Re: [Flashcoders] as3 code!!
eka, thanks for the link...i can see many uses for it in the future p On 9/2/07, [p e r c e p t i c o n] [EMAIL PROTECTED] wrote: thanks guys! the array idea is exactly what i didi just don't know why it took so long to come to me...i just got stuck in this one way of thinking, but thanks so much for the suggestions...i'm trying to learn as3 and flex and fms and air while i'm in-between jobs and my old bad habits (that as1/as2 let me form) have to be done away with in favor of new ones :) cheers p On 9/2/07, T. Michael Keesey [EMAIL PROTECTED] wrote: On 9/1/07, [p e r c e p t i c o n] [EMAIL PROTECTED] wrote: greetings experts! way back in the days of as2 you could do something like this... this[somevarname+someIndex] = new Something(); Even in AS2, it seems that this would be better done with an array. var somethings:Array = []; something[someIndex] = new Something(); (Same syntax in AS3.) Come to think of it, even in AS1 it would be better done with an array. The last time I would have used such a structure was in Flash 4 Actions. One exception might be for MovieClip/Button/TextField instances in AS2. Often in AS2 it was handy to grab those by their name, since they are often made through the IDE rather than through code. The new way of retrieving a composed display object by its name is the getChildByName() function of the DisplayObjectContainer class (which Sprite, among others, extends). So you could do something like this within some class that extends DisplayObjectContainer: var currentObject:DisplayObject = getChildByName(someVarName + someIndex); I'm still not sure if that would be the most elegant solution in most situations, though. It still seems to me that in most cases an array should be somehow involved. -- Mike Keesey ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] AS3 Events, Delegates and passing parameters
A backward OOP-developer? (sometimes also called a 'pooh'-developer) :) Willem Op 2-sep-2007, om 18:46 heeft Kerry Thompson het volgende geschreven: EKA+ wrote: The event model concept it's not very for a newbee POO developper I understand your point, and agree. I must have been asleep at the switch, though. What is a POO developer? Cordially, Kerry Thompson =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= Geografiek is a Dutch, Utrecht-based map and chart design company. Willem van den Goorbergh can be contacted by telephone: (+31) 30-2719512 or cell phone: (+31)6-26372378 or by fax: (+31)302719687 snail mail: Hooghiemstraplein 89 3514 AX UTRECHT Visit our website at: http://www.geografiek.nl =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Test
please Reply to test.. I think the list is down. um not receiving any mail for a while -- Omar M. Fouad - Digital Emotions http://www.omarfouad.net This e-mail and any attachment is for authorised use by the intended recipient(s) only. It may contain proprietary material, confidential information and/or be subject to legal privilege. It should not be copied, disclosed to, retained or used by, any other party. If you are not an intended recipient then please promptly delete this e-mail and any attachment and all copies and inform the sender. Thank you. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Text Editor Undo/Redo Stack
Hello all, I'm looking at building a very simple text editor application in Flash, which needs an undo/redo stack of around 20. My question is related to capturing the events in the stack; whether the done thing is to capture the state of the text field contents at every step, or just to record commands that are operated on the text field. For example, when cutting a piece of text, does the system record the state of the textfield when the cut is made, or does it just record the action and values related to it, ie. cut /piece of text/ from string position 344. Any advice from bods with experience in this area much appreciated! Thanks, James ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] JumpShip Framework, version for AS3 and major update to AS2 version
I'm encouraging you all to check out the latest release of the JumpShip Framework for AS3. JumpShip is an ActionScript application framework that implements an MVC design pattern and adheres to the Ruby on Rails philosophy of Convention over Configuration i.e. making a few logical assumptions and adhering to a few basic standards will grand you a 10x improvement in development time. It attempts to be as Agile as you can be in Flash. Anyway. I'm the project lead and I would love if some of you take a look at it for the first time or revisit it if you've seen jumpShip before. Best, Jamie Scanlon ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] coding a world clock
Hi, This thread inspired me to prototype my own world clock. And, yes the Date object does provide the means to convert local time to remote time IF you have the remote location's GMT offset value to plug in. I think this is the data Corban was asking after. http://wwp.greenwichmeantime.com/ and Wikipedia maybe good general information sources, but I haven't been able to find a nice tidy list of locations and their GMT offsets that I can effortlessly implement in Flash. Regards, -Keith http://keithreinfeld.home.comcast.net ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] AS3 Events, Delegates and passing parameters
What is a POO developer? POOP (Professional Object-oriented Programmer) ? :-D j/k ( hey, it's Sunday! ) -- Anggie Bratadinata www.masputih.com I N D O N E S I A ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] as3mathlib -- AS3 update of the WIS Math libraries
I've just imported the WIS mathematics library -- an excellent collection of mathematics routines -- onto Google Code: http://code.google.com/p/as3mathlib/ (You'll find the Actionscript 2 version of the library at its original site http://members.shaw.ca/flashprogramming/wisASLibrary/wis/index.html ) This library carries a BSD-ish license and includes support for * Geometric Objects and Intersection calculations * Integral and Differential equation calculations * Bezier, Quadric, Polynomial, Complex, Vector and Matrix calculations * Symbolic expression parsing I'm converting the library to Actionscript 3 from Actionscript 2 as time and necessity allow. (Converting as in getting-to-work, and converting as in getting it to be object/pattern oriented). Right now it builds without errors and only a few warnings, but I haven't applied any of the unit tests or checked it for correctness or compatibility. If you see the value of updating this well-thought out collection of functions, please get in touch and I will add you as a developer. The code is quite modular: it will be straigforward to take modest chunks and get them working independently. I wrote the original author and maintainer, who responded By all means, continue in the evolution/integration of my library to support AS3 -- but please let me know of any other efforts to update this code, or if a similar or superior math library exists, so that I don't waste my time :). Email me ([EMAIL PROTECTED]), or comment on my Flex blog at http://vizsage.com/blog if you have suggestions or would like to pitch in. Cheers, flip http://vizsage.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Flash SC3 and Windows 2000?
Hi Will Flash SC3 work under Windows 2000? Had anybody this experiment? Thanks in advance. No. http://www.adobe.com/products/flash/systemreqs/ Microsoft® Windows® XP with Service Pack 2 or Windows Vista Home Premium, Business, Ultimate, or Enterprise (certified for 32-bit editions) ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Site effect
I emailed the guy at Sennep who did those effects and he said they are pre-rendered in Maya and then shaded frame by frame in Flash - very time consuming, and I agree - beautiful. Dave - Head Developer http://www.blurredistinction.com Adobe Community Expert http://www.adobe.com/communities/experts/ ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] AS3 Events, Delegates and passing parameters
Hello :) Little error in my previous message : The event model concept it's not very easy for a newbee OOP developper. For me with flash (AS1, AS2..) we can develop application with old school coding or with advanced OOP concept. In AS3 the event model and other native tools use more OOP concept. Sorry for the POO notation.. i'm french and in french we write POO and not OOP ^_^ EKA+ :) 2007/9/2, Kerry Thompson [EMAIL PROTECTED]: EKA+ wrote: The event model concept it's not very for a newbee POO developper I understand your point, and agree. I must have been asleep at the switch, though. What is a POO developer? Cordially, Kerry Thompson ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] AS3 Events, Delegates and passing parameters
I must have been asleep at the switch, though. What is a POO developer? Someone who knows OOP backwards ;-) regards, Muzak ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] as3 code!!
On 9/2/07, eka [EMAIL PROTECTED] wrote: Hello :) Yes an Array can be better :) But in my experience i prefere use the native flash.utils.Dictionnary class or a custom HashMap implementation based on the Java Collections like it : Good point. But if you really just need to index something by integers, array is probably all you need. (Not that those aren't excellent solutions in other cases, like if you need to index by something more complex than integers: strings, other objects, etc.) http://svn1.cvsdude.com/osflash/vegas/AS3/trunk/src/vegas/data/map/HashMap.as http://vegas.ekameleon.net/docs/vegas/data/map/HashMap.html PS : You can use my AS3 opensource abstract data type (ADT) library in the vegas.data.* package : http://code.google.com/p/vegas/ Looks pretty cool! -- Mike Keesey ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Text Editor Undo/Redo Stack
I think you should register every step by capturing what is written in the text field into an array. when u press the undo button you set the text field to show what is in the last index (and by using a counter or something, u get the index before and so on). hope this helps theretically :) cheers On 9/3/07, James Marsden [EMAIL PROTECTED] wrote: Hello all, I'm looking at building a very simple text editor application in Flash, which needs an undo/redo stack of around 20. My question is related to capturing the events in the stack; whether the done thing is to capture the state of the text field contents at every step, or just to record commands that are operated on the text field. For example, when cutting a piece of text, does the system record the state of the textfield when the cut is made, or does it just record the action and values related to it, ie. cut /piece of text/ from string position 344. Any advice from bods with experience in this area much appreciated! Thanks, James ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- Omar M. Fouad - Digital Emotions http://www.omarfouad.net This e-mail and any attachment is for authorised use by the intended recipient(s) only. It may contain proprietary material, confidential information and/or be subject to legal privilege. It should not be copied, disclosed to, retained or used by, any other party. If you are not an intended recipient then please promptly delete this e-mail and any attachment and all copies and inform the sender. Thank you. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Loader.close() bug
I'm dealing with a bug that I've seen some references to on the web, but no solutions. Using the Loader.unload() method will unload an object that has completed loading, but to stop a load process that's in progress, the Loader.close() method is specified. However, when trying to use this, I receive a URLStream does not exist error. Has anyone experienced this and possibly found a workaround? Thanks, Paul -- Paul Chang, Ph.D. [EMAIL PROTECTED] ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] coding a world clock
Something like this? private static var timeZones:Array = [ [-1, Azores,Brazil Atlantic Islands,Cape Verde,Greenland Scoresbysun,Guinea Bissau], [-2, Antarctica], [-3, Argentina,Brazil East, French Guiana, Greenland, Guyana,St Pierre Miquelon,Suriname,Uruguay], [-3.5, Canada Newfoundland], [-4, AST: Atlantic Standard,Anguilla, Antigua, Argentina western prov,Aruba,Barbados,Bermuda,Bolivia,Bonaire,Brazil Acre,Brazil West,British Virgin Islands,Canada Atlantic,Chile,Curacao,Dominica,Dominican Republic,Falkland Islands,Greenland Thule,Grenada,Grenadines,Guadeloupe,Leeward Islands,Martinique,Netherlands Antilles,Nevis Montserrat,Paraguay,Puerto Rico,Saba,St Christopher,St Croix,St John,St Kitts Nevis,St Lucia,St Maarten,St Thomas,St Vincent,Trinidad and Tobago,Venezuela,Virgin Islands,Windward Islands], [-5, EST: Eastern Standard,Bahamas,Canada Eastern,Cayman Islands,Colombia,Cuba,Ecuador,Galapagos Islands,Haiti,Jamaica,Panama,Peru,Turks and Caicos Islands,USA Eastern,USA Indiana East], [-6, CST: Central Standard,Belize, Canada Central,Costa Rica,Easter Island,El Salvador,Guatemala,Honduras,Mexico,Nicaragua,USA Central], [-7, MST: Mountain Standard,Canada Mountain,Mexico Nayarit,Mexico Sinaloa,Mexico Sonora,USA Arizona,USA Mountain], [-8, PST: Pacific Standard,Canada Yukon Pacific,Mexico Baja Calif Norte,USA Pacific], [-9, Gambier Island,USA Alaska], [-9, Marquesas Islands], [-10, Christmas Islands,Cook Islands,French Polynesia,Johnston Island,Society Island,Tahiti,Tuamotu Island,Tubuai Island,USA Aleutian,USA Hawaii], [-11, NT: Nome,American Samoa,Canton Enderbury Islands,Midway Island,Niue Island,Samoa], [-12, IDLW: International Date Line West], [0, Ascension,Burkina Faso,Canary Islands,Channel Islands,Cote d'Ivoire,England,Faroe Island,Gambia,Ghana,Guinea,Iceland,Ireland Republic of,Liberia,Madeira,Mali,Mauritania,Morocco,Northern Ireland,Principe Island,Sao Tome e Principe,Scotland,Senegal,Sierra Leone,St Helena,Togo,United Kingdom,Wales], [1.00, CET Central European, Albania,Algeria,Andorra,Angola,Austria,Balearic Islands,Belgium,Benin,Bosnia Hercegovina,Cameroon,Central African Rep,Chad,Congo,Czech Republic,Dahomey,Denmark,Equatorial Guinea,France,Gabon,Germany,Gibraltar,Hungary,Italy,Luxembourg,Macedonia,Mallorca Islands,Malta,Melilla,Monaco,Namibia,Netherlands,Niger,Nigeria,Norway,Poland,Portugal,San Marino,Slovakia,Slovenia,Spain,Sweden,Switzerland,Tunisia,Vatican City,Yugoslavia,Zaire Kinshasa Mbandaka,Croatia], [2.00, EET Eastern European,Belarus,Botswana,Bulgaria,Burundi,Cyprus,Egypt,Estonia,Finland,Greece,Israel,Jordan,Latvia,Lebanon,Lesotho,Libya,Lithuania,Malawi,Moldova,Moldovian Rep Pridnestrovye,Mozambique,Romania,Russian Federation zone one,Rwanda,South Africa,Sudan,Swaziland,Syria,Turkey,Ukraine,Zaire Haut Zaire,Zaire Kasai,Zaire Kivu,Zaire Shaba,Zambia,Zimbabwe], [3.00, Azerbaijan,Bahrain,Djibouti,Eritrea,Ethiopia,Iraq,Kenya,Kuwait,Madagascar,Mayotte,Qatar,Russian Federation zone two,Saudi Arabia,Somalia,Tanzania,Uganda,Yemen], [3.50, Iran], [4.00, Armenia,Georgia,Mauritius,Oman,Reunion,Russian Federation zone three,Seychelles,United Arab Emirates], [4.50, Afghanistan], [5.00, Kyrgyzstan,Maldives,Pakistan,Russian Federation zone four,Turkmenistan,Uzbekistan], [5.50, India,Sri Lanka], [5.75, Nepal], [6.00, Bangladesh,Bhutan,Kazakhstan,Russian Federation zone five,Tajikistan], [6.50, Myanmar], [7.00, Cambodia,Indonesia West,Laos,Russian Federation zone six,Thailand,Vietnam], [8.00, Australia Western,Brunei,China People's Rep,Hong Kong,Indonesia Central,Malaysia,Mongolia,Philippines,Russian Federation zone seven,Singapore,Taiwan], [9.00, YST: Yukon Standard,Indonesia East,Japan,Korea Dem Republic of,Korea Republic of,Palau,Russian Federation zone eight], [9.50, Australia Northern Territory,Australia South], [10.00, AHST: Alaska-Hawaii Standard,CAT: Central Alaska,HST: Hawaii Standard,Australia New South Wales,Australia Queensland,Australia Tasmania,Australia Victoria,Australian Capital Territory,Guam,Mariana Island,Northern Mariana Islands,Papua New Guinea,Russian Federation zone nine], [10.50, Australia Lord Howe Island], [11.00, Caroline Island,New Caledonia,New Hebrides,Ponape Island,Russian Federation zone ten,Solomon Islands,Vanuatu], [11.50, Norfolk Island], [12.00, IDLE: International Date Line East,Fiji,Kiribati,Kusaie,Kwajalein,Marshall Islands,Nauru Republic of,New Zealand,Pingelap,Russian Federation zone eleven,Tuvalu,Wake Island,Wallis and Futuna Islands], [13.00, Tonga], [14.00, Line Islands: Kiritibati] ]; Regards, On Sun, 02 Sep 2007 19:26:15 -0300,
[Flashcoders] memory leak
Hi There, I created a flash projector file to display media on a flat screen. The application loads images and xml and is supposed to loop all day long. However, after each loop the application steals 10 mb in memory more. I deleted all the movieclips and checked all the vars with the help of a foreach loop and deleted them to. Does anybody know how to deal with this data leak?? Regards, Tom ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] AS3 Events, Delegates and passing parameters
I think, in the end, we are all poo developers - A - Original Message - From: Muzak [EMAIL PROTECTED] To: flashcoders@chattyfig.figleaf.com Sent: Sunday, September 2, 2007 11:17:16 PM (GMT+0100) Europe/Berlin Subject: Re: [Flashcoders] AS3 Events, Delegates and passing parameters I must have been asleep at the switch, though. What is a POO developer? Someone who knows OOP backwards ;-) regards, Muzak ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] AS3 Events, Delegates and passing parameters
EKA+ wrote: Sorry for the POO notation.. i'm french and in french we write POO and not OOP ^_^ Thanks. I was just curious to know if I was missing something. It occurred to me (and apparently to others) that my question could have scatological connotations. That was not my intention (though we did get a couple of amusing responses). BTW, this isn't Flash-related, but I would never apologize for your English. The fact that you speak at least two languages impresses me. Most Americans only speak English, and we're in no position to criticize somebody like you for an accent, written or spoken. Now, back to Flash before we get chastised by the moderator. Cordially, Kerry Thompson ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Text Editor Undo/Redo Stack
Command done on the text! A command representing the action and the amount, like cut from location 3 to 24 of the text. The text you cut of must also be saved, certainly! James Marsden schrieb: Hello all, I'm looking at building a very simple text editor application in Flash, which needs an undo/redo stack of around 20. My question is related to capturing the events in the stack; whether the done thing is to capture the state of the text field contents at every step, or just to record commands that are operated on the text field. For example, when cutting a piece of text, does the system record the state of the textfield when the cut is made, or does it just record the action and values related to it, ie. cut /piece of text/ from string position 344. Any advice from bods with experience in this area much appreciated! Thanks, James ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] How do you delete child movieclips?
I highly recommend putting all your child clips into a container clip and then just remove the container clip rather than iterate through it and remove the child clips one by one. Steven Sacks Flash Maestro Los Angeles, CA -- blog: http://www.stevensacks.net ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com