Re: [Flashcoders] as3 code!!

2007-09-03 Thread [p e r c e p t i c o n]
eka,
thanks for the link...i can see many uses for it in the future

p

On 9/2/07, [p e r c e p t i c o n] [EMAIL PROTECTED] wrote:

 thanks guys!

 the array idea is exactly what i didi just don't know why it took so
 long to come to me...i just got stuck in this one way of thinking, but
 thanks so much for the suggestions...i'm trying to learn as3 and flex and
 fms and air while i'm in-between jobs and my old bad habits (that as1/as2
 let me form) have to be done away with in favor of new ones :)

 cheers
 p


 On 9/2/07, T. Michael Keesey [EMAIL PROTECTED] wrote:
 
  On 9/1/07, [p e r c e p t i c o n] [EMAIL PROTECTED] wrote:
   greetings experts!
  
   way back in the days of as2 you could do something like this...
  
   this[somevarname+someIndex] = new Something();
 
  Even in AS2, it seems that this would be better done with an array.
 
  var somethings:Array = [];
  something[someIndex] = new Something();
 
  (Same syntax in AS3.)
 
  Come to think of it, even in AS1 it would be better done with an
  array. The last time I would have used such a structure was in Flash 4
  Actions.
 
  One exception might be for MovieClip/Button/TextField instances in
  AS2. Often in AS2 it was handy to grab those by their name, since they
  are often made through the IDE rather than through code. The new way
  of retrieving a composed display object by its name is the
  getChildByName() function of the DisplayObjectContainer class (which
  Sprite, among others, extends). So you could do something like this
  within some class that extends DisplayObjectContainer:
 
  var currentObject:DisplayObject = getChildByName(someVarName +
  someIndex);
 
  I'm still not sure if that would be the most elegant solution in most
  situations, though. It still seems to me that in most cases an array
  should be somehow involved.
 
  --
  Mike Keesey
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Re: [Flashcoders] AS3 Events, Delegates and passing parameters

2007-09-03 Thread Geografiek

A backward OOP-developer? (sometimes also called a 'pooh'-developer) :)
Willem

Op 2-sep-2007, om 18:46 heeft Kerry Thompson het volgende geschreven:


EKA+ wrote:


The event model concept it's not very for a newbee POO
developper


I understand your point, and agree.

I must have been asleep at the switch, though. What is a POO  
developer?


Cordially,

Kerry Thompson



=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Geografiek is a Dutch, Utrecht-based map and chart design company.
Willem van den Goorbergh can be contacted by telephone: (+31) 
30-2719512 or cell phone: (+31)6-26372378

or by fax: (+31)302719687
snail mail: Hooghiemstraplein 89 3514 AX UTRECHT
Visit our website at: http://www.geografiek.nl
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[Flashcoders] Test

2007-09-03 Thread Omar Fouad
please Reply to test.. I think the list is down. um not receiving any mail
for a while

-- 
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[Flashcoders] Text Editor Undo/Redo Stack

2007-09-03 Thread James Marsden

Hello all,

I'm looking at building a very simple text editor application in Flash, 
which needs an undo/redo stack of around 20.


My question is related to capturing the events in the stack; whether the 
done thing is to capture the state of the text field contents at every 
step, or just to record commands that are operated on the text field. 
For example, when cutting a piece of text, does the system record the 
state of the textfield when the cut is made, or does it just record the 
action and values related to it, ie. cut /piece of text/ from string 
position 344.


Any advice from bods with experience in this area much appreciated!

Thanks,

James
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[Flashcoders] JumpShip Framework, version for AS3 and major update to AS2 version

2007-09-03 Thread Jamie S
I'm encouraging you all to check out the latest release of the
JumpShip Framework for AS3.

JumpShip is an ActionScript application framework that implements an
MVC design pattern and adheres to the Ruby on Rails philosophy of
Convention over Configuration i.e. making a few logical assumptions
and adhering to a few basic standards will grand you a 10x improvement
in development time.

It attempts to be as Agile as you can be in Flash.

Anyway. I'm the project lead and I would love if some of you take a
look at it for the first time or revisit it if you've seen jumpShip
before.

Best,
Jamie Scanlon
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RE: [Flashcoders] coding a world clock

2007-09-03 Thread Keith Reinfeld
Hi, 

This thread inspired me to prototype my own world clock. And, yes the Date
object does provide the means to convert local time to remote time IF you
have the remote location's GMT offset value to plug in. I think this is the
data Corban was asking after. http://wwp.greenwichmeantime.com/ and
Wikipedia maybe good general information sources, but I haven't been able to
find a nice tidy list of locations and their GMT offsets that I can
effortlessly implement in Flash. 

Regards, 

-Keith 
http://keithreinfeld.home.comcast.net
 


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Re: [Flashcoders] AS3 Events, Delegates and passing parameters

2007-09-03 Thread Anggie Bratadinata

What is a POO developer?


POOP (Professional Object-oriented Programmer) ?

:-D j/k ( hey, it's Sunday! )

--
Anggie Bratadinata
www.masputih.com
I N D O N E S I A

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[Flashcoders] as3mathlib -- AS3 update of the WIS Math libraries

2007-09-03 Thread Philip (Flip) Kromer
I've just imported the WIS mathematics library -- an excellent
collection of mathematics routines -- onto Google Code:
  http://code.google.com/p/as3mathlib/
(You'll find the Actionscript 2 version of the library at its original
site
  http://members.shaw.ca/flashprogramming/wisASLibrary/wis/index.html )

This library carries a BSD-ish license and includes support for

* Geometric Objects and Intersection calculations
* Integral and Differential equation calculations
* Bezier, Quadric, Polynomial, Complex, Vector and Matrix calculations
* Symbolic expression parsing

I'm converting the library to Actionscript 3 from Actionscript 2 as
time and necessity allow. (Converting as in getting-to-work, and
converting as in getting it to be object/pattern oriented). Right
now it builds without errors and only a few warnings, but I haven't
applied any of the unit tests or checked it for correctness or
compatibility.

If you see the value of updating this well-thought out collection of
functions, please get in touch and I will add you as a developer. The
code is quite modular: it will be straigforward to take modest chunks
and get them working independently. I wrote the original author and
maintainer, who responded By all means, continue in the
evolution/integration of my library to support AS3 -- but please let
me know of any other efforts to update this code, or if a similar or
superior math library exists, so that I don't waste my time :).

Email me ([EMAIL PROTECTED]), or comment on my Flex blog at
  http://vizsage.com/blog
if you have suggestions or would like to pitch in.

Cheers,
flip
http://vizsage.com
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Re: [Flashcoders] Flash SC3 and Windows 2000?

2007-09-03 Thread hermit
 Hi
 Will Flash SC3 work under Windows 2000? Had anybody  this experiment?
 Thanks in advance.

No.

http://www.adobe.com/products/flash/systemreqs/
 Microsoft® Windows® XP with Service Pack 2 or Windows Vista™ Home
Premium, Business, Ultimate, or Enterprise (certified for 32-bit
editions)



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Re: [Flashcoders] Site effect

2007-09-03 Thread Dave Mennenoh
I emailed the guy at Sennep who did those effects and he said they are 
pre-rendered in Maya and then shaded frame by frame in Flash - very time 
consuming, and I agree - beautiful.



Dave -
Head Developer
http://www.blurredistinction.com
Adobe Community Expert
http://www.adobe.com/communities/experts/ 


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Re: [Flashcoders] AS3 Events, Delegates and passing parameters

2007-09-03 Thread eka
Hello :)

Little error in my previous message :

The event model concept it's not very easy for a newbee OOP developper.

For me with flash (AS1, AS2..) we can develop application with old school
coding or with advanced OOP concept. In AS3 the event model and other native
tools use more OOP concept.

Sorry for the POO notation.. i'm french and in french we write POO and not
OOP ^_^

EKA+ :)


2007/9/2, Kerry Thompson [EMAIL PROTECTED]:

 EKA+ wrote:

  The event model concept it's not very for a newbee POO
  developper

 I understand your point, and agree.

 I must have been asleep at the switch, though. What is a POO developer?

 Cordially,

 Kerry Thompson


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Re: [Flashcoders] AS3 Events, Delegates and passing parameters

2007-09-03 Thread Muzak
 I must have been asleep at the switch, though. What is a POO developer?

Someone who knows OOP backwards ;-)

regards,
Muzak 


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Re: [Flashcoders] as3 code!!

2007-09-03 Thread T. Michael Keesey
On 9/2/07, eka [EMAIL PROTECTED] wrote:
 Hello :)

 Yes an Array can be better :) But in my experience i prefere use the native
 flash.utils.Dictionnary class or a custom HashMap implementation based on
 the Java Collections like it :

Good point. But if you really just need to index something by
integers, array is probably all you need. (Not that those aren't
excellent solutions in other cases, like if you need to index by
something more complex than integers: strings, other objects, etc.)

 http://svn1.cvsdude.com/osflash/vegas/AS3/trunk/src/vegas/data/map/HashMap.as
 http://vegas.ekameleon.net/docs/vegas/data/map/HashMap.html

 PS : You can use my AS3 opensource abstract data type (ADT) library in the
 vegas.data.* package : http://code.google.com/p/vegas/

Looks pretty cool!

-- 
Mike Keesey
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Re: [Flashcoders] Text Editor Undo/Redo Stack

2007-09-03 Thread Omar Fouad
I think you should register every step by capturing what is written in the
text field into an array. when u press the undo button you set the text
field to show what is in the last index (and by using a counter or
something, u get the index before and  so on).

hope this helps theretically :)

cheers


On 9/3/07, James Marsden [EMAIL PROTECTED] wrote:

 Hello all,

 I'm looking at building a very simple text editor application in Flash,
 which needs an undo/redo stack of around 20.

 My question is related to capturing the events in the stack; whether the
 done thing is to capture the state of the text field contents at every
 step, or just to record commands that are operated on the text field.
 For example, when cutting a piece of text, does the system record the
 state of the textfield when the cut is made, or does it just record the
 action and values related to it, ie. cut /piece of text/ from string
 position 344.

 Any advice from bods with experience in this area much appreciated!

 Thanks,

 James
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http://www.omarfouad.net

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[Flashcoders] Loader.close() bug

2007-09-03 Thread Paul Chang
I'm dealing with a bug that I've seen some references to on the web,  
but no solutions.


Using the Loader.unload() method will unload an object that has  
completed loading, but to stop a load process that's in progress, the  
Loader.close() method is specified.


However, when trying to use this, I receive a URLStream does not  
exist error.


Has anyone experienced this and possibly found a workaround?

Thanks,
Paul

--
Paul Chang, Ph.D.
[EMAIL PROTECTED]



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Re: [Flashcoders] coding a world clock

2007-09-03 Thread Marcelo Volmaro

Something like this?

private static var timeZones:Array = [
		[-1, Azores,Brazil Atlantic Islands,Cape Verde,Greenland  
Scoresbysun,Guinea Bissau],

[-2, Antarctica],
		[-3, Argentina,Brazil East, French Guiana, Greenland,  
Guyana,St Pierre  Miquelon,Suriname,Uruguay],

[-3.5, Canada Newfoundland],
		[-4, AST: Atlantic Standard,Anguilla, Antigua, Argentina western  
prov,Aruba,Barbados,Bermuda,Bolivia,Bonaire,Brazil  
Acre,Brazil West,British Virgin Islands,Canada  
Atlantic,Chile,Curacao,Dominica,Dominican Republic,Falkland  
Islands,Greenland Thule,Grenada,Grenadines,Guadeloupe,Leeward  
Islands,Martinique,Netherlands Antilles,Nevis  
Montserrat,Paraguay,Puerto Rico,Saba,St Christopher,St  
Croix,St John,St Kitts Nevis,St Lucia,St Maarten,St Thomas,St  
Vincent,Trinidad and Tobago,Venezuela,Virgin Islands,Windward  
Islands],
		[-5, EST: Eastern Standard,Bahamas,Canada Eastern,Cayman  
Islands,Colombia,Cuba,Ecuador,Galapagos  
Islands,Haiti,Jamaica,Panama,Peru,Turks and Caicos Islands,USA  
Eastern,USA Indiana East],
		[-6, CST: Central Standard,Belize, Canada Central,Costa  
Rica,Easter Island,El  
Salvador,Guatemala,Honduras,Mexico,Nicaragua,USA Central],
		[-7, MST: Mountain Standard,Canada Mountain,Mexico Nayarit,Mexico  
Sinaloa,Mexico Sonora,USA Arizona,USA Mountain],
		[-8, PST: Pacific Standard,Canada Yukon  Pacific,Mexico Baja Calif  
Norte,USA Pacific],

[-9, Gambier Island,USA Alaska],
[-9, Marquesas Islands],
		[-10, Christmas Islands,Cook Islands,French Polynesia,Johnston  
Island,Society Island,Tahiti,Tuamotu Island,Tubuai Island,USA  
Aleutian,USA Hawaii],
		[-11, NT: Nome,American Samoa,Canton Enderbury Islands,Midway  
Island,Niue Island,Samoa],

[-12, IDLW: International Date Line West],

		[0, Ascension,Burkina Faso,Canary Islands,Channel Islands,Cote  
d'Ivoire,England,Faroe  
Island,Gambia,Ghana,Guinea,Iceland,Ireland Republic  
of,Liberia,Madeira,Mali,Mauritania,Morocco,Northern  
Ireland,Principe Island,Sao Tome e  
Principe,Scotland,Senegal,Sierra Leone,St Helena,Togo,United  
Kingdom,Wales],
		[1.00, CET Central European,  
Albania,Algeria,Andorra,Angola,Austria,Balearic  
Islands,Belgium,Benin,Bosnia Hercegovina,Cameroon,Central  
African Rep,Chad,Congo,Czech  
Republic,Dahomey,Denmark,Equatorial  
Guinea,France,Gabon,Germany,Gibraltar,Hungary,Italy,Luxembourg,Macedonia,Mallorca  
Islands,Malta,Melilla,Monaco,Namibia,Netherlands,Niger,Nigeria,Norway,Poland,Portugal,San  
Marino,Slovakia,Slovenia,Spain,Sweden,Switzerland,Tunisia,Vatican  
City,Yugoslavia,Zaire Kinshasa Mbandaka,Croatia],
		[2.00, EET Eastern  
European,Belarus,Botswana,Bulgaria,Burundi,Cyprus,Egypt,Estonia,Finland,Greece,Israel,Jordan,Latvia,Lebanon,Lesotho,Libya,Lithuania,Malawi,Moldova,Moldovian  
Rep Pridnestrovye,Mozambique,Romania,Russian Federation zone  
one,Rwanda,South  
Africa,Sudan,Swaziland,Syria,Turkey,Ukraine,Zaire Haut  
Zaire,Zaire Kasai,Zaire Kivu,Zaire Shaba,Zambia,Zimbabwe],
		[3.00,  
Azerbaijan,Bahrain,Djibouti,Eritrea,Ethiopia,Iraq,Kenya,Kuwait,Madagascar,Mayotte,Qatar,Russian  
Federation zone two,Saudi Arabia,Somalia,Tanzania,Uganda,Yemen],

[3.50, Iran],
		[4.00, Armenia,Georgia,Mauritius,Oman,Reunion,Russian  
Federation zone three,Seychelles,United Arab Emirates],

[4.50, Afghanistan],
		[5.00, Kyrgyzstan,Maldives,Pakistan,Russian Federation zone  
four,Turkmenistan,Uzbekistan],

[5.50, India,Sri Lanka],
[5.75, Nepal],
		[6.00, Bangladesh,Bhutan,Kazakhstan,Russian Federation zone  
five,Tajikistan],

[6.50, Myanmar],
		[7.00, Cambodia,Indonesia West,Laos,Russian Federation zone  
six,Thailand,Vietnam],
		[8.00, Australia Western,Brunei,China People's Rep,Hong  
Kong,Indonesia Central,Malaysia,Mongolia,Philippines,Russian  
Federation zone seven,Singapore,Taiwan],
		[9.00, YST: Yukon Standard,Indonesia East,Japan,Korea Dem  
Republic of,Korea Republic of,Palau,Russian Federation zone eight],

[9.50, Australia Northern Territory,Australia South],
		[10.00, AHST: Alaska-Hawaii Standard,CAT: Central Alaska,HST:  
Hawaii Standard,Australia New South Wales,Australia  
Queensland,Australia Tasmania,Australia Victoria,Australian Capital  
Territory,Guam,Mariana Island,Northern Mariana Islands,Papua New  
Guinea,Russian Federation zone nine],

[10.50, Australia Lord Howe Island],
		[11.00, Caroline Island,New Caledonia,New Hebrides,Ponape  
Island,Russian Federation zone ten,Solomon Islands,Vanuatu],

[11.50, Norfolk Island],
		[12.00, IDLE: International Date Line  
East,Fiji,Kiribati,Kusaie,Kwajalein,Marshall Islands,Nauru  
Republic of,New Zealand,Pingelap,Russian Federation zone  
eleven,Tuvalu,Wake Island,Wallis and Futuna Islands],

[13.00, Tonga],
[14.00, Line Islands: Kiritibati]
];


Regards,

On Sun, 02 Sep 2007 19:26:15 -0300, 

[Flashcoders] memory leak

2007-09-03 Thread Tom Huynen
Hi There,

I created a flash projector file to display media on a flat screen.
The application loads images and xml and is supposed to loop all day long.

However, after each loop the application steals 10 mb in memory more.

I deleted all the movieclips and checked all the vars with the help of a
foreach loop and deleted them to.

Does anybody know how to deal with this data leak??

Regards,

Tom
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Re: [Flashcoders] AS3 Events, Delegates and passing parameters

2007-09-03 Thread Andreas Rønning
I think, in the end, we are all poo developers

- A

- Original Message -
From: Muzak [EMAIL PROTECTED]
To: flashcoders@chattyfig.figleaf.com
Sent: Sunday, September 2, 2007 11:17:16 PM (GMT+0100) Europe/Berlin
Subject: Re: [Flashcoders] AS3 Events, Delegates and passing parameters

 I must have been asleep at the switch, though. What is a POO developer?

Someone who knows OOP backwards ;-)

regards,
Muzak 


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RE: [Flashcoders] AS3 Events, Delegates and passing parameters

2007-09-03 Thread Kerry Thompson
EKA+ wrote:

 Sorry for the POO notation.. i'm french and in french we write POO and not
 OOP ^_^

Thanks. I was just curious to know if I was missing something.

It occurred to me (and apparently to others) that my question could have 
scatological connotations. That was not my intention (though we did get a 
couple of amusing responses).

BTW, this isn't Flash-related, but I would never apologize for your English. 
The fact that you speak at least two languages impresses me. Most Americans 
only speak English, and we're in no position to criticize somebody like you for 
an accent, written or spoken.

Now, back to Flash before we get chastised by the moderator.

Cordially,

Kerry Thompson


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Re: [Flashcoders] Text Editor Undo/Redo Stack

2007-09-03 Thread dr.ache
Command done on the text! A command representing the action and the 
amount, like cut from location 3 to 24 of the text.

The text you cut of must also be saved, certainly!

James Marsden schrieb:

Hello all,

I'm looking at building a very simple text editor application in 
Flash, which needs an undo/redo stack of around 20.


My question is related to capturing the events in the stack; whether 
the done thing is to capture the state of the text field contents at 
every step, or just to record commands that are operated on the text 
field. For example, when cutting a piece of text, does the system 
record the state of the textfield when the cut is made, or does it 
just record the action and values related to it, ie. cut /piece of 
text/ from string position 344.


Any advice from bods with experience in this area much appreciated!

Thanks,

James
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Re: [Flashcoders] How do you delete child movieclips?

2007-09-03 Thread Steven Sacks
I highly recommend putting all your child clips into a container clip 
and then just remove the container clip rather than iterate through it 
and remove the child clips one by one.




Steven Sacks
Flash Maestro
Los Angeles, CA
--
blog: http://www.stevensacks.net
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