[Flightgear-devel] Bad link on Downloads page

2002-11-07 Thread julianfoad
Oops - the link to Bleeding-edge CVS snapshot on the Flight Gear Downloads web page 
points to repository version 0.7!

- Julian


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re: [Flightgear-devel] data logging

2002-11-07 Thread David Megginson
Boslough, Mark B writes:

  Is there documentation on the current data logging feature?  I have been
  logging and playing back flights using JSBSim, but it looks like there is a
  general FlightGear feature that records CSV files now.  I just can't quite
  figure out how to use it.

docs-mini/README.logging


All the best,


David

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Re: [Flightgear-devel] Aircraft lights: navigation lights and beacon

2002-11-07 Thread David Megginson
Curtis L. Olson writes:

  Looks good, does this tie into the electrical system model at all, or
  does it just respond to switch position ?

So far, just the switch; I'll work on integrating it more fully later.


All the best,


David

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Re: [Flightgear-devel] Aircraft lights: navigation lights and beacon

2002-11-07 Thread Curtis L. Olson
David Megginson writes:
 Curtis L. Olson writes:
 
   Looks good, does this tie into the electrical system model at all, or
   does it just respond to switch position ?
 
 So far, just the switch; I'll work on integrating it more fully later.

Should just be a matter of which property you point at (the switch
value or the electrical system output ...)

Curt.
-- 
Curtis Olson   IVLab / HumanFIRST Program   FlightGear Project
Twin Cities[EMAIL PROTECTED]  [EMAIL PROTECTED]
Minnesota  http://www.menet.umn.edu/~curt   http://www.flightgear.org

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RE: [Flightgear-devel] data logging

2002-11-07 Thread Boslough, Mark B
Thanks David.  I'll try that out!

I wrote my own little playback routine (so I can
replay flights from a .csv file).  Do you all have
plans to incorporate such a thing in FlightGear?
I can run forward or backward using the joystick
to control the speed.  

Mark


 -Original Message-
 From: David Megginson [mailto:david;megginson.com]
 Sent: Thursday, November 07, 2002 4:27 AM
 To: [EMAIL PROTECTED]
 Subject: re: [Flightgear-devel] data logging
 
 
 Boslough, Mark B writes:
 
   Is there documentation on the current data logging 
 feature?  I have been
   logging and playing back flights using JSBSim, but it 
 looks like there is a
   general FlightGear feature that records CSV files now.  I 
 just can't quite
   figure out how to use it.
 
 docs-mini/README.logging
 
 
 All the best,
 
 
 David
 
 -- 
 David Megginson, [EMAIL PROTECTED], http://www.megginson.com/
 
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[Flightgear-devel] Re: ExternalNet FDM

2002-11-07 Thread Martin Spott
 So the only command line change would be to go from
 
  --native=socket,in,30,,5500,udp --fdm=external
 
 to
 
  --native=socket,in,30,,5500,udp --fdm=null

 btw, do we have an 'official' port number assignment ? Over the time I
read several suggestions by several members over the use of port 5500:

--props=socket,bi,5,localhost,5500,tcp 
--nmea=socket,out,2,localhost,5500,udp
--httpd=5500
--native=socket,in,30,,5500,udp --fdm=null
[... maybe some more ...]


It would be useful at least to postulate a FlightGear assignment - it does
not have to meet RFC1340 

Martin.
-- 
 Unix _IS_ user friendly - it's just selective about who its friends are !
--

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RE: [Flightgear-devel] data logging

2002-11-07 Thread David Megginson
Boslough, Mark B writes:

  I wrote my own little playback routine (so I can
  replay flights from a .csv file).  Do you all have
  plans to incorporate such a thing in FlightGear?
  I can run forward or backward using the joystick
  to control the speed.  

That sounds great -- we'd probably want to add it as an FDM.


All the best,


David

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Re: [Flightgear-devel] Aircraft lights: navigation lights and beacon

2002-11-07 Thread Curtis L. Olson
David Megginson writes:
 Curtis L. Olson writes:
 
  Looks good, does this tie into the electrical system model at all, or
  does it just respond to switch position ?

So far, just the switch; I'll work on integrating it more fully later.
   
   Should just be a matter of which property you point at (the switch
   value or the electrical system output ...)
 
 Let me know where I should point it.

Let's see, from the c172-electrical.xml I have:

/systems/electrical/outputs/landing-light
/systems/electrical/outputs/beacon
/systems/electrical/outputs/strobe-lights
/systems/electrical/outputs/taxi-lights

I believe these all default to on, unless there is a switch some place
that is explicitely turned off.

Regards,

Curt.
-- 
Curtis Olson   IVLab / HumanFIRST Program   FlightGear Project
Twin Cities[EMAIL PROTECTED]  [EMAIL PROTECTED]
Minnesota  http://www.menet.umn.edu/~curt   http://www.flightgear.org

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[Flightgear-devel] ANN: starting the XML GUI; early implementors needed

2002-11-07 Thread David Megginson
I've committed CVS changes to begin an XML-configurable GUI.  It's far
from ready for end-users, but I need early implementors to start
playing with what's there so far and to try making their own, simple
dialogs using XML markup.

To see an XML-configured dialog for a fancy FlightGear hello world,
type Ctrl-D.  The XML configuration is in $FG_ROOT/gui.xml.  There is
a new subsystem named gui, and a new command gui which takes the
argument name for the name of the dialog to run, like this:

 key n=4
  nameCtrl-D/name
  descDummy dialog/desc
  binding
   commandgui/command
   namehello/name
  /binding
 /key

So you can already bind a dialog to any keystroke, mouse action, panel
action, joystick button, etc. etc.

Only a few components are present so far:

  group

An invisible container holding a group of child components.

  dialog

A group that will appear centred on the screen, with a visible
background.  The 'modal' subproperty controls whether the dialog
is modal (puDialogBox) or non-modal (puPopup).
  
  input

A text input field that can display the value of a property
specified in the 'default-value-prop' subproperty (current
read-only, but soon it will allow you to change the property
value).

  text

An uneditable text field.  The text appears in the 'label'
subproperty.

  button

A push-button widget, with its text in the 'legend' subproperty.
Currently, pushing any button simply closes the dialog, but soon
other types of actions will be available.  The 'default'
subproperty controls whether the button is the default when the
user presses Return, and the 'one-shot' subproperty controls
whether the button pops back up on its own.

Here is a rough outline of my future plans:

1. Allow users to modify property values and to add user-assigned
   actions to buttons.

2. Add more widgets, including at least sliders and check boxes,
   linked to property values.

3. Integrate the XML-configurable menu system into the new system.

4. Completely replace the existing GUI code with the new GUI
   subsystem and delete the old GUI code.

5. Allow dialogs to invoke other dialogs recursively.

6. Integrate Steve Baker's new PSL (PLIB Scripting Language) into the
   dialogs to allow complex, scripted behaviour.

7. Allow eye candy like icons and different fonts and colours.

8. Maybe introduce some simplistic layout managers to make it easier
   to design dialogs and place sub-components.


All the best,


David

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Re: [Flightgear-devel] Aircraft lights: navigation lights and beacon

2002-11-07 Thread David Megginson
Curtis L. Olson writes:

  Let's see, from the c172-electrical.xml I have:
  
  /systems/electrical/outputs/landing-light
  /systems/electrical/outputs/beacon
  /systems/electrical/outputs/strobe-lights
  /systems/electrical/outputs/taxi-lights

You need to add the navigation lights (required by law at night),
cabin lights, and (for some aircraft) panel lights, map light, and so
on.  There is a scary number of different permutations, even for a
single C172 model -- for example, each separate gauge may or may not
have its own internal light, depending on options chosen by the owner,
replacements, etc.  The VOR gauges seem the most likely to be
separately lit.

  I believe these all default to on, unless there is a switch some place
  that is explicitely turned off.

OK, then we need to wire these into the switches in the
/controls/lights/* hierarchy.


All the best,


David

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Re: [Flightgear-devel] Re: ExternalNet FDM

2002-11-07 Thread Julian Foad
Martin Spott wrote:

So the only command line change would be to go from

--native=socket,in,30,,5500,udp --fdm=external

to

--native=socket,in,30,,5500,udp --fdm=null



 btw, do we have an 'official' port number assignment ? Over the time I
read several suggestions by several members over the use of port 5500:

--props=socket,bi,5,localhost,5500,tcp 
--nmea=socket,out,2,localhost,5500,udp
--httpd=5500
--native=socket,in,30,,5500,udp --fdm=null
[... maybe some more ...]


It would be useful at least to postulate a FlightGear assignment - it does
not have to meet RFC1340 

Martin.


Actually I don't think 5500 is a good idea - it is already assigned to 
someone else:

  fcp-addr-srvr1  5500/tcp   fcp-addr-srvr1
  fcp-addr-srvr1  5500/udp   fcp-addr-srvr1
  #			   Mark Zeiss [EMAIL PROTECTED]

(see http://www.iana.org/assignments/port-numbers).

Unless and until we have an assigned number, we should use a number from 
the Dynamic and/or Private Ports range: 49152 through 65535.  So 55000 
would be OK!  Of course you can use any number you like on a private 
network (not connected to the Internet, and where you know that the port 
you choose is not in use by any other protocol) or when you know that 
the machines sending and receiving are not going to use that other protocol.

There is actually a reasonabe chance that an assigned port number would 
be granted if we requested one.  My company recently got one, even 
though I was expecting we wouldn't be able to justify the need for it. 
However, I don't think it would be appropriate until the protocol has 
settled down and been used for a while.

So may I suggest changing the suggested number to 55000 in the documents 
that mention it?

- Julian


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[Flightgear-devel] RFD: /controls/engine/ reorg

2002-11-07 Thread David Megginson
A while ago, Curt suggested moving from

  /controls/afterburner[0]
  /controls/afterburner[1]
  /controls/afterburner[2]
  /controls/afterburner[3]
  /controls/mixture[0]
  /controls/mixture[1]
  /controls/mixture[2]
  /controls/mixture[3]
  /controls/propeller-pitch[0]
  /controls/propeller-pitch[1]
  /controls/propeller-pitch[2]
  /controls/propeller-pitch[3]
  /controls/throttle[0]
  /controls/throttle[1]
  /controls/throttle[2]
  /controls/throttle[3]

and so on, to something more sane:

  /controls/engine[0]/
  /controls/engine[1]/
  /controls/engine[2]/
  /controls/engine[3]/

with 'afterburner', 'mixture', etc. as subproperties of each one.
This change would certainly make life easier in the property browser,
but it would require changing quite a few bindings.  I'm willing to
make the change myself throughout the FlightGear source code and base
package, but it will break some local customizations.  How does
everyone feel about the change?  We could even go to

  /controls/engines/engine[0/

and so on to simplify the /controls/ top level further.


All the best,

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Re: [Flightgear-devel] RFD: /controls/engine/ reorg

2002-11-07 Thread Jon S Berndt
On Thu, 7 Nov 2002 14:03:54 -0500
 David Megginson [EMAIL PROTECTED] wrote:

A while ago, Curt suggested moving from

  /controls/afterburner[0]


This looks like a good idea, but one thing I'll throw out 
here and maybe Tony has any idea on how we can handle 
this. I am still planning in finishing up our 
multi-instance capability, which allows, for example, an 
F-104 to carry an array of guided and unguided, propelled 
and gravity bombs, and for each one to carry guidance 
routines. There may arise the possibility of having a 
missile dropped from an F-104 and igniting its engine, 
then flying out to a target. Of course, much or all of 
this would be automatic.

Jon


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[Flightgear-devel] Parachute for C172

2002-11-07 Thread Christopher S Horler
I found a Flight International around work today when I was waiting for
someone.  It has an article about an emergency parachute system on some
plane (I forget which), and I think it said you could get them for
C172's and another Cessna...

So how long before I can land my fgfs C172 by parachute?

Later,

Chris




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[Flightgear-devel] C172 Taxiing speed

2002-11-07 Thread David Luff
Hi all,

I'm working on getting the small plane to taxi back in after flying a
circuit, so I'd appreciate some input from the pilots from the list on
real-life taxiing.  What sort of speeds are typical during taxiing on the
runway, on a large taxiway, on a small taxiway between rows of parked
planes, and when turning corners.  What's a typical turn radius at a
90degree junction.  Are major taxiways such as the one parallel to the rwy
that normally seems to be called Alpha 2-way or is the traffic normally
directed one-way on them by ATC depending on the rwy in use?  Do most light
plane parking spots have a designated direction when parked or is either
way fine?

Thanks in advance for any input,

Cheers - Dave




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re: [Flightgear-devel] Parachute for C172

2002-11-07 Thread David Megginson
Christopher S Horler writes:

  I found a Flight International around work today when I was waiting for
  someone.  It has an article about an emergency parachute system on some
  plane (I forget which), and I think it said you could get them for
  C172's and another Cessna...

It's called the Ballistic Recovery System (BRS), and is still a little
controversial.  They're used mainly on ultralights (which have an
unfortunate tendency to fall apart in flight), but also come standard
with the Cirrus SR20 and SR22, and have been certified for use as an
add-on with the C172.

While the company claims hundreds of lives saved in its ads aimed at
Cessna and Cirrus pilots, all of the saves were actually ultralights
until a few weeks ago when a Cirrus pilot deployed the chute after
losing an aileron.  He lived; it's impossible to know how he would
have managed without the chute, but it's worth noting that the plane
was still under control when he deployed:

  http://www.avweb.com/newswire/news0241b.html

  So how long before I can land my fgfs C172 by parachute?

That's what a lot of people are afraid of -- my engines running a
little rough, better pull the chute.


All the best,


David

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re: [Flightgear-devel] C172 Taxiing speed

2002-11-07 Thread David Megginson
David Luff writes:

  I'm working on getting the small plane to taxi back in after flying a
  circuit, so I'd appreciate some input from the pilots from the list on
  real-life taxiing.  What sort of speeds are typical during taxiing on the
  runway, on a large taxiway, on a small taxiway between rows of parked
  planes, and when turning corners.

The rule I learned is never taxi faster than you can jog comfortably
(10 km/h or about 5kt for me), and usually more slowly, especially at
night or in bad weather or gusty winds.  The ASI isn't all that useful
at low speeds on the ground, so we usually gauge it by power setting:
I was told to taxi a 172 at about 1000 RPM, but I end up riding the
brakes that way -- I find that 800-900 RPM is more suitable (and even
then, I brake more than I'd like to).

  What's a typical turn radius at a 90degree junction.

That's easy -- follow the yellow line.

Seriously, rwy 4/22 at CYOW is 75 ft wide, and we usually backtrack on
04 from taxiway papa to get the full length for takeoff.  When I go
back right along the edge (say, 5 or 6 feet in), and turn very tightly
with a lot of differential braking, I can just bring it onto the
centreline without an s-curve and without stopping my forward roll.
That's a minimum turning diameter of about 30 feet (15 foot radius)
while actually rolling forward -- a 25 foot radius would likely be
much more comfortable.  You can turn much more tightly if you stop
your forward motion and just pivot around one wheel, but that's not
good for the plane.

  Are major taxiways such as the one parallel to the rwy that
  normally seems to be called Alpha 2-way or is the traffic normally
  directed one-way on them by ATC depending on the rwy in use?

That would be very airport specific, but note that almost every case
ends up being a special case.  People are always requesting a
different runway, a different taxiway, a different intersection
takeoff, etc., and ATC is usually pretty obliging.  When I taxi on
taxiway alpha at CYOW, there is sometimes a big 767 or Airbus heading
straight towards me -- I have an instruction to hold short at delta
and the big plane will turn onto the main apron before there, so
there's not conflict, but it would look quite frightening to a new
passenger.

So the short answer is to let your AI plane take the shortest route
back to parking.  Note that it should stop for a while before crossing
any runways -- even when you're precleared to cross, you still stop
and look.

The C172 should also stop to do a runup just before it goes to the
hold-short line runway -- that can take 3-5 minutes for a single and
longer for a twin.  Allow another minute or so for tower clearance
before taxiing out for takeoff.

  Do most light plane parking spots have a designated direction when
  parked or is either way fine?

Light planes are almost always parked facing into the prevailing wind,
especially if they're out on the field.  On the apron in front of our
hanger, they're facing any which way.  The easiest choice would be to
have the AI plane just stop in front of the pumps.


All the best,


David

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[Flightgear-devel] re: ANN: starting the XML GUI; early implementors needed

2002-11-07 Thread David Megginson
I've just added the ability to modify property values: we can now
construct very simple dialog boxes that actually control FlightGear
(the demo can control roll, pitch, and heading).  More interesting
stuff like pick lists, value constraints, etc. will follow.

Again, I need feedback from early implementors -- try making a dialog
for something you care about and let me know what you need the most.


Enjoy,


David

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Re: [Flightgear-devel] RFD: /controls/engine/ reorg

2002-11-07 Thread Julian Foad
David Megginson wrote:

A while ago, Curt suggested moving from


...


and so on, to something more sane:

  /controls/engine[0]/
  /controls/engine[1]/
  /controls/engine[2]/
  /controls/engine[3]/


Yes, lovely.  Excellent.




We could even go to

  /controls/engines/engine[0/

and so on to simplify the /controls/ top level further.


No - we have that in some places, but I was thinking recently that it's 
not the right way to go.  I think the only practical purpose is to 
reduce clutter in the browser; but the property browser could and should 
do this for us if we want it to.  For example, it could display

  controls/
elevator
engine[*]
flaps
...

and then, when the user clicks on it, expand it to

  controls/
elevator
engine[0]
engine[1]
engine[2]
engine[3]
flaps
...

or to

  controls/engine
[0]
[1]
[2]
[3]

From an abstract point of view, engines/engine[n]/ could more 
succinctly be arranged as engines/n/ or engine[n]/ and this last 
seems to be the way the property manager was designed to handle it. 
Note that engines/engine[n]/ is identical to engines[0]/engine[n]/ 
which starts to look a bit silly again.

Just my opinion.

Also, could a similar thing be done with the engine output properties 
(mainly to drive the guages - RPM, temperature, etc.)?  I can't think 
right now where they are at the moment.  I have this vision of enabling 
the JSBSim piston engine and the Yasim piston engine models to be 
plug-in-compatible with one another.

- Julian


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[Flightgear-devel] Engine models: start-up and commonality between FDMs

2002-11-07 Thread Julian Foad
I was having a look at the piston engine start-up code.  I absolutely 
love the way it chugs away for a second or two and then coughs into life 
- the sound effects really make it - but I wanted to make the speeds 
and stuff more realistic.   Looking at the JSBSim engine code, it uses 
lots of arbitrary speeds and time delays and abrupt transitions from one 
mode to another.  I have some improvements to this.

Much of this code in JSBSim is very similar to FDM/IO360.cxx which seems 
to be only used by LARCsim even though it is not in the LARCsim 
subdirectory; presumably one was derived from the other.  I really don't 
like duplication; I feel that any work I do on one of them is half 
wasted if it isn't automatically shared by the other.  And then there is 
Yasim's engine code.  Three piston engine models, each specific to its 
own FDM.  So I started thinking about deriving them all from a common 
PistonEngine interface with the aim of making the engine models 
interchangeable.  Haven't gone anywhere down this road yet, though.

Thoughts?

- Julian


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Re: [Flightgear-devel] RFD: /controls/engine/ reorg

2002-11-07 Thread David Megginson
Julian Foad writes:

  No - we have that in some places, but I was thinking recently that it's 
  not the right way to go.  I think the only practical purpose is to 
  reduce clutter in the browser; but the property browser could and should 
  do this for us if we want it to.

It also makes life easier for programmers, since we can pass around
one node containing engine settings and nothing else.


All the best,


David

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re: [Flightgear-devel] Engine models: start-up and commonality between FDMs

2002-11-07 Thread David Megginson
Julian Foad writes:

  Much of this code in JSBSim is very similar to FDM/IO360.cxx which seems 
  to be only used by LARCsim even though it is not in the LARCsim 
  subdirectory; presumably one was derived from the other.  I really don't 
  like duplication; I feel that any work I do on one of them is half 
  wasted if it isn't automatically shared by the other.  And then there is 
  Yasim's engine code.  Three piston engine models, each specific to its 
  own FDM.  So I started thinking about deriving them all from a common 
  PistonEngine interface with the aim of making the engine models 
  interchangeable.  Haven't gone anywhere down this road yet, though.
  
  Thoughts?

I like the idea as well: it would be nice if the engine were its own
subsystem and we could mix-and-match engines and FDMs (let's try the
J3 cub with 180HP).  Unfortunately, the FDM people haven't been too
enthusiastic: in particular, JSBSim is supposed to run standalone as
well as inside FlightGear, so they need some kind of internal engine
model.


All the best,


David

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Re: [Flightgear-devel] re: ANN: starting the XML GUI; early implementors needed

2002-11-07 Thread Norman Vine
David Megginson writes:

 I've just added the ability to modify property values: we can now
 construct very simple dialog boxes that actually control FlightGear
 (the demo can control roll, pitch, and heading).  More interesting
 stuff like pick lists, value constraints, etc. will follow.
 

Cool

you have seen $PLIB / demos / p-guide 
esp. LoadSave.cxx

Norman




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Re: [Flightgear-devel] Aircraft lights: navigation lights and beacon

2002-11-07 Thread Curtis L. Olson
David Megginson writes:
 Curtis L. Olson writes:
 
   Let's see, from the c172-electrical.xml I have:
   
   /systems/electrical/outputs/landing-light
   /systems/electrical/outputs/beacon
   /systems/electrical/outputs/strobe-lights
   /systems/electrical/outputs/taxi-lights
 
 You need to add the navigation lights (required by law at night),
 cabin lights, and (for some aircraft) panel lights, map light, and so
 on.

We also have:

/systems/electrical/outputs/cabin-lights
/systems/electrical/outputs/map-lights
/systems/electrical/outputs/instrument-lights

I don't know where the navigation lights are powered from in real
life.  I'm guessing maybe this is the same thing as the beacon (?)
I don't see a specific reference to navigation lights power in the
C172 electrical diagram.

 There is a scary number of different permutations, even for a single
 C172 model -- for example, each separate gauge may or may not have
 its own internal light, depending on options chosen by the owner,
 replacements, etc.  The VOR gauges seem the most likely to be
 separately lit.

Yup, even a C172 can get fairly complex.

Curt.
-- 
Curtis Olson   IVLab / HumanFIRST Program   FlightGear Project
Twin Cities[EMAIL PROTECTED]  [EMAIL PROTECTED]
Minnesota  http://www.menet.umn.edu/~curt   http://www.flightgear.org

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Re: [Flightgear-devel] Parachute for C172

2002-11-07 Thread Curtis L. Olson
Christopher S Horler writes:
 I found a Flight International around work today when I was waiting for
 someone.  It has an article about an emergency parachute system on some
 plane (I forget which),

Could have been Cirrus ... they are located in Duluth (about 2 hours
north of me.)

 and I think it said you could get them for
 C172's and another Cessna...
 
 So how long before I can land my fgfs C172 by parachute?

That one probably won't go near the top of my personal priority list,
but I have no objection to someone else working on it...

Curt.
-- 
Curtis Olson   IVLab / HumanFIRST Program   FlightGear Project
Twin Cities[EMAIL PROTECTED]  [EMAIL PROTECTED]
Minnesota  http://www.menet.umn.edu/~curt   http://www.flightgear.org

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re: [Flightgear-devel] Parachute for C172

2002-11-07 Thread Curtis L. Olson
David Megginson writes:
 It's called the Ballistic Recovery System (BRS), and is still a little
 controversial.  They're used mainly on ultralights (which have an
 unfortunate tendency to fall apart in flight), but also come standard
 with the Cirrus SR20 and SR22, and have been certified for use as an
 add-on with the C172.
 
 While the company claims hundreds of lives saved in its ads aimed at
 Cessna and Cirrus pilots, all of the saves were actually ultralights
 until a few weeks ago when a Cirrus pilot deployed the chute after
 losing an aileron.  He lived; it's impossible to know how he would
 have managed without the chute, but it's worth noting that the plane
 was still under control when he deployed:
 
   http://www.avweb.com/newswire/news0241b.html
 
   So how long before I can land my fgfs C172 by parachute?
 
 That's what a lot of people are afraid of -- my engines running a
 little rough, better pull the chute.

The opposite is also a problem ... pilots not pulling the chute
because they think they can save the plane or successfully land it and
then getting themselves hurt.  I recall some time back a Cirrus pilot
being critically injured and totalling his plane when he crash landed
in a corn field.  Made me wonder why he didn't pull the chute, but he
probably thought he could save a few bucks (the parachutes are one
shot only I believe) if he just glided it in.

Curt.
-- 
Curtis Olson   IVLab / HumanFIRST Program   FlightGear Project
Twin Cities[EMAIL PROTECTED]  [EMAIL PROTECTED]
Minnesota  http://www.menet.umn.edu/~curt   http://www.flightgear.org

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