RE: [Flashcoders] deleting a progress bar after loading

2007-03-12 Thread Steven Sacks | BLITZ
You can't tell an object to delete itself from within its own thread.

When you delete an object outside of its own thread, you need to first
delete any functions assigned to that object and remove it from any
event listeners of other objects or you will end up with memory waste.
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Re: [Flashcoders] deleting a progress bar after loading

2007-03-12 Thread Gustavo Duenas
any about doing this good I'd like to don't see the progress bar once  
the loader has finished.

regards


gustavo duenas


On Mar 12, 2007, at 1:19 PM, Steven Sacks | BLITZ wrote:


You can't tell an object to delete itself from within its own thread.

When you delete an object outside of its own thread, you need to first
delete any functions assigned to that object and remove it from any
event listeners of other objects or you will end up with memory waste.
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Re: [Flashcoders] deleting a progress bar after loading

2007-03-12 Thread Gustavo Duenas
actually I'm trying to set the _visible of the progress bar to false  
in the same place where I was trying to use the other instructions.


like this.

var myloadListen = this.myloader
mypb.source= myLoader;
myloadListen.complete = function(evt_obj:Object){
mypb._visible= false;
}
myloader.addEventListener(complete,myloadListen);


but so far...the same bad result...nothing.


regards

Gustavo Duenas


On Mar 12, 2007, at 1:19 PM, Steven Sacks | BLITZ wrote:


You can't tell an object to delete itself from within its own thread.

When you delete an object outside of its own thread, you need to first
delete any functions assigned to that object and remove it from any
event listeners of other objects or you will end up with memory waste.
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Re: [Flashcoders] deleting a progress bar after loading

2007-03-12 Thread Jim Duber
I'm on digest, so you may have already heard this a hundred times. In 
case not, try instead:


mypb.visible = false;

Like many (most, all?) of the V2 components, there should be no 
underscore in the 'visible' property.


Best,
Jim


Date: Mon, 12 Mar 2007 13:54:07 -0400
From: Gustavo Duenas [EMAIL PROTECTED]
Subject: Re: [Flashcoders] deleting a progress bar after loading
To: flashcoders@chattyfig.figleaf.com

actually I'm trying to set the _visible of the progress bar to false
in the same place where I was trying to use the other instructions.

like this.

var myloadListen = this.myloader
mypb.source= myLoader;
myloadListen.complete = function(evt_obj:Object){
mypb._visible= false;
}
myloader.addEventListener(complete,myloadListen);


but so far...the same bad result...nothing.


regards

Gustavo Duenas




__
Jim Duber[EMAIL PROTECTED]
duber dot com http://www.duber.com

  Interactive Media Development, Training and Consulting

7466 Terrace Drive,  El Cerrito,  California,  94530,  USA
(voice) 510.525.5122(fax) 510.525.5193
__

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Re: [Flashcoders] deleting a progress bar after loading

2007-03-12 Thread Omar Fouad

try setting its alpha to 0 as in
myPb._alpha=0;


hope it helps


On 3/13/07, Gustavo Duenas [EMAIL PROTECTED] wrote:


i did and nothing happens...so far I'm clueless.
the component is in the stage. I'm just trying to get of rid of it
onece the entire movie in the loader component has been loaded.
any ideas
this  is the whole codemaybe I just did something wronghelp!


gustavo



code:



stop();
   import mx.controls.Loader;
   import mx.controls.ProgressBar;

var myLoader: Loader = createClassObject(Loader, loader,
nextHighestDepht)
myLoader.contentPath=profiles.swf;
myLoader.setSize(content._width, content._height);
myloader._y=-10;


//comienza el movimiento de la x

//funcion Retirada

_root.logoX._x-=5;
//revisamos la posicion
if(_root.logoX._x=_root.logoX._x-270){
   _root.logoX=0;
   _root.menu._x-=275;
_root.button1._x-=180;
}

var myloadListen = this.myloader
mypb.source= myLoader;
myloadListen.complete = function(evt_obj:Object){
   mypb.visible = false;
}
myloader.addEventListener(complete,myloadListen);


On Mar 12, 2007, at 4:57 PM, Jim Duber wrote:

 I'm on digest, so you may have already heard this a hundred times.
 In case not, try instead:

   mypb.visible = false;

 Like many (most, all?) of the V2 components, there should be no
 underscore in the 'visible' property.

 Best,
 Jim

 Date: Mon, 12 Mar 2007 13:54:07 -0400
 From: Gustavo Duenas [EMAIL PROTECTED]
 Subject: Re: [Flashcoders] deleting a progress bar after loading
 To: flashcoders@chattyfig.figleaf.com

 actually I'm trying to set the _visible of the progress bar to false
 in the same place where I was trying to use the other instructions.

 like this.

 var myloadListen = this.myloader
 mypb.source= myLoader;
 myloadListen.complete = function(evt_obj:Object){
 mypb._visible= false;
 }
 myloader.addEventListener(complete,myloadListen);


 but so far...the same bad result...nothing.


 regards

 Gustavo Duenas



 __
 Jim Duber[EMAIL PROTECTED]
 duber dot com http://www.duber.com

   Interactive Media Development, Training and Consulting

 7466 Terrace Drive,  El Cerrito,  California,  94530,  USA
 (voice) 510.525.5122(fax) 510.525.5193
 __

 ___
 Flashcoders@chattyfig.figleaf.com
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 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

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 http://www.figleaf.com
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--
Omar Fouad - Digital Emotions...

Love is always patient and kind. It is never jealous. Love is never boastful
nor conceited It is never rude or selfish. It does not take offense and is
not resentful. Love takes no pleasure in other people's sins...but delights
in the truth. It is always ready to excuse, to trust, to hope... and to
endure... whatever comes.
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Re: [Flashcoders] deleting a progress bar after loading

2007-03-12 Thread Marc Hoffman
Sorry I just caught this thread, but I notice something that seems 
wrong in your code. You have:

if(_root.logoX._x=_root.logoX._x-270)...

Now, why would a value ever be equal to less than itself? If this is 
an important part of your code, you need to create another variable 
to remember the initial value, and then compare the current value to 
it. Something like:


_root.logoX._x=5;
_root.logoXInitX = _root.logoX;
if(_root.logoX._x=_root.logoXInitX-270){
   _root.logoX=0;
   _root.menu._x-=275;
_root.button1._x-=180;
}

All this is said without figuring out what your code is actually 
supposed to do.


- Marc

At 10:23 PM 3/12/2007, you wrote:


_root.logoX._x-=5;
//revisamos la posicion
if(_root.logoX._x=_root.logoX._x-270){
   _root.logoX=0;
   _root.menu._x-=275;
_root.button1._x-=180;
}



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