Re: [Flashcoders] urgent TweenMax easing question

2008-08-14 Thread allandt bik-elliott (thefieldcomic.com)
thanks for the advice guys

On Wed, Aug 13, 2008 at 9:38 PM, Steven Sacks [EMAIL PROTECTED]wrote:

 Select your transparent PNG and press CTRL+B (Break Apart).

 Then, use the lasso tool and the eraser tool to erase the transparent
 pixels as best you can.

 This will increase your performance a lot because Flash won't have to
 render those transparent pixels anymore.

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[Flashcoders] urgent TweenMax easing question

2008-08-13 Thread allandt bik-elliott (thefieldcomic.com)
Hi guys

I'm having a problem with a TweenMax animation.

I'm animating a shape (broken apart text) over a transparent png but as the
text hits the edge of the png, it slows down. Is there something I can do to
stop this happneing?

thanks
a
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Re: [Flashcoders] urgent TweenMax easing question

2008-08-13 Thread H
I don't think so. It sounds like your issue has to do with rendering
changing transparent objects on top of one another. This is inherently slow.

On Wed, Aug 13, 2008 at 5:44 AM, allandt bik-elliott (thefieldcomic.com) 
[EMAIL PROTECTED] wrote:

 Hi guys

 I'm having a problem with a TweenMax animation.

 I'm animating a shape (broken apart text) over a transparent png but as the
 text hits the edge of the png, it slows down. Is there something I can do
 to
 stop this happneing?

 thanks
 a
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 Flashcoders@chattyfig.figleaf.com
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

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RE: [Flashcoders] urgent TweenMax easing question

2008-08-13 Thread Jack Doyle
Yep, that sounds right. I highly doubt it has anything to do with TweenMax.
Graphics rendering is by FAR the biggest processor drain in almost every
situation. You can test that theory by removing TweenMax from the equation
and just doing a simple ENTER_FRAME loop to move your stuff temporarily and
see if you still hit the slowdown. I suspect you will. 

One idea to improve performance would be to either set cacheAsBitmap = true
or use BitmapData on your broken-apart text to force it to use a bitmap
representation of it which Flash can render much faster than lots of
vectors.

Jack

-Original Message-
From: H [mailto:[EMAIL PROTECTED] 
Sent: Wednesday, August 13, 2008 8:53 AM
To: Flash Coders List
Subject: Re: [Flashcoders] urgent TweenMax easing question

I don't think so. It sounds like your issue has to do with rendering
changing transparent objects on top of one another. This is inherently slow.

On Wed, Aug 13, 2008 at 5:44 AM, allandt bik-elliott (thefieldcomic.com) 
[EMAIL PROTECTED] wrote:

 Hi guys

 I'm having a problem with a TweenMax animation.

 I'm animating a shape (broken apart text) over a transparent png but as
the
 text hits the edge of the png, it slows down. Is there something I can do
 to
 stop this happneing?

 thanks
 a
 ___
 Flashcoders mailing list
 Flashcoders@chattyfig.figleaf.com
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders




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Re: [Flashcoders] urgent TweenMax easing question

2008-08-13 Thread allandt bik-elliott (thefieldcomic.com)
i thought it might be that - i've replaced the tweenmax tween with a
timeline tween which seems to be a bit better (but not perfect by any means)

thanks for the response

a

On Wed, Aug 13, 2008 at 2:52 PM, H [EMAIL PROTECTED] wrote:

 I don't think so. It sounds like your issue has to do with rendering
 changing transparent objects on top of one another. This is inherently
 slow.

 On Wed, Aug 13, 2008 at 5:44 AM, allandt bik-elliott (thefieldcomic.com) 
 [EMAIL PROTECTED] wrote:

  Hi guys
 
  I'm having a problem with a TweenMax animation.
 
  I'm animating a shape (broken apart text) over a transparent png but as
 the
  text hits the edge of the png, it slows down. Is there something I can do
  to
  stop this happneing?
 
  thanks
  a
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  Flashcoders@chattyfig.figleaf.com
  http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
 
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Re: [Flashcoders] urgent TweenMax easing question

2008-08-13 Thread Steven Sacks

Select your transparent PNG and press CTRL+B (Break Apart).

Then, use the lasso tool and the eraser tool to erase the transparent pixels as 
best you can.


This will increase your performance a lot because Flash won't have to render 
those transparent pixels anymore.

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