Re: [Flashcoders] IOS 8 and Air

2014-11-27 Thread Paul A.

On 19/09/2014 20:11, Paul A. wrote:

On 19/09/2014 14:01, Mike Duguid wrote:

I have some apps built with air 14 for ios8, initial testing seems to be
ok, the only glitch being they now pop up a message about allowing
notifications on the first launch (even though the apps don't use
notifications). What's broken in yours specifically?

Two just hang with a black screen, two hang on the opening screen.

I think that a rebuild with Flash CC and the current version of Air 
for IOS should sort it out.


Here's an update.

Flash CC did sort it out but caused a new problem - Flash CC no longer 
supports TLF text, so all of the TLF text was converted to classic flash 
text.


Unfortunately, it changed size and layout in the conversion and so I've 
had to revisit all TLF text.


The conversion goes to static text, all of the named TLF text then was 
dangling in code..


Bit of a pain all round.

Paul



Paul




On 19 September 2014 13:50, Paul A. p...@ipauland.com wrote:

Well, with IOS 8 released, I tried out those apps I built with CS6 
and Air

for IOS 3.4.

All broken..  :-(

Client informed that they better not upgrade to IOS8 and will they 
require

all the apps to be rebuilt for IOS8..

Paul


On 14/09/2014 21:31, Paul A. wrote:


Any Flash developers targetting Air on IOS, tested their apps on IOS8?

It seems some changes in IOS 8 have upset some native apps. Will I 
get a

stream of phone calls very soon or will everything I've made so far
continue to work?

I would try it myself but I'd rather wait until the official release.

Paul
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Re: [Flashcoders] IOS 8 and Air

2014-09-19 Thread Paul A.
Well, with IOS 8 released, I tried out those apps I built with CS6 and 
Air for IOS 3.4.


All broken..  :-(

Client informed that they better not upgrade to IOS8 and will they 
require all the apps to be rebuilt for IOS8..


Paul

On 14/09/2014 21:31, Paul A. wrote:

Any Flash developers targetting Air on IOS, tested their apps on IOS8?

It seems some changes in IOS 8 have upset some native apps. Will I get 
a stream of phone calls very soon or will everything I've made so far 
continue to work?


I would try it myself but I'd rather wait until the official release.

Paul
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Re: [Flashcoders] IOS 8 and Air

2014-09-19 Thread Mike Duguid
I have some apps built with air 14 for ios8, initial testing seems to be
ok, the only glitch being they now pop up a message about allowing
notifications on the first launch (even though the apps don't use
notifications). What's broken in yours specifically?

On 19 September 2014 13:50, Paul A. p...@ipauland.com wrote:

 Well, with IOS 8 released, I tried out those apps I built with CS6 and Air
 for IOS 3.4.

 All broken..  :-(

 Client informed that they better not upgrade to IOS8 and will they require
 all the apps to be rebuilt for IOS8..

 Paul


 On 14/09/2014 21:31, Paul A. wrote:

 Any Flash developers targetting Air on IOS, tested their apps on IOS8?

 It seems some changes in IOS 8 have upset some native apps. Will I get a
 stream of phone calls very soon or will everything I've made so far
 continue to work?

 I would try it myself but I'd rather wait until the official release.

 Paul
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Re: [Flashcoders] IOS 8 and Air

2014-09-19 Thread Paul A.

On 19/09/2014 14:01, Mike Duguid wrote:

I have some apps built with air 14 for ios8, initial testing seems to be
ok, the only glitch being they now pop up a message about allowing
notifications on the first launch (even though the apps don't use
notifications). What's broken in yours specifically?

Two just hang with a black screen, two hang on the opening screen.

I think that a rebuild with Flash CC and the current version of Air for 
IOS should sort it out.


Paul




On 19 September 2014 13:50, Paul A. p...@ipauland.com wrote:


Well, with IOS 8 released, I tried out those apps I built with CS6 and Air
for IOS 3.4.

All broken..  :-(

Client informed that they better not upgrade to IOS8 and will they require
all the apps to be rebuilt for IOS8..

Paul


On 14/09/2014 21:31, Paul A. wrote:


Any Flash developers targetting Air on IOS, tested their apps on IOS8?

It seems some changes in IOS 8 have upset some native apps. Will I get a
stream of phone calls very soon or will everything I've made so far
continue to work?

I would try it myself but I'd rather wait until the official release.

Paul
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[Flashcoders] IOS 8 and Air

2014-09-14 Thread Paul A.

Any Flash developers targetting Air on IOS, tested their apps on IOS8?

It seems some changes in IOS 8 have upset some native apps. Will I get a 
stream of phone calls very soon or will everything I've made so far 
continue to work?


I would try it myself but I'd rather wait until the official release.

Paul
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