RE: [Flashcoders] Vector.map()
You're right Kenneth. var g:Vector.uint = Vector.uint([1,2,3,4,5]); var hh:Vector.uint = g.slice(); var h:Vector.uint = g.map(mapper); var a = 5; function mapper(item:uint,ind:uint,g:Vector.uint):Vector.uint{ trace(g[ind]+30); return g; } In this case, hh returns the vector, and h still returns null. - MM -Original Message- From: Kenneth Kawamoto [mailto:kennethkawam...@gmail.com] Sent: Thursday, August 18, 2011 5:15 PM To: Flash Coders List Cc: Mendelsohn, Michael Subject: Re: [Flashcoders] Vector.map() What do you get for h? Kenneth Kawamoto http://www.materiaprima.co.uk/ On 18/08/2011 21:08, Mendelsohn, Michael wrote: Hi Kenneth... This is working for me: var g:Vector.uint = Vector.uint([1,2,3,4,5]); var h:Vector.uint = g.map(mapper); function mapper(item:uint,ind:uint,g:Vector.uint):void{ trace(g[ind]+30); } Hope that helps, - Michael M. -Original Message- From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Kenneth Kawamoto Sent: Thursday, August 18, 2011 9:27 AM To: Flash Coders List Subject: [Flashcoders] Vector.map() Dear coders, Vector.map() is supposed to return a new Vector but it appears to return nothing (undefined). Is this working for you? ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] rotation cw ccw
how can i recognize cw rotation and ccw rotaion when we want to rotate mvieClip ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Vector.map()
private function arrayMapper(item:uint, index:uint, array:Array):uint { return item + 30; } trace([1, 2, 3, 4, 5].map(arrayMapper)); // traces 31,32,33,34,35 Array.map() does what it says it does. private function vectorMapper(item:uint, index:uint, vector:Vector.uint):uint { return item + 30; } trace(new uint[1, 2, 3, 4, 5].map(vectorMapper)); // traces undefined Vector.map() does, well, f-all. I can use forEach() to get what I want but this doesn't look right. Thanks for testing MM! Kenneth Kawamoto http://www.materiaprima.co.uk/ On 19/08/2011 13:36, Mendelsohn, Michael wrote: You're right Kenneth. var g:Vector.uint = Vector.uint([1,2,3,4,5]); var hh:Vector.uint = g.slice(); var h:Vector.uint = g.map(mapper); var a = 5; function mapper(item:uint,ind:uint,g:Vector.uint):Vector.uint{ trace(g[ind]+30); return g; } In this case, hh returns the vector, and h still returns null. - MM -Original Message- From: Kenneth Kawamoto [mailto:kennethkawam...@gmail.com] Sent: Thursday, August 18, 2011 5:15 PM To: Flash Coders List Cc: Mendelsohn, Michael Subject: Re: [Flashcoders] Vector.map() What do you get for h? Kenneth Kawamoto http://www.materiaprima.co.uk/ On 18/08/2011 21:08, Mendelsohn, Michael wrote: Hi Kenneth... This is working for me: var g:Vector.uint = Vector.uint([1,2,3,4,5]); var h:Vector.uint = g.map(mapper); function mapper(item:uint,ind:uint,g:Vector.uint):void{ trace(g[ind]+30); } Hope that helps, - Michael M. -Original Message- From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Kenneth Kawamoto Sent: Thursday, August 18, 2011 9:27 AM To: Flash Coders List Subject: [Flashcoders] Vector.map() Dear coders, Vector.map() is supposed to return a new Vector but it appears to return nothing (undefined). Is this working for you? ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] rotation cw ccw
You can't unless you assume that the maximum rotation speed is less than 180 degrees per update. This is due to the aliasing problem. This is, assuming that you don't actually know the rotation speed and are calculating the angular difference between two positions. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] Vector.map()
function mapper needs to return an element of the new vector. In this case, the vector is a vector of uint, so the mapper function needs to return a uint, not a Vector. This makes sense because mapper is called for every item in g. Say you wanted to populate h with the squares of each element in g, you would return item * item. Ernie On 8/19/2011 9:00 AM, flashcoders-requ...@chattyfig.figleaf.com wrote: Message: 3 Date: Fri, 19 Aug 2011 08:36:30 -0400 From: Mendelsohn, Michaelmichael.mendels...@fmglobal.com Subject: RE: [Flashcoders] Vector.map() To: kennethkawam...@gmail.comkennethkawam...@gmail.com, Flash Coders List flashcoders@chattyfig.figleaf.com Message-ID: e1835ecc6fc45346acce65b65d0a5aae01194dd...@johnexmbp02.corp.fmglobal.com Content-Type: text/plain; charset=us-ascii You're right Kenneth. var g:Vector.uint = Vector.uint([1,2,3,4,5]); var hh:Vector.uint = g.slice(); var h:Vector.uint = g.map(mapper); var a = 5; function mapper(item:uint,ind:uint,g:Vector.uint):Vector.uint{ trace(g[ind]+30); return g; } In this case, hh returns the vector, and h still returns null. - MM -Original Message- From: Kenneth Kawamoto [mailto:kennethkawam...@gmail.com] Sent: Thursday, August 18, 2011 5:15 PM To: Flash Coders List Cc: Mendelsohn, Michael Subject: Re: [Flashcoders] Vector.map() What do you get for h? Kenneth Kawamoto http://www.materiaprima.co.uk/ On 18/08/2011 21:08, Mendelsohn, Michael wrote: Hi Kenneth... This is working for me: var g:Vector.uint = Vector.uint([1,2,3,4,5]); var h:Vector.uint = g.map(mapper); function mapper(item:uint,ind:uint,g:Vector.uint):void{ trace(g[ind]+30); } Hope that helps, - Michael M. -Original Message- From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Kenneth Kawamoto Sent: Thursday, August 18, 2011 9:27 AM To: Flash Coders List Subject: [Flashcoders] Vector.map() Dear coders, Vector.map() is supposed to return a new Vector but it appears to return nothing (undefined). Is this working for you? ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] Vector.map()
It sure seems like the documentation is off from what it actually does. Maybe in the mapper function, you can push each iteration out to a new array instead. :-/\ Good luck! - Michael M. -Original Message- From: Kenneth Kawamoto [mailto:kennethkawam...@gmail.com] Sent: Friday, August 19, 2011 9:14 AM To: Mendelsohn, Michael Cc: kennethkawam...@gmail.com; Flash Coders List Subject: Re: [Flashcoders] Vector.map() private function arrayMapper(item:uint, index:uint, array:Array):uint { return item + 30; } trace([1, 2, 3, 4, 5].map(arrayMapper)); // traces 31,32,33,34,35 Array.map() does what it says it does. private function vectorMapper(item:uint, index:uint, vector:Vector.uint):uint { return item + 30; } trace(new uint[1, 2, 3, 4, 5].map(vectorMapper)); // traces undefined Vector.map() does, well, f-all. I can use forEach() to get what I want but this doesn't look right. Thanks for testing MM! Kenneth Kawamoto http://www.materiaprima.co.uk/ On 19/08/2011 13:36, Mendelsohn, Michael wrote: You're right Kenneth. var g:Vector.uint = Vector.uint([1,2,3,4,5]); var hh:Vector.uint = g.slice(); var h:Vector.uint = g.map(mapper); var a = 5; function mapper(item:uint,ind:uint,g:Vector.uint):Vector.uint{ trace(g[ind]+30); return g; } In this case, hh returns the vector, and h still returns null. - MM -Original Message- From: Kenneth Kawamoto [mailto:kennethkawam...@gmail.com] Sent: Thursday, August 18, 2011 5:15 PM To: Flash Coders List Cc: Mendelsohn, Michael Subject: Re: [Flashcoders] Vector.map() What do you get for h? Kenneth Kawamoto http://www.materiaprima.co.uk/ On 18/08/2011 21:08, Mendelsohn, Michael wrote: Hi Kenneth... This is working for me: var g:Vector.uint = Vector.uint([1,2,3,4,5]); var h:Vector.uint = g.map(mapper); function mapper(item:uint,ind:uint,g:Vector.uint):void{ trace(g[ind]+30); } Hope that helps, - Michael M. -Original Message- From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Kenneth Kawamoto Sent: Thursday, August 18, 2011 9:27 AM To: Flash Coders List Subject: [Flashcoders] Vector.map() Dear coders, Vector.map() is supposed to return a new Vector but it appears to return nothing (undefined). Is this working for you? ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Custom Event Question
Hey, Jason: Check this out! http://www.tyz.nl/2010/03/22/temple-open-sourced/ Then if you d/l it, go to this: file:///Users/blahblahblah.../Downloads/templelibrary_2.9.1/doc/temple/ui/eventtunneling/EventTunneler.html This is an example about how to nest MultiStateButtons and how EventTunneling is used. View this example online at: http://templelibrary.googlecode.com/svn/trunk/examples/temple/ui/buttons/behaviors/NestedMultiStateButtonsExample.swf Yeah, baby! John PS This library looks KILLER, like a decade of serious coders' time all open source!! ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders