Re: [Flightgear-devel] ..mixing sceneries, was World scenery rebuild
On Sun, 12 Dec 2004 04:33:04 +0100, Arnt wrote in message [EMAIL PROTECTED]: On Thu, 09 Dec 2004 10:14:11 -0600, Curtis wrote in message [EMAIL PROTECTED]: Arnt Karlsen wrote: You can definitely do that. Just list the 0.9.7 tree first in your --fg-scenery path, i.e.: --fg-scenery=/stage/fgfs04/curt/Scenery-0.9.7;/stage/fgfs04/curt/Sc en ery-0.9.5 ..semicolon is the path separator? These are absolute paths, or relative to $FG-ROOT??? You may see odd cracks at the borders between 0.9.7 and 0.9.5 scenery but I suspect they would be fairly minor. ..naaah, just a coupla big drinks. Unless you goofed or changed the scenery path syntax recently, I tried various variants of this: fgfs --geometry=1280x1024--fov=75--httpd= --telnet=23 \ --start-date-lat=2004:12:11:12:00:00--airport=ENZV --runway=36 \ --fg-scenery=:/mnt/hdc5/FlightGearScenery/pub/fgfs/Scenery-0.9.5 \ --prop:draw-fps=1 ..no scenery at ENZV, KOSH or KSFO, and I do have the whole 0.9.5 planet. Nor could I get the fps from the command line, I had to use the menus in either the gui or the web server. Flying over the drink get's me 4 to 5 fps, over the Bay area Terraserver scenery, I see 1 fps, and that's flyable, even from the web server in the default C172. ;-) ..except for the $FG-ROOT dependant variety; duh! -- ..med vennlig hilsen = with Kind Regards from Arnt... ;-) ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-devel] ..mixing sceneries, was World scenery rebuild
On Sunday 12 December 2004 04:33, Arnt Karlsen wrote: ..naaah, just a coupla big drinks. Unless you goofed or changed the scenery path syntax recently, I tried various variants of this: fgfs --geometry=1280x1024--fov=75--httpd= --telnet=23 \ --start-date-lat=2004:12:11:12:00:00--airport=ENZV --runway=36 \ --fg-scenery=:/mnt/hdc5/FlightGearScenery/pub/fgfs/Scenery-0.9.5 \ --prop:draw-fps=1 ..no scenery at ENZV, KOSH or KSFO, and I do have the whole 0.9.5 planet. Nor could I get the fps from the command line, I had to use the menus in either the gui or the web server. The draw-fps property is supposed to be located in /sim/hud/, so your command line should read: --prop:/sim/hud/draw-fps=1 -- Roy Vegard Ovesen ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-devel] ..mixing sceneries, was World scenery rebuild
On Sun, 12 Dec 2004 13:16:45 +0100, Roy wrote in message [EMAIL PROTECTED]: On Sunday 12 December 2004 04:33, Arnt Karlsen wrote: ..naaah, just a coupla big drinks. Unless you goofed or changed the scenery path syntax recently, I tried various variants of this: fgfs --geometry=1280x1024--fov=75--httpd= --telnet=23 \ --start-date-lat=2004:12:11:12:00:00--airport=ENZV --runway=36 \ --fg-scenery=:/mnt/hdc5/FlightGearScenery/pub/fgfs/Scenery-0.9.5 \ --prop:draw-fps=1 ..no scenery at ENZV, KOSH or KSFO, and I do have the whole 0.9.5 planet. Nor could I get the fps from the command line, I had to use the menus in either the gui or the web server. The draw-fps property is supposed to be located in /sim/hud/, so your command line should read: --prop:/sim/hud/draw-fps=1 ..thanks, and I see a symlink should fix my big drink sceneries. ;-) -- ..med vennlig hilsen = with Kind Regards from Arnt... ;-) ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-devel] ..mixing sceneries, was World scenery rebuild
Arnt Karlsen wrote: On Thu, 09 Dec 2004 10:14:11 -0600, Curtis wrote in message [EMAIL PROTECTED]: Arnt Karlsen wrote: You can definitely do that. Just list the 0.9.7 tree first in your --fg-scenery path, i.e.: --fg-scenery=/stage/fgfs04/curt/Scenery-0.9.7;/stage/fgfs04/curt/Scen ery-0.9.5 ..semicolon is the path separator? These are absolute paths, or relative to $FG-ROOT??? You can assume everything that starts with a slash (or backslash on Windows) to be an absolute path - not just in FlightGear. The semicolon is the commonly used path separator on Unix, analogous to the colon on Windows, Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-devel] ..mixing sceneries, was World scenery rebuild
On Thursday 09 December 2004 21:53, Martin Spott wrote: Lee Elliott wrote: However, the 'server' (dual PIII-650, 768 MB) is a simple IDE based system and the lan is bog-standard 100Mbit so it seems a little slower to me, than running with everything local. This doesn't surprise, because the network always adds latency to the process of loading the stuff - even on a gigabit-network and SCSI drives on the server side. In most cases the point is latency, not bandwidth, Martin. Heh:) because 99% of my data is held on a 'server' there's lot's of space on my 'workstation' system HDs... ...so all the server data is backed up onto the workstations. It'd just be bad practice to run apps i.e. FG, on the backup data though:) LeeE ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-devel] ..mixing sceneries, was World scenery rebuild
Arnt Karlsen wrote: ..eta guesses for Russia, Alaska, Canada, Australia, Greenland, Antarctis, South America and South Africa? Give me a couple more days ... ..has anyone tried mixing 2 different sceneries; like in; use 0.9.7 where available, if not, fall back to 0.9.5? You can definitely do that. Just list the 0.9.7 tree first in your --fg-scenery path, i.e.: --fg-scenery=/stage/fgfs04/curt/Scenery-0.9.7;/stage/fgfs04/curt/Scenery-0.9.5 You may see odd cracks at the borders between 0.9.7 and 0.9.5 scenery but I suspect they would be fairly minor. Regards, Curt. -- Curtis Olsonhttp://www.flightgear.org/~curt HumanFIRST Program http://www.humanfirst.umn.edu/ FlightGear Project http://www.flightgear.org Unique text:2f585eeea02e2c79d7b1d8c4963bae2d ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-devel] ..mixing sceneries, was World scenery rebuild
Martin Spott wrote: Arnt Karlsen wrote: ..willco. Anyone tried setup a scenery or terrasync server box on your lan's? Well, I store the whole base package related stuff on my NFS server, Storing binaries, or the base package, or the world scenery on an NFS server (or samba server) should work just fine. You can think about trading local disk space for network bandwidth and load speeds. You could also think about the scenery loading thread not needing to do any work spinning the local disk drive and waiting for data if the scenery is on a network share. This could be a big factor on an IDE based system. I don't know if this has any actual advantages one way or the other necessarily, but it's something to think about if you are tweaking performance. Curt. -- Curtis Olsonhttp://www.flightgear.org/~curt HumanFIRST Program http://www.humanfirst.umn.edu/ FlightGear Project http://www.flightgear.org Unique text:2f585eeea02e2c79d7b1d8c4963bae2d ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-devel] ..mixing sceneries, was World scenery rebuild
On Thursday 09 December 2004 16:20, Curtis L. Olson wrote: Martin Spott wrote: Arnt Karlsen wrote: ..willco. Anyone tried setup a scenery or terrasync server box on your lan's? Well, I store the whole base package related stuff on my NFS server, Storing binaries, or the base package, or the world scenery on an NFS server (or samba server) should work just fine. You can think about trading local disk space for network bandwidth and load speeds. You could also think about the scenery loading thread not needing to do any work spinning the local disk drive and waiting for data if the scenery is on a network share. This could be a big factor on an IDE based system. I don't know if this has any actual advantages one way or the other necessarily, but it's something to think about if you are tweaking performance. Curt. All of my FG data, including the Scenery, is held on my server and is accessed via samba shares - works fine. However, the 'server' (dual PIII-650, 768 MB) is a simple IDE based system and the lan is bog-standard 100Mbit so it seems a little slower to me, than running with everything local. LeeE ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-devel] ..mixing sceneries, was World scenery rebuild
Lee Elliott wrote: However, the 'server' (dual PIII-650, 768 MB) is a simple IDE based system and the lan is bog-standard 100Mbit so it seems a little slower to me, than running with everything local. This doesn't surprise, because the network always adds latency to the process of loading the stuff - even on a gigabit-network and SCSI drives on the server side. In most cases the point is latency, not bandwidth, Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
[Flightgear-devel] ..mixing sceneries, was World scenery rebuild
On Sat, 04 Dec 2004 19:17:30 -0600, Curtis wrote in message [EMAIL PROTECTED]: You can track and download the latest world scenery rebuild graphically here: http://www.flightgear.org/Downloads/scenery-0.9.7.html Some of this is availble via terrasync if you want to sip down just the tiles you need as you go. The cvs version of terrasync is updated to point to the correct location. It's going to be a couple more days before it's all done. ..at 400kbps, I'm catching up ;-), I've got these: [EMAIL PROTECTED]:/var/www $ du -sh \ /mnt/hdc5/FlightGearScenery/pub/fgfs/Scenery-0.9.*\ ;ll -hrt /mnt/hdc5/FlightGearScenery/pub/fgfs/Scenery-0.9.5 |wc -l \ ;ll -hrt /mnt/hdc5/FlightGearScenery/pub/fgfs/Scenery-0.9.7 |wc -l \ ;links-dump ftp://ftp.flightgear.org/pub/fgfs/Scenery-0.9.7/ |tail -n 1\ ;links -dump ftp://ftp.de.flightgear.org/pub/fgfs/Scenery-0.9.7/ \ |tail -n 1 ; 13G/mnt/hdc5/FlightGearScenery/pub/fgfs/Scenery-0.9.5 8.4G /mnt/hdc5/FlightGearScenery/pub/fgfs/Scenery-0.9.7 486 204 210. ftp://ftp.flightgear.org/pub/fgfs/Scenery-0.9.7/w180s20.tar.gz 210. ftp://ftp.de.flightgear.org/pub/fgfs/Scenery-0.9.7/w180s20.tar.gz ..eta guesses for Russia, Alaska, Canada, Australia, Greenland, Antarctis, South America and South Africa? ..has anyone tried mixing 2 different sceneries; like in; use 0.9.7 where available, if not, fall back to 0.9.5? -- ..med vennlig hilsen = with Kind Regards from Arnt... ;-) ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-devel] ..mixing sceneries, was World scenery rebuild
Arnt Karlsen wrote: ..has anyone tried mixing 2 different sceneries; like in; use 0.9.7 where available, if not, fall back to 0.9.5? Simply try it out and tell us how it looks. You know, you can add multiple directories to the Scenery path: --fg-scenery=/first dir:/second dir following typical Unix conventions, Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-devel] ..mixing sceneries, was World scenery rebuild
On Wed, 8 Dec 2004 12:12:31 + (UTC), Martin wrote in message [EMAIL PROTECTED]: Arnt Karlsen wrote: ..has anyone tried mixing 2 different sceneries; like in; use 0.9.7 where available, if not, fall back to 0.9.5? Simply try it out and tell us how it looks. You know, you can add multiple directories to the Scenery path: --fg-scenery=/first dir:/second dir following typical Unix conventions, ..willco. Anyone tried setup a scenery or terrasync server box on your lan's? -- ..med vennlig hilsen = with Kind Regards from Arnt... ;-) ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-devel] ..mixing sceneries, was World scenery rebuild
Arnt Karlsen wrote: ..willco. Anyone tried setup a scenery or terrasync server box on your lan's? Well, I store the whole base package related stuff on my NFS server, Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d