Re: [Flashcoders] v2 components - are you kidding me?

2006-02-01 Thread Meinte van't Kruis
'something that can play nicely with stuff that other people are likely to
use'

well, that's a good point, but it's hard to tell which stuff people are
likely to use, allthough macromedia's frameworks seems a good bet.

but perhaps take a look at some opensource projects, i think that's a
definitely a nice way to play. I haven't looked much into it, but aswing (
http://www.osflash.org/aswing) seems to be promising.

But perhaps (v2) components aren't that evil though, I should get more into
it someday :).

-Meinte

On 1/31/06, Jason Rayles [EMAIL PROTECTED] wrote:

 Meinte,

 Thanks for the tip. I don't intend to use v2 components myself. I am
 trying to make a component for distribution, and I would like to make
 something that can play nicely with stuff that other people are
 likely to use.

 Jason

 On Jan 31, 2006, at 5:11 PM, [EMAIL PROTECTED]
 wrote:

  From: Meinte van't Kruis [EMAIL PROTECTED]
  Subject: Re: [Flashcoders] v2 components - are you kidding me?
  To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
  Message-ID:
[EMAIL PROTECTED]
  Content-Type: text/plain; charset=ISO-8859-1
 
  then maybe your question should be:
 
  Why do I use V2 components?
 
  -Meinte
 
  (the first time I even tried using components was when I discovered the
  things it put on the highest level(of _root in that case), plus i saw
  my
  flash movie go from 5 to 60kb, I never looked at components again after
  that.)
 
  On 1/31/06, Jason Rayles [EMAIL PROTECTED] wrote:
 
  My main question is: why does opening a v2 combobox subsequently cause
  an onRollOut event to fire every time I click a button or movieclip,
  and is there any way to prevent that?
 
  Some other questions I have are:
  Is there anything that the combobox does right?
 
  Why can I not use getNextHighestDepth anymore when I put a component
  on
  the stage?
 
  Why does DepthManager.kCursor exist when I can still attach all kinds
  of objects above that depth?
 
  Why can I attach movie clips at depths that are outside the valid
  range?
 

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Re: [Flashcoders] v2 components - are you kidding me?

2006-02-01 Thread Mike Britton
mCom components are an attractive alternative:

http://www.metaliq.com/mCOM/

These were formerly known as 'glic'.  Supposedly they are easier to skin, too.


Mike


On 2/1/06, Meinte van't Kruis [EMAIL PROTECTED] wrote:
 'something that can play nicely with stuff that other people are likely to
 use'

 well, that's a good point, but it's hard to tell which stuff people are
 likely to use, allthough macromedia's frameworks seems a good bet.

 but perhaps take a look at some opensource projects, i think that's a
 definitely a nice way to play. I haven't looked much into it, but aswing (
 http://www.osflash.org/aswing) seems to be promising.

 But perhaps (v2) components aren't that evil though, I should get more into
 it someday :).

 -Meinte

 On 1/31/06, Jason Rayles [EMAIL PROTECTED] wrote:
 
  Meinte,
 
  Thanks for the tip. I don't intend to use v2 components myself. I am
  trying to make a component for distribution, and I would like to make
  something that can play nicely with stuff that other people are
  likely to use.
 
  Jason
 
  On Jan 31, 2006, at 5:11 PM, [EMAIL PROTECTED]
  wrote:
 
   From: Meinte van't Kruis [EMAIL PROTECTED]
   Subject: Re: [Flashcoders] v2 components - are you kidding me?
   To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
   Message-ID:
 [EMAIL PROTECTED]
   Content-Type: text/plain; charset=ISO-8859-1
  
   then maybe your question should be:
  
   Why do I use V2 components?
  
   -Meinte
  
   (the first time I even tried using components was when I discovered the
   things it put on the highest level(of _root in that case), plus i saw
   my
   flash movie go from 5 to 60kb, I never looked at components again after
   that.)
  
   On 1/31/06, Jason Rayles [EMAIL PROTECTED] wrote:
  
   My main question is: why does opening a v2 combobox subsequently cause
   an onRollOut event to fire every time I click a button or movieclip,
   and is there any way to prevent that?
  
   Some other questions I have are:
   Is there anything that the combobox does right?
  
   Why can I not use getNextHighestDepth anymore when I put a component
   on
   the stage?
  
   Why does DepthManager.kCursor exist when I can still attach all kinds
   of objects above that depth?
  
   Why can I attach movie clips at depths that are outside the valid
   range?
  
 
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RE: [Flashcoders] v2 components - are you kidding me?

2006-02-01 Thread Steven Sacks
http://www.ghostwire.com/

The Ghostwire components are slim, quick, use the same methods that MMs
components use (dataProvider and what not), are easily skinnable, are
written in AS1 so you can go in and hack them if you like, etc.

I highly recommend them.



 -Original Message-
 From: [EMAIL PROTECTED] 
 [mailto:[EMAIL PROTECTED] On Behalf 
 Of Mike Britton
 Sent: Wednesday, February 01, 2006 6:15 AM
 To: Flashcoders mailing list
 Subject: Re: [Flashcoders] v2 components - are you kidding me?
 
 mCom components are an attractive alternative:
 
 http://www.metaliq.com/mCOM/
 
 These were formerly known as 'glic'.  Supposedly they are 
 easier to skin, too.
 
 
 Mike
 
 
 On 2/1/06, Meinte van't Kruis [EMAIL PROTECTED] wrote:
  'something that can play nicely with stuff that other 
 people are likely to
  use'
 
  well, that's a good point, but it's hard to tell which 
 stuff people are
  likely to use, allthough macromedia's frameworks seems a good bet.
 
  but perhaps take a look at some opensource projects, i 
 think that's a
  definitely a nice way to play. I haven't looked much into 
 it, but aswing (
  http://www.osflash.org/aswing) seems to be promising.
 
  But perhaps (v2) components aren't that evil though, I 
 should get more into
  it someday :).
 
  -Meinte
 
  On 1/31/06, Jason Rayles [EMAIL PROTECTED] wrote:
  
   Meinte,
  
   Thanks for the tip. I don't intend to use v2 components 
 myself. I am
   trying to make a component for distribution, and I would 
 like to make
   something that can play nicely with stuff that other people are
   likely to use.
  
   Jason
  
   On Jan 31, 2006, at 5:11 PM, 
 [EMAIL PROTECTED]
   wrote:
  
From: Meinte van't Kruis [EMAIL PROTECTED]
Subject: Re: [Flashcoders] v2 components - are you kidding me?
To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
Message-ID:
  
 [EMAIL PROTECTED]
Content-Type: text/plain; charset=ISO-8859-1
   
then maybe your question should be:
   
Why do I use V2 components?
   
-Meinte
   
(the first time I even tried using components was when 
 I discovered the
things it put on the highest level(of _root in that 
 case), plus i saw
my
flash movie go from 5 to 60kb, I never looked at 
 components again after
that.)
   
On 1/31/06, Jason Rayles [EMAIL PROTECTED] wrote:
   
My main question is: why does opening a v2 combobox 
 subsequently cause
an onRollOut event to fire every time I click a button 
 or movieclip,
and is there any way to prevent that?
   
Some other questions I have are:
Is there anything that the combobox does right?
   
Why can I not use getNextHighestDepth anymore when I 
 put a component
on
the stage?
   
Why does DepthManager.kCursor exist when I can still 
 attach all kinds
of objects above that depth?
   
Why can I attach movie clips at depths that are 
 outside the valid
range?
   
  
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   http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
  
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 --
 Mike
 --
 http://www.mikebritton.com
 http://www.mikenkim.com
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 Flashcoders@chattyfig.figleaf.com
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Re: [Flashcoders] v2 components - are you kidding me?

2006-02-01 Thread David Rorex
Unless you are writing AS1 projects, I would recommend against using AS1
components. Ghostwire is great most of the time, but there are problems with
the AS1 component model. Things like conflicts between different versions,
etc.

-David R

On 2/1/06, Steven Sacks [EMAIL PROTECTED] wrote:

 http://www.ghostwire.com/

 The Ghostwire components are slim, quick, use the same methods that MMs
 components use (dataProvider and what not), are easily skinnable, are
 written in AS1 so you can go in and hack them if you like, etc.

 I highly recommend them.



  -Original Message-
  From: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED] On Behalf
  Of Mike Britton
  Sent: Wednesday, February 01, 2006 6:15 AM
  To: Flashcoders mailing list
  Subject: Re: [Flashcoders] v2 components - are you kidding me?
 
  mCom components are an attractive alternative:
 
  http://www.metaliq.com/mCOM/
 
  These were formerly known as 'glic'.  Supposedly they are
  easier to skin, too.
 
 
  Mike
 
 
  On 2/1/06, Meinte van't Kruis [EMAIL PROTECTED] wrote:
   'something that can play nicely with stuff that other
  people are likely to
   use'
  
   well, that's a good point, but it's hard to tell which
  stuff people are
   likely to use, allthough macromedia's frameworks seems a good bet.
  
   but perhaps take a look at some opensource projects, i
  think that's a
   definitely a nice way to play. I haven't looked much into
  it, but aswing (
   http://www.osflash.org/aswing) seems to be promising.
  
   But perhaps (v2) components aren't that evil though, I
  should get more into
   it someday :).
  
   -Meinte
  
   On 1/31/06, Jason Rayles [EMAIL PROTECTED] wrote:
   
Meinte,
   
Thanks for the tip. I don't intend to use v2 components
  myself. I am
trying to make a component for distribution, and I would
  like to make
something that can play nicely with stuff that other people are
likely to use.
   
Jason
   
On Jan 31, 2006, at 5:11 PM,
  [EMAIL PROTECTED]
wrote:
   
 From: Meinte van't Kruis [EMAIL PROTECTED]
 Subject: Re: [Flashcoders] v2 components - are you kidding me?
 To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
 Message-ID:

  [EMAIL PROTECTED]
 Content-Type: text/plain; charset=ISO-8859-1

 then maybe your question should be:

 Why do I use V2 components?

 -Meinte

 (the first time I even tried using components was when
  I discovered the
 things it put on the highest level(of _root in that
  case), plus i saw
 my
 flash movie go from 5 to 60kb, I never looked at
  components again after
 that.)

 On 1/31/06, Jason Rayles [EMAIL PROTECTED] wrote:

 My main question is: why does opening a v2 combobox
  subsequently cause
 an onRollOut event to fire every time I click a button
  or movieclip,
 and is there any way to prevent that?

 Some other questions I have are:
 Is there anything that the combobox does right?

 Why can I not use getNextHighestDepth anymore when I
  put a component
 on
 the stage?

 Why does DepthManager.kCursor exist when I can still
  attach all kinds
 of objects above that depth?

 Why can I attach movie clips at depths that are
  outside the valid
 range?

   
___
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http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
   
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   Flashcoders@chattyfig.figleaf.com
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  --
  Mike
  --
  http://www.mikebritton.com
  http://www.mikenkim.com
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RE: [Flashcoders] v2 components - are you kidding me?

2006-02-01 Thread Steven Sacks
Have you even used the Ghostwire components?  They compile in AS2 without
any problems, unlike the Macromedia ones.  You shouldn't speak against
something you have never used based on your experience with Macromedia's
components, which is the whole point of this thread.
 

 -Original Message-
 From: [EMAIL PROTECTED] 
 [mailto:[EMAIL PROTECTED] On Behalf 
 Of David Rorex
 Sent: Wednesday, February 01, 2006 11:40 AM
 To: Flashcoders mailing list
 Subject: Re: [Flashcoders] v2 components - are you kidding me?
 
 Unless you are writing AS1 projects, I would recommend 
 against using AS1
 components. Ghostwire is great most of the time, but there 
 are problems with
 the AS1 component model. Things like conflicts between 
 different versions,
 etc.
 
 -David R
 
 On 2/1/06, Steven Sacks [EMAIL PROTECTED] wrote:
 
  http://www.ghostwire.com/
 
  The Ghostwire components are slim, quick, use the same 
 methods that MMs
  components use (dataProvider and what not), are easily 
 skinnable, are
  written in AS1 so you can go in and hack them if you like, etc.
 
  I highly recommend them.
 
 
 
   -Original Message-
   From: [EMAIL PROTECTED]
   [mailto:[EMAIL PROTECTED] On Behalf
   Of Mike Britton
   Sent: Wednesday, February 01, 2006 6:15 AM
   To: Flashcoders mailing list
   Subject: Re: [Flashcoders] v2 components - are you kidding me?
  
   mCom components are an attractive alternative:
  
   http://www.metaliq.com/mCOM/
  
   These were formerly known as 'glic'.  Supposedly they are
   easier to skin, too.
  
  
   Mike
  
  
   On 2/1/06, Meinte van't Kruis [EMAIL PROTECTED] wrote:
'something that can play nicely with stuff that other
   people are likely to
use'
   
well, that's a good point, but it's hard to tell which
   stuff people are
likely to use, allthough macromedia's frameworks seems 
 a good bet.
   
but perhaps take a look at some opensource projects, i
   think that's a
definitely a nice way to play. I haven't looked much into
   it, but aswing (
http://www.osflash.org/aswing) seems to be promising.
   
But perhaps (v2) components aren't that evil though, I
   should get more into
it someday :).
   
-Meinte
   
On 1/31/06, Jason Rayles [EMAIL PROTECTED] wrote:

 Meinte,

 Thanks for the tip. I don't intend to use v2 components
   myself. I am
 trying to make a component for distribution, and I would
   like to make
 something that can play nicely with stuff that 
 other people are
 likely to use.

 Jason

 On Jan 31, 2006, at 5:11 PM,
   [EMAIL PROTECTED]
 wrote:

  From: Meinte van't Kruis [EMAIL PROTECTED]
  Subject: Re: [Flashcoders] v2 components - are you 
 kidding me?
  To: Flashcoders mailing list 
 flashcoders@chattyfig.figleaf.com
  Message-ID:
 
   [EMAIL PROTECTED]
  Content-Type: text/plain; charset=ISO-8859-1
 
  then maybe your question should be:
 
  Why do I use V2 components?
 
  -Meinte
 
  (the first time I even tried using components was when
   I discovered the
  things it put on the highest level(of _root in that
   case), plus i saw
  my
  flash movie go from 5 to 60kb, I never looked at
   components again after
  that.)
 
  On 1/31/06, Jason Rayles [EMAIL PROTECTED] wrote:
 
  My main question is: why does opening a v2 combobox
   subsequently cause
  an onRollOut event to fire every time I click a button
   or movieclip,
  and is there any way to prevent that?
 
  Some other questions I have are:
  Is there anything that the combobox does right?
 
  Why can I not use getNextHighestDepth anymore when I
   put a component
  on
  the stage?
 
  Why does DepthManager.kCursor exist when I can still
   attach all kinds
  of objects above that depth?
 
  Why can I attach movie clips at depths that are
   outside the valid
  range?
 

 ___
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   --
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   http://www.mikenkim.com
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Re: [Flashcoders] v2 components - are you kidding me?

2006-02-01 Thread Mike Britton
Ghostwire's are fast and simple, but the deprecated AS1 syntax makes
me wonder how good they'll fit with a new project.  Are there plans to
update these components?

Mike
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RE: [Flashcoders] v2 components - are you kidding me?

2006-02-01 Thread Steven Sacks
AS1 syntax is deprecated?  That's news to me.
 

 -Original Message-
 From: [EMAIL PROTECTED] 
 [mailto:[EMAIL PROTECTED] On Behalf 
 Of Mike Britton
 Sent: Wednesday, February 01, 2006 12:10 PM
 To: Flashcoders mailing list
 Subject: Re: [Flashcoders] v2 components - are you kidding me?
 
 Ghostwire's are fast and simple, but the deprecated AS1 syntax makes
 me wonder how good they'll fit with a new project.  Are there plans to
 update these components?
 
 Mike
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Re: [Flashcoders] v2 components - are you kidding me?

2006-02-01 Thread Michael Stuhr

Steven Sacks schrieb:

AS1 syntax is deprecated?  That's news to me.
 


yeah baby, flex will be free, but then as1 will be deprecated ;-)

micha
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Re: [Flashcoders] v2 components - are you kidding me?

2006-02-01 Thread Mike Britton
Much of AS1 isn't deprecated, but that's just how I think of it. 
Sorry if it seemed like I was declaring AS1 deprecated because it
isn't (officially).  The point I wanted to make was that it makes me
nervous to use AS1 stuff for practical reasons, one being the
*likelihood* AS1 contains much syntax that will be deprecated.

Mike
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Re: [Flashcoders] v2 components - are you kidding me?

2006-01-31 Thread Meinte van't Kruis
then maybe your question should be:

Why do I use V2 components?

-Meinte

(the first time I even tried using components was when I discovered the
things it put on the highest level(of _root in that case), plus i saw my
flash movie go from 5 to 60kb, I never looked at components again after
that.)

On 1/31/06, Jason Rayles [EMAIL PROTECTED] wrote:

 My main question is: why does opening a v2 combobox subsequently cause
 an onRollOut event to fire every time I click a button or movieclip,
 and is there any way to prevent that?

 Some other questions I have are:
 Is there anything that the combobox does right?

 Why can I not use getNextHighestDepth anymore when I put a component on
 the stage?

 Why does DepthManager.kCursor exist when I can still attach all kinds
 of objects above that depth?

 Why can I attach movie clips at depths that are outside the valid range?

 ___
 Flashcoders mailing list
 Flashcoders@chattyfig.figleaf.com
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

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Re: [Flashcoders] v2 components - are you kidding me?

2006-01-31 Thread Michael Stuhr

Jason Rayles schrieb:
My main question is: why does opening a v2 combobox subsequently cause 
an onRollOut event to fire every time I click a button or movieclip, 
and is there any way to prevent that?
  

dunno, maybe overwrite the methods

Some other questions I have are:
Is there anything that the combobox does right?
  

yupp! Well at least for me it does. sometimes.
Why can I not use getNextHighestDepth anymore when I put a component on 
the stage?
  

u can, but you won't be satisfied, right ?
Why does DepthManager.kCursor exist when I can still attach all kinds 
of objects above that depth?
  

see point above

Why can I attach movie clips at depths that are outside the valid range?

  

uhm, it a feature, i guess. somehow.


did you try java before ?

micha


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Re: [Flashcoders] v2 components - are you kidding me?

2006-01-31 Thread Jason Rayles

Meinte,

Thanks for the tip. I don't intend to use v2 components myself. I am 
trying to make a component for distribution, and I would like to make 
something that can play nicely with stuff that other people are 
likely to use.


Jason

On Jan 31, 2006, at 5:11 PM, [EMAIL PROTECTED] 
wrote:



From: Meinte van't Kruis [EMAIL PROTECTED]
Subject: Re: [Flashcoders] v2 components - are you kidding me?
To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
Message-ID:
[EMAIL PROTECTED]
Content-Type: text/plain; charset=ISO-8859-1

then maybe your question should be:

Why do I use V2 components?

-Meinte

(the first time I even tried using components was when I discovered the
things it put on the highest level(of _root in that case), plus i saw 
my

flash movie go from 5 to 60kb, I never looked at components again after
that.)

On 1/31/06, Jason Rayles [EMAIL PROTECTED] wrote:


My main question is: why does opening a v2 combobox subsequently cause
an onRollOut event to fire every time I click a button or movieclip,
and is there any way to prevent that?

Some other questions I have are:
Is there anything that the combobox does right?

Why can I not use getNextHighestDepth anymore when I put a component 
on

the stage?

Why does DepthManager.kCursor exist when I can still attach all kinds
of objects above that depth?

Why can I attach movie clips at depths that are outside the valid 
range?




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