RE: [Flashcoders] 360 degree rotation
var obj:Sprite = new Sprite(); obj.graphics.beginFill(0xff); obj.graphics.drawRect(0,0,20,20); obj.graphics.endFill(); function init():void{ addEventListener(Event.ENTER_FRAME, rotate, false,0,true); } function rotate(e:Event):void{ obj.rotation +=5; } //start the show init(); regards Cor -Original Message- From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of a...@yonearth.com Sent: maandag 25 april 2011 8:45 To: Flash Coders List Subject: [Flashcoders] 360 degree rotation Hi all, any one have an idea how to create a 360 degree(spin,rotation) views of a object. in as3.0 . thanks, a ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] 360 degree rotation
Oops, forgot to put it on stage: var obj:Sprite = new Sprite(); obj.graphics.beginFill(0xff); obj.graphics.drawRect(0,0,20,20); obj.graphics.endFill(); obj.x = 50; obj.y = 50; addChild(obj); function init():void{ addEventListener(Event.ENTER_FRAME, rotate, false,0,true); } function rotate(e:Event):void{ obj.rotation +=5; } //start the show init(); regards Cor ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] 360 degree rotation
thanx Cor But i need like this http://www.somersetdesign.co.uk/3drotator.php regards amol - Original Message - From: Cor c...@chello.nl To: 'Flash Coders List' flashcoders@chattyfig.figleaf.com Sent: Monday, April 25, 2011 12:26 PM Subject: RE: [Flashcoders] 360 degree rotation Oops, forgot to put it on stage: var obj:Sprite = new Sprite(); obj.graphics.beginFill(0xff); obj.graphics.drawRect(0,0,20,20); obj.graphics.endFill(); obj.x = 50; obj.y = 50; addChild(obj); function init():void{ addEventListener(Event.ENTER_FRAME, rotate, false,0,true); } function rotate(e:Event):void{ obj.rotation +=5; } //start the show init(); regards Cor ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] 360 degree rotation
Oh, OK look at Swift3D -Original Message- From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of a...@yonearth.com Sent: maandag 25 april 2011 9:47 To: Flash Coders List Subject: Re: [Flashcoders] 360 degree rotation thanx Cor But i need like this http://www.somersetdesign.co.uk/3drotator.php regards amol - Original Message - From: Cor c...@chello.nl To: 'Flash Coders List' flashcoders@chattyfig.figleaf.com Sent: Monday, April 25, 2011 12:26 PM Subject: RE: [Flashcoders] 360 degree rotation Oops, forgot to put it on stage: var obj:Sprite = new Sprite(); obj.graphics.beginFill(0xff); obj.graphics.drawRect(0,0,20,20); obj.graphics.endFill(); obj.x = 50; obj.y = 50; addChild(obj); function init():void{ addEventListener(Event.ENTER_FRAME, rotate, false,0,true); } function rotate(e:Event):void{ obj.rotation +=5; } //start the show init(); regards Cor ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] 360 degree rotation
On 25/04/2011 08:47, a...@yonearth.com wrote: thanx Cor But i need like this http://www.somersetdesign.co.uk/3drotator.php regards amol It's not that complicated. 1) put object on turntable. 2) rotate turntable X degrees 3) If object is not fully rotated, goto 1 Flash loads all images in a stack - one on top of another. Make all images invisible. Make the first visible. To rotate just move the visibility flag through the stack ( probably best to keep image references in an array). ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] 360 degree rotation
On 25/04/2011 12:51, Paul Andrews wrote: On 25/04/2011 08:47, a...@yonearth.com wrote: thanx Cor But i need like this http://www.somersetdesign.co.uk/3drotator.php regards amol It's not that complicated. 1) put object on turntable. 2) rotate turntable X degrees Oops, TAKE PHOTO! 3) If object is not fully rotated, goto 1 Flash loads all images in a stack - one on top of another. Make all images invisible. Make the first visible. To rotate just move the visibility flag through the stack ( probably best to keep image references in an array). ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] 360 degree rotation
On 25/04/2011 12:56, Paul Andrews wrote: On 25/04/2011 12:51, Paul Andrews wrote: On 25/04/2011 08:47, a...@yonearth.com wrote: thanx Cor But i need like this http://www.somersetdesign.co.uk/3drotator.php regards amol It's not that complicated. 1) put object on turntable. 1b Err.. take PHOTO here! LOL 2) rotate turntable X degrees Oops, TAKE PHOTO! 3) If object is not fully rotated, goto 1 Flash loads all images in a stack - one on top of another. Make all images invisible. Make the first visible. To rotate just move the visibility flag through the stack ( probably best to keep image references in an array). ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] 360 degree rotation
Thanx a lot - Original Message - From: Paul Andrews p...@ipauland.com To: flashcoders@chattyfig.figleaf.com Sent: Monday, April 25, 2011 8:00 PM Subject: Re: [Flashcoders] 360 degree rotation On 25/04/2011 12:56, Paul Andrews wrote: On 25/04/2011 12:51, Paul Andrews wrote: On 25/04/2011 08:47, a...@yonearth.com wrote: thanx Cor But i need like this http://www.somersetdesign.co.uk/3drotator.php regards amol It's not that complicated. 1) put object on turntable. 1b Err.. take PHOTO here! LOL 2) rotate turntable X degrees Oops, TAKE PHOTO! 3) If object is not fully rotated, goto 1 Flash loads all images in a stack - one on top of another. Make all images invisible. Make the first visible. To rotate just move the visibility flag through the stack ( probably best to keep image references in an array). ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders