RE: [Flashcoders] Vector.map()

2011-08-19 Thread Mendelsohn, Michael
You're right Kenneth.

var g:Vector.uint = Vector.uint([1,2,3,4,5]);
var hh:Vector.uint = g.slice();
var h:Vector.uint = g.map(mapper);
var a = 5;
function mapper(item:uint,ind:uint,g:Vector.uint):Vector.uint{
trace(g[ind]+30);
return g;
}

In this case, hh returns the vector, and h still returns null.

- MM

-Original Message-
From: Kenneth Kawamoto [mailto:kennethkawam...@gmail.com] 
Sent: Thursday, August 18, 2011 5:15 PM
To: Flash Coders List
Cc: Mendelsohn, Michael
Subject: Re: [Flashcoders] Vector.map()

What do you get for h?

Kenneth Kawamoto
http://www.materiaprima.co.uk/

On 18/08/2011 21:08, Mendelsohn, Michael wrote:
 Hi Kenneth...

 This is working for me:

 var g:Vector.uint  = Vector.uint([1,2,3,4,5]);
 var h:Vector.uint  = g.map(mapper);
 function mapper(item:uint,ind:uint,g:Vector.uint):void{
   trace(g[ind]+30);
 }

 Hope that helps,
 - Michael M.



 -Original Message-
 From: flashcoders-boun...@chattyfig.figleaf.com 
 [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Kenneth 
 Kawamoto
 Sent: Thursday, August 18, 2011 9:27 AM
 To: Flash Coders List
 Subject: [Flashcoders] Vector.map()

 Dear coders,

 Vector.map() is supposed to return a new Vector but it appears to return
 nothing (undefined). Is this working for you?

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[Flashcoders] rotation cw ccw

2011-08-19 Thread nasim hhhhh
how can i recognize cw rotation and ccw rotaion when we want to rotate 
mvieClip
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Re: [Flashcoders] Vector.map()

2011-08-19 Thread Kenneth Kawamoto

private function arrayMapper(item:uint, index:uint, array:Array):uint {
   return item + 30;
}
trace([1, 2, 3, 4, 5].map(arrayMapper));
// traces 31,32,33,34,35

Array.map() does what it says it does.

private function vectorMapper(item:uint, index:uint, 
vector:Vector.uint):uint {

   return item + 30;
}
trace(new uint[1, 2, 3, 4, 5].map(vectorMapper));
// traces undefined

Vector.map() does, well, f-all. I can use forEach() to get what I want 
but this doesn't look right.


Thanks for testing MM!

Kenneth Kawamoto
http://www.materiaprima.co.uk/

On 19/08/2011 13:36, Mendelsohn, Michael wrote:

You're right Kenneth.

var g:Vector.uint  = Vector.uint([1,2,3,4,5]);
var hh:Vector.uint  = g.slice();
var h:Vector.uint  = g.map(mapper);
var a = 5;
function mapper(item:uint,ind:uint,g:Vector.uint):Vector.uint{
trace(g[ind]+30);
return g;
}

In this case, hh returns the vector, and h still returns null.

- MM

-Original Message-
From: Kenneth Kawamoto [mailto:kennethkawam...@gmail.com]
Sent: Thursday, August 18, 2011 5:15 PM
To: Flash Coders List
Cc: Mendelsohn, Michael
Subject: Re: [Flashcoders] Vector.map()

What do you get for h?

Kenneth Kawamoto
http://www.materiaprima.co.uk/

On 18/08/2011 21:08, Mendelsohn, Michael wrote:

Hi Kenneth...

This is working for me:

var g:Vector.uint   = Vector.uint([1,2,3,4,5]);
var h:Vector.uint   = g.map(mapper);
function mapper(item:uint,ind:uint,g:Vector.uint):void{
trace(g[ind]+30);
}

Hope that helps,
- Michael M.



-Original Message-
From: flashcoders-boun...@chattyfig.figleaf.com 
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Kenneth Kawamoto
Sent: Thursday, August 18, 2011 9:27 AM
To: Flash Coders List
Subject: [Flashcoders] Vector.map()

Dear coders,

Vector.map() is supposed to return a new Vector but it appears to return
nothing (undefined). Is this working for you?

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Re: [Flashcoders] rotation cw ccw

2011-08-19 Thread Henrik Andersson
You can't unless you assume that the maximum rotation speed is less than 
180 degrees per update. This is due to the aliasing problem.


This is, assuming that you don't actually know the rotation speed and 
are calculating the angular difference between two positions.

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RE: [Flashcoders] Vector.map()

2011-08-19 Thread Dennis Ernst
function mapper needs to return an element of the new vector.  In this 
case, the vector is a vector of  uint, so the mapper function needs to 
return a uint, not a Vector.  This makes sense because mapper is called 
for every item in g.  Say you wanted to populate h with the squares of 
each element in g, you would return item * item.



Ernie

On 8/19/2011 9:00 AM, flashcoders-requ...@chattyfig.figleaf.com wrote:

Message: 3
Date: Fri, 19 Aug 2011 08:36:30 -0400
From: Mendelsohn, Michaelmichael.mendels...@fmglobal.com
Subject: RE: [Flashcoders] Vector.map()
To: kennethkawam...@gmail.comkennethkawam...@gmail.com, Flash
Coders List flashcoders@chattyfig.figleaf.com
Message-ID:

e1835ecc6fc45346acce65b65d0a5aae01194dd...@johnexmbp02.corp.fmglobal.com

Content-Type: text/plain; charset=us-ascii

You're right Kenneth.

var g:Vector.uint  = Vector.uint([1,2,3,4,5]);
var hh:Vector.uint  = g.slice();
var h:Vector.uint  = g.map(mapper);
var a = 5;
function mapper(item:uint,ind:uint,g:Vector.uint):Vector.uint{
trace(g[ind]+30);
return g;
}

In this case, hh returns the vector, and h still returns null.

- MM

-Original Message-
From: Kenneth Kawamoto [mailto:kennethkawam...@gmail.com]
Sent: Thursday, August 18, 2011 5:15 PM
To: Flash Coders List
Cc: Mendelsohn, Michael
Subject: Re: [Flashcoders] Vector.map()

What do you get for h?

Kenneth Kawamoto
http://www.materiaprima.co.uk/

On 18/08/2011 21:08, Mendelsohn, Michael wrote:

Hi Kenneth...

This is working for me:

var g:Vector.uint   = Vector.uint([1,2,3,4,5]);
var h:Vector.uint   = g.map(mapper);
function mapper(item:uint,ind:uint,g:Vector.uint):void{
trace(g[ind]+30);
}

Hope that helps,
- Michael M.



-Original Message-
From: flashcoders-boun...@chattyfig.figleaf.com 
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Kenneth Kawamoto
Sent: Thursday, August 18, 2011 9:27 AM
To: Flash Coders List
Subject: [Flashcoders] Vector.map()

Dear coders,

Vector.map() is supposed to return a new Vector but it appears to return
nothing (undefined). Is this working for you?




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RE: [Flashcoders] Vector.map()

2011-08-19 Thread Mendelsohn, Michael
It sure seems like the documentation is off from what it actually does.  Maybe 
in the mapper function, you can push each iteration out to a new array instead. 
 :-/\

Good luck!
- Michael M.

-Original Message-
From: Kenneth Kawamoto [mailto:kennethkawam...@gmail.com] 
Sent: Friday, August 19, 2011 9:14 AM
To: Mendelsohn, Michael
Cc: kennethkawam...@gmail.com; Flash Coders List
Subject: Re: [Flashcoders] Vector.map()

private function arrayMapper(item:uint, index:uint, array:Array):uint {
return item + 30;
}
trace([1, 2, 3, 4, 5].map(arrayMapper));
// traces 31,32,33,34,35

Array.map() does what it says it does.

private function vectorMapper(item:uint, index:uint, 
vector:Vector.uint):uint {
return item + 30;
}
trace(new uint[1, 2, 3, 4, 5].map(vectorMapper));
// traces undefined

Vector.map() does, well, f-all. I can use forEach() to get what I want 
but this doesn't look right.

Thanks for testing MM!

Kenneth Kawamoto
http://www.materiaprima.co.uk/

On 19/08/2011 13:36, Mendelsohn, Michael wrote:
 You're right Kenneth.

 var g:Vector.uint  = Vector.uint([1,2,3,4,5]);
 var hh:Vector.uint  = g.slice();
 var h:Vector.uint  = g.map(mapper);
 var a = 5;
 function mapper(item:uint,ind:uint,g:Vector.uint):Vector.uint{
   trace(g[ind]+30);
   return g;
 }

 In this case, hh returns the vector, and h still returns null.

 - MM

 -Original Message-
 From: Kenneth Kawamoto [mailto:kennethkawam...@gmail.com]
 Sent: Thursday, August 18, 2011 5:15 PM
 To: Flash Coders List
 Cc: Mendelsohn, Michael
 Subject: Re: [Flashcoders] Vector.map()

 What do you get for h?

 Kenneth Kawamoto
 http://www.materiaprima.co.uk/

 On 18/08/2011 21:08, Mendelsohn, Michael wrote:
 Hi Kenneth...

 This is working for me:

 var g:Vector.uint   = Vector.uint([1,2,3,4,5]);
 var h:Vector.uint   = g.map(mapper);
 function mapper(item:uint,ind:uint,g:Vector.uint):void{
  trace(g[ind]+30);
 }

 Hope that helps,
 - Michael M.



 -Original Message-
 From: flashcoders-boun...@chattyfig.figleaf.com 
 [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Kenneth 
 Kawamoto
 Sent: Thursday, August 18, 2011 9:27 AM
 To: Flash Coders List
 Subject: [Flashcoders] Vector.map()

 Dear coders,

 Vector.map() is supposed to return a new Vector but it appears to return
 nothing (undefined). Is this working for you?

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Re: [Flashcoders] Custom Event Question

2011-08-19 Thread John Polk
Hey, Jason:
Check this out!
http://www.tyz.nl/2010/03/22/temple-open-sourced/
Then if you d/l it, go to this:
file:///Users/blahblahblah.../Downloads/templelibrary_2.9.1/doc/temple/ui/eventtunneling/EventTunneler.html

This is an example about how to nest MultiStateButtons and how EventTunneling 
is used.
View this example online at: 
http://templelibrary.googlecode.com/svn/trunk/examples/temple/ui/buttons/behaviors/NestedMultiStateButtonsExample.swf

Yeah, baby!
John
PS This library looks KILLER, like a decade of serious coders' time all open 
source!!
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