RE: [flexcoders] Re: Flex, Coldfusion, Air

2008-10-10 Thread Battershall, Jeff
Why would it 'fail'? - I'm not getting that. Like I said, it is
basically a one-time hit, because the swf is going to be cached on the
user's computer. It is certainly no more difficult than building and
distributing an AIR app.  Your use case for AIR should be based, IMO, on
AIR's particular capabilities. Don't forget that your AIR app will
probably require updating, which will result in more downloads for your
users.  Don't get me wrong, AIR is great and I'm using it for certain
projects but don't get the idea that using it is going to completely
solve your bandwidth problem. 

You can also substantially reduce the download time for a new version of
your Flex app by using Runtime Shared Libraries. 

-Original Message-
From: flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] On
Behalf Of stinasius
Sent: Friday, October 10, 2008 9:49 AM
To: flexcoders@yahoogroups.com
Subject: [flexcoders] Re: Flex, Coldfusion, Air


yes but on a broadband 64kbps line shared by about 20 pcs, a flex app
might fail or take a long time to download.




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RE: [flexcoders] Re: Flex, Coldfusion, Air

2008-10-10 Thread Battershall, Jeff
Of course, but once a flex app is downloaded to the client, it will not
need to be downloaded again until some event (like clearing a browser
cache, etc.) forces it to be downloaded again.  Flex apps don't need
"good bandwidth to open", in fact, after initial download, they should
perform the same or better than a "normal" html app. 

-Original Message-
From: flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] On
Behalf Of stinasius
Sent: Friday, October 10, 2008 9:03 AM
To: flexcoders@yahoogroups.com
Subject: [flexcoders] Re: Flex, Coldfusion, Air


so if the application is ported(if i may say) to AIR it reduces the time
it takes for the application to open if it where just a flex app(as in
flex apps need good bandwidth to open so if its ported to AIR that issue
is solved right?)




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