Re: [Flashcoders] LocalConnection: call functions on passed object

2009-08-03 Thread Hans Wichman
Hi,
nope, but wouldn't it be nice:)

greetz
JC

On Sun, Aug 2, 2009 at 4:16 PM, Andrew Sinning and...@learningware.comwrote:

 Using the LocalConnection object, is it be possible to pass a reference to
 an object from one movie to another, and hence forth call functions within
 the passed object directly, without having to go through the
 LocalConnection?

 This is in AS3.
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[Flashcoders] Link reference issue

2009-08-03 Thread Karl DeSaulniers

Hello all,
Quick question. I have a swf loaded into a movieclip on another swf

we'll say Movie1 and Movie2

and I have to use the link reference that starts in Movie1.. kinda  
weird,
but it wouldn't work any other way. I end up having to write the path  
to the button like this:

Eg:
_root.stage_mc.quote_mc.close_btn.gotoAndPlay(close);

Where _root.stage_mc is in Movie1 and .quote_mc.close_btn is  
inside Movie2 swf.

_root.stage_mc is what Movie2 is loaded into.

Am I missing something here? Shouldn't the button in Movie2 work with  
a relative path?

Eg:
this.quote_mc.close_btn.gotoAndPlay(close);

?
Perplexedly yours,

Karl DeSaulniers
Design Drumm
http://designdrumm.com

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[Flashcoders] other lists for compiler design, assembly, and machine code?

2009-08-03 Thread Anthony Pace
It is not that I don't want to write code for flash anymore; it is just
that I am interested in expanding my horizons.

Can anyone recommend a good mailing list for compiler design for newbies?

I have books on it, and I know the basics of how to perform tokenization
and lexical analysis; yet, even with study and practise, I am most
likely going to be considering myself a newbie in the compiler design
realm for at least a few years.  Keep in mind that my assembly is very
rudimentary, and my machine code is even worse (having never actually
taken a compiler design class).
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Re: [Flashcoders] Link reference issue

2009-08-03 Thread Geografiek

Hi Karl,
I would say
quote_mc.close_btn.gotoAndPlay(close); works from the time line of  
stage_mc
stage_mc.quote_mc.close_btn.gotoAndPlay(close); works from the main  
time line

HTH
Willem van den Goorbergh

On 3-aug-2009, at 9:52, Karl DeSaulniers wrote:


Hello all,
Quick question. I have a swf loaded into a movieclip on another swf

we'll say Movie1 and Movie2

and I have to use the link reference that starts in Movie1.. kinda  
weird,
but it wouldn't work any other way. I end up having to write the  
path to the button like this:

Eg:
_root.stage_mc.quote_mc.close_btn.gotoAndPlay(close);

Where _root.stage_mc is in Movie1 and .quote_mc.close_btn is  
inside Movie2 swf.

_root.stage_mc is what Movie2 is loaded into.

Am I missing something here? Shouldn't the button in Movie2 work  
with a relative path?

Eg:
this.quote_mc.close_btn.gotoAndPlay(close);

?
Perplexedly yours,

Karl DeSaulniers
Design Drumm
http://designdrumm.com

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Geografiek is a Dutch, Utrecht-based map and chart design company.
Willem van den Goorbergh can be contacted by telephone: (+31) 
30-2719512 or cell phone: (+31)6-26372378

or by fax: (+31)302719687
snail mail: Hooghiemstraplein 89 3514 AX UTRECHT
Visit our website at: http://www.geografiek.nl
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Re: [Flashcoders] other lists for compiler design, assembly, and machine code?

2009-08-03 Thread Paul Andrews

Anthony Pace wrote:

It is not that I don't want to write code for flash anymore; it is just
that I am interested in expanding my horizons.
  
In some ways writing a compiler is shortening your horizons - most 
likely you'll tire of the project or just be the only one to use the end 
result. That said, treating compiler design as a hobby (like doing 
crosswords) it can be fun. I had a stint along this road MANY years ago 
with a foray into small-c compilers on home micros. I stopped after 
producing a port of a small-c compiler to a bytecode and then having to 
write the byte code interpreter runtime environment (which I wrote using 
interpreted BCPL and BASIC). So as a doubly interpreted language running 
on an 8 bit micro, it ran like a dog. It was a fun project that took up 
a huge amount of time and was of little absolute worth. I also spent 
some time trying to write an assembler for the MC68000 and that was 
quite fun too (where did those old books go?)


So my suggestion would be to really focus on what you want out of the 
project (and indeed why you want to write a compiler at all), otherwise 
you'll never get to an end. Contributing to an opensource project with a 
compiling component might cure you!


All that said, I did recently consider an application where it would 
have been good to allow use of custom actionscript - compiled into the 
project, to drive the application template, but it sounds like a ton of 
work.


Whatever you do good luck.

Paul

Can anyone recommend a good mailing list for compiler design for newbies?

I have books on it, and I know the basics of how to perform tokenization
and lexical analysis; yet, even with study and practise, I am most
likely going to be considering myself a newbie in the compiler design
realm for at least a few years.  Keep in mind that my assembly is very
rudimentary, and my machine code is even worse (having never actually
taken a compiler design class).
  


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[Flashcoders] XML Socket

2009-08-03 Thread Glen Pike

Hi,

   I am (re-)writing an app that uses an XML socket to communicate with 
a server for sending commands and receiving messages calling various 
remote functions, etc.


   Because of the asynchronous nature of the server, what is the best 
way of making sure the command results get sent back to the 
corresponding caller?
  
   I looked into the RPC classes in Flex, but I am stuck on Flash for 
this project, so am looking for similar stuff in Flash, e.g. what would 
have been callbacks in AS2.  It seems that event listeners are a bit 
heavyweight here because I only ever want to call a single function in 
response to a single command rather than broadcast the result to every 
potential caller...
  
   Any tips / ideas would be welcome, thanks.


   Glen
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Re: [Flashcoders] XML Socket

2009-08-03 Thread Glen Pike
Wrote my own simple Interface implementation so that anything calling 
the command must handle the result.


Glen
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[Flashcoders] swf not loading in Firefox on Windows

2009-08-03 Thread Joe Minkiewicz
Hey Everyone,   Have any of you encountered a problem where swf content
won't load properly in Firefox (2.x and/or 3.x) in WIndows? I've handed off
a swf to a client but they come back and said it stays on the 'loading'
screen for some people. I found this article:
http://news.cnet.com/8301-17939_109-10027752.html but my swf doesn't contain
any flvs. I can't think of a reason that it would act differently in
different browsers. (Isn't that the point of using flash in the first
place?) My only guess so far has been to check for errors in the embed code
but nothing seems out of place. Any of suggestions?
Thanks,
Joe
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Re: [Flashcoders] swf not loading in Firefox on Windows

2009-08-03 Thread Ian Thomas
Adblockers?

We've had that problem in the past, where people have installed
3rdparty over-aggressive adblockers which mean that Flash will just
not load.

Ian

On Mon, Aug 3, 2009 at 4:02 PM, Joe Minkiewiczjoe.min...@gmail.com wrote:
 Hey Everyone,   Have any of you encountered a problem where swf content
 won't load properly in Firefox (2.x and/or 3.x) in WIndows? I've handed off
 a swf to a client but they come back and said it stays on the 'loading'
 screen for some people. I found this article:
 http://news.cnet.com/8301-17939_109-10027752.html but my swf doesn't contain
 any flvs. I can't think of a reason that it would act differently in
 different browsers. (Isn't that the point of using flash in the first
 place?) My only guess so far has been to check for errors in the embed code
 but nothing seems out of place. Any of suggestions?
 Thanks,
 Joe
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RE: [Flashcoders] other lists for compiler design, assembly, and machine code?

2009-08-03 Thread Kerry Thompson
Anthony Pace wrote:

 Can anyone recommend a good mailing list for compiler design for newbies?
 
 I have books on it, and I know the basics of how to perform tokenization
 and lexical analysis; yet, even with study and practise, I am most
 likely going to be considering myself a newbie in the compiler design
 realm for at least a few years.  Keep in mind that my assembly is very
 rudimentary, and my machine code is even worse 

I did some compiler work for Borland, but that was 15 years ago or more.
Anybody remember Borland's Fortran compiler? No? I thought not.

I don't know of compiler mailing lists, but I can tell you that you probably
don't need assembly or machine code. We did the Fortran compiler in C (not
C++), with very little inline assembly code. I don't know of anybody who has
done machine code for 20 years or more. It is truly obsolete unless you're
writing for some proprietary hardware.

There is a school of thought that you ought to be able to write a compiler
in its own language. I.e., if you're writing a C++ compiler, you would write
it in C++. I don't know if that would apply so well to ActionScript, though,
because of its speed. I would probably choose a language that compiles to
machine code, like C++, rather than a tokenized language--you want that
extra speed boost in your primary tool.

Cordially,

Kerry Thompson 

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Re: [Flashcoders] other lists for compiler design, assembly, and machine code?

2009-08-03 Thread Ian Thomas
You could do worse than take a look at the sources for both MTASC and haXe.

MTASC is a compiler for AS2.
http://mtasc.org/

haXe is a compiler for... uh... haXe. But haXe is a very AS3-like
language (it has its roots in AS).
http://haxe.org/

Both are written by Nicolas Cannasse.

Both are written in the functional programming language OCAML and are
lightning fast. A lot of people swear by functional languages for
compiler-writing these days; BNF-style rule-based parsing maps on to
functional languages much more naturally than on to OOP/procedural
languages.

HTH,
   Ian

On Mon, Aug 3, 2009 at 4:37 PM, Kerry Thompsonal...@cyberiantiger.biz wrote:
 Anthony Pace wrote:

 Can anyone recommend a good mailing list for compiler design for newbies?

 I have books on it, and I know the basics of how to perform tokenization
 and lexical analysis; yet, even with study and practise, I am most
 likely going to be considering myself a newbie in the compiler design
 realm for at least a few years.  Keep in mind that my assembly is very
 rudimentary, and my machine code is even worse

 I did some compiler work for Borland, but that was 15 years ago or more.
 Anybody remember Borland's Fortran compiler? No? I thought not.

 I don't know of compiler mailing lists, but I can tell you that you probably
 don't need assembly or machine code. We did the Fortran compiler in C (not
 C++), with very little inline assembly code. I don't know of anybody who has
 done machine code for 20 years or more. It is truly obsolete unless you're
 writing for some proprietary hardware.

 There is a school of thought that you ought to be able to write a compiler
 in its own language. I.e., if you're writing a C++ compiler, you would write
 it in C++. I don't know if that would apply so well to ActionScript, though,
 because of its speed. I would probably choose a language that compiles to
 machine code, like C++, rather than a tokenized language--you want that
 extra speed boost in your primary tool.

 Cordially,

 Kerry Thompson

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Re: [Flashcoders] [JOB] Flash/Flex Developer, San Mateo, CA | 75-120k

2009-08-03 Thread Allandt Bik-Elliott (Receptacle)

~noses through portfolio

whassat?


On 31 Jul 2009, at 16:41, Matt Gitchell wrote:


Jeez. Sorry about that, folks.
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