RE: [Flashcoders] Actionscript Optimization!
I remember asking something like this before except it was about resource management. Some kind fellow pointed me to Grant Skinner's page about this. http://www.gskinner.com/blog/archives/2006/06/as3_resource_ma.html -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of daniel Sent: Saturday, July 14, 2007 10:15 AM To: flashcoders@chattyfig.figleaf.com Subject: [Flashcoders] Actionscript Optimization! Hey, Since you folks were so incredibly helpful last time I threw out a silly question, I thought I'd toss out another... =) The other replies to my previous thread (+Inifinite Loop -Dignity) triggered a couple AS optimization hints, which I will be using! So I was wondering if the kind mister Kremens was correct in stating that shorter variable names aid in speeding up AS code. Fine, fine, he said he was joking, but I do remember a reading document about optimizing C++ programs saying the same thing. Is there a good resource I can go to for reading up on AS code optimization? Do practices from lower-level languages like C++ even apply in a language like ActionScript? Am I smoking something I shouldn't be? I love you all. -- Daniel ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Actionscript Optimization!
I think in both cases the information you were reading was taling about compile-optimization, not runtime. Since the swf is mostly compiled during load - you may see a slight performance difference with a few million lines of code because the file would be bigger - take longer to download / load - but that's really a streach as well. So as Hairy stated - just keep them intelligble - why would you want them any larger than 14 characters anyway? Thanks - Fruber -Original Message- From: Hairy Dog Digital [mailto:[EMAIL PROTECTED] Sent: Saturday, July 14, 2007 10:53 AM To: flashcoders@chattyfig.figleaf.com Subject: RE: [Flashcoders] Actionscript Optimization! Fine, fine, he said he was joking, but I do remember a reading document about optimizing C++ programs saying the same thing. I don't know C++, but if I try to step into my Way Back machine to my college years, variable name lengths don't mean squat in compiled (whether it's binary or bytecode) code. My own personal Best Practice is to make variable names intelligble (myVariableName vs. v1) and reasonably unique (e.g., avoid possible confusion from using myBox, theBox and box), while avoiding insanely long names (e.g., theUsersCurrentStreetAddressLineFromWebContactForm). ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Actionscript Optimization!
You might find this interesting: http://www.nowrap.de/flasm#optimization - Original Message - From: Fruber Malcome [EMAIL PROTECTED] To: flashcoders@chattyfig.figleaf.com Sent: Sunday, July 15, 2007 9:52 PM Subject: RE: [Flashcoders] Actionscript Optimization! I think in both cases the information you were reading was taling about compile-optimization, not runtime. Since the swf is mostly compiled during load - you may see a slight performance difference with a few million lines of code because the file would be bigger - take longer to download / load - but that's really a streach as well. So as Hairy stated - just keep them intelligble - why would you want them any larger than 14 characters anyway? Thanks - Fruber ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Actionscript Optimization!
Fine, fine, he said he was joking, but I do remember a reading document about optimizing C++ programs saying the same thing. I don't know C++, but if I try to step into my Way Back machine to my college years, variable name lengths don't mean squat in compiled (whether it's binary or bytecode) code. My own personal Best Practice is to make variable names intelligble (myVariableName vs. v1) and reasonably unique (e.g., avoid possible confusion from using myBox, theBox and box), while avoiding insanely long names (e.g., theUsersCurrentStreetAddressLineFromWebContactForm). ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com