[Flightgear-devel] New scenery directories setup - joystick axis between win32 and unix

2004-07-13 Thread Luca Masera
Hi,

I've just downloaded the DATA directory in CVS; while in the old scenery configuration
the elevation data and the objects were in the same directory, I've noticed that now 
they
are splitten into Terrain and Objects. I've started a flight in KSFO, where there
are some models, but they doesn't appear in the scene.

How I can solve this? I've to merge the directories?
However, this could be caused by the fact that I've removed the source files in the 
directory
objects during the compilation?

tanks,
Luca


PS1: If it's even important, I've tested the differences between win32 and unix axis
(Mathias Fröhlich has hasked me about this some time ago) and I could confirm that
this works right.

PS2: There's a way to modify the FlightGear Wizard source files for windows? Some 
functionalities
doesn't exists any more while others have to be added.




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Re: [Flightgear-devel] New scenery directories setup - joystick axis between win32 and unix

2004-07-13 Thread Frederic Bouvier
Luca Masera wrote:
 A : flightgear-devel 

 I've just downloaded the DATA directory in CVS; while in the old scenery 
 configuration
 the elevation data and the objects were in the same directory, I've noticed that now 
 they
 are splitten into Terrain and Objects. I've started a flight in KSFO, where there
 are some models, but they doesn't appear in the scene.

I don't have any problem with my MSVC build. Are you up to date ?
Current FlightGear is looking for files in Scenery/Terrain and Scenery/Objects. 
Do you have --fg-scenery option set, either in fgrun, in system.fgfsrc or on the 
command line ?

 How I can solve this? I've to merge the directories?
 However, this could be caused by the fact that I've removed the source files in the 
 directory
 objects during the compilation?

What do mean ? what files ?
 
 tanks,
 Luca
 
 
 PS1: If it's even important, I've tested the differences between win32 and unix axis
 (Mathias Fröhlich has hasked me about this some time ago) and I could confirm that
 this works right.
 
 PS2: There's a way to modify the FlightGear Wizard source files for windows? Some 
 functionalities
 doesn't exists any more while others have to be added.

The source are there : http://sourceforge.net/projects/fgrun

-Fred


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