Re: [Flashcoders] Question about the AIR security model...
Yeah it is backwards for me. I would have to change every swf loaded for this to work. The byteArray suggestion is the best suggestion so far, gotta try that out :-) I've actually solved my problem in an unorthodox way currently. I've written a check method that does a describeType on the content of the Loader and if it sees that it implements the proper interface and also has all the proper methods it oks the swf. To actually call the methods of the loaded swf I had to use an untyped var - then it doesn't complain. I only do this after my check method has ok'd it. Thanks, John 2008/4/24 Ian Thomas [EMAIL PROTECTED]: Hi Peter, It's the first time I've come across sandbox bridging. It's a nifty idea. The Flash documentation for it is here: http://livedocs.adobe.com/flex/3/langref/flash/display/LoaderInfo.html#childSandboxBridge But... unfortunately I think it's backwards for John's problem. It allows a parent SWF to expose properties to a child SWF, rather than the other way around... Ian On Thu, Apr 24, 2008 at 9:58 AM, Peter B [EMAIL PROTECTED] wrote: Could sandbox bridging help here? http://www.adobe.com/devnet/air/ajax/quickstart/sandbox_bridge.html This example descibes loading local HTML files, but the same rules apply... Pete ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Question about the AIR security model...
Oh, of course - describeType. Good solution. :-) Ian On Fri, Apr 25, 2008 at 9:14 AM, John Eriksson [EMAIL PROTECTED] wrote: I've actually solved my problem in an unorthodox way currently. I've written a check method that does a describeType on the content of the Loader and if it sees that it implements the proper interface and also has all the proper methods it oks the swf. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Flash + Air
The easiest way? Put the name of the SWF in the filename node of the AIR application descriptor file. See http://livedocs.adobe.com/air/1/devappshtml/help.html?content=HTMLHelloWorld_1.html Note - this example is an HTML based 'hello world' but the information about the application descriptor file applies to SWF based AIR apps too 2008/4/24 Helmut Granda [EMAIL PROTECTED]: Does anyone knows the best way to embed Flash into an adobe Air application? The standard way of doing it (using SWFObject, FUO, Adobe AC_R) doesnt seem to work when testing the air applications. I have done some research but nothing substantial that proves the best (or working) method. TIA... ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Question about the AIR security model...
Describe type is quite a heavy operation. I am not sure if it would affect this application though. It indeed is an easy solution :) Another solution would be to call the loader.contentLoaderInfo.applicationDomain.hasDefinition(name:String):Boolean method. As far as the original problem is concerned, my thoughts about it: When you load content from another domain (which is the case when loading swf's in AIR from another location) they will automatically be loaded into a child application domain. This means that both parent (the domain of the AIR application) and child domain (the domain of the swf) contain an definition of IAnimatedItem. If you then check if the swf implements the parent definition it will return false. The parent definition is not the same as the child definition. Greetz Erik On 4/25/08, Ian Thomas [EMAIL PROTECTED] wrote: Oh, of course - describeType. Good solution. :-) Ian On Fri, Apr 25, 2008 at 9:14 AM, John Eriksson [EMAIL PROTECTED] wrote: I've actually solved my problem in an unorthodox way currently. I've written a check method that does a describeType on the content of the Loader and if it sees that it implements the proper interface and also has all the proper methods it oks the swf. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] __proto__ but not prototype?
Hi list... I have a class (pixViewer extends MovieClip) and an empty MovieClip (linkage:emptyMC, not registered to any class in the linkage dialog). I want attached this emptyMC to the stage and I want it to be an instance of pixViewer. __proto__ works, but why won't prototype or registerClass? //works: var pv:MovieClip = _root.createEmptyMovieClip(pixViewer, 180); pv.__proto__ = new pixViewer(); pv.onLoad(); /* Why doesn't this work: pv.prototype = new pixViewer(); pv.registerClass(pixViewer); */ Thanks, - MM ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] __proto__ but not prototype?
Hello :) Use this code : var pv:MovieClip = _root.createEmptyMovieClip( pixViewer, 180); pv.__proto__ = PixViewer.prototype ; // change inherit PixViewer.call( pv ) ; // launch the constructor over the new instance. PS1 : i uppercase the first character of your class.. is a better notation if you respect the ECMAScript/ActionScript notation ;) PS2 : In my opensource framework you can use the class ConstructorUtil : http://svn1.cvsdude.com/osflash/vegas/AS2/trunk/src/vegas/util/ConstructorUtil.as you can use now the method createVisualInstance : {{{ import vegas.util.ConstructorUtil ; var pv:PixViewer = ConstructrorUtil.createVisualInstance( PixViewer , createEmptyMovieClip( pixViewer, 180) , { _x : 25 , _y : 25 } ) ; }}} or you can use my vegas.util.factory.DisplayFactory class : http://svn1.cvsdude.com/osflash/vegas/AS2/trunk/src/vegas/util/factory/DisplayFactory.as Examples : 1 - with movieclip : import vegas.util.factory.DisplayFactory ; var pv:PixViewer = DisplayFactory .createChild( PixViewer , pixViewer, 180 , this , { _x : 25 , _y : 25 } ) ; 2 - with textfield : import vegas.util.factory.DisplayFactory ; var myField:CustomTextField = DisplayFactory .createChild( CustomTextField , myField, 180 , this , { _width : 400 , _height : 150 } ) ; PS : This class can change to the depth of all visual instances in AS2 (Video, TextField, MovieClip in the Stage or your code) More information about my framework : http://code.google.com/p/vegas/ http://code.google.com/p/vegas/wiki/InstallVEGASwithSVN EKA+ :) 2008/4/25 Mendelsohn, Michael [EMAIL PROTECTED]: Hi list... I have a class (pixViewer extends MovieClip) and an empty MovieClip (linkage:emptyMC, not registered to any class in the linkage dialog). I want attached this emptyMC to the stage and I want it to be an instance of pixViewer. __proto__ works, but why won't prototype or registerClass? //works: var pv:MovieClip = _root.createEmptyMovieClip(pixViewer, 180); pv.__proto__ = new pixViewer(); pv.onLoad(); /* Why doesn't this work: pv.prototype = new pixViewer(); pv.registerClass(pixViewer); */ Thanks, - MM ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Mac CD Autorunning - slightly OT
Hi, Slightly OT question, but someone may have an answer. I have made a Mac projector using Flash CS3 - so have a projector.app folder. This shows up like a windows exe icon if I look at the folder on a Mac. The question is, I am trying to make an ISO image using CDEverywhere, following some old Hybrid CD instructions that will autorun the Mac projector. CD Everywhere lets me specify a file to autorun for the Mac, but won't let me choose the app folder, so I just typed projector in the box in the hope it may work: if(true == Mact.itJustWorks()) { 8-) } Not sure if this will work as I don't have access to a Mac at the moment, does anyone have any tips? Thanks Glen -- Glen Pike 01326 218440 www.glenpike.co.uk http://www.glenpike.co.uk ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Mac CD Autorunning - slightly OT
Don't know how it applies to auto-run on Mac from a cd, but I was told some time ago that the best delivery method of projectors to a mac user was to win-zip the app folder and contents - Mac can natively un-zip and run zipped files. Might be something to try. hth, jimbo *** REPLY SEPARATOR *** On 4/25/2008 at 2:42 PM Glen Pike wrote: Hi, Slightly OT question, but someone may have an answer. I have made a Mac projector using Flash CS3 - so have a projector.app folder. This shows up like a windows exe icon if I look at the folder on a Mac. The question is, I am trying to make an ISO image using CDEverywhere, following some old Hybrid CD instructions that will autorun the Mac projector. CD Everywhere lets me specify a file to autorun for the Mac, but won't let me choose the app folder, so I just typed projector in the box in the hope it may work: if(true == Mact.itJustWorks()) { 8-) } Not sure if this will work as I don't have access to a Mac at the moment, does anyone have any tips? Thanks Glen -- Glen Pike 01326 218440 www.glenpike.co.uk http://www.glenpike.co.uk ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders r ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] __proto__ but not prototype?
Hi, I think registerClass is an oldskool AS1 workaround before you could extend classes in AS2... Object.registerClass(myLinkageName, MyClassName); Applying classes at runtime in AS2.. you may also need to use the apply, etc to cast a MovieClip to an instance of your class, here is one I made earlier to cast a loaded SWF to an instance of Animation class. myClip.__proto__ = Animation.prototype; //myClip is a MovieClip myClip.__constructor__ = Animation; myClip.__constructor__.apply(mHolder); myClip._lockroot = true; //You also have to have a dummy instance of your class to assign your newly casted instance to. var dummy:Animation = Animation(myClip); //Then you can call methods of the Animation class on that clip... dummy.play(); dummy.specialNonMovieClipFunction(); It's a tricky one to get the hang of, but this has proved rock-solid since I learnt it and has been a godsend for loading in huge timeline animations created by designers / animators when I was just sent a load of assets to deal with... Glen Mendelsohn, Michael wrote: Hi list... I have a class (pixViewer extends MovieClip) and an empty MovieClip (linkage:emptyMC, not registered to any class in the linkage dialog). I want attached this emptyMC to the stage and I want it to be an instance of pixViewer. __proto__ works, but why won't prototype or registerClass? //works: var pv:MovieClip = _root.createEmptyMovieClip(pixViewer, 180); pv.__proto__ = new pixViewer(); pv.onLoad(); /* Why doesn't this work: pv.prototype = new pixViewer(); pv.registerClass(pixViewer); */ Thanks, - MM ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- Glen Pike 01326 218440 www.glenpike.co.uk http://www.glenpike.co.uk ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] __proto__ but not prototype?
From the documentation here is what they say about prototype : prototype (Object.prototype property) public static prototype : Object A reference to the superclass of a class or function object. The prototype property is automatically created and attached to any class or function object you create. This property is static in that it is specific to the class or function you create. For example, if you create a custom class, the value of the prototype property is shared by all instances of the class, and is accessible only as a class property. Instances of your custom class cannot directly access the prototype property, but can access it through the __proto__ property. Which means prototype is read only and that if you want to change it's value you do so through __proto__ Another way to achieve what you want would be to add the following to your class class PixView extends MovieClip { static var symbolName:String = __Packages.PixView ; static var symbolOwner:Function = PixView ; var className:String = PixView ; function PixView { // constructor code } // do your stuff static var symbolLinked = Object.registerClass(symbolName, symbolOwner); } Then you can do the following anywhere, on stage or in another class: import PixView; var pv:PixView = PixView(this.attachMovie(PixView.symbolName, pv, this.getNextHighestDepth())); and that's it. You have a MovieClip of the class PixView on stage. Alain -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Mendelsohn, Michael Sent: April 25, 2008 8:13 AM To: Flash Coders List Subject: [Flashcoders] __proto__ but not prototype? Hi list... I have a class (pixViewer extends MovieClip) and an empty MovieClip (linkage:emptyMC, not registered to any class in the linkage dialog). I want attached this emptyMC to the stage and I want it to be an instance of pixViewer. __proto__ works, but why won't prototype or registerClass? //works: var pv:MovieClip = _root.createEmptyMovieClip(pixViewer, 180); pv.__proto__ = new pixViewer(); pv.onLoad(); /* Why doesn't this work: pv.prototype = new pixViewer(); pv.registerClass(pixViewer); */ Thanks, - MM ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Mac CD Autorunning - slightly OT
Hi, Thanks for that - I think the HQX file was something similar - it was a compressed archive, but not sure if you could WinZip, I also vaguely remembering some articles saying that you had to be careful doing this because it was not guaranteed to work, but I am not 100% on this. By the look of it Macs OSX could autorun if you had autoplay facilities - requires QuickTime 2.0, but they disabled any autorunning with OSX, a bit dumb from some perspectives, but for the paranoid / security conscious, it's probably a good thing... Glen Jimbo wrote: Don't know how it applies to auto-run on Mac from a cd, but I was told some time ago that the best delivery method of projectors to a mac user was to win-zip the app folder and contents - Mac can natively un-zip and run zipped files. Might be something to try. hth, jimbo *** REPLY SEPARATOR *** On 4/25/2008 at 2:42 PM Glen Pike wrote: Hi, Slightly OT question, but someone may have an answer. I have made a Mac projector using Flash CS3 - so have a projector.app folder. This shows up like a windows exe icon if I look at the folder on a Mac. The question is, I am trying to make an ISO image using CDEverywhere, following some old Hybrid CD instructions that will autorun the Mac projector. CD Everywhere lets me specify a file to autorun for the Mac, but won't let me choose the app folder, so I just typed projector in the box in the hope it may work: if(true == Mact.itJustWorks()) { 8-) } Not sure if this will work as I don't have access to a Mac at the moment, does anyone have any tips? Thanks Glen -- Glen Pike 01326 218440 www.glenpike.co.uk http://www.glenpike.co.uk ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders r ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- Glen Pike 01326 218440 www.glenpike.co.uk http://www.glenpike.co.uk ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Access a clip when it's attached to the stage
I am trying to make apply the reflection class to my coverflow code... I emailed the creator of the reflection class (http://pixelfumes.blogspot.com/2007/03/reflection-class-v3-with-source.html) and he said to Try not applying the reflections until after the clip is attached and fully inited.. and I wasn't sure how to detect for when its attached and accessible to actionscript... I know there is an event for when things are loaded in etc.. but how about when its attached and accesible to actionscript I saw somewhere that you can set the attached clips onEnterframe with a function I tried that with no success.. If you want to see the fla let me know... Dwayne Date: Fri, 25 Apr 2008 09:17:36 -0400 From: [EMAIL PROTECTED] To: [EMAIL PROTECTED] Subject: Re: Coverflow Issue Dwyane,I took an initial look and it appears it may be related to the levels being used. Try not applying the reflections until after the clip is attached and fully inited. Then make sure that the reflection is looking good too - you probably will want to test on something static. A dropoff of 7 may be too much. I started going into the Reflection class and checking where the reflections are added. They are using getNextHighestDepth so you would think it would be appearing. You can hardcode a value in there if you like if you know that your gradient and album art are on levels 1 and 2. Sorry I don't have more time to check it out right now. Thanks!-Ben On Thu, Apr 24, 2008 at 9:35 PM, Dwayne Neckles [EMAIL PROTECTED] wrote: Thank you so much Sarge.. I've been trying for a few hours to get your reflection class to work with a code i found on reflecktions.com Attached is the FLA and your class... Here is the breakdown: In the coverflow as you know those clips scale horizontally.. now even though i put all of the clips in a parent clip called holder ( on stage ) it still didnt work. Now I know I'm not allowed to reflect a clip that scales but I am scaling the holder clip and not the invidual planes.. Maybe its because I'm trying to reflect a clip thats attached to the stage... Dwayne Back to work after baby– how do you know when you're ready? -- www.pixelfumes.com www.pixelfumes.com/blog www.pittmfug.org/ _ Make i'm yours. Create a custom banner to support your cause. http://im.live.com/Messenger/IM/Contribute/Default.aspx?source=TXT_TAGHM_MSN_Make_IM_Yours___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Mac CD Autorunning - slightly OT
There is no autorun on OS X, and disabling it is advisable on OS 9. Mac users generally know how to launce an app from a CD-ROM - this statement usually follows the statement above, and it's so true. But I'd bake the CD with the folder open revealing the app. Hybrid CD-ROM is usually (if not always) created on Mac using Toast. Kenneth Kawamoto http://www.materiaprima.co.uk/ Glen Pike wrote: Hi, Slightly OT question, but someone may have an answer. I have made a Mac projector using Flash CS3 - so have a projector.app folder. This shows up like a windows exe icon if I look at the folder on a Mac. The question is, I am trying to make an ISO image using CDEverywhere, following some old Hybrid CD instructions that will autorun the Mac projector. CD Everywhere lets me specify a file to autorun for the Mac, but won't let me choose the app folder, so I just typed projector in the box in the hope it may work: if(true == Mact.itJustWorks()) { 8-) } Not sure if this will work as I don't have access to a Mac at the moment, does anyone have any tips? Thanks Glen ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] Access a clip when it's attached to the stage
this is for as 2 by the way From: [EMAIL PROTECTED] To: [EMAIL PROTECTED]; flashcoders@chattyfig.figleaf.com Date: Fri, 25 Apr 2008 14:19:21 + CC: Subject: [Flashcoders] Access a clip when it's attached to the stage I am trying to make apply the reflection class to my coverflow code... I emailed the creator of the reflection class (http://pixelfumes.blogspot.com/2007/03/reflection-class-v3-with-source.html) and he said to Try not applying the reflections until after the clip is attached and fully inited.. and I wasn't sure how to detect for when its attached and accessible to actionscript... I know there is an event for when things are loaded in etc.. but how about when its attached and accesible to actionscript I saw somewhere that you can set the attached clips onEnterframe with a function I tried that with no success.. If you want to see the fla let me know... Dwayne Date: Fri, 25 Apr 2008 09:17:36 -0400 From: [EMAIL PROTECTED] To: [EMAIL PROTECTED] Subject: Re: Coverflow Issue Dwyane,I took an initial look and it appears it may be related to the levels being used. Try not applying the reflections until after the clip is attached and fully inited. Then make sure that the reflection is looking good too - you probably will want to test on something static. A dropoff of 7 may be too much. I started going into the Reflection class and checking where the reflections are added. They are using getNextHighestDepth so you would think it would be appearing. You can hardcode a value in there if you like if you know that your gradient and album art are on levels 1 and 2. Sorry I don't have more time to check it out right now. Thanks!-Ben On Thu, Apr 24, 2008 at 9:35 PM, Dwayne Neckles [EMAIL PROTECTED] wrote: Thank you so much Sarge.. I've been trying for a few hours to get your reflection class to work with a code i found on reflecktions.com Attached is the FLA and your class... Here is the breakdown: In the coverflow as you know those clips scale horizontally.. now even though i put all of the clips in a parent clip called holder ( on stage ) it still didnt work. Now I know I'm not allowed to reflect a clip that scales but I am scaling the holder clip and not the invidual planes.. Maybe its because I'm trying to reflect a clip thats attached to the stage... Dwayne Back to work after baby– how do you know when you're ready? -- www.pixelfumes.com www.pixelfumes.com/blog www.pittmfug.org/ _ Make i'm yours. Create a custom banner to support your cause. http://im.live.com/Messenger/IM/Contribute/Default.aspx?source=TXT_TAGHM_MSN_Make_IM_Yours___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders _ In a rush? Get real-time answers with Windows Live Messenger. http://www.windowslive.com/messenger/overview.html?ocid=TXT_TAGLM_WL_Refresh_realtime_042008___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] Access a clip when it's attached to the stage
this is for as 2 by the way From: [EMAIL PROTECTED] To: [EMAIL PROTECTED]; flashcoders@chattyfig.figleaf.com Date: Fri, 25 Apr 2008 14:19:21 + CC: Subject: [Flashcoders] Access a clip when it's attached to the stage I am trying to make apply the reflection class to my coverflow code... I emailed the creator of the reflection class (http://pixelfumes.blogspot.com/2007/03/reflection-class-v3-with-source.html) and he said to Try not applying the reflections until after the clip is attached and fully inited.. and I wasn't sure how to detect for when its attached and accessible to actionscript... I know there is an event for when things are loaded in etc.. but how about when its attached and accesible to actionscript I saw somewhere that you can set the attached clips onEnterframe with a function I tried that with no success.. If you want to see the fla let me know... Dwayne Date: Fri, 25 Apr 2008 09:17:36 -0400 From: [EMAIL PROTECTED] To: [EMAIL PROTECTED] Subject: Re: Coverflow Issue Dwyane,I took an initial look and it appears it may be related to the levels being used. Try not applying the reflections until after the clip is attached and fully inited. Then make sure that the reflection is looking good too - you probably will want to test on something static. A dropoff of 7 may be too much. I started going into the Reflection class and checking where the reflections are added. They are using getNextHighestDepth so you would think it would be appearing. You can hardcode a value in there if you like if you know that your gradient and album art are on levels 1 and 2. Sorry I don't have more time to check it out right now. Thanks!-Ben On Thu, Apr 24, 2008 at 9:35 PM, Dwayne Neckles [EMAIL PROTECTED] wrote: Thank you so much Sarge.. I've been trying for a few hours to get your reflection class to work with a code i found on reflecktions.com Attached is the FLA and your class... Here is the breakdown: In the coverflow as you know those clips scale horizontally.. now even though i put all of the clips in a parent clip called holder ( on stage ) it still didnt work. Now I know I'm not allowed to reflect a clip that scales but I am scaling the holder clip and not the invidual planes.. Maybe its because I'm trying to reflect a clip thats attached to the stage... Dwayne Back to work after baby– how do you know when you're ready? -- www.pixelfumes.com www.pixelfumes.com/blog www.pittmfug.org/ _ Make i'm yours. Create a custom banner to support your cause. http://im.live.com/Messenger/IM/Contribute/Default.aspx?source=TXT_TAGHM_MSN_Make_IM_Yours___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders _ Express yourself wherever you are. Mobilize! http://www.gowindowslive.com/Mobile/Landing/Messenger/Default.aspx?Locale=en-US?ocid=TAG_APRIL___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] How to check Recursive Function is finished
Hi there, Is there a way to check if my recursive function is finished and exited? so I could call another function once it finished. As an example below, it could be any number instead of 5 in my program, I am wondering there is a listener can be use for monitoring a Recursive Function. Is that possible? Thank You function traceMe(n) { if (n=5) { trace(This is the +n+th time that the function is run.); traceMe(n+1); trace(End of the +n+th function.); } } traceMe(1); ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] How to check Recursive Function is finished
Hi, Recursive functions will block execution - they are not Asynchronous, so when they have finished your program code will continue to execute, so if your code after the function is not executing, you are probably stuck in the recursive function... Best to have a limit that you keep track of in your recursive function - this can also be a property of the thing you are recursing. param = 1; limit = 100; function recursive(param):Boolean { if(param == limit) { return false; } param++; return recursive(param); } HTH Glen ACE Flash wrote: Hi there, Is there a way to check if my recursive function is finished and exited? so I could call another function once it finished. As an example below, it could be any number instead of 5 in my program, I am wondering there is a listener can be use for monitoring a Recursive Function. Is that possible? Thank You function traceMe(n) { if (n=5) { trace(This is the +n+th time that the function is run.); traceMe(n+1); trace(End of the +n+th function.); } } traceMe(1); ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- Glen Pike 01326 218440 www.glenpike.co.uk http://www.glenpike.co.uk ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Mac CD Autorunning - slightly OT
Glen, Autorun on the Mac virtually does not exist. Even when it was a QuickTime feature (a long time ago) it was never embraced by the Mac community. As far as I know, it's not possible on contemporary systems. That doesn't mean that there's not a workaround, such as a third-party app that somehow detects that the CD has been inserted and launches something from the CD, etc., but I hedge out of ignorance. I personally think autorun is terrible and significantly intrusive and disable it on all my machines. I do an enormous amount of educational CDs, and producers favor autorun for Windows about half the time. To each his own. In any case, autorun for the Mac is not a reality. Re: how-to, the app and exe files are distinct. When making a hybrid, you can hide each from the other platform. Considering the lifetime of hybrid CDs to date, Win creation of hybrids is relatively recent. Typically, they are usually created using Toast on a Mac. However, these are gross generalities. I've been enthused by Win apps that can make hybrids over the past several years, but have no experience with them. To answer your other questions, any OS X installation can unzip, and supporting OS 9 is an extreme degree of support these days. I say that as a lifetime Mac user that wants Mac support to continue. Even in the educational markets I work in (higher ed) OS 9 is no longer supported. In fact, I've moved away from Stuffit formats because zipping/unzipping is built into the Mac OS and you need to have Stuffit Expander to decompress a BinHex. (The expander is free, but you have to get it if you don't have it, and the way it's distributed these days is massive--no longer a tiny download.) However, that's not a very useful hybrid and is 180 degrees from autorun. This is because you can't just double-click the app. You must first decompress to your hard drive and then double click. The better way to create the hybrid is to have all shared data on one volume (on the Mac, it's the HFS volume), have the Windows-specific files on an ISO partition, and the Mac-specific files on an HFS (HFS+, etc.) partition. I inferred from your email that you had those instructions, but it further implies that you should offer the app, not the zip, so the user can double-click from the CD. I wish I could direct your more specifically on the Win creation of hybrids, but it's not my platform. Rich http://www.LearningActionScript3.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Mac CD Autorunning - slightly OT
Hi, Cool, thanks for the info, that's really useful. CD Everywhere does the hiding element so I have a CD with an app folder for Mac's and an exe + autorun.inf for Windoze - it's easy to use too. The program creates an ISO image, so you can burn with your software of choice... ... so now I feel much more confident that I can offer a tested solution, rather than sending swf's exe's and app folders off untested... I remember the zipped / compressed issue from a previous project - so it looks like Adobe did a good thing with the app replacement - although this threw me a bit when I first published my projector for the Mac - I was able to get hold of a mate to test, but he is not around today, so I am hunting for other people with Mac's in the vicinity. May have to pester the art college across the road... Thanks again for your time for the printing tips too. Will have to do a big blog write up I think because this has been an interesting project covering a lot of challenges and potential issues - may have to do a bit more refactoring first though :) And I don't have to worry too much about bandwidth issues either, although the CD drive in my laptop is particularly noisy when running the app, but then my desktop is whisper quiet, so I guess it's the cheap laptop hardware thing there. At least my CD runs on Vista, which is the new problem child... Glen Rich Shupe wrote: Glen, Autorun on the Mac virtually does not exist. Even when it was a QuickTime feature (a long time ago) it was never embraced by the Mac community. As far as I know, it's not possible on contemporary systems. That doesn't mean that there's not a workaround, such as a third-party app that somehow detects that the CD has been inserted and launches something from the CD, etc., but I hedge out of ignorance. I personally think autorun is terrible and significantly intrusive and disable it on all my machines. I do an enormous amount of educational CDs, and producers favor autorun for Windows about half the time. To each his own. In any case, autorun for the Mac is not a reality. Re: how-to, the app and exe files are distinct. When making a hybrid, you can hide each from the other platform. Considering the lifetime of hybrid CDs to date, Win creation of hybrids is relatively recent. Typically, they are usually created using Toast on a Mac. However, these are gross generalities. I've been enthused by Win apps that can make hybrids over the past several years, but have no experience with them. To answer your other questions, any OS X installation can unzip, and supporting OS 9 is an extreme degree of support these days. I say that as a lifetime Mac user that wants Mac support to continue. Even in the educational markets I work in (higher ed) OS 9 is no longer supported. In fact, I've moved away from Stuffit formats because zipping/unzipping is built into the Mac OS and you need to have Stuffit Expander to decompress a BinHex. (The expander is free, but you have to get it if you don't have it, and the way it's distributed these days is massive--no longer a tiny download.) However, that's not a very useful hybrid and is 180 degrees from autorun. This is because you can't just double-click the app. You must first decompress to your hard drive and then double click. The better way to create the hybrid is to have all shared data on one volume (on the Mac, it's the HFS volume), have the Windows-specific files on an ISO partition, and the Mac-specific files on an HFS (HFS+, etc.) partition. I inferred from your email that you had those instructions, but it further implies that you should offer the app, not the zip, so the user can double-click from the CD. I wish I could direct your more specifically on the Win creation of hybrids, but it's not my platform. Rich http://www.LearningActionScript3.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- Glen Pike 01326 218440 www.glenpike.co.uk http://www.glenpike.co.uk ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] How to check Recursive Function is finished
When you call a recursive function from outside of itself and the function returns, then it's finished. //definition function traceMe(n) { if (n=5) { trace(This is the +n+th time that the function is run.); traceMe(n+1); trace(End of the +n+th function.); } } // call traceMe(1); // It's finished here Paul - Original Message - From: ACE Flash [EMAIL PROTECTED] To: flashcoders@chattyfig.figleaf.com Sent: Friday, April 25, 2008 3:59 PM Subject: [Flashcoders] How to check Recursive Function is finished Hi there, Is there a way to check if my recursive function is finished and exited? so I could call another function once it finished. As an example below, it could be any number instead of 5 in my program, I am wondering there is a listener can be use for monitoring a Recursive Function. Is that possible? Thank You function traceMe(n) { if (n=5) { trace(This is the +n+th time that the function is run.); traceMe(n+1); trace(End of the +n+th function.); } } traceMe(1); ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Using FlexBuilder3 profiler with FlashCS3
Good question. I haven't tried that yet. What you could try to do, off the top of my head, is use the SWFLoader and load up the SWF file into a simple Flex application. I believe the profiler will also profile the content loaded through SWFLoader, but I'm not certain of it. good luck! jon On Apr 25, 2008, at 12:59 PM, Martin Tremblay wrote: Hello, Is there a way to use the Flexbuilder3 profiler with a FlashCS3 file? I just want to take a swf and run it through the profiler. Is it possible? Martin t. LVL ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Using FlexBuilder3 profiler with FlashCS3
Hello, Is there a way to use the Flexbuilder3 profiler with a FlashCS3 file? I just want to take a swf and run it through the profiler. Is it possible? Martin t. LVL ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] How to check Recursive Function is finished
I occasionally place code at the end of the function to detect when it's not being invoked by itself. function someCallingFunction():Void { this.recursiveFunction(val_1, val_2, val_3); } function recursiveFunction(arg_1, arg_2, arg_3):Void { while (some condition exists) { // Recursion. // Self-reference passed as final argument. arguments.callee(val_1, val_2, val_3, arguments.callee); } if (arguments[arguments.length - 1] != arguments.callee) { // Special tasks. } } Note: I used to simply check using if (arguments.callee != arguments.caller) but arguments.caller is now deprecated, and I needed to work around that. - Jason ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] __proto__ but not prototype?
Thanks ekameleon, Glen and Alain for the great answers! - MM ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Sr. Flash Developer Position
Flashcoders: I'm a recruiter at MTV Networks and support all our digital properties. We have an opening (Full Time) for a Sr. Flash Developer at our Spike.com property. It's a really great group of people, and a dynamic product. I have attached a job description for your review. Please e-mail me if interested. Regards, Michael Bright: [EMAIL PROTECTED] Regards, Michael Bright Recruiter, MTV Networks (310) 752-8641 [EMAIL PROTECTED] Sr. Flash Developer.doc ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] How to check Recursive Function is finished
- Original Message - From: Jason Lutes [EMAIL PROTECTED] To: Flash Coders List flashcoders@chattyfig.figleaf.com Sent: Friday, April 25, 2008 6:09 PM Subject: Re: [Flashcoders] How to check Recursive Function is finished I occasionally place code at the end of the function to detect when it's not being invoked by itself. Then you are just avoiding creating two functions by adding special conditions to one function. You are essentially doing the following kind of thing but inside one function : function A(somevalue:Number):void { B(somevalue); // do something else here } function B(somevalue::Number):void { if (somevalue 0){ B(--somevalue); } A(10); To my mind it would be better not to complicate the recursive function just for the sake of avoiding writing what's really going on. Paul ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] CS3 Datagrid p
We have been using the Advanced Datagrid located here: http://demo.tufat.com/datagrid/flash6/index.html I am currently trying to get the CS3 Datagrid component to function the same way, but I am having difficulty figuring out how to resize rows based on the amount of content and getting html links to work. Has anyone done anything like this with actionscript 3? ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] __proto__ but not prototype?
This was working, but now it's not. var pv:MovieClip = c.sp.content.createEmptyMovieClip(pixViewer, 180); pv.__proto__ = PixViewer.prototype; PixViewer.call(pv); Error message: There is no method with the name call. What is that error caused by? - MM ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] __proto__ but not prototype?
Hi, Look at the apply method - that might solve it. I think call was a method on Object, but not sure... Glen Mendelsohn, Michael wrote: This was working, but now it's not. var pv:MovieClip = c.sp.content.createEmptyMovieClip(pixViewer, 180); pv.__proto__ = PixViewer.prototype; PixViewer.call(pv); Error message: There is no method with the name call. What is that error caused by? - MM ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- Glen Pike 01326 218440 www.glenpike.co.uk http://www.glenpike.co.uk ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] How to check Recursive Function is finished
great! tones of solutions. Thanks dudes! On Fri, Apr 25, 2008 at 2:10 PM, Paul Andrews [EMAIL PROTECTED] wrote: - Original Message - From: Jason Lutes [EMAIL PROTECTED] To: Flash Coders List flashcoders@chattyfig.figleaf.com Sent: Friday, April 25, 2008 6:09 PM Subject: Re: [Flashcoders] How to check Recursive Function is finished I occasionally place code at the end of the function to detect when it's not being invoked by itself. Then you are just avoiding creating two functions by adding special conditions to one function. You are essentially doing the following kind of thing but inside one function : function A(somevalue:Number):void { B(somevalue); // do something else here } function B(somevalue::Number):void { if (somevalue 0){ B(--somevalue); } A(10); To my mind it would be better not to complicate the recursive function just for the sake of avoiding writing what's really going on. Paul ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Converting a ByteArray to string and back again...
I've been messing around with the ByteArray for some time now, and I wonder if there isa way to convert the ByteArray to a string (ie using toString()) and then converting that string back into a ByteArray which would then be the same as the original ByteArray. This would mean I could include an AMF serialized object in an xml document and later deserialize it from that string in the xml... Is this possible? ByteArray doesn't have a fromString method and I've tried writeUTF and writeUTFBytes but that doesn't seem to be right. I did manage to get the bytes one by one from the byte array, creating a string like 10,245,343,12., and later doing some split() join() stuff to finally assemble the ByteArray - but this seems a bit complex and maybe even slow. Am I missing something? Can it be done much faster? Kind regards, John ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Converting a ByteArray to string and back again...
A more compact and standard way to store binary data as text is using Base64 encoding (http://en.wikipedia.org/wiki/Base64). You can find some AS 3.0 encoders around (try googling it). Here's an implementation I wrote some months ago. So far, it has worked smoothly (I've used to send binary data to php and .NET backends). Feel free to use it as you see fit if you find it useful. http://pastebin.be/10837 Cheers Juan Pablo Califano 2008/4/25, John Eriksson [EMAIL PROTECTED]: I've been messing around with the ByteArray for some time now, and I wonder if there isa way to convert the ByteArray to a string (ie using toString()) and then converting that string back into a ByteArray which would then be the same as the original ByteArray. This would mean I could include an AMF serialized object in an xml document and later deserialize it from that string in the xml... Is this possible? ByteArray doesn't have a fromString method and I've tried writeUTF and writeUTFBytes but that doesn't seem to be right. I did manage to get the bytes one by one from the byte array, creating a string like 10,245,343,12., and later doing some split() join() stuff to finally assemble the ByteArray - but this seems a bit complex and maybe even slow. Am I missing something? Can it be done much faster? Kind regards, John ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Sr. Flash Developer Position
I have read over your entire document and I have to tell ya, those requirements are pie! ;) B. p.s. may wanna copy paste the info, hth! On Fri, Apr 25, 2008 at 10:58 AM, Bright, Michael [EMAIL PROTECTED] wrote: Flashcoders: I'm a recruiter at MTV Networks and support all our digital properties. We have an opening (Full Time) for a Sr. Flash Developer at our Spike.com property. It's a really great group of people, and a dynamic product. I have attached a job description for your review. Please e-mail me if interested. Regards, Michael Bright: [EMAIL PROTECTED] Regards, Michael Bright Recruiter, MTV Networks (310) 752-8641 [EMAIL PROTECTED] Sr. Flash Developer.doc ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] Sr. Flash Developer Position
Bob Wohl wrote: I have read over your entire document and I have to tell ya, those requirements are pie! Yeah, and the position is in Santa Monica, too. Who wouldn't want to live there? Great town! Cordially, Kerry Thompson ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] Sr. Flash Developer Position
Bob: I had difficulty posting to this site. Basically we're looking for a Sr. Flash Developer with ActionScript v3 experience. Regards, Michael Bright Recruiter, MTV Networks (310) 752-8641 [EMAIL PROTECTED] -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Bob Wohl Sent: Friday, April 25, 2008 4:24 PM To: Flash Coders List Subject: Re: [Flashcoders] Sr. Flash Developer Position I have read over your entire document and I have to tell ya, those requirements are pie! ;) B. p.s. may wanna copy paste the info, hth! On Fri, Apr 25, 2008 at 10:58 AM, Bright, Michael [EMAIL PROTECTED] wrote: Flashcoders: I'm a recruiter at MTV Networks and support all our digital properties. We have an opening (Full Time) for a Sr. Flash Developer at our Spike.com property. It's a really great group of people, and a dynamic product. I have attached a job description for your review. Please e-mail me if interested. Regards, Michael Bright: [EMAIL PROTECTED] Regards, Michael Bright Recruiter, MTV Networks (310) 752-8641 [EMAIL PROTECTED] Sr. Flash Developer.doc ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Converting a ByteArray to string and back again...
Flex has a Base64Decoder and Base64Encoder class. http://opensource.adobe.com/svn/opensource/flex/sdk/trunk/frameworks/projects/framework/src/mx/utils/ The Base64Decoder class however depends on/uses mx.resources.ResourceManager, which in turn imports a few flex specific classes. regards, Muzak - Original Message - From: Juan Pablo Califano [EMAIL PROTECTED] To: Flash Coders List flashcoders@chattyfig.figleaf.com Sent: Saturday, April 26, 2008 12:15 AM Subject: Re: [Flashcoders] Converting a ByteArray to string and back again... A more compact and standard way to store binary data as text is using Base64 encoding (http://en.wikipedia.org/wiki/Base64). You can find some AS 3.0 encoders around (try googling it). Here's an implementation I wrote some months ago. So far, it has worked smoothly (I've used to send binary data to php and .NET backends). Feel free to use it as you see fit if you find it useful. http://pastebin.be/10837 Cheers Juan Pablo Califano 2008/4/25, John Eriksson [EMAIL PROTECTED]: I've been messing around with the ByteArray for some time now, and I wonder if there isa way to convert the ByteArray to a string (ie using toString()) and then converting that string back into a ByteArray which would then be the same as the original ByteArray. This would mean I could include an AMF serialized object in an xml document and later deserialize it from that string in the xml... Is this possible? ByteArray doesn't have a fromString method and I've tried writeUTF and writeUTFBytes but that doesn't seem to be right. I did manage to get the bytes one by one from the byte array, creating a string like 10,245,343,12., and later doing some split() join() stuff to finally assemble the ByteArray - but this seems a bit complex and maybe even slow. Am I missing something? Can it be done much faster? Kind regards, John ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Sr. Flash Developer Position
I figured, just thought I'd poke a little Friday end of the hectic work week fun at ya =) B. On Fri, Apr 25, 2008 at 4:40 PM, Bright, Michael [EMAIL PROTECTED] wrote: Bob: I had difficulty posting to this site. Basically we're looking for a Sr. Flash Developer with ActionScript v3 experience. Regards, Michael Bright Recruiter, MTV Networks (310) 752-8641 [EMAIL PROTECTED] -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Bob Wohl Sent: Friday, April 25, 2008 4:24 PM To: Flash Coders List Subject: Re: [Flashcoders] Sr. Flash Developer Position I have read over your entire document and I have to tell ya, those requirements are pie! ;) B. p.s. may wanna copy paste the info, hth! On Fri, Apr 25, 2008 at 10:58 AM, Bright, Michael [EMAIL PROTECTED] wrote: Flashcoders: I'm a recruiter at MTV Networks and support all our digital properties. We have an opening (Full Time) for a Sr. Flash Developer at our Spike.com property. It's a really great group of people, and a dynamic product. I have attached a job description for your review. Please e-mail me if interested. Regards, Michael Bright: [EMAIL PROTECTED] Regards, Michael Bright Recruiter, MTV Networks (310) 752-8641 [EMAIL PROTECTED] Sr. Flash Developer.doc ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] Sr. Flash Developer Position
Thanks...It's been a long week. As I look to source potential candidates it appears as if 50% of the Flash Community is freelance. Have a nice weekend. Regards, Michael Bright Recruiter, MTV Networks (310) 752-8641 [EMAIL PROTECTED] -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Bob Wohl Sent: Friday, April 25, 2008 4:53 PM To: Flash Coders List Subject: Re: [Flashcoders] Sr. Flash Developer Position I figured, just thought I'd poke a little Friday end of the hectic work week fun at ya =) B. On Fri, Apr 25, 2008 at 4:40 PM, Bright, Michael [EMAIL PROTECTED] wrote: Bob: I had difficulty posting to this site. Basically we're looking for a Sr. Flash Developer with ActionScript v3 experience. Regards, Michael Bright Recruiter, MTV Networks (310) 752-8641 [EMAIL PROTECTED] -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Bob Wohl Sent: Friday, April 25, 2008 4:24 PM To: Flash Coders List Subject: Re: [Flashcoders] Sr. Flash Developer Position I have read over your entire document and I have to tell ya, those requirements are pie! ;) B. p.s. may wanna copy paste the info, hth! On Fri, Apr 25, 2008 at 10:58 AM, Bright, Michael [EMAIL PROTECTED] wrote: Flashcoders: I'm a recruiter at MTV Networks and support all our digital properties. We have an opening (Full Time) for a Sr. Flash Developer at our Spike.com property. It's a really great group of people, and a dynamic product. I have attached a job description for your review. Please e-mail me if interested. Regards, Michael Bright: [EMAIL PROTECTED] Regards, Michael Bright Recruiter, MTV Networks (310) 752-8641 [EMAIL PROTECTED] Sr. Flash Developer.doc ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Sr. Flash Developer Position
That describes me to a tee! I'll take the job. How much are you going to pay me? On 4/25/08, Bright, Michael [EMAIL PROTECTED] wrote: Bob: I had difficulty posting to this site. Basically we're looking for a Sr. Flash Developer with ActionScript v3 experience. Regards, Michael Bright Recruiter, MTV Networks (310) 752-8641 [EMAIL PROTECTED] -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Bob Wohl Sent: Friday, April 25, 2008 4:24 PM To: Flash Coders List Subject: Re: [Flashcoders] Sr. Flash Developer Position I have read over your entire document and I have to tell ya, those requirements are pie! ;) B. p.s. may wanna copy paste the info, hth! On Fri, Apr 25, 2008 at 10:58 AM, Bright, Michael [EMAIL PROTECTED] wrote: Flashcoders: I'm a recruiter at MTV Networks and support all our digital properties. We have an opening (Full Time) for a Sr. Flash Developer at our Spike.com property. It's a really great group of people, and a dynamic product. I have attached a job description for your review. Please e-mail me if interested. Regards, Michael Bright: [EMAIL PROTECTED] Regards, Michael Bright Recruiter, MTV Networks (310) 752-8641 [EMAIL PROTECTED] Sr. Flash Developer.doc ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Need Help from Techies
Hi All, I have a problem that I cannot seem to solve. The problem is that I deleted three small symbol buttons from the main interface of a flash document template. Now, I visibly see their placeholder, but I cannot find the location of the placeholder for deletion. I need to delete the placeholder because it is visibly unappealing. Any suggestions? All responses are greatly appreciated. Thanx, Shara ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders