Re: [Flightgear-devel] UFO scenery question

2006-08-26 Thread Melchior FRANZ
* Melchior FRANZ -- Saturday 26 August 2006 07:42:
 * Josh Babcock -- Saturday 26 August 2006 04:06:
  I'm looking around in the UFO files, and I can't find where the modifier
  keys for the up/down/left/right keys are defined.
 
   $ vi $FG_ROOT/Aircraft/ufo/ufo.nas +875

Or rather +715:

  incElevator = controls.incElevator;
  controls.incElevator = func(step, apstep) {
  if (KbdCtrl.getBoolValue()) {  # 
  modelmgr.cycle(step  0 ? 1 : -1);
  } else {
  incElevator(step, apstep);
  }
  }

That's only for cursor up/down, though. There's nothing that
considers left/right. Other cases of modifier use are together
with mouse clicks. The problematic Alt key isn't used at all
(at the moment :-).

m.

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[Flightgear-devel] ocean rendering regression

2006-08-26 Thread Melchior FRANZ
Since a few weeks oceans have severe shading problems. Depending
on the view angle (relative to the sun?), ocean tiles are weirdly
shaded near tile seams (see below screenshot), or the whole ocean
is very pale (also see new harrier splash screen, though it can
be worse). My suspicion is that this was introduced with the new
sun code.

  http://members.aon.at/mfranz/ocean.jpg  [10 kB]

m.

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Re: [Flightgear-devel] Garmin Series 400 Aviation In data format

2006-08-26 Thread Frederic Bouvier
Curt,

Frederic Bouvier wrote :
 What option do you use to make it working ? I tried

 --AV400=serial,out,5,com1,9600
  and
 --AV400=serial,out,5,com1,4800

 without luck. Assuming the GPS unit interface is set to Aviation In,
 and not GARMIN
   

I managed to make it work under Windows with my Garmin GPS III Pilot.
For that, I had to restore the \r you removed from each sub messages.

I don't understand why you removed them because the CVS comment implies
they are needed, or the stream is opened in text mode under Linux,
adding an undesired one.

Under Windows the stream is opened in binary mode so \r is needed in the
code. I won't commit my change before knowing your thought about that.

When the line ending issue is cleared, transmission has to be done at
9600 bauds, 8 data bits, no parity. The channel parameters only set the
baud rate, so one has to enter the following command at the window
command prompt before starting fg :

c:\ mode com1 data=8 parity=n

that should display the new parameters. This command doesn't work when
the port is already opened.

Then the GPS Unit has to be put in simulation mode ( menu in the
satellite page ), and the 'Aviation In' protocol must be activated in
the Interface page of the system setup.

Finally start fgfs with the option

--AV400=serial,out,5,com1,9600


There is a handy freeware under windows to monitor serial ports :
http://www.sysinternals.com/Utilities/Portmon.html

-Fred

-- 
Frédéric Bouvier
http://frfoto.free.fr Photo gallery - album photo
http://www.fotolia.fr/p/2278  Other photo gallery
http://fgsd.sourceforge.net/  FlightGear Scenery Designer



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Re: [Flightgear-devel] ocean rendering regression

2006-08-26 Thread Melchior FRANZ
* Melchior FRANZ -- Saturday 26 August 2006 10:05:
 or the whole ocean is very pale (also see new harrier splash screen,
 though it can be worse).

Worse, as in this screenshot:

   http://members.aon.at/mfranz/ocean-pale.jpg  [15 kB]

m.

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Re: [Flightgear-devel] ocean rendering regression

2006-08-26 Thread Jon S. Berndt
 Worse, as in this screenshot:
 
http://members.aon.at/mfranz/ocean-pale.jpg  [15 kB]
 
 m.

No, that's just an icebreaker in the Arctic! ;-)

Jon


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[Flightgear-devel] Seeing double

2006-08-26 Thread AJ MacLeod
After checking out the latest SG and FG this morning, I have started seeing 
double!  I initially noticed with the bo105, that there appeared to be two 
sets of rotor blades spinning, and on takeoff a second cockpit was suddenly 
apparent during more violent pitching/yawing moves.  OK, so most of my moves 
in the bo105 are of that nature but I shouldn't see two cockpits :-)

http://fgfs.i-net.hu/modules/xoopsgallery/view_photo.php?xoops_imageid=517set_albumName=album33id=double_vision2
http://fgfs.i-net.hu/modules/xoopsgallery/view_photo.php?xoops_imageid=515set_albumName=album33id=double_vision

The same thing is apparent with the Lightning (the gear jitter makes it more 
obvious at standstill)

I had a few brief flights last night with various a/c and didn't notice 
anything at all untoward; that would have been SG and FG not more than a day 
or two old.

Anyone else seeing this, or is it time I took a holiday?

Postscript (added because SF.net seem to reject 4/5 emails sent to the list)

After a bit of thought, I tried without MP enabled - and sure enough, the 
problem disappeared.  Which left me wondering about the latest personality 
changes?

Cheers,

AJ

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Re: [Flightgear-devel] Garmin Series 400 Aviation In data format

2006-08-26 Thread Curtis L. Olson
Hi Fred,

I don't fully understand either.  When I specified text\r\n, the 
serial port analyzer showed I was actually sending text\r\r\n from 
unix.  When I changed this to text\n then the output was text\r\n.  
So someplace, the \n is getting expanded to \r\n under unix at least ... 
strange ...

Curt.


Frederic Bouvier wrote:
 I managed to make it work under Windows with my Garmin GPS III Pilot.
 For that, I had to restore the \r you removed from each sub messages.

 I don't understand why you removed them because the CVS comment implies
 they are needed, or the stream is opened in text mode under Linux,
 adding an undesired one.

 Under Windows the stream is opened in binary mode so \r is needed in the
 code. I won't commit my change before knowing your thought about that.

 When the line ending issue is cleared, transmission has to be done at
 9600 bauds, 8 data bits, no parity. The channel parameters only set the
 baud rate, so one has to enter the following command at the window
 command prompt before starting fg :

 c:\ mode com1 data=8 parity=n

 that should display the new parameters. This command doesn't work when
 the port is already opened.

 Then the GPS Unit has to be put in simulation mode ( menu in the
 satellite page ), and the 'Aviation In' protocol must be activated in
 the Interface page of the system setup.

 Finally start fgfs with the option

 --AV400=serial,out,5,com1,9600


 There is a handy freeware under windows to monitor serial ports :
 http://www.sysinternals.com/Utilities/Portmon.html

 -Fred

   


-- 
Curtis Olsonhttp://baron.flightgear.org/~curt
HumanFIRST Program  http://www.humanfirst.umn.edu/
FlightGear Project  http://www.flightgear.org
Unique text:2f585eeea02e2c79d7b1d8c4963bae2d


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Re: [Flightgear-devel] Seeing double

2006-08-26 Thread Frederic Bouvier
AJ MacLeod a écrit :
 After checking out the latest SG and FG this morning, I have started seeing 
 double!  I initially noticed with the bo105, that there appeared to be two 
 sets of rotor blades spinning, and on takeoff a second cockpit was suddenly 
 apparent during more violent pitching/yawing moves.  OK, so most of my moves 
 in the bo105 are of that nature but I shouldn't see two cockpits :-)

 http://fgfs.i-net.hu/modules/xoopsgallery/view_photo.php?xoops_imageid=517set_albumName=album33id=double_vision2
 http://fgfs.i-net.hu/modules/xoopsgallery/view_photo.php?xoops_imageid=515set_albumName=album33id=double_vision

 The same thing is apparent with the Lightning (the gear jitter makes it more 
 obvious at standstill)

 I had a few brief flights last night with various a/c and didn't notice 
 anything at all untoward; that would have been SG and FG not more than a day 
 or two old.

