Re: [Flashcoders] Draw Outline Slowly
On Wed, Mar 3, 2010 at 11:22 AM, Ivan Dembicki ivan.dembi...@gmail.comwrote: Hello Victor, Wait a minute! How's that work on curves? Can I scale that, too? you have one way only: use Bezier package http://bezier.googlecode.com demo: http://bezier.ru/wp-content/uploads/2008/06/bezier.swf?demo=1 Thanks. V ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Draw Outline Slowly
that's amazing a On Thu, Mar 4, 2010 at 12:44 PM, Victor Subervi victorsube...@gmail.comwrote: On Wed, Mar 3, 2010 at 11:22 AM, Ivan Dembicki ivan.dembi...@gmail.com wrote: Hello Victor, Wait a minute! How's that work on curves? Can I scale that, too? you have one way only: use Bezier package http://bezier.googlecode.com demo: http://bezier.ru/wp-content/uploads/2008/06/bezier.swf?demo=1 Thanks. V ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Draw Outline Slowly
Hi; How do I draw a shape on stage slowly, over time? TIA, V ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Draw Outline Slowly
Draw it as the starting position and then use its scale properties to animate that it is drawing. For example, if you draw a thin rectangle that is 1px in height, then animate its scaleY prop to a larger number, it looks like its drawing the rectangle as slow as your tween is. --Original Message-- From: Victor Subervi Sender: flashcoders-boun...@chattyfig.figleaf.com To: Flash Coders List ReplyTo: Flash Coders List Subject: [Flashcoders] Draw Outline Slowly Sent: Mar 3, 2010 8:43 AM Hi; How do I draw a shape on stage slowly, over time? TIA, V ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Nathan Mynarcik Interactive Web Developer nat...@mynarcik.com 254.749.2525 www.mynarcik.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Draw Outline Slowly
On Wed, Mar 3, 2010 at 10:55 AM, Nathan Mynarcik nat...@mynarcik.comwrote: Draw it as the starting position and then use its scale properties to animate that it is drawing. For example, if you draw a thin rectangle that is 1px in height, then animate its scaleY prop to a larger number, it looks like its drawing the rectangle as slow as your tween is. Very cool! Thanks, V ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Draw Outline Slowly
On Wed, Mar 3, 2010 at 11:10 AM, Victor Subervi victorsube...@gmail.comwrote: On Wed, Mar 3, 2010 at 10:55 AM, Nathan Mynarcik nat...@mynarcik.comwrote: Draw it as the starting position and then use its scale properties to animate that it is drawing. For example, if you draw a thin rectangle that is 1px in height, then animate its scaleY prop to a larger number, it looks like its drawing the rectangle as slow as your tween is. Wait a minute! How's that work on curves? Can I scale that, too? TIA, V ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Draw Outline Slowly
Hello Victor, Wait a minute! How's that work on curves? Can I scale that, too? you have one way only: use Bezier package http://bezier.googlecode.com demo: http://bezier.ru/wp-content/uploads/2008/06/bezier.swf?demo=1 -- iv http://www.bezier.ru http://bezier.googlecode.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Draw Outline Slowly
are you beno in disguise ;) ? i would strongly suggest if this is fixed (i.e. you know what you're shape is and it's not going to change) to do it on a timeline with masks. if not then you need to get to grips with the drawing api and for curves maybe some maths too. for a straight line it's easy with teh drawing api, just remember to clear the graphics between frames and tween the endpoint of where to draw the line curves are a lot more complicated... On 3 March 2010 16:11, Victor Subervi victorsube...@gmail.com wrote: On Wed, Mar 3, 2010 at 11:10 AM, Victor Subervi victorsube...@gmail.com wrote: On Wed, Mar 3, 2010 at 10:55 AM, Nathan Mynarcik nat...@mynarcik.com wrote: Draw it as the starting position and then use its scale properties to animate that it is drawing. For example, if you draw a thin rectangle that is 1px in height, then animate its scaleY prop to a larger number, it looks like its drawing the rectangle as slow as your tween is. Wait a minute! How's that work on curves? Can I scale that, too? TIA, V ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Draw Outline Slowly
Hello, oops, incorrect demo use 6 and 7 demo as example for end point calculation -- iv http://www.bezier.ru http://bezier.googlecode.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders