Re: [Flashcoders] No-Cache script
Karl DeSaulniers wrote: Its from a online php file manager, so I am pretty sure it is a legal script. I find that to be a questionable way of ensuring quality. While there is nothing wrong with the code, this time, just randomly grabbing from an existing application hoping that they did the right thing is not a way of ensuring quality. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] No-Cache script
Understandable. How would I go about insuring quality on a script like this? By no means am I randomly grabbing codes. Karl On Apr 26, 2010, at 1:58 AM, Henrik Andersson wrote: Karl DeSaulniers wrote: Its from a online php file manager, so I am pretty sure it is a legal script. I find that to be a questionable way of ensuring quality. While there is nothing wrong with the code, this time, just randomly grabbing from an existing application hoping that they did the right thing is not a way of ensuring quality. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Karl DeSaulniers Design Drumm http://designdrumm.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] No-Cache script
Karl DeSaulniers wrote: How would I go about insuring quality on a script like this? By understanding what the code does. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] No-Cache script
How would I go about insuring quality on a script like this? By no means am I randomly grabbing codes. The RFCs cover in detail all of the things you can do to control caching with HTTP response headers: http://www.w3.org/Protocols/rfc2616/rfc2616-sec13.html Dave Watts, CTO, Fig Leaf Software http://www.figleaf.com/ http://training.figleaf.com/ Fig Leaf Software is a Veteran-Owned Small Business (VOSB) on GSA Schedule, and provides the highest caliber vendor-authorized instruction at our training centers, online, or onsite. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] No-Cache script
Thanks Dave. Karl On Apr 26, 2010, at 4:12 AM, Dave Watts wrote: How would I go about insuring quality on a script like this? By no means am I randomly grabbing codes. The RFCs cover in detail all of the things you can do to control caching with HTTP response headers: http://www.w3.org/Protocols/rfc2616/rfc2616-sec13.html Dave Watts, CTO, Fig Leaf Software http://www.figleaf.com/ http://training.figleaf.com/ Fig Leaf Software is a Veteran-Owned Small Business (VOSB) on GSA Schedule, and provides the highest caliber vendor-authorized instruction at our training centers, online, or onsite. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Karl DeSaulniers Design Drumm http://designdrumm.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] No-Cache script
Ok, this is what I found. When a client tries to revalidate a cache entry, and the response it receives contains a Date header that appears to be older than the one for the existing entry, then the client SHOULD repeat the request unconditionally, and include Cache-Control: max-age=0 to force any intermediate caches to validate their copies directly with the origin server, or Cache-Control: no-cache to force any intermediate caches to obtain a new copy from the origin server. and -- If a cache receives a 5xx response while attempting to revalidate an entry, it MAY either forward this response to the requesting client, or act as if the server failed to respond. In the latter case, it MAY return a previously received response unless the cached entry includes the must-revalidate cache-control directive (see section 14.9). I'm venturing to say that this is a vaild way of setting a no-cache script for your pages. Karl On Apr 26, 2010, at 4:12 AM, Dave Watts wrote: How would I go about insuring quality on a script like this? By no means am I randomly grabbing codes. The RFCs cover in detail all of the things you can do to control caching with HTTP response headers: http://www.w3.org/Protocols/rfc2616/rfc2616-sec13.html Dave Watts, CTO, Fig Leaf Software http://www.figleaf.com/ http://training.figleaf.com/ Fig Leaf Software is a Veteran-Owned Small Business (VOSB) on GSA Schedule, and provides the highest caliber vendor-authorized instruction at our training centers, online, or onsite. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Karl DeSaulniers Design Drumm http://designdrumm.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] List component for touchscreen
Hi, I am looking at a project which uses a list of data for a touchscreen PC. Sometimes the data-sets for the lists get quite large. Can anyone recommend the best way to handle this - using Flash AS3. I will need to have quite chunky skins for fingers rather than a mouse. I also want to look at implement some simple gesture type controls to scroll the list and pick items. I keep finding lots of multi-touch stuff, but only need single touch for now. Are there any API's or frameworks that might handle this? Thanks Glen ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] Quick question about dynamic groupings
Could you extend this with an example on the part of: I typically do is load in XML data and create VOs from that (in my Model class) to use in my app. Sure. Here is an example of what the parsing might look like inside your model class. If your XML looked like this: xml people person firstName=Hank lastName=Aaron phoneNumber=7043237564 indicatorColor=0xe39132 / person firstName=Fred lastName=Astaire phoneNumber=9082321214 indicatorColor=0xe73721 / person firstName=Judy lastName=Garland phoneNumber=3107382234 indicatorColor=0xd4e355 / person firstName=Marilyn lastName=Monroe phoneNumber=3107673721 indicatorColor=0xbab5ab / /people /xml Then inside your model class, you may have some code like this (which of course would run after the XML is loaded): public var personVOs:Array = []; //array of PersonVOs private function createPersonVOs():void { for each (var personNodeXML:XML in myXML.people.person) { var personVO:PersonVO = new PersonVO(); personVO.firstName = personnodex...@firstname; personVO.lastName = personnodex...@lastname; personVO.phoneNumber = Number(personnodex...@phonenumber); personVO.indicatorColor = uint(personnodex...@indicatorcolor); personVOs.push(personVO); } } So now, you have personVOs as a public property in your model you can call and get the people information from their VO class. Does that help? Jason Merrill Bank of America Global Learning Learning Performance Solutions Join the Bank of America Flash Platform Community and visit our Instructional Technology Design Blog (note: these are for Bank of America employees only) -Original Message- From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Cor Sent: Saturday, April 24, 2010 6:53 AM To: 'Flash Coders List' Subject: RE: [Flashcoders] Quick question about dynamic groupings Hi Jason, Nice explaination! Thanks! Could you extend this with an example on the part of: I typically do is load in XML data and create VOs from that (in my Model class) to use in my app. Kind regards Cor van Dooren The Netherlands ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Infinitely Looping Image
Hi; I would like to have a background image of clouds loop infinitely.Here's my code: function BigPic():void { parent_container2 = new MovieClip(); var square:Sprite = new Sprite(); parent_container2.mask = square; addChild(square); square.graphics.lineStyle(3,0x065566); square.graphics.beginFill(0xff); square.graphics.drawRoundRect(22, 22, 966, 146, 20); square.graphics.endFill(); addChild(parent_container2) var path:String = images/clouds.png; var req:URLRequest = new URLRequest(path); var loader:Loader = new Loader(); loader.load(req); loader.addEventListener(IOErrorEvent.IO_ERROR, function(e:IOErrorEvent):void{ trace(e) }); loader.contentLoaderInfo.addEventListener(Event.COMPLETE, BigPicLoaded); } function BigPicLoaded(evt:Event):void { var loaderInfo:LoaderInfo = evt.target as LoaderInfo; var displayObject:DisplayObject = loaderInfo.content; displayObject.width = 2000; displayObject.height = 150; displayObject.x = 20; displayObject.y = 20; parent_container2.addChild(displayObject); // TweenLite.to(parent_container2, 50, {x:-1000}); cloudTween.addEventListener(TweenEvent.MOTION_FINISH, restartAnimation); } function restartAnimation(oEvent:Event):void { cloudTween.start(); } But it ain't working. Ideas? TIA, John ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Infinitely Looping Image
Hi, John, The first reference to cloudTween I see is here: cloudTween.addEventListener(TweenEvent.MOTION_FINISH, restartAnimation); So I'm guessing you need to declare and assign that object before you try attaching an event listener to it. In the future, the quality of the feedback you'll get will reflect the effort you put into describing the problem. It ain't working isn't helpful for someone analysing: Throws an exception? Doesn't compile? Animation starts but then doesn't loop? -joanthan On Mon, Apr 26, 2010 at 10:02 AM, John Singleton johnsingleton...@yahoo.com wrote: Hi; I would like to have a background image of clouds loop infinitely.Here's my code: function BigPic():void { parent_container2 = new MovieClip(); var square:Sprite = new Sprite(); parent_container2.mask = square; addChild(square); square.graphics.lineStyle(3,0x065566); square.graphics.beginFill(0xff); square.graphics.drawRoundRect(22, 22, 966, 146, 20); square.graphics.endFill(); addChild(parent_container2) var path:String = images/clouds.png; var req:URLRequest = new URLRequest(path); var loader:Loader = new Loader(); loader.load(req); loader.addEventListener(IOErrorEvent.IO_ERROR, function(e:IOErrorEvent):void{ trace(e) }); loader.contentLoaderInfo.addEventListener(Event.COMPLETE, BigPicLoaded); } function BigPicLoaded(evt:Event):void { var loaderInfo:LoaderInfo = evt.target as LoaderInfo; var displayObject:DisplayObject = loaderInfo.content; displayObject.width = 2000; displayObject.height = 150; displayObject.x = 20; displayObject.y = 20; parent_container2.addChild(displayObject); // TweenLite.to(parent_container2, 50, {x:-1000}); cloudTween.addEventListener(TweenEvent.MOTION_FINISH, restartAnimation); } function restartAnimation(oEvent:Event):void { cloudTween.start(); } But it ain't working. Ideas? TIA, John ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- -jonathan howe ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Infinitely Looping Image
Hi John, I've just been dabbling in the same sort of thing, but basically just using bitmapfill, it's very simple, check this out: http://www.innerdrivestudios.com/blog/articles/actionscript-3/gfx-actionscript-3-articles/wrapping-bitmapdata-in-actionscript-3 And an application of the principle: http://www.innerdrivestudios.com/blog/articles/actionscript-3/gfx-actionscript-3-articles/flag-effect-in-actionscript-3 Click and the flag and the clouds will start moving using the technique described in the first post. HTH JC On Mon, Apr 26, 2010 at 4:02 PM, John Singleton johnsingleton...@yahoo.comwrote: Hi; I would like to have a background image of clouds loop infinitely.Here's my code: function BigPic():void { parent_container2 = new MovieClip(); var square:Sprite = new Sprite(); parent_container2.mask = square; addChild(square); square.graphics.lineStyle(3,0x065566); square.graphics.beginFill(0xff); square.graphics.drawRoundRect(22, 22, 966, 146, 20); square.graphics.endFill(); addChild(parent_container2) var path:String = images/clouds.png; var req:URLRequest = new URLRequest(path); var loader:Loader = new Loader(); loader.load(req); loader.addEventListener(IOErrorEvent.IO_ERROR, function(e:IOErrorEvent):void{ trace(e) }); loader.contentLoaderInfo.addEventListener(Event.COMPLETE, BigPicLoaded); } function BigPicLoaded(evt:Event):void { var loaderInfo:LoaderInfo = evt.target as LoaderInfo; var displayObject:DisplayObject = loaderInfo.content; displayObject.width = 2000; displayObject.height = 150; displayObject.x = 20; displayObject.y = 20; parent_container2.addChild(displayObject); // TweenLite.to(parent_container2, 50, {x:-1000}); cloudTween.addEventListener(TweenEvent.MOTION_FINISH, restartAnimation); } function restartAnimation(oEvent:Event):void { cloudTween.start(); } But it ain't working. Ideas? TIA, John ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Infinitely Looping Image
From: jonathan howe jonathangh...@gmail.com To: Flash Coders List flashcoders@chattyfig.figleaf.com Sent: Mon, April 26, 2010 10:17:10 AM Subject: Re: [Flashcoders] Infinitely Looping Image snip Hi, John, The first reference to cloudTween I see is here: cloudTween.addEventListener(TweenEvent.MOTION_FINISH, restartAnimation); So I'm guessing you need to declare and assign that object before you try attaching an event listener to it. /snip Sorry. The var is declared early on: var cloudTween:Tween = new Tween(parent_container2,x,null,0,300,1,true); snip In the future, the quality of the feedback you'll get will reflect the effort you put into describing the problem. It ain't working isn't helpful for someone analysing: Throws an exception? Doesn't compile? Animation starts but then doesn't loop? /snip Doesn't play. Everything else pops up fine. No errors. TIA, John ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] Infinitely Looping Image
You're mixing Tween and TweenLite code. You've got an event listener set up for a TweenEvent.MOTION_FINISH but TweenLite doesn't dispatch events (TweenMax does though), and you didn't define your cloudTween variable. The easiest thing to do would be to use TweenMax and its repeat property, setting it to -1 for infinite: TweenMax.to(parent_container2, 50, {x:-1000, repeat:-1}); Or you could use TweenLite's onComplete special property to call restart() on your TweenLite instance, like: var cloudTween:TweenLite = new TweenLite(parent_container2, 50, {x:-1000, onComplete:repeatCloudTween}); function repeatCloudTween():void { cloudTween.restart(); } Make sure you're using v11: http://www.greensock.com/v11/ Jack -Original Message- From: John Singleton [mailto:johnsingleton...@yahoo.com] Sent: Monday, April 26, 2010 9:02 AM To: flashcoders@chattyfig.figleaf.com Subject: [Flashcoders] Infinitely Looping Image Hi; I would like to have a background image of clouds loop infinitely.Here's my code: function BigPic():void { parent_container2 = new MovieClip(); var square:Sprite = new Sprite(); parent_container2.mask = square; addChild(square); square.graphics.lineStyle(3,0x065566); square.graphics.beginFill(0xff); square.graphics.drawRoundRect(22, 22, 966, 146, 20); square.graphics.endFill(); addChild(parent_container2) var path:String = images/clouds.png; var req:URLRequest = new URLRequest(path); var loader:Loader = new Loader(); loader.load(req); loader.addEventListener(IOErrorEvent.IO_ERROR, function(e:IOErrorEvent):void{ trace(e) }); loader.contentLoaderInfo.addEventListener(Event.COMPLETE, BigPicLoaded); } function BigPicLoaded(evt:Event):void { var loaderInfo:LoaderInfo = evt.target as LoaderInfo; var displayObject:DisplayObject = loaderInfo.content; displayObject.width = 2000; displayObject.height = 150; displayObject.x = 20; displayObject.y = 20; parent_container2.addChild(displayObject); // TweenLite.to(parent_container2, 50, {x:-1000}); cloudTween.addEventListener(TweenEvent.MOTION_FINISH, restartAnimation); } function restartAnimation(oEvent:Event):void { cloudTween.start(); } But it ain't working. Ideas? TIA, John ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Infinitely Looping Image
- Original Message From: Jack Doyle j...@greensock.com To: Flash Coders List flashcoders@chattyfig.figleaf.com Sent: Mon, April 26, 2010 12:36:45 PM Subject: RE: [Flashcoders] Infinitely Looping Image You're mixing Tween and TweenLite code. You've got an event listener set up I thought I'd commented out the TweenLite code, right? for a TweenEvent.MOTION_FINISH but TweenLite doesn't dispatch events (TweenMax does though), and you didn't define your cloudTween variable. The easiest thing to do would be to use TweenMax and its repeat property, setting it to -1 for infinite: Well the problem there and with onComplete is that the clouds image has to move completely off the stage, trailing ugly white space the whole way, before the repeat kicks in. Can't have that ;) Other ideas? TIA, John PS. Here's that code again: var cloudTween:Tween = new Tween(parent_container2,x,null,0,300,1,true); function BigPic():void { parent_container2 = new MovieClip(); var square:Sprite = new Sprite(); parent_container2.mask = square; addChild(square); square.graphics.lineStyle(3,0x065566); square.graphics.beginFill(0xff); square.graphics.drawRoundRect(22, 22, 966, 146, 20); square.graphics.endFill(); addChild(parent_container2) var path:String = images/clouds.png; var req:URLRequest = new URLRequest(path); var loader:Loader = new Loader(); loader.load(req); loader.addEventListener(IOErrorEvent.IO_ERROR, function(e:IOErrorEvent):void{ trace(e) }); loader.contentLoaderInfo.addEventListener(Event.COMPLETE, BigPicLoaded); } function BigPicLoaded(evt:Event):void { var loaderInfo:LoaderInfo = evt.target as LoaderInfo; var displayObject:DisplayObject = loaderInfo.content; displayObject.width = 2000; displayObject.height = 150; displayObject.x = 20; displayObject.y = 20; parent_container2.addChild(displayObject); //TweenLite.to(parent_container2, 50, {x:-1000}); cloudTween.addEventListener(TweenEvent.MOTION_FINISH, restartAnimation); } function restartAnimation(oEvent:Event):void { cloudTween.start(); } ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] zend_amf classmap
Hello list, I have a problem when I mapping a php class and as3 class (using flex 4). In the server I have this code: GatewayController.php class GatewayController extends Zend_Controller_Action { public function init() { /* Initialize action controller here */ $this-getHelper('ViewRenderer')-setNoRender(); $this-server = new Zend_Amf_Server(); $this-server-addDirectory( APPLICATION_PATH . '/services/' ); $this-server-setClassMap('ErrorDTO', 'ErrorDTO'); $this-server-setProduction(false); } public function indexAction() { // action body echo ($this-server-handle()); } } ErrorDTO.php class ErrorDTO { public $_explicitType = 'com.javiertrejo.dtos.ErrorDTO'; public $type; public $message; } User.php (.) include_once(APPLICATION_PATH . '/dtos/UserDTO.php'); $return = new UserDTO(); $return-fullname = $user-getFullname(); $return-username = $user-getUsername(); $return-password = $user-getPassword(); $return-profile = $user-getProfile(); (.) In the client (Flex project): ErrorDTO.as package com.javiertrejo.dtos { [Bindable] [RemoteClass(alias=ErrorDTO)] public class ErrorDTO { public var type:String; public var message:String; } } The problem is when I debug the app the resultEvent always return a ObjectProxy. Can help me?? Thanks ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] Quick question about dynamic groupings
Hi Jason, Thank you. So the personVO.as should look like this: package { class PersonVO { public var firstName:String; public var lastName:String; public var phoneNumber:Number; public var indicatorColor:uint; } } Now I think I understand what you are doing, but I lost to see the benefit of the VO over doing it with a generic Object. Because it is now in a public array I can address everything. Like this: var personVO:PersonVO = new Object(); personVO.firstName = personnodex...@firstname; etc.. Or maybe I don't understand the VO concept??? Regards Cor -Original Message- From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Merrill, Jason Sent: maandag 26 april 2010 15:52 To: Flash Coders List Subject: RE: [Flashcoders] Quick question about dynamic groupings Could you extend this with an example on the part of: I typically do is load in XML data and create VOs from that (in my Model class) to use in my app. Sure. Here is an example of what the parsing might look like inside your model class. If your XML looked like this: xml people person firstName=Hank lastName=Aaron phoneNumber=7043237564 indicatorColor=0xe39132 / person firstName=Fred lastName=Astaire phoneNumber=9082321214 indicatorColor=0xe73721 / person firstName=Judy lastName=Garland phoneNumber=3107382234 indicatorColor=0xd4e355 / person firstName=Marilyn lastName=Monroe phoneNumber=3107673721 indicatorColor=0xbab5ab / /people /xml Then inside your model class, you may have some code like this (which of course would run after the XML is loaded): public var personVOs:Array = []; //array of PersonVOs private function createPersonVOs():void { for each (var personNodeXML:XML in myXML.people.person) { var personVO:PersonVO = new PersonVO(); personVO.firstName = personnodex...@firstname; personVO.lastName = personnodex...@lastname; personVO.phoneNumber = Number(personnodex...@phonenumber); personVO.indicatorColor = uint(personnodex...@indicatorcolor); personVOs.push(personVO); } } So now, you have personVOs as a public property in your model you can call and get the people information from their VO class. Does that help? Jason Merrill Bank of America Global Learning Learning Performance Solutions Join the Bank of America Flash Platform Community and visit our Instructional Technology Design Blog (note: these are for Bank of America employees only) -Original Message- From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Cor Sent: Saturday, April 24, 2010 6:53 AM To: 'Flash Coders List' Subject: RE: [Flashcoders] Quick question about dynamic groupings Hi Jason, Nice explaination! Thanks! Could you extend this with an example on the part of: I typically do is load in XML data and create VOs from that (in my Model class) to use in my app. Kind regards Cor van Dooren The Netherlands ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Geen virus gevonden in het binnenkomende-bericht. Gecontroleerd door AVG - www.avg.com Versie: 9.0.814 / Virusdatabase: 271.1.1/2833 - datum van uitgifte: 04/24/10 20:31:00 ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Quick question about dynamic groupings
So the personVO.as should look like this: package { class PersonVO { public var firstName:String; public var lastName:String; public var phoneNumber:Number; public var indicatorColor:uint; } } Now I think I understand what you are doing, but I lost to see the benefit of the VO over doing it with a generic Object. Well, from the Flex side, the reason you'd use a custom value object instead of a generic object is for strongly typed values, compile-time checking, and code-completion in Flash Builder. I imagine some of those carry over to regular Flash development. Dave Watts, CTO, Fig Leaf Software http://www.figleaf.com/ http://training.figleaf.com/ Fig Leaf Software is a Veteran-Owned Small Business (VOSB) on GSA Schedule, and provides the highest caliber vendor-authorized instruction at our training centers, online, or onsite. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] No-Cache script
I see, but I understood what the code did and was why I posted. Thanks for you input though Henrik. I will keep it in mind. I also dont want to generate or use insecure, bad quality or bloated code. Alas, I am learning though and so the margin for error may be greater. Please, if I share anything that is not viable, please let me know or slap me across the back of the head. :) Karl On Apr 26, 2010, at 3:42 AM, Henrik Andersson wrote: Karl DeSaulniers wrote: How would I go about insuring quality on a script like this? By understanding what the code does. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Karl DeSaulniers Design Drumm http://designdrumm.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders