thanks all, looks like i am heading down to amazon tonight ... nik On 4/6/07, Ron Wheeler [EMAIL PROTECTED] wrote: I have added the link to Macromedia Flash MX Game Design Demystified' at : http://tech.groups.yahoo.com/group/Script_in_Action/join Could use a bit of a description. Ron geng wang wrote: I used 'Macromedia Flash MX Game Design Demystified' by Jobe Markar. I love it! I think it has an updated version for Flash 8. On 4/5/07, nik crosina [EMAIL PROTECTED] wrote: Hi Ron, Could you post a link to that forum as I don't know it. Thanks! Nik On 4/5/07, Ron Wheeler [EMAIL PROTECTED] wrote: I have added it to the list of books on Flash Game development at the Yahoo Script_in_Action forum. If there are any other suggestions please add them there. Anggie Bratadinata wrote: 'Flash 8 Professional Game Development' by Glenn Rhodes, Charles River Media. -- Anggie Bratadinata www.masputih.com I N D O N E S I A nik crosina wrote: Hi, All of a sudden I get a lot of games requests from clients, and since I haven't really done much games development I am looking for good resources. I know there's a lot on-line, but are also good books you could recommend (possibly with either on-line or CD resources)? Thanks guys, Nik Crosina ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- Nik C ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- Nik C ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] OT: Happy Easter
On behalf of Jews everywhere, may I be the first to say you're welcome! :) ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] basic flash games development issues
Hi, I am putting together a quote for a client who needs to have a number of games developed for a DVD. I am new to games dev and running Flash from disks so my questions are now: Are there any special issues relating to putting (existing) games onto disks? How would we keep high scores, etc. Can Flash write to disks when run from a DVD? I am planning to use Zinc to run the swf in, which raises some questions regarding the needed compatibility: The interface of the thing will need to display also PDF files, something I never had to do in Flash. Is this possible and can they be displayed inside4 Flash or only opened externally with existing / installed Acrobats (or Acr. Readers)? Are there any viable alternatives to Zinc? All the above *needs* to run on Win 98, XP and Vista, and the client would be in 7th heaven if we can get it to work on Mac and Linux OSs. Are there any issues we could encounter or reasons why this would not work/ I am thinking along the lines of players not being available for any of the above platforms, or implementing things differently on different platforms. Is there a ball park guide line how long the development of a simple 'point and shoot/avoidance' game would take under the above restrictions? I hope this is not too OT, thanks for any responses. Nik C ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] basic flash games development issues
Visit http://tech.groups.yahoo.com/group/Script_in_Action for some books on Game development Flash can write to the local hard drive but only in a very controlled way. Zinc probably has more capabilities but you need to read their documentation. In a Windows environment, opening a PDF is possible if the user has software installed that lets a browser open a PDF. (Acrobat Reader, for instance) As long as you do not care if a smart user can modify his/her score, you should be OK. Ron nik crosina wrote: Hi, I am putting together a quote for a client who needs to have a number of games developed for a DVD. I am new to games dev and running Flash from disks so my questions are now: Are there any special issues relating to putting (existing) games onto disks? How would we keep high scores, etc. Can Flash write to disks when run from a DVD? I am planning to use Zinc to run the swf in, which raises some questions regarding the needed compatibility: The interface of the thing will need to display also PDF files, something I never had to do in Flash. Is this possible and can they be displayed inside4 Flash or only opened externally with existing / installed Acrobats (or Acr. Readers)? Are there any viable alternatives to Zinc? All the above *needs* to run on Win 98, XP and Vista, and the client would be in 7th heaven if we can get it to work on Mac and Linux OSs. Are there any issues we could encounter or reasons why this would not work/ I am thinking along the lines of players not being available for any of the above platforms, or implementing things differently on different platforms. Is there a ball park guide line how long the development of a simple 'point and shoot/avoidance' game would take under the above restrictions? I hope this is not too OT, thanks for any responses. Nik C ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Re: xmlSocket ...
Thanks Mark. I'll take a look at the moock server.___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Re: WebServices in Flash IDE ...
Thanks Muzak. I found the problem. Changed a setting in IE7 and now it works (prompted when viewing in the browser).I'll look into ARP.___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] [as3] mouseEvents are not triggering
Hello All, I am having a difficulty using mouseEvents in AS3.0 with Flex Builder. When I test a basic example it works fine but my setup is different. It is like this: I do have some circles which is controlled by particleManager class. Basically Iam adding particleManager with addChild method in order to render it on the stage. Next I created _sprite in order to call mouseEvents on top of it. And in the below code, I didn't do anything different, I just added Listeners for mouseEvents. Do I have to do something special with pm object? Should I be instantiating mouse Events on top of pm object? Am I supposed to register pm objects with mouseEvents so that they can be triggered? If so what's the right way to do it? I really appreciate any help. best, ilteris /** * saturday april 7. * first iteration. */ package { import flash.display.Sprite; import flash.events.Event; import flash.events.TimerEvent; import flash.utils.Timer; import flash.events.MouseEvent; [SWF(backgroundColor=#1C1A14, width=400, height=180, frameRate=61)] public class Moodbox2 extends Sprite { private var _timer:Timer; public var pm:ParticleManager; private var _sprite:Sprite; public function Moodbox2() { pm = new ParticleManager(); _sprite = new Sprite(); addChild(pm); _sprite.addEventListener(MouseEvent.MOUSE_DOWN, onMouseDown); _sprite.addEventListener(MouseEvent.MOUSE_UP, onMouseUp); _timer = new Timer(3); _timer.addEventListener(timer, onTimer); _timer.start( ); } public function onTimer(event:TimerEvent):void { pm.idle(0.4); pm.draw(); // addChild(pm); } private function onMouseDown(event:MouseEvent):void { trace(pm.PRTS[0].pos.x); // pm.PRTS[0].pos.setN(mouseX,mouseY); _sprite.addEventListener(MouseEvent.MOUSE_MOVE, onMouseMove); } private function onMouseUp(event:MouseEvent):void { _sprite.removeEventListener(MouseEvent.MOUSE_MOVE, onMouseMove); } private function onMouseMove(event:MouseEvent):void { trace(yes); } } } ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Swf not working when loaded from another movie..
Hi list... i got an swf that actually is the gallery part of a site i am working on the swf itself works when run alone... But in the site, when loaded by loadMovie(), works partially. does someone know why this is happening Thanks so much Regards -- Omar Fouad - Digital Emotions... Love is always patient and kind. It is never jealous. Love is never boastful nor conceited It is never rude or selfish. It does not take offense and is not resentful. Love takes no pleasure in other people's sins...but delights in the truth. It is always ready to excuse, to trust, to hope... and to endure... whatever comes. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] OT: Happy Easter
Happy Easter to you and all the List Members Ricardo On 4/8/07, Steven Sacks | BLITZ [EMAIL PROTECTED] wrote: On behalf of Jews everywhere, may I be the first to say you're welcome! :) ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- Omar Fouad - Digital Emotions... Love is always patient and kind. It is never jealous. Love is never boastful nor conceited It is never rude or selfish. It does not take offense and is not resentful. Love takes no pleasure in other people's sins...but delights in the truth. It is always ready to excuse, to trust, to hope... and to endure... whatever comes. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] OT: Happy Easter
Happy easter to everyone and god bless you all guys. Regards Gustavo Duenas On Apr 8, 2007, at 9:47 PM, Omar Fouad wrote: Happy Easter to you and all the List Members Ricardo On 4/8/07, Steven Sacks | BLITZ [EMAIL PROTECTED] wrote: On behalf of Jews everywhere, may I be the first to say you're welcome! :) ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- Omar Fouad - Digital Emotions... Love is always patient and kind. It is never jealous. Love is never boastful nor conceited It is never rude or selfish. It does not take offense and is not resentful. Love takes no pleasure in other people's sins...but delights in the truth. It is always ready to excuse, to trust, to hope... and to endure... whatever comes. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Swf not working when loaded from another movie..
We need a lot more information to help you. What is the loaded swf supposed to do? How much does it actually do when loaded? Also, check that you're not using _level0 within the loaded swf to refer to itself. - Marc At 06:46 PM 4/8/2007, you wrote: Hi list... i got an swf that actually is the gallery part of a site i am working on the swf itself works when run alone... But in the site, when loaded by loadMovie(), works partially. does someone know why this is happening Thanks so much Regards -- Omar Fouad - Digital Emotions... ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] xml socket server ...
Does anyone know how I can set up a local xml socket server on my pc to test with the xmlSocket object in flash.Thanks.___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] About inputtext~!
Hi flashcoders: I want make a swf. It can save one of the screen inputtext to local computer a *.txt! Someone has a idea~~!! I am very thanks~~! [EMAIL PROTECTED] 2007-04-09 ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] basic flash games development issues
I'd look into using SharedObject for high scores. Why do you need to display PDFs? Instructions? Disclaimers? If they're instructions for the games, you can try importing them into the library. Alternately, if that gives you troubles, import them into Illustrator, then export them as .swfs. Then you can integrate them into the games themselves which is much better usability-wise. Really though, having the games link to PDFs isn't such a hot idea. --- nik crosina [EMAIL PROTECTED] wrote: Hi, I am putting together a quote for a client who needs to have a number of games developed for a DVD. I am new to games dev and running Flash from disks so my questions are now: Are there any special issues relating to putting (existing) games onto disks? How would we keep high scores, etc. Can Flash write to disks when run from a DVD? I am planning to use Zinc to run the swf in, which raises some questions regarding the needed compatibility: The interface of the thing will need to display also PDF files, something I never had to do in Flash. Is this possible and can they be displayed inside4 Flash or only opened externally with existing / installed Acrobats (or Acr. Readers)? Are there any viable alternatives to Zinc? All the above *needs* to run on Win 98, XP and Vista, and the client would be in 7th heaven if we can get it to work on Mac and Linux OSs. Are there any issues we could encounter or reasons why this would not work/ I am thinking along the lines of players not being available for any of the above platforms, or implementing things differently on different platforms. Is there a ball park guide line how long the development of a simple 'point and shoot/avoidance' game would take under the above restrictions? I hope this is not too OT, thanks for any responses. Nik C ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com Bored stiff? Loosen up... Download and play hundreds of games for free on Yahoo! Games. http://games.yahoo.com/games/front ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Apollo Cheatsheets (3 FREE PDFs)
Flashcoders, For anyone working with Apollo the new Apollo Cheatsheets have been posted to the actionscriptcheatsheet.com blog. http://actionscriptcheatsheet.com/blog Enjoy! Sean ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] About inputtext~!
you could use mdm zinc http://www.multidmedia.com/shop/?item=zincwin 2007/4/9, 阿本 [EMAIL PROTECTED]: Hi flashcoders: I want make a swf. It can save one of the screen inputtext to local computer a *.txt! Someone has a idea~~!! I am very thanks~~! [EMAIL PROTECTED] 2007-04-09 ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- 王漢元 yuan Wang Mobile - 0916-848327 Email - [EMAIL PROTECTED] Msn - [EMAIL PROTECTED] ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Accessing the instance of a class
Here is an representation of something I'm trying to do on a much larger scale: class whatever { public var triggered:Boolean; public var foo:XMLSocket; public function whatever() { foo = new XMLSocket(); foo.data = dodata; } private function dodata(what:XML) { _.triggered = true; } } What goes in the blank? How do I access the instance? I have determined that 'this' won't work; at the blank, the 'this' is actually the XMLSocket. 'triggered' alone is apparently not in-scope... Any ideas? - Kipp PS. Many thanks for the help with classes not initializing -- It was because a stale class of the same name had previously been loaded... Stuck in memory. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Accessing the instance of a class
What instance are you trying to access? Your 'whatever' class? If so, you'll need to use a Delegate to force scope: import mx.utils.Delegate; class whatever { public var triggered:Boolean; public var foo:XMLSocket; public function whatever() { foo = new XMLSocket(); foo.data = Delegate.create(this, dodata); } private function dodata(what:XML):Void { triggered = true; // will now reference your class instance } } -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Michael Mudge Sent: Sunday, April 08, 2007 9:43 PM To: flashcoders@chattyfig.figleaf.com Subject: [Flashcoders] Accessing the instance of a class Here is an representation of something I'm trying to do on a much larger scale: class whatever { public var triggered:Boolean; public var foo:XMLSocket; public function whatever() { foo = new XMLSocket(); foo.data = dodata; } private function dodata(what:XML) { _.triggered = true; } } What goes in the blank? How do I access the instance? I have determined that 'this' won't work; at the blank, the 'this' is actually the XMLSocket. 'triggered' alone is apparently not in-scope... Any ideas? - Kipp PS. Many thanks for the help with classes not initializing -- It was because a stale class of the same name had previously been loaded... Stuck in memory. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com