Re: [Flashcoders] AS3 MOUSE_OVER/OUT bubbling
Andrew, You might also want to check out this link: http://www.zedia.net/2008/difference-between-mouseeventroll_over-and-mouseeventmouse_over-in-as3/ It does a great job of illustrating the difference between MOUSE_OVER and ROLL_OVER. Tony http://www.lifelinewebsolutions.com On Sun, Jul 5, 2009 at 12:39 PM, Andrew Sinning wrote: > Thanks Rob. That's just the ticket. > > > Rob Romanek wrote: > >> Hey Andrew, >> >> Try setting mouseEnabled to false for your cursor sprite. >> >> hth, >> >> Rob >> >> On 5-Jul-09, at 8:40 AM, Andrew Sinning wrote: >> >> The problem is that as soon as the custom cursor's sprite becomes >>> visible, it causes a MOUSE_OUT event to get called on the image (because the >>> image is intercepting the mouse-over?) and then the custom cursor gets >>> turned off again. The result is a flashing cursor. Nice effect, but not >>> what I have in mind. >>> >>> ___ >> Flashcoders mailing list >> Flashcoders@chattyfig.figleaf.com >> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders >> >> > ___ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] AS3 MOUSE_OVER/OUT bubbling
Thanks Rob. That's just the ticket. Rob Romanek wrote: Hey Andrew, Try setting mouseEnabled to false for your cursor sprite. hth, Rob On 5-Jul-09, at 8:40 AM, Andrew Sinning wrote: The problem is that as soon as the custom cursor's sprite becomes visible, it causes a MOUSE_OUT event to get called on the image (because the image is intercepting the mouse-over?) and then the custom cursor gets turned off again. The result is a flashing cursor. Nice effect, but not what I have in mind. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] AS3 MOUSE_OVER/OUT bubbling
Did u try ROLL_OVER / ROLL_OUT to? Jiri Andrew Sinning wrote: I've read though the documentation regarding event bubbling several times, but the concept remains blurry. Perhaps this example will help me get my head around it. I want to display a custom cursor, a version of the Photoshop "flat hand" cursor, whenever the mouse is over a cropped image to indicate that it can be moved around within the frame. So, I have for the sprite of the image, MOUSE_OVER turns on and MOUSE_OUT turns off the custom cursor. The custom cursor object simply hides or displays the Mouse and has a sprite on the top level of the stage with startDrag() and stopDrag(). The problem is that as soon as the custom cursor's sprite becomes visible, it causes a MOUSE_OUT event to get called on the image (because the image is intercepting the mouse-over?) and then the custom cursor gets turned off again. The result is a flashing cursor. Nice effect, but not what I have in mind. Thanks in advance for any guidance! ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] AS3 MOUSE_OVER/OUT bubbling
Hey Andrew, Try setting mouseEnabled to false for your cursor sprite. hth, Rob On 5-Jul-09, at 8:40 AM, Andrew Sinning wrote: The problem is that as soon as the custom cursor's sprite becomes visible, it causes a MOUSE_OUT event to get called on the image (because the image is intercepting the mouse-over?) and then the custom cursor gets turned off again. The result is a flashing cursor. Nice effect, but not what I have in mind. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] AS3 MOUSE_OVER/OUT bubbling
I've read though the documentation regarding event bubbling several times, but the concept remains blurry. Perhaps this example will help me get my head around it. I want to display a custom cursor, a version of the Photoshop "flat hand" cursor, whenever the mouse is over a cropped image to indicate that it can be moved around within the frame. So, I have for the sprite of the image, MOUSE_OVER turns on and MOUSE_OUT turns off the custom cursor. The custom cursor object simply hides or displays the Mouse and has a sprite on the top level of the stage with startDrag() and stopDrag(). The problem is that as soon as the custom cursor's sprite becomes visible, it causes a MOUSE_OUT event to get called on the image (because the image is intercepting the mouse-over?) and then the custom cursor gets turned off again. The result is a flashing cursor. Nice effect, but not what I have in mind. Thanks in advance for any guidance! ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders