Re: [Flashcoders] NoCache XML

2010-04-07 Thread Karl DeSaulniers
For those who need a little more tighter control of no-cache on their  
webserver.
You can evidently control your no-cache via an .htacess in the  
required directory.


http://www.askapache.com/htaccess/apache-speed-cache-control.html

It also looks like you can set the no-cache per file type, i.e - .swf
I got this from someone on my PHP list. Thought it was interesting,
so I am passing it on.

HTHs someone

Karl


On Apr 5, 2010, at 8:29 PM, Nathan Mynarcik wrote:

The nocache in the SWFObject is so the swf isn't cached.  I also use the
same treatment for the XML that is loaded into the swf.  That along  
with the

META tags that call for no caching and that does the trick.  I guess for
safety purposes, I could add your script as well.  Might be overkill,  
but if

it prevents every browser from caching, so be it.

Nathan Mynarcik
Interactive Web Developer
nat...@mynarcik.com
254.749.2525
www.mynarcik.com

-Original Message-
From: flashcoders-boun...@chattyfig.figleaf.com
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Karl
DeSaulniers
Sent: Monday, April 05, 2010 8:14 PM
To: Flash Coders List
Subject: Re: [Flashcoders] NoCache XML

Hi Nathan,
Are you adding the no-cache to the html page or to the swfobject that
loads?
I noticed on your site that you have the no-cache in the swfobject.
Maybe if the no-cache was associated with the html file that the
swfobject was embedded/placed in, it would work?
I believe, but no proof atm, that the code I supplied will make sure
nothing in the html will cache. Not the html page nor its contents.
But I can not validate that atm.
JAT

Karl


On Apr 5, 2010, at 6:29 PM, Karl DeSaulniers wrote:

It seems to be working for me, but I do not have an XML being read. I
put it at the very top. Before any HTML and it makes the page reload
every time. I tested with different text on the page every time I
uploaded to the server and it showed. Maybe take the code I supplied
and try it once? Make sure that php code gets read before anything
else on the page.
Hth
Gl

Karl

Sent from losPhone

On Apr 5, 2010, at 5:20 PM, Nathan Mynarcik nat...@mynarcik.com
wrote:


I know I used the meta tags to control cache and that still didn't
fix.

I'm interested to see if this is any different. Please share your
findings.

Thanks,


Nathan Mynarcik
Interactive Web Developer
nat...@mynarcik.com
254.749.2525
www.mynarcik.com

-Original Message-
From: Karl DeSaulniers k...@designdrumm.com
Date: Mon, 5 Apr 2010 17:09:09
To: Flash Coders Listflashcoders@chattyfig.figleaf.com
Subject: Re: [Flashcoders] NoCache XML

Hi there,
Just thought I'd share some code I found.
Seems to be a no-cache method that works.
Nathan, I know you said you figured out your issue,
but for anyone else looking for a no-cache code, here you go.

?php
Header( Cache-Control: no-cache);
Header( Cache-Control: must-revalidate);
?

I believe if this php is put before the
!DOCTYPE html PUBLIC...
of your HTML, It will control the headers of the document and will
not let the page cache.
I am going to test myself, but has anyone used something like this?
I want to find a simple solution to this no-cache thing, I am
thinking I have found it.
Please let me know if there is an easier way.
Thanks,

Karl


On Mar 31, 2010, at 7:41 PM, Nathan Mynarcik wrote:

Figured out this issue.  The NoCache method worked fine.  I was
trying to
use the information before it was set in it's variables.

Thanks Steven and others for their replies!

Nathan Mynarcik
Interactive Web Developer
nat...@mynarcik.com
254.749.2525
www.mynarcik.com

-Original Message-
From: Steven Sacks [mailto:flash...@stevensacks.net]
Sent: Friday, March 26, 2010 10:45 PM
To: nat...@mynarcik.com
Subject: Re: [Flashcoders] NoCache XML

You should use Firebug in Firefox to see what's going on. That or
Charles.


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Re: [Flashcoders] Full screen with AIR 1.5

2010-04-07 Thread Henrik Andersson

John R. Sweeney Jr wrote:

But when I publish to a AIR app it creates a swf not a exe and the
fscommands only work in exe's, if I remember right.  I'm using AIR because
I'm using the HTMLLoader to load a clients website, inside of our kiosk.



Fully incorrect. the fscommands fully depend on what application it is 
that embeds the flash player.

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RE: [Flashcoders] Full screen with AIR 1.5

2010-04-07 Thread Karina Steffens
I don't know about AIR, but this AS3 code works for exes, standalone swfs,
and html-embedded:

stage.displayState = StageDisplayState.FULL_SCREEN

Btw, have you checked if stage is not a null? As3 requires that the object
that calls the stage is a child of the stage. If you're calling it from
anything that's not a movieclip/sprite that's already part of the stage's
display list, it will fail. 
Workarounds: place your code in the Main class or movie clips placed on the
stage in the IDE. Alternatively, use ADDDED_TO_STAGE listener on movie clips
or get the reference from a stage child.

Cheers,
Karina



 -Original Message-
 From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-
 boun...@chattyfig.figleaf.com] On Behalf Of John R. Sweeney Jr
 Sent: 07 April 2010 1:50
 To: Flash Coders List
 Subject: Re: [Flashcoders] Full screen with AIR 1.5
 
 But when I publish to a AIR app it creates a swf not a exe and the
 fscommands only work in exe's, if I remember right.  I'm using AIR
 because
 I'm using the HTMLLoader to load a clients website, inside of our
 kiosk.
 
 Thanks,
 John
 
 
 on 4/6/10 11:51 AM, Glen Pike at postmas...@glenpike.co.uk wrote:
 
  Hi,
 
  Not sure about this, but we have been publishing for AIR from CS3
 -
  My app has the old fscommand(fullscreen) element in it too - which
  seems to work fine ;)
 
  Glen
 
 
 John R. Sweeney Jr.
 Interactive Multimedia Developer
 
 
 OnDemand Interactive Inc
 945 Washington Blvd.
 Hoffman Estates, IL 60169
 Office/Fax: 847.310.5959
 Cellular: 847.651.4469
 www.ondemandinteractive.com
 
 
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Re: [Flashcoders] Full screen with AIR 1.5

2010-04-07 Thread John R. Sweeney Jr
So if the AIR compile creates a swf, not a exe, do you have any idea on how
to make the app run full screen?

Thanks in advance,
John


on 4/7/10 5:14 AM, Henrik Andersson at he...@henke37.cjb.net wrote:

 Fully incorrect. the fscommands fully depend on what application it is
 that embeds the flash player.


John R. Sweeney Jr.
Interactive Multimedia Developer


OnDemand Interactive Inc
945 Washington Blvd.
Hoffman Estates, IL 60169
Office/Fax: 847.310.5959
Cellular: 847.651.4469
www.ondemandinteractive.com


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[Flashcoders] IE8 - Strange display behaviour

2010-04-07 Thread Alain Rousseau

Hi all,

I have been experiencing some strange display behaviours with IE8 lately.

I did a module for Joomla that displays a Flash based menu. In IE8 it loads 
fine the first time, but as soon as I change page, the menu doesn't show 
anymore.

If you have the IE Developper Toolbar, you'll see in the Scripts Console the traces from Flash 
(gotta love ExternalInterface.call(console.log, trace from flash) !! )

So with that I know all the data is here, I know wich menu item is supposed to 
be visible and yet, nothing shows. Could it be the CSS ? or the Flash Player in 
IE8 ? (got the latest version). I'm using SWFObject 2.2 for embedding. Tested 
on WinXP.

Safari, Firefox and Opera all display the menu.


the website is http://www.creativeflats.com

Hope someone can help me figure this out ! thks !

Alain

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[Flashcoders] RE: Zinc question about focus

2010-04-07 Thread Mendelsohn, Michael
I didn't realize there was a Zinc forum, but for the sake of anyone curious 
about my post, here's the solution I discovered:
I just had to add another line of code (any arbitrary line would do) to bring 
the mdm.System.exec(filePath); call back to the exe to avoid a first click that 
does nothing but sets focus.  The arbitrary line of code brings that missing 
focus back.

My line of code was:
var refocusMe:String = refocus me;

That solved the issue.

- MM


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[Flashcoders] ArgumentError: Error #2015: Invalid BitmapData??

2010-04-07 Thread crayola52




I am fairly new to Actionscript 3 and am hoping someone will be kind enough to 
point me in the right direction. 


I am getting the following error and am not where the problem is. This is 
supposed to creates a grid which I am trying to populate with one of two 
bitmaps 
copies of two different movieclips based on data that I am bringing in from an 
xml file.


ArgumentError: Error #2015: Invalid BitmapData.
 at flash.display::BitmapData()
 at pi.ui::GridLayout()
 at pi.ui::TotalEmployeeVBox/addViews()
 at pi.ui::TotalEmployeeVBox()
 at ProgChart_fla::MainTimeline/onLoadXML()



package pi.ui{
 import flash.display.MovieClip;
 import flash.display.BitmapData;
 import flash.display.Bitmap;
 import flash.geom.Rectangle;
 import flash.geom.Point;
 import flash.events.Event;
 public class GridLayout extends MovieClip {
  
  private var nItems:uint;
  private var nRows:uint;
  private var padding:uint;
  private var nCreated:uint;
  private var tallestItem:Number;
  private var lastItem:Object;
  private var _totalEmployees:Number;
  private var _divEmployees:Number;
  private var _percent:Number;
  private var canvasBitmap:Bitmap;
  private var canvasBitmapData:BitmapData;
  private var canvasRectangle:Rectangle = new Rectangle(0,0,621,237);
  private var areaRectangle:Rectangle;
  private var blankFlipBoardArray:Array;
  private var generalFlipBoardArray:Array;
  private var xPos:Number;
  private var yPos:Number;
  
  private var currentBlitFrame:int = 0;
  
  
  private var buffer:Number;
  

  public function GridLayout(totalEmployees:Number, divEmployees:Number):void {
   _totalEmployees=totalEmployees;
   _divEmployees=divEmployees;
   _percent = Math.ceil((_divEmployees/_totalEmployees)*100);
   
   nItems=120;
   nRows=5;
   padding=3;
   nCreated=0;
   tallestItem=0;
   buffer = 10;
   xPos = 0;
   yPos = 0;
   
   var blankFlipBoard:BlankFlipBoard = new BlankFlipBoard();
   blankFlipBoard.x = 0;
   blankFlipBoard.y=0;
   
   var generalFlipBoard:GeneralFlipBoard = new GeneralFlipBoard();
   generalFlipBoard.x = 0;
   generalFlipBoard.y=0;
   
   canvasBitmap = new Bitmap();
   canvasBitmapData = new BitmapData(621,237);
   canvasBitmapData.fillRect(canvasRectangle, 0xFF);
   canvasBitmap.bitmapData = canvasBitmapData;
   canvasBitmap.x = 0;
   canvasBitmap.y = 0;
   addChild(canvasBitmap);
   
   var generalFlipBoardBMD:BitmapData;
   var blankFlipBoardBMD:BitmapData;
   var generalFlipBoardArray = new Array();
   var blankFlipBoardArray = new Array();
   
   for(var i:int = 1; i=blankFlipBoard.totalFrames;i++) {
blankFlipBoard.gotoAndStop(i);
blankFlipBoardBMD = new BitmapData(blankFlipBoard.width, 
blankFlipBoard.height);
blankFlipBoardBMD.draw(blankFlipBoard);
blankFlipBoardArray.push(blankFlipBoardBMD);
   }
   blankFlipBoard.gotoAndPlay(1);
   
   for(var j:int = 1; j=generalFlipBoard.totalFrames;i++) {
generalFlipBoard.gotoAndStop(j);
generalFlipBoardBMD = new BitmapData(generalFlipBoard.width, 
generalFlipBoard.height);
generalFlipBoardBMD.draw(generalFlipBoard);
generalFlipBoardArray.push(generalFlipBoardBMD);
   }
   generalFlipBoard.gotoAndPlay(1);
   
   areaRectangle = new Rectangle();
   areaRectangle.width = 23;
   areaRectangle.height = 45;
   
   addEventListener(Event.ENTER_FRAME, onEnterFrame);
   generalFlipBoard = null;
   blankFlipBoard = null;
  
  }
  
  function onEnterFrame(e:Event):void {
   
   canvasBitmapData.fillRect(canvasRectangle,0xFF);
   
   currentBlitFrame = currentBlitFrame+1;
   if(currentBlitFrame = generalFlipBoardArray.length) {
currentBlitFrame = 47;
   }
   var currentGeneralFlipBoardFrame:BitmapData = 
generalFlipBoardArray[currentBlitFrame];
   var currentBlankFlipBoardFrame:BitmapData = 
blankFlipBoardArray[currentBlitFrame];
   for (var i:int=0; inItems; i++) {

var destinationPoint:Point = new Point(xPos, yPos);



if (ibuffer){
 canvasBitmapData.copyPixels(currentBlankFlipBoardFrame,areaRectangle, 
destinationPoint);
 
}
else if (i_percent+buffer) {
 canvasBitmapData.copyPixels(currentGeneralFlipBoardFrame,areaRectangle, 
destinationPoint);
 
} else {
 canvasBitmapData.copyPixels(currentBlankFlipBoardFrame,areaRectangle, 
destinationPoint);
 
}



//if we are not on the very first item
if (nCreated!=0) {
 //have we reached the max col for this row
 if (nCreated%nRows==0) {
  xPos=xPos+23+padding;
  yPos=0;
  
 } else {
  xPos=xPos;
  yPos=yPos+45+padding;
 }
}
nCreated++;

   }
  }
  

 }
}




Thanks in advance!

M McCoy

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[Flashcoders] changing url without reloading page/swf in as2.0

2010-04-07 Thread Amol

Hi list

I've seen a site a while back that as you went through it, it would change 
the url without reloading the page/swf. I want to know how do i build a 
Flash navigation  as the movie plays or if click on buttons have it change 
the url and the html text but leave the swf playing?

I am using flash action script 2.0

thanks

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RE: [Flashcoders] changing url without reloading page/swf in as2.0

2010-04-07 Thread Chris Foster
http://www.asual.com/swfaddress/

http://www.padizine.com/blog/swfaddress-tutorial-for-actionscript-2-0/

C: 

-Original Message-
From: flashcoders-boun...@chattyfig.figleaf.com
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Amol
Sent: Thursday, 8 April 2010 3:33 PM
To: Flash Coders List
Subject: [Flashcoders] changing url without reloading page/swf in as2.0

Hi list

I've seen a site a while back that as you went through it, it would
change the url without reloading the page/swf. I want to know how do i
build a Flash navigation  as the movie plays or if click on buttons have
it change the url and the html text but leave the swf playing?
I am using flash action script 2.0

thanks

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RE: [Flashcoders] changing url without reloading page/swf in as2.0

2010-04-07 Thread Mattheis, Erik (MIN - WSW)
http://www.asual.com/swfaddress/


From: flashcoders-boun...@chattyfig.figleaf.com 
[flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Amol 
[a...@yonearth.com]
Sent: Thursday, April 08, 2010 12:33 AM
To: Flash Coders List
Subject: [Flashcoders] changing url without reloading page/swf in as2.0

Hi list

I've seen a site a while back that as you went through it, it would change
the url without reloading the page/swf. I want to know how do i build a
Flash navigation  as the movie plays or if click on buttons have it change
the url and the html text but leave the swf playing?
I am using flash action script 2.0

thanks

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