[Flashcoders] Flash - Hardware Interfacing/Communication
Hi people, I've got a project that requires hardware communication between a Flash kiosk-projector and a few hardwares (eg: scanner, biometric fingerprint reader, smart card reader). What is required is that all this are to be operated seamlessly without any other application dialogs popping up over the Flash interface. After days and weeks of scouring the net, I wasn't able to even stumble upon any clue on this. Is this even possible at all? If yes, can Flash handle all the communication between APIs natively or what other ways is required to go about it? I do hope there'd reply in spite of how busy you all may be. -- Thanks Best regards, Daniel Boey ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] AS3 replacing Textfield Constructor
Hey Jason and Ekameleon, Thanks for the reply. With the old AS2 code i used.. i could add extra code to the textfields constructor(without destroying it :D ). This resulted that both textfields by code and the ones put on the stage in the IDE will have an altered constructor. This was handy.. because some departments here favour to use the scripted onces.. and other to place them on stage in the IDE. And i need to collect all the textfields for my own actions (that was done with code in the new constructor). So if i use a custom textfield class.. the textfields placed on the stage won't give a signal when they are initialised. Now... i could make a component to catch both senario's.. but i rather not.. Any other thoughts? Thanks Dennis Isioux - Original Message - From: ekameleon [EMAIL PROTECTED] To: Flash Coders List flashcoders@chattyfig.figleaf.com Sent: Wednesday, August 20, 2008 5:37 PM Subject: Re: [Flashcoders] AS3 replacing Textfield Constructor Hello :) In AS2 or AS1 you can't override the TextField class... if you do that you destroy the native class :) You must use the prototype hack with the keyword __proto__ to change the nature of your instances Example : _global.MyTextField = function() { super(); // }; MyTextField.prototype.__proto__ = TextField.prototype ; MyTextField.prototype.myCustomMethod = function() {} var tf:TextField = createTextField(field, 1, 10,10,250,250) ; // Hack the native instance with your custom class tf.__proto__ = MyTextField.prototype ; // hack the prototype MyTextField.call(tf) ; // launch the constructor Now .. you can create a global function or a class, an helper to simplify this hack :) eKA+ :) 2008/8/20 Dennis - I Sioux [EMAIL PROTECTED] Hey Guys, I'm an experienced AS2 coder but i'm finally starting in AS3 and want to port a piece of code that alters the Textfield constructor. I've tried many things.. but think i'm overlooking something. My original AS2 code was: // Alter the constructor of the Textfield var bfrTextField = TextField; var bfrStyleSheet = TextField.StyleSheet; _global.TextField = function() { super(); // Do extra code }; // reattach the stylesheet class _global.TextField.StyleSheet = function() { super(); }; TextField.prototype = new bfrTextField(); TextField.StyleSheet.prototype = new bfrStyleSheet(); delete bfrTextField; delete bfrStyleSheet; Any help would be appreciated. With kind regards, Dennis Isioux ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders __ NOD32 3373 (20080821) Informatie __ Dit bericht is gecontroleerd door het NOD32 Antivirus Systeem. http://www.nod32.nl ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Flash - Hardware Interfacing/Communication
Hi Daniel, A number of Flash wrappers (i.e. programs to turn Flash movies into .exe files) can handle extensions (.dlls) written in native code. So you could write or buy extensions to interface with almost anything at a system level - without additional dialogs etc. Northcode's SWFStudio does it: http://www.northcode.com/swfstudio.php SWHX also does it: http://www.haxe.org/com/libs/swhx And I know Zinc (much as I despise it's instability and bugginess) does it: http://www.multidmedia.com/software/zinc/ HTH, Ian On Thu, Aug 21, 2008 at 7:18 AM, Daniel Boey [EMAIL PROTECTED] wrote: Hi people, I've got a project that requires hardware communication between a Flash kiosk-projector and a few hardwares (eg: scanner, biometric fingerprint reader, smart card reader). What is required is that all this are to be operated seamlessly without any other application dialogs popping up over the Flash interface. After days and weeks of scouring the net, I wasn't able to even stumble upon any clue on this. Is this even possible at all? If yes, can Flash handle all the communication between APIs natively or what other ways is required to go about it? I do hope there'd reply in spite of how busy you all may be. -- Thanks Best regards, Daniel Boey ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Flash - Hardware Interfacing/Communication
Hi Ian, Thanks for the reply. I failed to mention that I be deploying the kiosk with Adobe AIR and because of that wrappers wouldn't be able to support it as per Adobe's licensing for the runtime, unless I'm mistaken which I hope I am. - Daniel - On Thu, Aug 21, 2008 at 3:48 PM, Ian Thomas [EMAIL PROTECTED] wrote: Hi Daniel, A number of Flash wrappers (i.e. programs to turn Flash movies into .exe files) can handle extensions (.dlls) written in native code. So you could write or buy extensions to interface with almost anything at a system level - without additional dialogs etc. Northcode's SWFStudio does it: http://www.northcode.com/swfstudio.php SWHX also does it: http://www.haxe.org/com/libs/swhx And I know Zinc (much as I despise it's instability and bugginess) does it: http://www.multidmedia.com/software/zinc/ HTH, Ian On Thu, Aug 21, 2008 at 7:18 AM, Daniel Boey [EMAIL PROTECTED] wrote: Hi people, I've got a project that requires hardware communication between a Flash kiosk-projector and a few hardwares (eg: scanner, biometric fingerprint reader, smart card reader). What is required is that all this are to be operated seamlessly without any other application dialogs popping up over the Flash interface. After days and weeks of scouring the net, I wasn't able to even stumble upon any clue on this. Is this even possible at all? If yes, can Flash handle all the communication between APIs natively or what other ways is required to go about it? I do hope there'd reply in spite of how busy you all may be. -- Thanks Best regards, Daniel Boey ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- Thanks Best regards, Daniel Boey ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Flash - Hardware Interfacing/Communication
Hi Daniel, There isn't an easy solution for AIR - can I ask why you're using AIR if it doesn't do what you want it to? There _is_ a way of doing it with AIR, but it's tricky. What you'd need to do is to create a standalone socket server on your host machine that interfaces with the relevant hardware; then talk to that server from AIR by opening a socket to it. HTH, Ian On Thu, Aug 21, 2008 at 9:12 AM, Daniel Boey [EMAIL PROTECTED] wrote: Hi Ian, Thanks for the reply. I failed to mention that I be deploying the kiosk with Adobe AIR and because of that wrappers wouldn't be able to support it as per Adobe's licensing for the runtime, unless I'm mistaken which I hope I am. - Daniel - On Thu, Aug 21, 2008 at 3:48 PM, Ian Thomas [EMAIL PROTECTED] wrote: Hi Daniel, A number of Flash wrappers (i.e. programs to turn Flash movies into .exe files) can handle extensions (.dlls) written in native code. So you could write or buy extensions to interface with almost anything at a system level - without additional dialogs etc. Northcode's SWFStudio does it: http://www.northcode.com/swfstudio.php SWHX also does it: http://www.haxe.org/com/libs/swhx And I know Zinc (much as I despise it's instability and bugginess) does it: http://www.multidmedia.com/software/zinc/ HTH, Ian On Thu, Aug 21, 2008 at 7:18 AM, Daniel Boey [EMAIL PROTECTED] wrote: Hi people, I've got a project that requires hardware communication between a Flash kiosk-projector and a few hardwares (eg: scanner, biometric fingerprint reader, smart card reader). What is required is that all this are to be operated seamlessly without any other application dialogs popping up over the Flash interface. After days and weeks of scouring the net, I wasn't able to even stumble upon any clue on this. Is this even possible at all? If yes, can Flash handle all the communication between APIs natively or what other ways is required to go about it? I do hope there'd reply in spite of how busy you all may be. -- Thanks Best regards, Daniel Boey ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- Thanks Best regards, Daniel Boey ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] :: uploading Fonts into a live site--possible?
Haven't done it myself, but it should be possible. Just put the *.ttf file on the server (via Flash/HTML and backend, no AIR needed) and then run swfmill *on the server* to create the swf. You need of course full access to the server to install swfmill. Cheers! Juan On Wed, Aug 20, 2008 at 10:17 PM, artur [EMAIL PROTECTED] wrote: just wondering if anyone achieved this successfully yet? from both a mac and pc. is this doable via Air? basically embed the user's local font into a shared swf. then upload and share that swf's embedded font set with the main site swf? ( after recompiling everything on the server of course ) thanks -- *artur :.* - *www.artur.com* - [EMAIL PROTECTED] - *ph:646.797.3320* ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- Juan Delgado - Zárate http://zarate.tv http://dandolachapa.com http://loqueyosede.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Flash - Hardware Interfacing/Communication
Yup, sockets are your friend. You don't need a wrapper. You can get some software that can open a bunch of ports too serving as your bridge. (Comfoolery does this but only on a application instance per COM port) - get one that allows virtual ports if you need it. On Thu, Aug 21, 2008 at 4:32 AM, Ian Thomas [EMAIL PROTECTED] wrote: Hi Daniel, There isn't an easy solution for AIR - can I ask why you're using AIR if it doesn't do what you want it to? There _is_ a way of doing it with AIR, but it's tricky. What you'd need to do is to create a standalone socket server on your host machine that interfaces with the relevant hardware; then talk to that server from AIR by opening a socket to it. HTH, Ian On Thu, Aug 21, 2008 at 9:12 AM, Daniel Boey [EMAIL PROTECTED] wrote: Hi Ian, Thanks for the reply. I failed to mention that I be deploying the kiosk with Adobe AIR and because of that wrappers wouldn't be able to support it as per Adobe's licensing for the runtime, unless I'm mistaken which I hope I am. - Daniel - On Thu, Aug 21, 2008 at 3:48 PM, Ian Thomas [EMAIL PROTECTED] wrote: Hi Daniel, A number of Flash wrappers (i.e. programs to turn Flash movies into .exe files) can handle extensions (.dlls) written in native code. So you could write or buy extensions to interface with almost anything at a system level - without additional dialogs etc. Northcode's SWFStudio does it: http://www.northcode.com/swfstudio.php SWHX also does it: http://www.haxe.org/com/libs/swhx And I know Zinc (much as I despise it's instability and bugginess) does it: http://www.multidmedia.com/software/zinc/ HTH, Ian On Thu, Aug 21, 2008 at 7:18 AM, Daniel Boey [EMAIL PROTECTED] wrote: Hi people, I've got a project that requires hardware communication between a Flash kiosk-projector and a few hardwares (eg: scanner, biometric fingerprint reader, smart card reader). What is required is that all this are to be operated seamlessly without any other application dialogs popping up over the Flash interface. After days and weeks of scouring the net, I wasn't able to even stumble upon any clue on this. Is this even possible at all? If yes, can Flash handle all the communication between APIs natively or what other ways is required to go about it? I do hope there'd reply in spite of how busy you all may be. -- Thanks Best regards, Daniel Boey ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- Thanks Best regards, Daniel Boey ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Quick Delegate AS2 question
Hi there, I'm using the Delegate class and can't figure out how to call methods of another class. I think there is an easy answer to this, any suggestions whole- heartedly appreciated. Thanks, Ali Here is the syntax I'm using: import Thermometer class Animator{ var therno:Thermometer function Animator(){ thermo = _global.timeline.thermometer; } private function startNextQ():Void { Delegate.create(thermo, allowInteraction) // error: There is no property with the name 'allowInteraction'. thermo.allowInteraction(true); //doesn't work } } } /// btw I don't know if you guys are already aware of this but I came across a neat way to pass vars using Delegate from this blog http://animateinexile.blogspot.com/2008/01/i-delegate-class-caller.html //import the Delegate class import mx.utils.Delegate; //add a variable to pass to your handler something.onPress = Delegate.create(this, someHandler); something.onPress.myVariable = pass me; //now to access that variable use caller function someHandler(){ var passedVar= arguments.caller.myVariable; trace(passedVar); } thanks to luftbuefel for that! ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Quick Delegate AS2 question
On Thu, Aug 21, 2008 at 3:01 PM, Ali Drongo [EMAIL PROTECTED] wrote: Hi there, I'm using the Delegate class and can't figure out how to call methods of another class. Delegate.create(thermo, allowInteraction) should become Delegate.create(thermo, thermo.allowInteraction) And this line: var therno:Thermometer should probably be: var thermo:Thermometer HTH, Ian I think there is an easy answer to this, any suggestions whole-heartedly appreciated. Thanks, Ali Here is the syntax I'm using: import Thermometer class Animator{ var therno:Thermometer function Animator(){ thermo = _global.timeline.thermometer; } private function startNextQ():Void { Delegate.create(thermo, allowInteraction) // error: There is no property with the name 'allowInteraction'. thermo.allowInteraction(true); //doesn't work } } } /// btw I don't know if you guys are already aware of this but I came across a neat way to pass vars using Delegate from this blog http://animateinexile.blogspot.com/2008/01/i-delegate-class-caller.html //import the Delegate class import mx.utils.Delegate; //add a variable to pass to your handler something.onPress = Delegate.create(this, someHandler); something.onPress.myVariable = pass me; //now to access that variable use caller function someHandler(){ var passedVar= arguments.caller.myVariable; trace(passedVar); } thanks to luftbuefel for that! ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Googlebot got confused when seeking Flash requests
Funny thing, but seems that Googlebot got confused when crawling my Flash site. About 4 weeks ago I created a test website to see exactly how Google indexes a Flash site with contents coming from diferent sources: http://seo.matheusgorino.com/ 4 weeks later the only thing that Google has indexed is the initial string of my preloader TextField: 0″: http://www.google.com/search?q=site%3Aseo.matheusgorino.com I'm sure that Google bot has gone trough my website a lot o times because I'm getting emailed everytime he does it. Also, he has correctly crawled another test version with alternative content that I have created in the same day of the simple version: http://www.google.com/search?q=site%3Aseofull.matheusgorino.com Then today I acessed the Google Webmaster Tools and saw that Google is making a mistake when accessing my main.swf. He is trying to access it on http://seo.matheusgorino.com/http://seo.matheusgorino.com/main.swf witch is obviously wrong. My test website has a main_loader.swf embed on the html code that preloads and then add to stage the main.swf, which is my main application file. As you can see on http://matheusgorino.com/MainLoader.as the only thing that I'm doing is an innocent new URLRequest(main.swf)… nothing special then. The Google Webmaster Tools report screen is at: http://matheusgorino.com/crawl.gif Weird. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Quick Delegate AS2 question
On Thu, Aug 21, 2008 at 3:26 PM, Ali Drongo [EMAIL PROTECTED] wrote: I presumed as I had given the scope the method would be called in that object. Yeah - it's because the compiler doesn't know what's inside a Delegate or how to use it. It's just looking at the word 'allowInteraction' and trying to figure out what it is. Because allowInteraction isn't a known variable/method/property of the current class, the compiler doesn't know what it is and so throws an error. thermo.allowInteraction actually says to the compiler 'the method or property called allowInteraction on the object thermo' - the compiler will check out thermo's type and look up allowInteraction there, find it and be happy. Hope that explains it. :-) Ian ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] RE: how many coders here actually have a degree related to computer science?
Like Kerry, I come from the world of Director (Adobe/Macromedia Director), with 15+ year's experience there. I have a degree in English but never had a problem landing a job, probably because back in the early days of the 90's, good help was hard to find, and then as I gained experience in Director, that made it easier. Recently I've been learning AS3 and trying to get Flash gigs, and I've had a few job interviews which have been illuminating. I don't know if this is typical, but in both interviews there were some tests I had to do. On one interview it was more casual, just a series of OOP design questions on a whiteboard. The other interview however they stuck me in a little room and gave me a few hours to program Conway's Game of Life. This was a surprise (!) to me which I was not prepared for. I was able to get it working, however my solution was not optimal. I read about it later (Wikipedia has an entry on it) and apparently I took the basic route of just using a multidimensional array, which is not very scaleable. I heard later from someone else that the Game of Life is often used in Comp Sci studies as an example problem. My point is that many years later now, in middle age, I am feeling the effects of not having a degree in Comp Sci. Don't know if this is a permanent drawback or just temporary while I try to reinvent myself as an AS3 coder. I know I have a good programmer mindset, I've been told I have good OOP design skills, and I've always been interested in design patterns. However anything beyond basic math is a weak point for me. I have a feeling I would have done better in both interviews if I had more of a traditional Comp Sci background. FWIW, KMc p.s. if anyone has any San Francisco/bay area gigs, I'm interested ;) esp salaried ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Flash - Hardware Interfacing/Communication
Daniel - have you thought about using Director? One of the few things its still useful for (kiosks / communication with external devices). OTOH the current version has so many problems and Director in general seems on its way out, so that I can't blame you for wanting to go the Flash route, probably safer in the long run if you can get it working. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] how many coders here actually have a degree related to computer science?
One guy may write a function in a few lines - another may take pages of code to do the exact same thing. Who has the more logical brain? Who is the better programmer? My degree and background is in business and accounting. That fundamental knowledge is key to understanding a business system and to writing an effective accounting program - you gotta know the subject first. A lot of guys with cs degrees are so caught up in theory they can't see the forest through the trees. But obviously - some are pretty darn good. On Tue, Aug 19, 2008 at 2:25 PM, Anthony Pace [EMAIL PROTECTED]wrote: Do you have a degree related to computer science? if not, how difficult is it getting jobs programming AS3 without one? I need a a stable job ASAP; yet, I have two more years to go before I complete my degree in computer science; thus, I am wondering how difficult it would be to find a programming related job without a degree? Do all I need is a portfolio, or does the piece of paper really make the difference at an entry level? I also have a background in fine art if that helps. Thanks, Anthony Pace ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] how many coders here actually have a degree related to computer science?
Chas Warn wrote: One guy may write a function in a few lines - another may take pages of code to do the exact same thing. Who has the more logical brain? Who is the better programmer? I'm not sure that's a good criterion. I'm more interested in how well the code performs, how well it is documented, and how easy it is to maintain. Sometimes shorter code == more obscure code. Not always, of course--often shorter code == a more elegant solution. There used to be contests to see who could cram the most C code into one line. I have serious doubts about the value of that contest. Code should be readable, documented, and maintainable. Also, sometimes more code == faster code. Consider looping through an array--if you use an extra line to store the count, a for loop should run faster than if you use something like myArray.count as an argument in the for loop. Cordially, Kerry Thompson ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] how many coders here actually have a degree related to computer science?
I've been a hiring manager for companies such as Sony and Disney, and the first thing I look at is experience, then a degree--any degree. Though a degree in a relevant field is nice, the fact that you have a degree shows that you're motivated, and can stick with something and see it through to the end. I partially agree with this point. There are many factors and circumstances that can push some one toward not acquiring a degree while building a career. While this may not be all the time if you notice some older people (by that I mean 60+) never had a formal education, yet their drive allowed them to make a name for themselves. Let me give you an illustration so that I can make my point clear in case my words are not able to explain precisely what I am talking about. I know some one that had it made one day his parents flew overseas for vacation and during the trip they died. He had a choice, stay in school or take a job and help his brothers to finish their school. He gave up school and all his brothers and sisters graduated from college, yet he did not finish school. Today he is the owner of his own company and you may never see him come over to your desk to ask you for a job. But i still feel that not having a degree shows that you are not motivated. my 1 cent :) ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] how many coders here actually have a degree related to computer science?
Good points Kerry. On Thu, Aug 21, 2008 at 1:07 PM, Kerry Thompson [EMAIL PROTECTED]wrote: Chas Warn wrote: One guy may write a function in a few lines - another may take pages of code to do the exact same thing. Who has the more logical brain? Who is the better programmer? I'm not sure that's a good criterion. I'm more interested in how well the code performs, how well it is documented, and how easy it is to maintain. Sometimes shorter code == more obscure code. Not always, of course--often shorter code == a more elegant solution. There used to be contests to see who could cram the most C code into one line. I have serious doubts about the value of that contest. Code should be readable, documented, and maintainable. Also, sometimes more code == faster code. Consider looping through an array--if you use an extra line to store the count, a for loop should run faster than if you use something like myArray.count as an argument in the for loop. Cordially, Kerry Thompson ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] how many coders here actually have a degree related to computer science?
Helmut Granda wrote: But i still feel that not having a degree shows that you are not motivated. That's a good rule of thumb, and words to live by (and study by). Of course, we can point to the exceptions--Bill Gates dropped out of Harvard, I believe it was--but the odds are heavily in your favor with a degree. From time to time I see reports of studies that show lifetime earnings, and, without exception, average lifetime earnings with a degree are hundreds of thousands of dollars more than without. Cordially, Kerry Thompson ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Flash - Hardware Interfacing/Communication
Ian / Eric, Has there been any of such implementations carried out that I can take a look at, even snippets of codes or any of that sort? Unfortunately I don't have experience in this although as a programmer I can understand the gist of what you're both telling me so far and able to conceptualized (as much as I can) what is required. Hopefully there will be information available that would help me get on with my way. Kevin, Yeah, Director did cross my mind and as you've mentioned it has laid dormant for too long and although Adobe claims to be improving it for a next release, I've decided to follow something that has (and most probably will compared to Director) to continue being worked and stabilized further. Thanks again for the replies. On Fri, Aug 22, 2008 at 12:09 AM, Kevin Mcfarland [EMAIL PROTECTED]wrote: Daniel - have you thought about using Director? One of the few things its still useful for (kiosks / communication with external devices). OTOH the current version has so many problems and Director in general seems on its way out, so that I can't blame you for wanting to go the Flash route, probably safer in the long run if you can get it working. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- Thanks Best regards, Daniel Boey ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] AS3 replacing Textfield Constructor
Yeah, sorry, you've lost me now. the textfields won't give a signal when they are initialized - can you explain that? What kind of signal - hand signals? Tornado siren? I can't go out with you because I need to stay home and wash my hair.? ;) Jason -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Dennis - I Sioux Sent: Thursday, August 21, 2008 3:27 AM To: Flash Coders List Subject: Re: [Flashcoders] AS3 replacing Textfield Constructor Hey Jason and Ekameleon, Thanks for the reply. With the old AS2 code i used.. i could add extra code to the textfields constructor(without destroying it :D ). This resulted that both textfields by code and the ones put on the stage in the IDE will have an altered constructor. This was handy.. because some departments here favour to use the scripted onces.. and other to place them on stage in the IDE. And i need to collect all the textfields for my own actions (that was done with code in the new constructor). So if i use a custom textfield class.. the textfields placed on the stage won't give a signal when they are initialised. Now... i could make a component to catch both senario's.. but i rather not.. Any other thoughts? Thanks Dennis Isioux - Original Message - From: ekameleon [EMAIL PROTECTED] To: Flash Coders List flashcoders@chattyfig.figleaf.com Sent: Wednesday, August 20, 2008 5:37 PM Subject: Re: [Flashcoders] AS3 replacing Textfield Constructor Hello :) In AS2 or AS1 you can't override the TextField class... if you do that you destroy the native class :) You must use the prototype hack with the keyword __proto__ to change the nature of your instances Example : _global.MyTextField = function() { super(); // }; MyTextField.prototype.__proto__ = TextField.prototype ; MyTextField.prototype.myCustomMethod = function() {} var tf:TextField = createTextField(field, 1, 10,10,250,250) ; // Hack the native instance with your custom class tf.__proto__ = MyTextField.prototype ; // hack the prototype MyTextField.call(tf) ; // launch the constructor Now .. you can create a global function or a class, an helper to simplify this hack :) eKA+ :) 2008/8/20 Dennis - I Sioux [EMAIL PROTECTED] Hey Guys, I'm an experienced AS2 coder but i'm finally starting in AS3 and want to port a piece of code that alters the Textfield constructor. I've tried many things.. but think i'm overlooking something. My original AS2 code was: // Alter the constructor of the Textfield var bfrTextField = TextField; var bfrStyleSheet = TextField.StyleSheet; _global.TextField = function() { super(); // Do extra code }; // reattach the stylesheet class _global.TextField.StyleSheet = function() { super(); }; TextField.prototype = new bfrTextField(); TextField.StyleSheet.prototype = new bfrStyleSheet(); delete bfrTextField; delete bfrStyleSheet; Any help would be appreciated. With kind regards, Dennis Isioux ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders __ NOD32 3373 (20080821) Informatie __ Dit bericht is gecontroleerd door het NOD32 Antivirus Systeem. http://www.nod32.nl ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] how many coders here actually have a degree related to computer science?
Right, and that is why I partially agree with the post I was referring to, specially because life without a college is not for everyone. Going back to my main point I still believe that not having a degree does not necessary mean that you are not motivated. On Thu, Aug 21, 2008 at 7:32 PM, Kerry Thompson [EMAIL PROTECTED]wrote: Helmut Granda wrote: But i still feel that not having a degree shows that you are not motivated. That's a good rule of thumb, and words to live by (and study by). Of course, we can point to the exceptions--Bill Gates dropped out of Harvard, I believe it was--but the odds are heavily in your favor with a degree. From time to time I see reports of studies that show lifetime earnings, and, without exception, average lifetime earnings with a degree are hundreds of thousands of dollars more than without. Cordially, Kerry Thompson ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- ...helmut ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] AS3 replacing Textfield Constructor
Yeah, sorry, you've lost me now. the textfields won't give a signal when they are initialized - can you explain that? What kind of signal - hand signals? Tornado siren? I can't go out with you because I need to stay home and wash my hair.? ;) I would guess it means they won't raise an initialize event, because he's not invoking super() in his subclass's constructor. Dave Watts, CTO, Fig Leaf Software http://www.figleaf.com/ Fig Leaf Software provides the highest caliber vendor-authorized instruction at our training centers in Washington DC, Atlanta, Chicago, Baltimore, Northern Virginia, or on-site at your location. Visit http://training.figleaf.com/ for more information! ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] AS3 replacing Textfield Constructor
I would guess it means they won't raise an initialize event, because he's not invoking super() in his subclass's constructor. You mean, like I suggested in my example code? ;) ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders