Re: [Flashcoders] { AS3 } Reading position info X, Y, H W

2008-04-28 Thread Glen Pike

Do you know the rotation?

2 ways to do this:

Either rotate the image back to 0 if it can be done - if you do this you 
will need to call validateNow() on the instance after changing values, 
read the new w2, etc.  then rotate it back...


Or do some pythagoras

w2 is the hypotenuse of one triangle.
h2 is the hyp of another...

You can work the rest out :)

Glen

[EMAIL PROTECTED] wrote:

Hi i need some help reading position info X, Y, H  W of a desired object. Now 
i know some of you are going to jump streight in with answeres like... 
instanceName.y, instanceName.x etc... but i would like you to take a look at the 
following link first, you will see a number of lines drawn to explanin the valuse i 
am after!

http://79.170.40.163/flashdev.com/


I already have X, Y  bounding box H/W values. I need to read W2, H2  X2 if 
possible?

Regards
SM
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01326 218440
www.glenpike.co.uk http://www.glenpike.co.uk

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RE: [Flashcoders] { AS3 } Reading position info X, Y, H W

2008-04-28 Thread Pete Hotchkiss
Surely - by Pythagoras

w2 = square root of (width - x)^2 + (x2 - x)^2

Also might help to know the _rotation angle of the containing element


 

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
[EMAIL PROTECTED]
Sent: 28 April 2008 14:43
To: Flash Coders List
Subject: [Flashcoders] { AS3 } Reading position info X, Y, H  W

Hi i need some help reading position info X, Y, H  W of a desired
object. Now i know some of you are going to jump streight in with
answeres like... instanceName.y, instanceName.x etc... but i would like
you to take a look at the following link first, you will see a number of
lines drawn to explanin the valuse i am after!

http://79.170.40.163/flashdev.com/


I already have X, Y  bounding box H/W values. I need to read W2, H2 
X2 if possible?

Regards
SM
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Re: [Flashcoders] { AS3 } Reading position info X, Y, H W

2008-04-28 Thread SJM - Flash
Yeah i know what the rotastion is, but am not sure what to do with regards to 
pythagoras and working out the hypotenuse.

Can you point me to any examples of how to use validateNow() as ive looked 
through Flash Help/Livedocs and cant seam to figure out how its used!

SM


  - Original Message - 
  From: Glen Pike 
  To: Flash Coders List 
  Sent: Monday, April 28, 2008 2:55 PM
  Subject: Re: [Flashcoders] { AS3 } Reading position info X, Y, H  W


  Do you know the rotation?

  2 ways to do this:

  Either rotate the image back to 0 if it can be done - if you do this you 
  will need to call validateNow() on the instance after changing values, 
  read the new w2, etc.  then rotate it back...

  Or do some pythagoras

  w2 is the hypotenuse of one triangle.
  h2 is the hyp of another...

  You can work the rest out :)

  Glen

  [EMAIL PROTECTED] wrote:
   Hi i need some help reading position info X, Y, H  W of a desired object. 
Now i know some of you are going to jump streight in with answeres like... 
instanceName.y, instanceName.x etc... but i would like you to take a look at 
the following link first, you will see a number of lines drawn to explanin the 
valuse i am after!
  
   http://79.170.40.163/flashdev.com/
  
  
   I already have X, Y  bounding box H/W values. I need to read W2, H2  X2 
if possible?
  
   Regards
   SM
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  -- 

  Glen Pike
  01326 218440
  www.glenpike.co.uk http://www.glenpike.co.uk

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Re: [Flashcoders] { AS3 } Reading position info X, Y, H W

2008-04-28 Thread Glen Pike

Hi,

   Sorry I see you are using Flash not Flex, I gotta stop doing that.

   If you are using Flash, just changing the rotation should work 
straight away - you will see it on screen - don't worry about validateNow()


   (If you are using Flex and change properties of a UIComponent, you 
may need to call validateNow on that component before it updates the 
display, hence other properties.)


   To be honest, Pythagoras is easier and more robust than this and if 
you are programming graphics, it should be in your arsenal - see the 
other guys' reply for a solution, but have a go at working it out first 
if you can.


   Glen

SJM - Flash wrote:

Yeah i know what the rotastion is, but am not sure what to do with regards to 
pythagoras and working out the hypotenuse.

Can you point me to any examples of how to use validateNow() as ive looked 
through Flash Help/Livedocs and cant seam to figure out how its used!

SM


  - Original Message - 
  From: Glen Pike 
  To: Flash Coders List 
  Sent: Monday, April 28, 2008 2:55 PM

  Subject: Re: [Flashcoders] { AS3 } Reading position info X, Y, H  W


  Do you know the rotation?

  2 ways to do this:

  Either rotate the image back to 0 if it can be done - if you do this you 
  will need to call validateNow() on the instance after changing values, 
  read the new w2, etc.  then rotate it back...


  Or do some pythagoras

  w2 is the hypotenuse of one triangle.
  h2 is the hyp of another...

  You can work the rest out :)

  Glen

  [EMAIL PROTECTED] wrote:
   Hi i need some help reading position info X, Y, H  W of a desired object. 
Now i know some of you are going to jump streight in with answeres like... 
instanceName.y, instanceName.x etc... but i would like you to take a look at the 
following link first, you will see a number of lines drawn to explanin the valuse i am 
after!
  
   http://79.170.40.163/flashdev.com/
  
  
   I already have X, Y  bounding box H/W values. I need to read W2, H2  X2 
if possible?
  
   Regards
   SM
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   Flashcoders mailing list
   Flashcoders@chattyfig.figleaf.com
   http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
  
  
 

  -- 


  Glen Pike
  01326 218440
  www.glenpike.co.uk http://www.glenpike.co.uk

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--

Glen Pike
01326 218440
www.glenpike.co.uk http://www.glenpike.co.uk

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