Re: [Flashcoders] Levels and Classes

2006-03-30 Thread Peter Måseide
No, they´re not. Thank you for the advice! I´ll stick to it in the  
future.


Peter

Den 30. mar. 2006 kl. 14.09 skrev "" <[EMAIL PROTECTED]>:



Just a thought but are your classes in a package hierarchy with  
class names qualified to a package? That should stop any class name  
conflicts and will help to organise your code in directories on  
your hard drive.





 --- On Thu 03/30, =?ISO-8859-1?Q?Peter_M=E5seide?= <  
[EMAIL PROTECTED] > wrote:

From: =?ISO-8859-1?Q?Peter_M=E5seide?= [mailto: [EMAIL PROTECTED]
To: flashcoders@chattyfig.figleaf.com
Date: Thu, 30 Mar 2006 13:58:23 +0200
Subject: Re: [Flashcoders] Levels and Classes

Thats my only solution so far. It works OK (except for an ugly  
rename  job) as long as I´m in controll of all the classes. But if  
I get  anothers authors swf with same-name classes and want to load  
it I can ´t see an easy solution.Den 30. mar. 2006 kl. 11.23 skrev  
Ramon Miguel M. Tayag:> The classes in level2 and 3 have the same  
name but do different> things?  You must find a way to make them  
different.  Can you change> the name of the class?>> On 3/30/06,  
Peter Måseide <[EMAIL PROTECTED]> wrote:>> I have a base swf (_level0)  
and I´m loading an swf into _level2 and>> another swf into  
_level3.>> The swfs in _level2 and _level3 both use classes with  
the same name,>> but the content of the classes are different.>> I  
found out that when I loaded the _level3-swf the classes in the>>  
_level2-swf was replaced with the new ones, and the result was  
chaos.>> Is there a way to avoid this problem, except from renaming  
the>> classes and recompile?>>>> Best regards>> Peter Måseide>>
>> Peter  
Måseide - [EMAIL PROTECTED] - Mob 40858675>>>>  
___>>  
Flashcoders@chattyfig.figleaf.com>> To change your subscription  
options or search the archive:>> http://chattyfig.figleaf.com/ 
mailman/listinfo/flashcoders>>>> Brought to you by Fig Leaf  
Software>> Premier Authorized Adobe Consulting and Training>>  
http://www.figleaf.com>> http://training.figleaf.com>>>>> --> Ramon  
Miguel M. Tayag> Managing Director> Quirkworks>  
___>  
Flashcoders@chattyfig.figleaf.com> To change your subscription  
options or search the archive:> http://chattyfig.figleaf.com/ 
mailman/listinfo/flashcoders>> Brought to you by Fig Leaf Software>  
Premier Authorized Adobe Consulting and Training> http:// 
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training.figleaf.com>_ 
___Peter Måseide - [EMAIL PROTECTED] - Mob
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[Flashcoders] what´s the catch?

2006-03-30 Thread Peter Måseide

try {
loadMovieNum(filename, 3);
} catch (error:Error) {
trace("An error!");
}

If filename is a path to a non-existing file i want the code in the  
catch to be executed.

I only get an
Error opening URL "file:///Macintosh%20HD/... swf"
in my Output window, either if I use try-catch or  not.

Any suggestions?
Thanks in adwane!

Peter

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Re: [Flashcoders] Levels and Classes

2006-03-30 Thread Peter Måseide
Thats my only solution so far. It works OK (except for an ugly rename  
job) as long as I´m in controll of all the classes. But if I get  
anothers authors swf with same-name classes and want to load it I can 
´t see an easy solution.



Den 30. mar. 2006 kl. 11.23 skrev Ramon Miguel M. Tayag:


The classes in level2 and 3 have the same name but do different
things?  You must find a way to make them different.  Can you change
the name of the class?

On 3/30/06, Peter Måseide <[EMAIL PROTECTED]> wrote:

I have a base swf (_level0) and I´m loading an swf into _level2 and
another swf into _level3.
The swfs in _level2 and _level3 both use classes with the same name,
but the content of the classes are different.
I found out that when I loaded the _level3-swf the classes in the
_level2-swf was replaced with the new ones, and the result was chaos.
Is there a way to avoid this problem, except from renaming the
classes and recompile?

Best regards
Peter Måseide
____
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--
Ramon Miguel M. Tayag
Managing Director
Quirkworks
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[Flashcoders] Levels and Classes

2006-03-30 Thread Peter Måseide
I have a base swf (_level0) and I´m loading an swf into _level2 and  
another swf into _level3.
The swfs in _level2 and _level3 both use classes with the same name,  
but the content of the classes are different.
I found out that when I loaded the _level3-swf the classes in the  
_level2-swf was replaced with the new ones, and the result was chaos.
Is there a way to avoid this problem, except from renaming the  
classes and recompile?


Best regards
Peter Måseide

Peter Måseide - [EMAIL PROTECTED] - Mob 40858675

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Re: [Flashcoders] Calling class function from xml object in a class onLoad

2006-02-04 Thread Peter Måseide

Problem solved, sorry for filling up your mailbox!
I made a new class extending the XML-class and decleared an extra  
property for my class reference in the extended XML-class. If you  
have other interesting easy solutions, I´m listening, but don´t spend  
february figuring out something!


Best regards
Peter

Den 4. feb. 2006 kl. 12.45 skrev Peter Måseide:

When I us MovieClips in a class i can create references to the  
class inside the clip for calling class functions.

*** example:
...
clip_mc.classreference = this;
clip_mc.onPress = function () {
this.classreference.classFunction();
}
...
classFunction(){
trace("Called from clip_mc");
}
...

*** My case:

class SomeClass {

var data_xml:XML;

public function SomeClass() {

data_xml = new XML();

data_xml.onLoad = function(suksess) {
if (suksess) {

// Parsing...

// After parsing I want to call the function 
pushData()

}
}
}
public function pushData(data) {

trace("Data recieved");

}
}

I need to do something similar, but with xml-objects. I know I can  
reach the class  instance via _root.someclassinstance.pushData(),  
but I don´t want to do it properly.


Best regards
Peter Måseide

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Re: [Flashcoders] Calling class function from xml object in a class onLoad

2006-02-04 Thread Peter Måseide


Den 4. feb. 2006 kl. 12.45 Peter Måseide wrote:


... , but I don´t want to do it properly.


That came out the opposite of what I really ment.. :)

Do anybody have any suggestions for the problem?

Peter


Peter Måseide - [EMAIL PROTECTED] - Mob 40858675

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[Flashcoders] Calling class function from xml object in a class onLoad

2006-02-04 Thread Peter Måseide
When I us MovieClips in a class i can create references to the class  
inside the clip for calling class functions.

*** example:
...
clip_mc.classreference = this;
clip_mc.onPress = function () {
this.classreference.classFunction();
}
...
classFunction(){
trace("Called from clip_mc");
}
...

*** My case:

class SomeClass {

var data_xml:XML;

public function SomeClass() {

data_xml = new XML();

data_xml.onLoad = function(suksess) {
if (suksess) {

// Parsing...

// After parsing I want to call the function 
pushData()

}
}
}
public function pushData(data) {

trace("Data recieved");

}
}

I need to do something similar, but with xml-objects. I know I can  
reach the class  instance via _root.someclassinstance.pushData(), but  
I don´t want to do it properly.


Best regards
Peter Måseide

________
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