RE: [Flashcoders] |:::| can you write dynamic meathods in a class?

2006-08-14 Thread Robin Burrer

If I want to change the behavior of an object dynamically I rather
create a new class to encapsulate the functionality. I might have to
write more code but I think it this is a very clean approach. 


class CustomClickBehavior implements Clickable 
{



public function click():Void
{
trace (hello world!);
}
}



// class  
class Foo
{
var myClickBehavior: Clickable;

// here I can change the behavior to what ever I want
public function setClickBehavior (myClickBehavior:
Clickable):Void
{
this. myClickBehavior = myClickBehavior;
}


public function onClick():Void

{
myClickBehavior.click();
}

}


// Interface

Interface Clickable
{
public function click():void;
}


// code

var myFoo = new Foo();
var myCustomClickBehavior  = new CustomClickBehavior();

myFoo.setClickBehavior(myCustomClickBehavior);





-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of dnk
Sent: Monday, 14 August 2006 1:47 PM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] |:::| can you write dynamic meathods in a
class?

Bjorn Schultheiss wrote:
 Hey Guys, check this out


 Var clickHandler:Function = MyClass.staticMethod;
 var args:Array = ['Can', 'pass', 'in', 'any', 'amount'];
 newBtn.addEventListener(click, Delegate.create(this,
function(evt:Object,
 meth:Function, args:Array) { meth.apply(null, args) }, clickHandler,
args )
 ); 
That is a good idea! I just tried one of simpler layout (at least to me 
in terms of what I understand in AS)  works like a charm:

import utils.Delegate;
//Create array to pass multiple args in - both string and number for
testing
var aMyArgs:Array = [1, 2, 'three', 4];
//use the delegate
this.menuBtn.addEventListener(click, Delegate.create(this, onHit1, 
aMyArgs));
//create the btn event to handle the click
function onHit1(o:Object, n:Array)
{
for (i = 0; i  n.length; i++)
{
trace(it was hit with the arg:  + n[i]);
}
}

This is VERY handy (well to me anyways) to be able to pass in what ever 
args I need to.

d


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] |:::| can you write dynamic meathods in a class?

2006-08-14 Thread Tyler Wright

If you're already using a custom Delegate, why not modify the thing to
handle what you've just provided?

var clickHandler:Function = MyClass.staticMethod;
var args:Array = ['Can', 'pass', 'in', 'any', 'amount'];
newBtn.addEventListener(click, Delegate.create2(this, clickHandler, args
));
// (I'm sure you could think of a better name than 'create2' though)

that's all a Delegate is doing is an apply. It's not magic, not really.

Tyler

On 8/13/06, Bjorn Schultheiss [EMAIL PROTECTED] wrote:


Hey Guys, check this out


Var clickHandler:Function = MyClass.staticMethod;
var args:Array = ['Can', 'pass', 'in', 'any', 'amount'];
newBtn.addEventListener(click, Delegate.create(this,
function(evt:Object,
meth:Function, args:Array) { meth.apply(null, args) }, clickHandler, args
)
);



Regards,

Bjorn Schultheiss
Senior Flash Developer
QDC Technologies

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of dnk
Sent: Monday, 14 August 2006 5:17 AM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] |:::| can you write dynamic meathods in a
class?

Ramon Miguel M. Tayag wrote:
 Sometimes some events pass their own args and you dont even see them..

 Try changing your function to this:

 function onHit1(o:Object, n:Number) //the o object is passed by the
 listener {
trace(it was hit with the number:  + n); }

That worked perfect!!!


Thanks sooo much!

d
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training http://www.figleaf.com
http://training.figleaf.com
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] |:::| can you write dynamic meathods in a class?

2006-08-13 Thread Jeroen Beckers
Give us the code of the dispatching of the event ...

dnk wrote:
 Ramon Miguel M. Tayag wrote:
 http://board.flashkit.com/board/showthread.php?t=662329highlight=delegate


 How do you call this class?

