Re: [Flashcoders] :: JSFL ..this possible?
Yup possible. You can read/write textfiles .. and you can do stgae manipulation(add mc's .. frames etc.) Just look in your help under extending With kind regards, Dennis Isioux - Original Message - From: artur [EMAIL PROTECTED] To: flashcoders flashcoders@chattyfig.figleaf.com Sent: Wednesday, October 15, 2008 2:23 AM Subject: [Flashcoders] :: JSFL ..this possible? hey, was wondering if its possible for JSFL to : create MClips from a css text file ( or xml file ) and put them on the timeline with keyframes. ie, green length=3 MyText /length /green thanks -- *artur :.* - *www.artur.com* - [EMAIL PROTECTED] - *ph:646.797.3320* ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders __ NOD32 3522 (20081014) Informatie __ Dit bericht is gecontroleerd door het NOD32 Antivirus Systeem. http://www.nod32.nl ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] [AS2] Vista, asfunction, selectable=false and autoSize=true
Hello List, I'm working with some AS2 code that creates a textfield which has selectable=false and autoSize=true, and uses asfunction to change its own contents. I recently noticed that, while it works successfully on Windows XP and on a Mac (unsure of version), it does not seem to work on Vista. I should clarify, it does not seem to work on Vista in a browser (works fine when you control+enter). After a fair amount of un/commenting, it seems like the problem is that, on Vista, you can't have selectable=false AND autoSize=true and expect asfunction to work. It works fine if you comment out either of those lines. If anyone has Vista, I would sincerely appreciate it if you could give it a burl in a browser, sample code below, just copy and paste. I only have access to one Vista machine, so it would be great to get some confirmation. And if anyone could shed some light on why this is happening at all, 'twould be 'twerrific! (I understand that Use AS3 is the answer to many problems, but unfortunately I'm not in the position to do that right now). Thanks very much! // --- Click on a word to embolden it. // --- Code begins. var str:String = The quick brown fox jumps over the lazy dog.; var str_array:Array = str.split( ); var newStr:String = ; var clicked_array:Array = []; this.createTextField(content_txt,this.getNextHighestDepth(),10,10,300,50); with (content_txt) { autoSize = true; selectable = false; border = true; html = true; wordWrap = true; } function render() { newStr = ; for (var i = 0; istr_array.length; i++) { if (clicked_array[i] == 1) { newStr += b; } newStr += a href='asfunction:clickedOn,+i+'+str_array[i]+/a ; if (clicked_array[i] == 1) { newStr += /b; } } content_txt.htmlText = newStr; } function clickedOn(num) { clicked_array[num] = 1; render(); } render(); // --- Code ends ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Flash player 10 publicly available today!
http://www.adobe.com/products/flashplayer/ ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Flip BitmapData with Alpha
Woohoo! Thanks. :) - Original Message - From: Cedric Muller [EMAIL PROTECTED] To: Flash Coders List flashcoders@chattyfig.figleaf.com Sent: Wednesday, October 15, 2008 11:56 AM Subject: Re: [Flashcoders] Flip BitmapData with Alpha I am wondering what does it change if you do: var bmd:BitmapData = new BitmapData(source.width, source.height, source.transparent, 0x); ? Cedric ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Playbutton disabled for live streams (StateChange in FLVPlayback AS2.0 comp?)
Hello List, I am developing an FLV-player which takes live, streaming and on-demand movies. I work with a CDN that deliver the content. Since 4 months, I am experiencing a very hard-to-find/fix bug with my FLVPlayback AS2.0 component. Sometimes, when loading a clip, my preloader (own) will not be removed, the play/pause button will not change from disabled play to active pause. This happens more often with live feeds than on-demand/streaming, maybe 1 of every 10 tries. With non-live it might happen 1/20. It seems to happen in clusters, so sometimes its very far between, then more often (this is probably just the nature of randomness). Googling this issue, i can only find my 3 months old previous, unanswered, question, in this mailing list. I have tried workarounds, but they dont help out much. Today, while watching a live stream, it occurred 9/10 times. I checked my colleagues computers, mac/pc, safari/firefox/iexplorer. They all had the same problem: The play button (standard component) never left the disabled state. And my other components never received a stateChange to resize etc. To make this worse of course it worked 1/10 times. Some of those successful tries were fast, and some were slower when changing from disabled play to active pause. I can tell that there is NO stateChange event triggered by the FLVPlayback component in these cases. I am now hoping/suspecting, that there is something with some FMS. And that maybe it is telling the FLVPlayback component which state it should be in, or something similar. Then this would be a server-side issue. Could anyone tell me if this is the case? Where do stateChanges get triggered when streaming/living/downloading from an FMS? Is it pure client-side, or are there other things happening? I am spraying and praying, dont know what to do and nobody seems to have the same problem in the flash community. Since I use standard components, I think I can rule out own errors in the code. Since its been recurring since 4 months, I think I can rule out network trouble or stuff like that. I've probably upgraded flash several times as well, so it might not be flash version. Since it occurred so many times today, and not that often before. I think there should be some rational explanation to be found. If you have any thoughts, ideas or similar experience, please reply. Cheers, /Jonas ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] CS4 is shipping
... and adobe.com is broken. At least for me... Tip: Can't get through Adobe's Flash/RIA store? Temporarily remove your Flash plugin - you'll get in via the HTML site instead. And since everyone has Flash, you won't want to wait in line behind everyone... Have fun today. Got mine. DLing 4.3GB (via Akamai) -radley -- Radley Marx www.radleymarx.com [EMAIL PROTECTED] -- ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Flip BitmapData with Alpha
Any ideas? How to flip a bitmap and preserve alpha? Elia - Original Message - From: Elia Morling [EMAIL PROTECTED] To: Flash Coders List flashcoders@chattyfig.figleaf.com Sent: Tuesday, October 14, 2008 12:08 PM Subject: [Flashcoders] Flip BitmapData with Alpha How do I preserve alpha when flipping a bitmapdata? This is what I use now. public static function flipHorizontal(source:BitmapData):BitmapData{ var m:Matrix = new Matrix(); m.a=-1; m.tx=source.width; var bmd:BitmapData = new BitmapData(source.width, source.height, source.transparent); bmd.draw(source, m); return bmd; } Thanks Elia ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] CS4 store - HTML link
here's the link to the HTML version of the Adobe store: https://store1.adobe.com/cfusion/store/html/index.cfm?store=OLS-US -radley -- Radley Marx www.radleymarx.com [EMAIL PROTECTED] -- ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Flip BitmapData with Alpha
I am wondering what does it change if you do: var bmd:BitmapData = new BitmapData(source.width, source.height, source.transparent, 0x); ? Cedric Any ideas? How to flip a bitmap and preserve alpha? Elia - Original Message - From: Elia Morling [EMAIL PROTECTED] To: Flash Coders List flashcoders@chattyfig.figleaf.com Sent: Tuesday, October 14, 2008 12:08 PM Subject: [Flashcoders] Flip BitmapData with Alpha How do I preserve alpha when flipping a bitmapdata? This is what I use now. public static function flipHorizontal(source:BitmapData):BitmapData{ var m:Matrix = new Matrix(); m.a=-1; m.tx=source.width; var bmd:BitmapData = new BitmapData(source.width, source.height, source.transparent); bmd.draw(source, m); return bmd; } Thanks Elia ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] good place to buy pre-made flash 3 games [full-use license + source-code]?
hello folks, Does anyone know of a good place where i can buy pre-made games? The games would ideally be in AS3 and i will need to be able to integrate and re-skin to fit into an existing framework. The framework triggers game load, but also in some games certain scores will need to trigger an event in the frame work, and highscores are also going to need to be stored in our DB and if we think of any other kinds of future integration, it has to be possible. We are looking for 8 to 12 games of various types. Any suggestions? Thanks, Sebastian. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] good place to buy pre-made flash 3 games [full-use license + source-code]?
You could try here: http://www.flashgamelicense.com/ On Wed, Oct 15, 2008 at 4:02 PM, sebastian [EMAIL PROTECTED] wrote: hello folks, Does anyone know of a good place where i can buy pre-made games? The games would ideally be in AS3 and i will need to be able to integrate and re-skin to fit into an existing framework. The framework triggers game load, but also in some games certain scores will need to trigger an event in the frame work, and highscores are also going to need to be stored in our DB and if we think of any other kinds of future integration, it has to be possible. We are looking for 8 to 12 games of various types. Any suggestions? Thanks, Sebastian. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] [AS2] Vista, asfunction, selectable=false and autoSize=true
Hello Ian, Thanks very much for trying it out for me. Definitely heartening to hear that it is working as expected. Apologies for not describing correct/broken behaviour in the original post. Correct behaviour: word goes bold when you click on it. Broken behaviour: the asfunction hand cursor appears correctly, until you click on a word. In which case, nothing happens except that the hand becomes an arrow, and nothing appears to be clickable anymore. I too was very surprised to see that there was a difference on Vista, especially as I tried it out on IE7 and FF2, and both had the latest version of Flash Player. (Broken behaviour in both browsers, neither of which have more than the default level of adblocking). From your results, it seems that it must just be the machine I tested it on. I will have to try to get access to more Vista machines to confirm it. Thanks once again! CB Botha. On Wed, Oct 15, 2008 at 7:47 PM, Ian Thomas [EMAIL PROTECTED] wrote: Hi there, What would be helpful is to know what the behaviour you expect _is_, and what you see when it's broken. I would be very surprised if there is a difference on Vista for this sort of functionality, particularly a difference between Flash Player standalone and in a browser. I suspect something else must be going on on that machine. (Adblocking? Wrong version of the Flash Player?) Testing it on Vista: in the IDE, in Chrome, in Firefox 3, in IE 7 and in Safari I get a line of text in a textfield - when I click on any word it goes bold. With a very quick look at your code, that seems to be correct. HTH, Ian On Wed, Oct 15, 2008 at 10:25 AM, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: Hello List, I'm working with some AS2 code that creates a textfield which has selectable=false and autoSize=true, and uses asfunction to change its own contents. I recently noticed that, while it works successfully on Windows XP and on a Mac (unsure of version), it does not seem to work on Vista. I should clarify, it does not seem to work on Vista in a browser (works fine when you control+enter). After a fair amount of un/commenting, it seems like the problem is that, on Vista, you can't have selectable=false AND autoSize=true and expect asfunction to work. It works fine if you comment out either of those lines. If anyone has Vista, I would sincerely appreciate it if you could give it a burl in a browser, sample code below, just copy and paste. I only have access to one Vista machine, so it would be great to get some confirmation. And if anyone could shed some light on why this is happening at all, 'twould be 'twerrific! (I understand that Use AS3 is the answer to many problems, but unfortunately I'm not in the position to do that right now). Thanks very much! // --- Click on a word to embolden it. // --- Code begins. var str:String = The quick brown fox jumps over the lazy dog.; var str_array:Array = str.split( ); var newStr:String = ; var clicked_array:Array = []; this.createTextField(content_txt,this.getNextHighestDepth(),10,10,300,50); with (content_txt) { autoSize = true; selectable = false; border = true; html = true; wordWrap = true; } function render() { newStr = ; for (var i = 0; istr_array.length; i++) { if (clicked_array[i] == 1) { newStr += b; } newStr += a href='asfunction:clickedOn,+i+'+str_array[i]+/a ; if (clicked_array[i] == 1) { newStr += /b; } } content_txt.htmlText = newStr; } function clickedOn(num) { clicked_array[num] = 1; render(); } render(); // --- Code ends ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Accessing text between SWFs
I have a SWF (rte2124b_birthing-duties.swf) in which the user enters their name in an input text field. This SWF then calls in another SWF as follows: import flash.display.*; import flash.net.URLRequest; var rect1:Shape = new Shape(); rect1.graphics.beginFill(0xFF); rect1.graphics.drawRect(0, 0, 1966, 660); //this covers the print-out area as well addChild(rect1); var ldr1:Loader = new Loader(); ldr1.mask = rect1; var url1:String = topics/rte2124b_topic1.swf; var urlReq1:URLRequest = new URLRequest(url1); ldr1.load(urlReq1); addChild(ldr1); Is there a way I can get the text entered in the first SWF (e.g. Fred Smith) to be accessible by the second SWF (rte2124b_topic1.swf)? I want the print-outs from the second SWF to start with This activity was completed by User Name (e.g. Fred Smith). Alan Neilsen This message is for the named persons use only. It may contain confidential, proprietary or legally privileged information. No confidentiality or privilege is waived or; lost by any mistransmission. If you receive this message in error, please immediately delete it and all copies of it from your system, destroy any hard copies of it and notify the sender. You must not directly or indirectly, use, disclose, distribute, print or copy any part of this message if you are not the intended recipient. GOULBURN OVENS INSTITUTE OF TAFE and any of its subsidiaries each reserve the right to monitor all e-mail communications through its networks. Any views expressed in this message are those of the individual sender, except where the message states otherwise and the sender is authorised to state them to be the views of any such entity. # This e-mail message has been scanned for Viruses and Content and cleared by MailMarshal # ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Accessing text between SWFs
you can do something like that: ldr1.contentLoaderInfo.addEventListener(Event.COMPLETE,completeHandler); public function completeHandler(event:Event) { MovieClip(event.currentTarget)._parent = this; } and access each prop of parent swf for example: trace(_parent.ldr1); 2008/10/16 Alan Neilsen [EMAIL PROTECTED] I have a SWF (rte2124b_birthing-duties.swf) in which the user enters their name in an input text field. This SWF then calls in another SWF as follows: import flash.display.*; import flash.net.URLRequest; var rect1:Shape = new Shape(); rect1.graphics.beginFill(0xFF); rect1.graphics.drawRect(0, 0, 1966, 660); //this covers the print-out area as well addChild(rect1); var ldr1:Loader = new Loader(); ldr1.mask = rect1; var url1:String = topics/rte2124b_topic1.swf; var urlReq1:URLRequest = new URLRequest(url1); ldr1.load(urlReq1); addChild(ldr1); Is there a way I can get the text entered in the first SWF (e.g. Fred Smith) to be accessible by the second SWF (rte2124b_topic1.swf)? I want the print-outs from the second SWF to start with This activity was completed by User Name (e.g. Fred Smith). Alan Neilsen This message is for the named person's use only. It may contain confidential, proprietary or legally privileged information. No confidentiality or privilege is waived or; lost by any mistransmission. If you receive this message in error, please immediately delete it and all copies of it from your system, destroy any hard copies of it and notify the sender. You must not directly or indirectly, use, disclose, distribute, print or copy any part of this message if you are not the intended recipient. GOULBURN OVENS INSTITUTE OF TAFE and any of its subsidiaries each reserve the right to monitor all e-mail communications through its networks. Any views expressed in this message are those of the individual sender, except where the message states otherwise and the sender is authorised to state them to be the views of any such entity. # This e-mail message has been scanned for Viruses and Content and cleared by MailMarshal # ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- = Grupo Comunidade de Comunicação Rafael Lúcio 29809.099333, fazendo do seu website uma aplicação em tempo real ms xsl js(dom) css xhtml php mysql pgsql ajax json smarty drupal ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders