Re: [Flashcoders] Question about Arrays

2008-02-05 Thread Mark Lapasa

Wow, thx Erik. Great answer! I buy into that. -mL

EECOLOR wrote:

I believe it's type * so you should cast it.



This has nothing to do with that, hehe. There is a tiny difference beween
ClassToCastTo(value) and (value as ClassToCastTo). In the first case a
compiler error will be thrown. In the second case the cast will be tried. If
it fails the resulting value will be a null value.

  

why is -it- working



The pop method is typed as Object. Object is a dynamic class which means you
can add properties at
runtime. This in turn means that the compiler can not complain about
you calling a property that might not exist as you might be adding it
'dynamically' before you call it,


Greetz Erik


On 1/12/08, Mark Winterhalder [EMAIL PROTECTED] wrote:
  

On Jan 11, 2008 11:34 PM, Mark Lapasa [EMAIL PROTECTED] wrote:


I too would expect that it would need to be casted.
  

Yes, one would think so.

I can't answer your question, either, but can't help but note that in
haXe you would declare your array as ArrayMyClass. The compiler
wouldn't let you put anything else into it, and likewise, everything
you'd pull out would be of type MyClass. haXe has a great type system
(including implied types and type templates), so if you're the kind of
coder that wonders about issues like that, I recommend you have a llok
at http://haxe.org.

Mark
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Re: [Flashcoders] Question about Arrays

2008-02-02 Thread EECOLOR
I believe it's type * so you should cast it.

This has nothing to do with that, hehe. There is a tiny difference beween
ClassToCastTo(value) and (value as ClassToCastTo). In the first case a
compiler error will be thrown. In the second case the cast will be tried. If
it fails the resulting value will be a null value.

why is -it- working

The pop method is typed as Object. Object is a dynamic class which means you
can add properties at
runtime. This in turn means that the compiler can not complain about
you calling a property that might not exist as you might be adding it
'dynamically' before you call it,


Greetz Erik


On 1/12/08, Mark Winterhalder [EMAIL PROTECTED] wrote:

 On Jan 11, 2008 11:34 PM, Mark Lapasa [EMAIL PROTECTED] wrote:
  I too would expect that it would need to be casted.

 Yes, one would think so.

 I can't answer your question, either, but can't help but note that in
 haXe you would declare your array as ArrayMyClass. The compiler
 wouldn't let you put anything else into it, and likewise, everything
 you'd pull out would be of type MyClass. haXe has a great type system
 (including implied types and type templates), so if you're the kind of
 coder that wonders about issues like that, I recommend you have a llok
 at http://haxe.org.

 Mark
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Re: [Flashcoders] Question about Arrays

2008-01-11 Thread ekameleon
Hello :)

try the typecasting :

(a.pop() as MyClass).myFunction();

you  can decompose the code with a reference and add a test with the null
object

var myInstance:MyClass = a.pop() as MyClass ;

if ( myInstance != null )
{
myInstance.myFunction() ;
}




EKA+ :)

2008/1/11, Mark Lapasa [EMAIL PROTECTED]:

 In the following bit of code...
 // START code
 package {
 import flash.display.Sprite;

 public class SampleClass extends Sprite
 {
 public function SampleClass()
 {
 var a:Array = [new MyClass()];
 a[0].myFunction();
 a.pop().myFunction();
 }
 }
 }

 class MyClass
 {
 public function myFunction():void
 {
 trace(you should see this twice);
 }
 }
 // END code


 Does accessing the array (or poping an element off it) return something
 of type Object? or type MyClass? myFunction() is a part of the interface
 of MyClass so I am guessing when objects are stored in arrays, their
 type is also stored in the array as well.

 Thx,

 -mL
 knowledge.lapasa.net


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 error, please advise the sender immediately and destroy the e-mail.


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Re: [Flashcoders] Question about Arrays

2008-01-11 Thread Steven Sacks

I believe it's type * so you should cast it.

MyClass(a[0]).myFunction();





Mark Lapasa wrote:

In the following bit of code...
// START code
package {
   import flash.display.Sprite;

   public class SampleClass extends Sprite
   {
   public function SampleClass()
   {
   var a:Array = [new MyClass()];
   a[0].myFunction();
   a.pop().myFunction();
   }
   }
}

class MyClass
{
   public function myFunction():void
   {
   trace(you should see this twice);
   }
}
// END code


Does accessing the array (or poping an element off it) return 
something of type Object? or type MyClass? myFunction() is a part of 
the interface of MyClass so I am guessing when objects are stored in 
arrays, their type is also stored in the array as well.


Thx,

-mL
knowledge.lapasa.net


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[Flashcoders] Question about Arrays

2008-01-11 Thread Mark Lapasa

In the following bit of code...
// START code
package {
   import flash.display.Sprite;

   public class SampleClass extends Sprite
   {
   public function SampleClass()
   {
   var a:Array = [new MyClass()];
   a[0].myFunction();
   a.pop().myFunction();
   }
   }
}

class MyClass
{
   public function myFunction():void
   {
   trace(you should see this twice);
   }
}
// END code


Does accessing the array (or poping an element off it) return something 
of type Object? or type MyClass? myFunction() is a part of the interface 
of MyClass so I am guessing when objects are stored in arrays, their 
type is also stored in the array as well.


Thx,

-mL
knowledge.lapasa.net


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individual or entity named above and may be confidential. Should the reader of 
this message not be the intended recipient, you are hereby notified that any 
unauthorized dissemination, distribution or reproduction of this message is 
strictly prohibited. If you have received this message in error, please advise 
the sender immediately and destroy the e-mail.


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Re: [Flashcoders] Question about Arrays

2008-01-11 Thread Mark Lapasa

Thx eka + steven for your replies.

Forgot to mention my question which is not why is this -not- working

Rather why is -it- working?

Try creating an AS3 project in Flex called SampleClass.
Cut and paste the whole code.
I too would expect that it would need to be casted.

Thx,

-mL
knowledge.lapasa.net


Steven Sacks wrote:

I believe it's type * so you should cast it.

MyClass(a[0]).myFunction();





Mark Lapasa wrote:

In the following bit of code...
// START code
package {
   import flash.display.Sprite;

   public class SampleClass extends Sprite
   {
   public function SampleClass()
   {
   var a:Array = [new MyClass()];
   a[0].myFunction();
   a.pop().myFunction();
   }
   }
}

class MyClass
{
   public function myFunction():void
   {
   trace(you should see this twice);
   }
}
// END code


Does accessing the array (or poping an element off it) return 
something of type Object? or type MyClass? myFunction() is a part of 
the interface of MyClass so I am guessing when objects are stored in 
arrays, their type is also stored in the array as well.


Thx,

-mL
knowledge.lapasa.net


Notice of confidentiality:
The information contained in this e-mail is intended only for the use 
of the individual or entity named above and may be confidential. 
Should the reader of this message not be the intended recipient, you 
are hereby notified that any unauthorized dissemination, distribution 
or reproduction of this message is strictly prohibited. If you have 
received this message in error, please advise the sender immediately 
and destroy the e-mail.



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unauthorized dissemination, distribution or reproduction of this message is 
strictly prohibited. If you have received this message in error, please advise 
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Re: [Flashcoders] Question about Arrays

2008-01-11 Thread Mark Winterhalder
On Jan 11, 2008 11:34 PM, Mark Lapasa [EMAIL PROTECTED] wrote:
 I too would expect that it would need to be casted.

Yes, one would think so.

I can't answer your question, either, but can't help but note that in
haXe you would declare your array as ArrayMyClass. The compiler
wouldn't let you put anything else into it, and likewise, everything
you'd pull out would be of type MyClass. haXe has a great type system
(including implied types and type templates), so if you're the kind of
coder that wonders about issues like that, I recommend you have a llok
at http://haxe.org.

Mark
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