 I tried


 import com.includingatree.utils.Delegate;
 //use the delegate
 this.menuBtn.addEventListener(click, Delegate.create(this, onHit1, 1));
 //create the btn event to handle the click
 function onHit1(n:Number)
 {
trace(it was hit with the number:  + n);
 }


 But I get returned:

 it was hit with the number: [object Object]


 What would I be doing wrong?


 ___
 Flashcoders@chattyfig.figleaf.com
 To change your subscription options or search the archive:
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

 Brought to you by Fig Leaf Software
 Premier Authorized Adobe Consulting and Training
 http://www.figleaf.com
 http://training.figleaf.com
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] |:::| can you write dynamic meathods in a class?

2006-08-13 Thread dnk

Ramon Miguel M. Tayag wrote:

Sometimes some events pass their own args and you dont even see them..

Try changing your function to this:

function onHit1(o:Object, n:Number) //the o object is passed by the 
listener

{
   trace(it was hit with the number:  + n);
}


That worked perfect!!!


Thanks sooo much!

d
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


RE: [Flashcoders] |:::| can you write dynamic meathods in a class?

2006-08-13 Thread Bjorn Schultheiss
Hey Guys, check this out


Var clickHandler:Function = MyClass.staticMethod;
var args:Array = ['Can', 'pass', 'in', 'any', 'amount'];
newBtn.addEventListener(click, Delegate.create(this, function(evt:Object,
meth:Function, args:Array) { meth.apply(null, args) }, clickHandler, args )
); 



Regards,
 
Bjorn Schultheiss
Senior Flash Developer
QDC Technologies

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of dnk
Sent: Monday, 14 August 2006 5:17 AM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] |:::| can you write dynamic meathods in a class?

Ramon Miguel M. Tayag wrote:
 Sometimes some events pass their own args and you dont even see them..

 Try changing your function to this:

 function onHit1(o:Object, n:Number) //the o object is passed by the 
 listener {
trace(it was hit with the number:  + n); }

That worked perfect!!!


Thanks sooo much!

d
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training http://www.figleaf.com
http://training.figleaf.com
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] |:::| can you write dynamic meathods in a class?

2006-08-13 Thread dnk

Bjorn Schultheiss wrote:

Hey Guys, check this out


Var clickHandler:Function = MyClass.staticMethod;
var args:Array = ['Can', 'pass', 'in', 'any', 'amount'];
newBtn.addEventListener(click, Delegate.create(this, function(evt:Object,
meth:Function, args:Array) { meth.apply(null, args) }, clickHandler, args )
); 
That is a good idea! I just tried one of simpler layout (at least to me 
in terms of what I understand in AS)  works like a charm:


import utils.Delegate;
//Create array to pass multiple args in - both string and number for testing
var aMyArgs:Array = [1, 2, 'three', 4];
//use the delegate
this.menuBtn.addEventListener(click, Delegate.create(this, onHit1, 
aMyArgs));

//create the btn event to handle the click
function onHit1(o:Object, n:Array)
{
   for (i = 0; i  n.length; i++)
   {
   trace(it was hit with the arg:  + n[i]);
   }
}

This is VERY handy (well to me anyways) to be able to pass in what ever 
args I need to.


d


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] |:::| can you write dynamic meathods in a class?

2006-08-12 Thread dnk

On 8/11/06, Jeroen Beckers [EMAIL PROTECTED] wrote:

Just to be complete: Yes, it is possible!

Example:

var myFoo = new Foo();
myFoo[test+5] = function()
{
trace(hello world!);
}
myFoo.test5();


//Foo.as
dynamic class Foo
{


}

And to your second question:

Delegate returns a function. Setting the onRelease to
'Delegate.create()' is nothing more than setting the onRelease to an
ordinary function like this:
btn.onRelease = function()
{
trace(Hello World);
}

the only thing Delegate do, is modifie the scope of the function.
So, yes, you CAN overwrite 'delegate instances'.

Ps: Delegate instances isn't even the right term since you don't
create an instance of the Delegate class. The 'create' method is a
static method that just takes some arguments and returns a function.

Got it ? :)

Thanks for the pointers!

One thing I need to clarify...

I want to write the methods INSIDE the class. Would that work?

For example:

class TheMenu {

function TheMenu() {

}
function buildMenu() {

for (var i:Number = 0; i  10; i++) {

this._targetMc.createObject(menuMc, menuMc + i, 
this._targetMc[this._currCat].getNextHighestDepth());


this._targetMc[menuMc + i].menuBtn.onPress = Delegate.create(this, 
[onHit + i]);


function [onHit + i]() {
   trace(the button hit was hit);
}

}

}

}




___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] |:::| can you write dynamic meathods in a class?

2006-08-12 Thread dnk

Ramon Miguel M. Tayag wrote:
http://board.flashkit.com/board/showthread.php?t=662329highlight=delegate 




How do you call this class?

I tried


import com.includingatree.utils.Delegate;
//use the delegate
this.menuBtn.addEventListener(click, Delegate.create(this, onHit1, 1));
//create the btn event to handle the click
function onHit1(n:Number)
{
   trace(it was hit with the number:  + n);
}


But I get returned:

it was hit with the number: [object Object]


What would I be doing wrong?


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] |:::| can you write dynamic meathods in a class?

2006-08-12 Thread Ramon Miguel M. Tayag

Sometimes some events pass their own args and you dont even see them..

Try changing your function to this:

function onHit1(o:Object, n:Number) //the o object is passed by the listener
{
   trace(it was hit with the number:  + n);
}

On 8/13/06, dnk [EMAIL PROTECTED] wrote:

Ramon Miguel M. Tayag wrote:
 http://board.flashkit.com/board/showthread.php?t=662329highlight=delegate


How do you call this class?

I tried


import com.includingatree.utils.Delegate;
//use the delegate
this.menuBtn.addEventListener(click, Delegate.create(this, onHit1, 1));
//create the btn event to handle the click
function onHit1(n:Number)
{
trace(it was hit with the number:  + n);
}


But I get returned:

it was hit with the number: [object Object]


What would I be doing wrong?


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com




--
Ramon Miguel M. Tayag
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] |:::| can you write dynamic meathods in a class?

2006-08-11 Thread Ramon Miguel M. Tayag

I don't think you can create dynamic functions.. even if you could, I
don't see the need to.

use your arguments to make your functions all-purpose.

Ex.

function onBtnPress(n:Number):Void
{
 trace(n +  was pressed.);
}

button0.onRelease = Delegate.create(this, onBtnPress, 0);
button1.onRelease = Delegate.create(this, onBtnPress, 1);

On 8/12/06, Bbt Lists [EMAIL PROTECTED] wrote:

Hi there

Can you write dynamic methods in a class?


for example

for (var i:Number = 0; i  11; i++)
{
function onBtnPress + i()
{
   trace(Button number:  + i + was pressed);
}
}

So then that would essentially create 10 methods (onBtnPress0 to
onBtnPress9) to be used by various onPress events.

Is this possible? Then at the same time you could write the delegate and
create the buttons and so one as well.

Then continuing on my thought - could you then over-write the onBtnPress
functions with new values (say for example the trace would be:

trace(Button number:  + i + was pressed with the currValue of  +
externalVariable);

instead of the original:

trace(Button number:  + i + was pressed);


I am a hobby AS coder, and I am probably way off here. All I am trying
to do is build a thumbnail nav for a gallery.

Thanks in advance!

--
dnk


--
Ramon Miguel M. Tayag
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] |:::| can you write dynamic meathods in a class?

2006-08-11 Thread Bbt Lists

Ramon Miguel M. Tayag wrote:

I don't think you can create dynamic functions.. even if you could, I
don't see the need to.

use your arguments to make your functions all-purpose.

Ex.

function onBtnPress(n:Number):Void
{
 trace(n +  was pressed.);
}

button0.onRelease = Delegate.create(this, onBtnPress, 0);
button1.onRelease = Delegate.create(this, onBtnPress, 1);




Ah! I never knew you could throw args like that to your functions 
through delegate


Sweet!


That totally makes more sense!

Now my next question

Say for example I needed to throw a different arg to that function?

IE this time I needed one var, and later I needed another?

var nMyNum:Number = 0;

button0.onRelease = Delegate.create(this, onBtnPress, nMyNum);

nMyNum = 10;

//need to update the delegate here
//button0.onRelease = Delegate.create(this, onBtnPress, nMyNum);

Can you remove or overwrite delegate instances?



--
dnk

___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] |:::| can you write dynamic meathods in a class?

2006-08-11 Thread Ramon Miguel M. Tayag

Sorry, I'm using a custom delegate class.. I completely forgot.  Let
me dig up that post that has what you need...

On 8/12/06, Bbt Lists [EMAIL PROTECTED] wrote:

Ramon Miguel M. Tayag wrote:
 I don't think you can create dynamic functions.. even if you could, I
 don't see the need to.

 use your arguments to make your functions all-purpose.

 Ex.

 function onBtnPress(n:Number):Void
 {
  trace(n +  was pressed.);
 }

 button0.onRelease = Delegate.create(this, onBtnPress, 0);
 button1.onRelease = Delegate.create(this, onBtnPress, 1);



Ah! I never knew you could throw args like that to your functions
through delegate

Sweet!


That totally makes more sense!

Now my next question

Say for example I needed to throw a different arg to that function?

IE this time I needed one var, and later I needed another?

var nMyNum:Number = 0;

button0.onRelease = Delegate.create(this, onBtnPress, nMyNum);

nMyNum = 10;

//need to update the delegate here
//button0.onRelease = Delegate.create(this, onBtnPress, nMyNum);

Can you remove or overwrite delegate instances?



--
dnk

___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com




--
Ramon Miguel M. Tayag
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] |:::| can you write dynamic meathods in a class?

2006-08-11 Thread Ramon Miguel M. Tayag

http://board.flashkit.com/board/showthread.php?t=662329highlight=delegate

On 8/12/06, Ramon Miguel M. Tayag [EMAIL PROTECTED] wrote:

Sorry, I'm using a custom delegate class.. I completely forgot.  Let
me dig up that post that has what you need...


--
Ramon Miguel M. Tayag
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] |:::| can you write dynamic meathods in a class?

2006-08-11 Thread Bbt Lists

Ramon Miguel M. Tayag wrote:

Sorry, I'm using a custom delegate class.. I completely forgot.  Let
me dig up that post that has what you need...

I was just reading a reference to a proxy class that does similar to 
delegate, but allows args to the functions. So I was not entirely insane 
(as in not knowing about passing args with delegate).


Curious to see if you are referencing the same class.

And also I still have my question about re-assigning a new arg.

--
dnk

___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: Re: [Flashcoders] |:::| can you write dynamic meathods in a class?

2006-08-11 Thread John Mark Hawley
com.dynamicflash.utils.Delegate is the other Delegate class that allows 
argument passing.

http://dynamicflash.com/2005/02/delegate-class-refined/

-mark

 
 From: Bbt Lists [EMAIL PROTECTED]
 Date: 2006/08/11 Fri PM 12:54:04 CDT
 To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
 Subject: Re: [Flashcoders] |:::| can you write dynamic meathods in a class?
 
 Ramon Miguel M. Tayag wrote:
  Sorry, I'm using a custom delegate class.. I completely forgot.  Let
  me dig up that post that has what you need...
 
 I was just reading a reference to a proxy class that does similar to 
 delegate, but allows args to the functions. So I was not entirely insane 
 (as in not knowing about passing args with delegate).
 
 Curious to see if you are referencing the same class.
 
 And also I still have my question about re-assigning a new arg.
 
 -- 
 dnk
 
 ___
 Flashcoders@chattyfig.figleaf.com
 To change your subscription options or search the archive:
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
 
 Brought to you by Fig Leaf Software
 Premier Authorized Adobe Consulting and Training
 http://www.figleaf.com
 http://training.figleaf.com
 

--
John Mark Hawley
The Nilbog Group
773.968.4980 (cell)

___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] |:::| can you write dynamic meathods in a class?

2006-08-11 Thread Jeroen Beckers
Just to be complete: Yes, it is possible!

Example:

var myFoo = new Foo();
myFoo[test+5] = function()
{
trace(hello world!);   
}
myFoo.test5();


//Foo.as
dynamic class Foo
{
   
   
}

And to your second question:

Delegate returns a function. Setting the onRelease to
'Delegate.create()' is nothing more than setting the onRelease to an
ordinary function like this:
btn.onRelease = function()
{
trace(Hello World);
}

the only thing Delegate do, is modifie the scope of the function.
So, yes, you CAN overwrite 'delegate instances'.

Ps: Delegate instances isn't even the right term since you don't
create an instance of the Delegate class. The 'create' method is a
static method that just takes some arguments and returns a function.

Got it ? :)



Bbt Lists wrote:
 Hi there

 Can you write dynamic methods in a class?


 for example

 for (var i:Number = 0; i  11; i++)
 {
function onBtnPress + i()
{
   trace(Button number:  + i + was pressed);
}
 }

 So then that would essentially create 10 methods (onBtnPress0 to
 onBtnPress9) to be used by various onPress events.

 Is this possible? Then at the same time you could write the delegate
 and create the buttons and so one as well.

 Then continuing on my thought - could you then over-write the
 onBtnPress functions with new values (say for example the trace would be:

 trace(Button number:  + i + was pressed with the currValue of  +
 externalVariable);

 instead of the original:

 trace(Button number:  + i + was pressed);


 I am a hobby AS coder, and I am probably way off here. All I am trying
 to do is build a thumbnail nav for a gallery.

 Thanks in advance!

___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] |:::| can you write dynamic meathods in a class?

2006-08-11 Thread Jim Kremens

Also, look into __resolve.

The Flash docs have excellent examples.

Jim Kremens

On 8/11/06, Jeroen Beckers [EMAIL PROTECTED] wrote:

Just to be complete: Yes, it is possible!

Example:

var myFoo = new Foo();
myFoo[test+5] = function()
{
trace(hello world!);
}
myFoo.test5();


//Foo.as
dynamic class Foo
{


}

And to your second question:

Delegate returns a function. Setting the onRelease to
'Delegate.create()' is nothing more than setting the onRelease to an
ordinary function like this:
btn.onRelease = function()
{
trace(Hello World);
}

the only thing Delegate do, is modifie the scope of the function.
So, yes, you CAN overwrite 'delegate instances'.

Ps: Delegate instances isn't even the right term since you don't
create an instance of the Delegate class. The 'create' method is a
static method that just takes some arguments and returns a function.

Got it ? :)



Bbt Lists wrote:
 Hi there

 Can you write dynamic methods in a class?


 for example

 for (var i:Number = 0; i  11; i++)
 {
function onBtnPress + i()
{
   trace(Button number:  + i + was pressed);
}
 }

 So then that would essentially create 10 methods (onBtnPress0 to
 onBtnPress9) to be used by various onPress events.

 Is this possible? Then at the same time you could write the delegate
 and create the buttons and so one as well.

 Then continuing on my thought - could you then over-write the
 onBtnPress functions with new values (say for example the trace would be:

 trace(Button number:  + i + was pressed with the currValue of  +
 externalVariable);

 instead of the original:

 trace(Button number:  + i + was pressed);


 I am a hobby AS coder, and I am probably way off here. All I am trying
 to do is build a thumbnail nav for a gallery.

 Thanks in advance!

___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com




--
Jim Kremens
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com