I think in both cases the information you were reading was taling about compile-optimization, not runtime.
Since the swf is mostly compiled during load - you may see a slight performance difference with a few million lines of code because the file would be bigger - take longer to download / load - but that's really a streach as well. So as Hairy stated - just keep them intelligble - why would you want them any larger than 14 characters anyway? Thanks - Fruber -----Original Message----- From: Hairy Dog Digital [mailto:[EMAIL PROTECTED] Sent: Saturday, July 14, 2007 10:53 AM To: [email protected] Subject: RE: [Flashcoders] Actionscript Optimization! > Fine, fine, he said he was joking, but I do remember a reading > document about optimizing C++ programs saying the same thing. I don't know C++, but if I try to step into my Way Back machine to my college years, variable name lengths don't mean squat in compiled (whether it's binary or bytecode) code. My own personal "Best Practice" is to make variable names intelligble ("myVariableName" vs. "v1") and reasonably unique (e.g., avoid possible confusion from using "myBox", "theBox" and "box"), while avoiding insanely long names (e.g., "theUsersCurrentStreetAddressLineFromWebContactForm"). _______________________________________________ [email protected] To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com

