RE: [Flashcoders] Zinc issues

2006-10-24 Thread Mike Mountain
Zinc fixed this issue a few releases back, sounds like you're using an
old build - ours works fine with SVN now...

M 

> -Original Message-
> From: [EMAIL PROTECTED] 
> [mailto:[EMAIL PROTECTED] On Behalf 
> Of Stan Vassilev
> Sent: 23 October 2006 20:42
> To: flashcoders@chattyfig.figleaf.com
> Subject: [Flashcoders] Zinc issues
> 
> We just purchased a license for Zinc since we had to quickly 
> pick a 3rd party projector with file load/save for a project.
> I'm using it with flex 2 framework / flash 9.
> 
> It's kinda a letdown, first thing, it has a bad conflict with 
> TortoiseSVN which caused it to crash right on startup. After 
> researching a bit, Zinc installs old DLL-s which TSVN coughs up with.
> 
> SWFStudio had the same kind of issue but they fixed it in 
> recent builds. If I knew, I'd buy it instead of Zinc.
> 
> The control over dialogs and features is terrible. They do 
> support AS3, which we need since it's Flex 2 project. But 
> it's spotty at best. 
> To save binary files we had to take a ByteArray and convert 
> it to a huge HEX string for Zinc to understand. This is of 
> course slow, even in AS3.
> 
> The Open dialog works, but amusingly the Save dialog doesn't! 
> No matter what we tried, it just won't open or do anything at 
> all. And since the open dialog doesn't check for file 
> existence or anything, now we save files with the open 
> dialog, as weird as it sounds.
> 
> I'm writing here to ask if someone of you have dealt with 
> those issues in Zinc and have workarounds, fixes, 
> tricks/hacks etc. I'm contacting Zinc support too, but from 
> what I see on their forums, they don't seem willing to answer 
> to other people asking about the same issues.
> 
> Regards, Stan Vassilev
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[Flashcoders] Zinc issues

2006-10-23 Thread Stan Vassilev
We just purchased a license for Zinc since we had to quickly pick a 3rd party 
projector with file load/save for a project.
I'm using it with flex 2 framework / flash 9.

It's kinda a letdown, first thing, it has a bad conflict with TortoiseSVN which 
caused it to crash right on startup. After researching a bit, Zinc installs old 
DLL-s which TSVN coughs up with.

SWFStudio had the same kind of issue but they fixed it in recent builds. If I 
knew, I'd buy it instead of Zinc.

The control over dialogs and features is terrible. They do support AS3, which 
we need since it's Flex 2 project. But it's spotty at best. 
To save binary files we had to take a ByteArray and convert it to a huge HEX 
string for Zinc to understand. This is of course slow, even in AS3.

The Open dialog works, but amusingly the Save dialog doesn't! No matter what we 
tried, it just won't open or do anything at all. And since the open dialog 
doesn't check for file existence or anything, now we save files with the open 
dialog, as weird as it sounds.

I'm writing here to ask if someone of you have dealt with those issues in Zinc 
and have workarounds, fixes, tricks/hacks etc. I'm contacting Zinc support too, 
but from what I see on their forums, they don't seem willing to answer to other 
people asking about the same issues.

Regards, Stan Vassilev
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Re: [Flashcoders] zinc issues with AS2

2006-06-14 Thread Manuel Saint-Victor

Not sure if this is relevant but -are you using the intrinsic classes in
Zinc.  If you include them in your library you're able to compile with MTASC
I believe

M

On 6/13/06, Andreas Rønning <[EMAIL PROTECTED]> wrote:


Whenever i try to use mdm.* methods in AS2 classes they refuse to work,
mostly because mdm is an undeclared property. Declaring it with var
mdm:Object doesn't do much either. Super frustrating, anyone got a
workaround for this?

I work with FlashDevelop+mtasc

- Andreas SJ
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RE: [Flashcoders] zinc issues with AS2

2006-06-13 Thread Lee McColl-Sylvester
Personally, I've been awaiting a "thin" layer for this kind of
interaction for a long long time.  Not only will SWHX have the advantage
that it's easy to extend and program, but also it will support the *nix
variety of OS's (which I'm sure Zinc doesn't) and will be totally free.
How cool is that?

Another thought I love is that, seeing as the garbage collector used by
Neko is fully supported on mobile platforms and that Neko is built using
the basic C libraries, a Neko port to the Pocket PC and Windows CE
devices is also possible...  That should put Zinc for PPC to rest, too.
;-)

Hooray for open source :)

Lee






-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Cedric
Muller
Sent: 13 June 2006 11:37
To: Flashcoders mailing list
Subject: Re: [Flashcoders] zinc issues with AS2

I know
fatally, I am looking for working solutions, not 2000 functionalities  
that fail (like Zinc)
SWHX will be the only option in a few months, ... when it **matures**
;)
cedric

> Maybe you should start looking into the new SWHX.  Looks damn exciting
> and should technically provide more capabilities than Zinc with less
> effort.  At least when it matures.
>
> Lee
>
>
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Cedric
> Muller
> Sent: 13 June 2006 11:27
> To: Flashcoders mailing list
> Subject: Re: [Flashcoders] zinc issues with AS2
>
> var mdm:Object = _global.mdm;
>
> what a shitty way to code, but, hey this is Zinc :))
>
> Cedric
>
>> Whenever i try to use mdm.* methods in AS2 classes they refuse to
>> work, mostly because mdm is an undeclared property. Declaring it
>> with var mdm:Object doesn't do much either. Super frustrating,
>> anyone got a workaround for this?
>>
>> I work with FlashDevelop+mtasc
>>
>> - Andreas SJ
>
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Re: [Flashcoders] zinc issues with AS2

2006-06-13 Thread Cedric Muller

I know
fatally, I am looking for working solutions, not 2000 functionalities  
that fail (like Zinc)

SWHX will be the only option in a few months, ... when it **matures**
;)
cedric


Maybe you should start looking into the new SWHX.  Looks damn exciting
and should technically provide more capabilities than Zinc with less
effort.  At least when it matures.

Lee



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Cedric
Muller
Sent: 13 June 2006 11:27
To: Flashcoders mailing list
Subject: Re: [Flashcoders] zinc issues with AS2

var mdm:Object = _global.mdm;

what a shitty way to code, but, hey this is Zinc :))

Cedric


Whenever i try to use mdm.* methods in AS2 classes they refuse to
work, mostly because mdm is an undeclared property. Declaring it
with var mdm:Object doesn't do much either. Super frustrating,
anyone got a workaround for this?

I work with FlashDevelop+mtasc

- Andreas SJ


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Re: [Flashcoders] zinc issues with AS2

2006-06-13 Thread Arul

Dear Andreas,

Can you try _global.mdm.* instead?

Regards,
Arul


- Original Message - 
From: "Andreas R?nning" <[EMAIL PROTECTED]>

To: "Flashcoders mailing list" 
Sent: Tuesday, June 13, 2006 6:27 PM
Subject: [Flashcoders] zinc issues with AS2


Whenever i try to use mdm.* methods in AS2 classes they refuse to work, 
mostly because mdm is an undeclared property. Declaring it with var 
mdm:Object doesn't do much either. Super frustrating, anyone got a 
workaround for this?


I work with FlashDevelop+mtasc

- Andreas SJ
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Re: [Flashcoders] zinc issues with AS2

2006-06-13 Thread Andreas Rønning
thanks guys, adding _global did it.. Weird that i can't find a mention 
of it in the docs but hey :) i guess thats what flashcoders is for. 
Working fine now.


- A

Lee McColl-Sylvester wrote:

Maybe you should start looking into the new SWHX.  Looks damn exciting
and should technically provide more capabilities than Zinc with less
effort.  At least when it matures.

Lee



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Cedric
Muller
Sent: 13 June 2006 11:27
To: Flashcoders mailing list
Subject: Re: [Flashcoders] zinc issues with AS2

var mdm:Object = _global.mdm;

what a shitty way to code, but, hey this is Zinc :))

Cedric


Whenever i try to use mdm.* methods in AS2 classes they refuse to  
work, mostly because mdm is an undeclared property. Declaring it  
with var mdm:Object doesn't do much either. Super frustrating,  
anyone got a workaround for this?


I work with FlashDevelop+mtasc

- Andreas SJ



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--

- Andreas Rønning

---
Flash guy
Rayon Visual Concepts, Oslo, Norway
---
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RE: [Flashcoders] zinc issues with AS2

2006-06-13 Thread Lee McColl-Sylvester
Maybe you should start looking into the new SWHX.  Looks damn exciting
and should technically provide more capabilities than Zinc with less
effort.  At least when it matures.

Lee



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Cedric
Muller
Sent: 13 June 2006 11:27
To: Flashcoders mailing list
Subject: Re: [Flashcoders] zinc issues with AS2

var mdm:Object = _global.mdm;

what a shitty way to code, but, hey this is Zinc :))

Cedric

> Whenever i try to use mdm.* methods in AS2 classes they refuse to  
> work, mostly because mdm is an undeclared property. Declaring it  
> with var mdm:Object doesn't do much either. Super frustrating,  
> anyone got a workaround for this?
>
> I work with FlashDevelop+mtasc
>
> - Andreas SJ

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Re: [Flashcoders] zinc issues with AS2

2006-06-13 Thread Cedric Muller
sorry, don't reference, just target _global.mdm (dumber than what we  
deserve)

_global.mdm.System.exec('C:/runacrobat.exe');

Cedric

Whenever i try to use mdm.* methods in AS2 classes they refuse to  
work, mostly because mdm is an undeclared property. Declaring it  
with var mdm:Object doesn't do much either. Super frustrating,  
anyone got a workaround for this?


I work with FlashDevelop+mtasc

- Andreas SJ


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Re: [Flashcoders] zinc issues with AS2

2006-06-13 Thread Cedric Muller

var mdm:Object = _global.mdm;

what a shitty way to code, but, hey this is Zinc :))

Cedric

Whenever i try to use mdm.* methods in AS2 classes they refuse to  
work, mostly because mdm is an undeclared property. Declaring it  
with var mdm:Object doesn't do much either. Super frustrating,  
anyone got a workaround for this?


I work with FlashDevelop+mtasc

- Andreas SJ


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[Flashcoders] zinc issues with AS2

2006-06-13 Thread Andreas Rønning
Whenever i try to use mdm.* methods in AS2 classes they refuse to work, 
mostly because mdm is an undeclared property. Declaring it with var 
mdm:Object doesn't do much either. Super frustrating, anyone got a 
workaround for this?


I work with FlashDevelop+mtasc

- Andreas SJ
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