 Anyone else seeing this, or is it time I took a holiday?

 Postscript (added because SF.net seem to reject 4/5 emails sent to the list)

 After a bit of thought, I tried without MP enabled - and sure enough, the 
 problem disappeared.  Which left me wondering about the latest personality 
 changes?
   

So give us a command line where this problem appears, and another where
it doesn't occurs.

-Fred


-- 
Frédéric Bouvier
http://frfoto.free.fr Photo gallery - album photo
http://www.fotolia.fr/p/2278  Other photo gallery
http://fgsd.sourceforge.net/  FlightGear Scenery Designer



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Re: [Flightgear-devel] Garmin Series 400 Aviation In data format

2006-08-26 Thread Frederic Bouvier
What kind of serial analyzer did you use ?

-Fred

Curtis L. Olson wrote :
 Hi Fred,

 I don't fully understand either.  When I specified text\r\n, the 
 serial port analyzer showed I was actually sending text\r\r\n from 
 unix.  When I changed this to text\n then the output was text\r\n.  
 So someplace, the \n is getting expanded to \r\n under unix at least ... 
 strange ...

 Curt.


 Frederic Bouvier wrote:
   
 I managed to make it work under Windows with my Garmin GPS III Pilot.
 For that, I had to restore the \r you removed from each sub messages.

 I don't understand why you removed them because the CVS comment implies
 they are needed, or the stream is opened in text mode under Linux,
 adding an undesired one.

 Under Windows the stream is opened in binary mode so \r is needed in the
 code. I won't commit my change before knowing your thought about that.

 When the line ending issue is cleared, transmission has to be done at
 9600 bauds, 8 data bits, no parity. The channel parameters only set the
 baud rate, so one has to enter the following command at the window
 command prompt before starting fg :

 c:\ mode com1 data=8 parity=n

 that should display the new parameters. This command doesn't work when
 the port is already opened.

 Then the GPS Unit has to be put in simulation mode ( menu in the
 satellite page ), and the 'Aviation In' protocol must be activated in
 the Interface page of the system setup.

 Finally start fgfs with the option

 --AV400=serial,out,5,com1,9600


 There is a handy freeware under windows to monitor serial ports :
 http://www.sysinternals.com/Utilities/Portmon.html

 -Fred

   
 


   


-- 
Frédéric Bouvier
http://frfoto.free.fr Photo gallery - album photo
http://www.fotolia.fr/p/2278  Other photo gallery
http://fgsd.sourceforge.net/  FlightGear Scenery Designer



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Re: [Flightgear-devel] ocean rendering regression

2006-08-26 Thread Mark
Hi Melchior,

I was able to reproduce this. It seems to have to do with specular 
highlights, since it's only visible, if this option is not deactivated 
on the commandline.
Wasn't able to see this before, because I have that turned off for 
performance reasons.

At the first glance it it seems to have to do with the materials rather 
than the sun.
How do they both interact exactly?

Anyway, I looked into my code and tried some changes that could affect 
this. However there wasn't any impact.
So, to say the truth, I'm a bit clueless as to where this effect is 
coming from.
Any ideas?

How can I checkout a copy of sg/fg before the commit of my code?
This way I could see it it's indeed a bug I caused.

Mark


Melchior FRANZ wrote:
 * Melchior FRANZ -- Saturday 26 August 2006 10:05:
   
 or the whole ocean is very pale (also see new harrier splash screen,
 though it can be worse).
 

 Worse, as in this screenshot:

http://members.aon.at/mfranz/ocean-pale.jpg  [15 kB]

 m.

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Re: [Flightgear-devel] ocean rendering regression

2006-08-26 Thread Melchior FRANZ
* Mark -- Saturday 26 August 2006 14:19:
 How can I checkout a copy of sg/fg before the commit of my code?
 This way I could see it it's indeed a bug I caused.

  $ cvs up -D'2006/7/26'

After trying, revert back to HEAD with

  $ cvs up -A

m.

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Re: [Flightgear-devel] ocean rendering regression

2006-08-26 Thread Melchior FRANZ
* Mark -- Saturday 26 August 2006 14:19:
 I was able to reproduce this. It seems to have to do with specular 
 highlights, since it's only visible, if this option is not deactivated 
 on the commandline.

Not here. I see it with and without. (nvidia driver version 8756)

m.

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Re: [Flightgear-devel] ocean rendering regression

2006-08-26 Thread Erik Hofman
Mark wrote:

 At the first glance it it seems to have to do with the materials rather 
 than the sun.
 How do they both interact exactly?
 
 Anyway, I looked into my code and tried some changes that could affect 
 this. However there wasn't any impact.
 So, to say the truth, I'm a bit clueless as to where this effect is 
 coming from.
 Any ideas?

The materials lighting settings are defined in 
FlightGear/data/materials.xml Good chance the new lighting code requires 
new materials settings.

Erik


-- 
http://www.ehtw.info (Dutch)Future of Enschede Airport Twente
http://www.ehofman.com/fgfs FlightGear Flight Simulator

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Re: [Flightgear-devel] Garmin Series 400 Aviation In data format

2006-08-26 Thread Frederic Bouvier
Curtis L. Olson wrote :
 I don't fully understand either.  When I specified text\r\n, the 
 serial port analyzer showed I was actually sending text\r\r\n from 
 unix.  When I changed this to text\n then the output was text\r\n.  
 So someplace, the \n is getting expanded to \r\n under unix at least ... 
 strange ...
   

With the patch below, LF are no longer expanded to CRLF :

[EMAIL PROTECTED]:~/fgfs/SimGear$ cvs diff -u simgear/serial/serial.cxx
Index: simgear/serial/serial.cxx
===
RCS file: /var/cvs/SimGear-0.3/SimGear/simgear/serial/serial.cxx,v
retrieving revision 1.10
diff -u -r1.10 serial.cxx
--- simgear/serial/serial.cxx   8 Mar 2006 18:16:09 -   1.10
+++ simgear/serial/serial.cxx   26 Aug 2006 13:14:33 -
@@ -122,6 +122,9 @@

 // cout  config.c_iflag =   config.c_iflag  endl;

+// disable LF expanded to CR-LF
+config.c_oflag = ~(ONLCR);
+
 // disable software flow control
 config.c_iflag = ~(IXON | IXOFF | IXANY);



I suggest to apply it and add the required \r in the messages. That way,
Linux and Windows behavior are the same.

-Fred

-- 
Frédéric Bouvier
http://frfoto.free.fr Photo gallery - album photo
http://www.fotolia.fr/p/2278  Other photo gallery
http://fgsd.sourceforge.net/  FlightGear Scenery Designer



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Re: [Flightgear-devel] Seeing double

2006-08-26 Thread Curtis L. Olson
I've seen this 2 times with the YF-23, but not under any reproducable 
conditions though.  Last time I saw this, I restarted with the exact 
same options and the problem went away.  It's really weird.  Are we 
inadvertently drawing two copies of the aircraft over top of each other 
and under extremely rare conditions these get out of sync?

Curt.


Frederic Bouvier wrote:
 AJ MacLeod a écrit :
   
 After checking out the latest SG and FG this morning, I have started seeing 
 double!  I initially noticed with the bo105, that there appeared to be two 
 sets of rotor blades spinning, and on takeoff a second cockpit was suddenly 
 apparent during more violent pitching/yawing moves.  OK, so most of my moves 
 in the bo105 are of that nature but I shouldn't see two cockpits :-)

 http://fgfs.i-net.hu/modules/xoopsgallery/view_photo.php?xoops_imageid=517set_albumName=album33id=double_vision2
 http://fgfs.i-net.hu/modules/xoopsgallery/view_photo.php?xoops_imageid=515set_albumName=album33id=double_vision

 The same thing is apparent with the Lightning (the gear jitter makes it more 
 obvious at standstill)

 I had a few brief flights last night with various a/c and didn't notice 
 anything at all untoward; that would have been SG and FG not more than a day 
 or two old.

 Anyone else seeing this, or is it time I took a holiday?

 Postscript (added because SF.net seem to reject 4/5 emails sent to the list)

 After a bit of thought, I tried without MP enabled - and sure enough, the 
 problem disappeared.  Which left me wondering about the latest personality 
 changes?
   
 

 So give us a command line where this problem appears, and another where
 it doesn't occurs.

 -Fred


   


-- 
Curtis Olsonhttp://baron.flightgear.org/~curt
HumanFIRST Program  http://www.humanfirst.umn.edu/
FlightGear Project  http://www.flightgear.org
Unique text:2f585eeea02e2c79d7b1d8c4963bae2d


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Re: [Flightgear-devel] Seeing double

2006-08-26 Thread Frederic Bouvier
Curtis L. Olson a écrit :
 I've seen this 2 times with the YF-23, but not under any reproducable 
 conditions though.  Last time I saw this, I restarted with the exact 
 same options and the problem went away.  It's really weird.  Are we 
 inadvertently drawing two copies of the aircraft over top of each other 
 and under extremely rare conditions these get out of sync?

   

When did you see that ? before or after my recent changes ?

-Fred


-- 
Frédéric Bouvier
http://frfoto.free.fr Photo gallery - album photo
http://www.fotolia.fr/p/2278  Other photo gallery
http://fgsd.sourceforge.net/  FlightGear Scenery Designer



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Re: [Flightgear-devel] Seeing double

2006-08-26 Thread AJ MacLeod
On Saturday 26 August 2006 15:00, Curtis L. Olson wrote:
 I've seen this 2 times with the YF-23, but not under any reproducable
 conditions though.

100% repeatable here so far, exactly like I said in my initial report - enable 
muliplayer and you get two planes for your money, don't enable multiplayer 
and it works fine.

fgfs

works;

fgfs --multiplay=in,10,192.168.0.150,5002 
--multiplay=out,10,mpserver03.flightgear.org,5002

= double a/c

 Last time I saw this, I restarted with the exact 
 same options and the problem went away.  It's really weird.

I've never seen this before this morning; I normally keep pretty current with 
FG cvs, rarely more than three days out.  Not seen any lack of consistency, 
either; happens with MP enabled (which I always have, by default) and doesn't 
if I take it out of my .fgfsrc.

 Are we 
 inadvertently drawing two copies of the aircraft over top of each other
 and under extremely rare conditions these get out of sync?

With the lightning, the conditions aren't rare at all - it's immediately 
visible on startup because of the jitter.  The bo105 is initially more 
subtle - there are two copies of each rotor blade, slightly offset.  Until 
you start moving around, that is, when you can see the effect in my 
screenshot.

Cheers,

AJ

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Re: [Flightgear-devel] Seeing double

2006-08-26 Thread Curtis L. Olson
Frederic Bouvier wrote:
 Curtis L. Olson a écrit :
   
 I've seen this 2 times with the YF-23, but not under any reproducable 
 conditions though.  Last time I saw this, I restarted with the exact 
 same options and the problem went away.  It's really weird.  Are we 
 inadvertently drawing two copies of the aircraft over top of each other 
 and under extremely rare conditions these get out of sync?

   
 

 When did you see that ? before or after my recent changes ?
   

Before your changes.

Curt.

-- 
Curtis Olsonhttp://baron.flightgear.org/~curt
HumanFIRST Program  http://www.humanfirst.umn.edu/
FlightGear Project  http://www.flightgear.org
Unique text:2f585eeea02e2c79d7b1d8c4963bae2d


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Re: [Flightgear-devel] Seeing double

2006-08-26 Thread Frederic Bouvier
Curtis L. Olson a écrit :
 Frederic Bouvier wrote:
   
 Curtis L. Olson a écrit :
   
 
 I've seen this 2 times with the YF-23, but not under any reproducable 
 conditions though.  Last time I saw this, I restarted with the exact 
 same options and the problem went away.  It's really weird.  Are we 
 inadvertently drawing two copies of the aircraft over top of each other 
 and under extremely rare conditions these get out of sync?

   
 
   
 When did you see that ? before or after my recent changes ?
   
 

 Before your changes.
   


So this is more likely a bug in the multiplayer code. Maybe there is an
avatar airplane for self that is not filtered out.

-Fred


-- 
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[Flightgear-devel] Patch for vulcanb2

2006-08-26 Thread Buchanan, Stuart
Hi All,

I've finished some more work on the Vulcan. Improvements include
- working speedbrakes/chute (though I'm not sure whether they are too
effective)
- AAR capability
- Improved cockpit with fuel guages
- Improved viewpoints.

Available as a patch from
http://www.nanjika.co.uk/flightgear/vulcanb2.tar.gz

-Stuart

PS: Though there is a TACAN in the cockpit, I've been completely unable to
get it to work against the AAR KC-135. If anyone has the time/knowledge to
fix it, it would be greatly appreciated.



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Re: [Flightgear-devel] ocean rendering regression

2006-08-26 Thread Mark
I reverted to the version of the day previous to the introduction of the 
new sun coloring.
At first I though the artifacts Melchior recognized weren't there.
However, after a second Flight  from EDNY they also appeared:

http://www.akermann.org/fgfs/fgfs-screen-1.jpg
http://www.akermann.org/fgfs/fgfs-screen-2.jpg

I suppose the effect wasn't that visible before since the sun color was 
much less bright then.
So contrast wouldn't be as much and it is first visible if you increase 
visibility.

Then I checked material.xml, as Eric indicated and found it is indeed 
the specular component causing the effects.
If you change it to 1 the artifacts are drastically visible on tile 
edges; with 0.1 there almost gone.
But then the specular highlights are gone of course.

Another thing I noticed is that the drawn highlights cover almost the 
entire  tile.
This might be OK for some materials, but for water there should be a 
rather sharp highlight.
Maybe this was changed and now is causing the trouble?


Mark


Melchior FRANZ wrote:
 * Mark -- Saturday 26 August 2006 14:19:
   
 I was able to reproduce this. It seems to have to do with specular 
 highlights, since it's only visible, if this option is not deactivated 
 on the commandline.
 

 Not here. I see it with and without. (nvidia driver version 8756)

 m.

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Re: [Flightgear-devel] ocean rendering regression

2006-08-26 Thread Erik Hofman
Mark wrote:

 Another thing I noticed is that the drawn highlights cover almost the 
 entire  tile.
 This might be OK for some materials, but for water there should be a 
 rather sharp highlight.
 Maybe this was changed and now is causing the trouble?

No, this has been that way since the beginning. After testing a bit I 
decided to only use this value to color the effects due to indirect 
sunlight (material under the surface that reflects the sunlight up again).

Erik

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[Flightgear-devel] Weekly CVS Changelog Summary: SimGear

2006-08-26 Thread Curtis L. Olson
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2006-08-24_17:46:40 (fredb)
/var/cvs/SimGear-0.3/source/simgear/scene/model/animation.cxx
/var/cvs/SimGear-0.3/source/simgear/scene/model/animation.hxx
/var/cvs/SimGear-0.3/source/simgear/scene/model/persparam.cxx
/var/cvs/SimGear-0.3/source/simgear/scene/model/persparam.hxx

Reorganize personality parameters and add personality to translate, blend and 
scale animations


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2006-08-24_17:48:11 (fredb)
/var/cvs/SimGear-0.3/source/simgear/scene/model/Makefile.am

Reorganize personality parameters and add personality to translate, blend and 
scale animations


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2006-08-24_18:03:52 (mfranz)
/var/cvs/SimGear-0.3/source/simgear/scene/model/persparam.hxx

compile (gcc 4.1.0)

(In member function 'T SGPersonalityParameterT::shuffle()':
28: error: there are no arguments to 'sg_random' that depend on a template
parameter, so a declaration of 'sg_random' must be available)


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2006-08-25_14:25:56 (fredb)
/var/cvs/SimGear-0.3/source/simgear/scene/model/modellib.cxx
/var/cvs/SimGear-0.3/source/simgear/scene/model/personality.cxx
/var/cvs/SimGear-0.3/source/simgear/scene/model/personality.hxx

Better encapsulation for personality


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2006-08-26_09:02:17 (curt)
/var/cvs/SimGear-0.3/source/simgear/serial/serial.cxx

Frederic Bouvier:

Make line feed behavior consistent between linux/windows.


2f585eeea02e2c79d7b1d8c4963bae2d

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[Flightgear-devel] Weekly CVS Changelog Summary: FlightGear source

2006-08-26 Thread Curtis L. Olson
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2006-08-20_10:27:26 (mfranz)
/var/cvs/FlightGear-0.9/source/src/Instrumentation/tacan.cxx
/var/cvs/FlightGear-0.9/source/src/Instrumentation/tacan.hxx

- make *all* class members start with underscore (not all but two)
- NEVER EVER use leading underscores for auto variables
- don't store values in auto variables for the next function call (not
  even when they start with underscore :-)   This fixed the TACAN
  channel lookup, which was supposed to be done on channel changes only,
  but was always done)
- only do frequency search if frequency has changed (this was apparently
  planned, but not finished; leftover from adf.cxx?)
- don't use double as bool switch
- some minor cleanup


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2006-08-20_18:37:13 (curt)
/var/cvs/FlightGear-0.9/source/src/Main/fg_io.cxx
/var/cvs/FlightGear-0.9/source/src/Main/options.cxx

Add an initial implementation of the Garmin 400 series Aviation In data
format.  I have a Garmin 295 to test with, but so far I haven't been able
to make this work (code should compile cleanly though.)  I don't know if
I've made a mistake in the protocol or if my 295 just doesn't support this.
More work on this to come.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2006-08-20_18:37:14 (curt)
/var/cvs/FlightGear-0.9/source/src/Network/AV400.cxx
/var/cvs/FlightGear-0.9/source/src/Network/AV400.hxx
/var/cvs/FlightGear-0.9/source/src/Network/Makefile.am

Add an initial implementation of the Garmin 400 series Aviation In data
format.  I have a Garmin 295 to test with, but so far I haven't been able
to make this work (code should compile cleanly though.)  I don't know if
I've made a mistake in the protocol or if my 295 just doesn't support this.
More work on this to come.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2006-08-20_18:38:38 (curt)
/var/cvs/FlightGear-0.9/source/src/AIModel/AIAircraft.cxx

Make the vertical acceleration rate scale with vertical performance.  The
default case for tankers should still be right about the same as where it was.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2006-08-21_02:41:23 (fredb)
/var/cvs/FlightGear-0.9/source/src/Main/options.cxx

Remove compilation warnings


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2006-08-21_19:58:25 (curt)
/var/cvs/FlightGear-0.9/source/src/Network/AV400.cxx

Tested and working under Linux.  I have no way to test this under windows.
If there is a windows problem, look very carefully at the line termination
with a serial port monitor.  It should be \r\n (CR-LF), not \n, not \r\r\n
or any other possible variant.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2006-08-24_10:12:57 (curt)
/var/cvs/FlightGear-0.9/source/scripts/perl/web/mkindex.pl

Bigger thumbnails.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2006-08-25_17:16:31 (fredb)
/var/cvs/FlightGear-0.9/source/src/AIModel/AIBase.cxx

Better encapsulation for personality


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2006-08-26_02:17:58 (durk)
/var/cvs/FlightGear-0.9/source/Thanks

Give Mark Akermann credits for his new sun coloring calculations.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2006-08-26_02:22:20 (durk)
/var/cvs/FlightGear-0.9/source/src/AIModel/AIAircraft.cxx
/var/cvs/FlightGear-0.9/source/src/AIModel/AIAircraft.hxx
/var/cvs/FlightGear-0.9/source/src/AIModel/AIFlightPlan.cxx
/var/cvs/FlightGear-0.9/source/src/AIModel/AIFlightPlan.hxx
/var/cvs/FlightGear-0.9/source/src/AIModel/AIFlightPlanCreate.cxx
/var/cvs/FlightGear-0.9/source/src/AIModel/AIFlightPlanCreateCruise.cxx
/var/cvs/FlightGear-0.9/source/src/Airports/groundnetwork.cxx

Ground network distance tracking code. AIAircraft taxiing at airports
maintain a resonable distance from each other while taxiing on the same
route. The current code does not yet take crossing routes or aircraft
taxiing into opposite directions into account.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2006-08-26_02:22:21 (durk)
/var/cvs/FlightGear-0.9/source/src/Airports/groundnetwork.hxx
/var/cvs/FlightGear-0.9/source/src/Airports/simple.hxx
/var/cvs/FlightGear-0.9/source/src/Traffic/SchedFlight.cxx
/var/cvs/FlightGear-0.9/source/src/Traffic/Schedule.cxx
/var/cvs/FlightGear-0.9/source/src/Traffic/Schedule.hxx

Ground network distance tracking code. AIAircraft taxiing at airports
maintain a resonable distance from each other while taxiing on the same
route. The current code does not yet take crossing routes or aircraft
taxiing into opposite directions into account.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2006-08-26_09:24:14 (curt)
/var/cvs/FlightGear-0.9/source/src/Network/AV400.cxx

Clear up a line terminator issue between windows/unix.


2f585eeea02e2c79d7b1d8c4963bae2d


[Flightgear-devel] Weekly CVS Changelog Summary: FlightGear data

2006-08-26 Thread Curtis L. Olson
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2006-08-20_02:11:23 (mfranz)
/var/cvs/FlightGear-0.9/data/Aircraft/ch53e/ch53e-yasim.xml

Josh BABCOCK:

rough and dirty update of the 53 for the new code


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2006-08-20_09:54:09 (mfranz)
/var/cvs/FlightGear-0.9/data/Aircraft/a4/a4f-set.xml

Unix filesystems are case sensitive


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2006-08-20_16:05:32 (mfranz)
/var/cvs/FlightGear-0.9/data/Aircraft/vulcanb2/vulcanb2-set.xml

- fix look-at point for views 1/2/5
- fix key definitions in help screen


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2006-08-20_17:37:54 (mfranz)
/var/cvs/FlightGear-0.9/data/Aircraft/ComperSwift/ComperSwift-set.xml
/var/cvs/FlightGear-0.9/data/Aircraft/ComperSwift/Nasal/ComperSwift.nas

- don't redefine the flap key bindings directly, but use the controls
  wrapper. That way the look right/left feature also works for joystick
  flap bindings. (The key descriptions remain, as they will be used for
  the automatically generated map.pdf file.)
- move the view smoothly, not in steps (OK'ed by Lee)


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2006-08-21_03:35:53 (mfranz)
/var/cvs/FlightGear-0.9/data/Nasal/aircraft.nas

add HUD manager class. The old and new HUD code is a bit tedious to handle
in keyboard.xml. Better concentrate that on one place.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2006-08-21_03:40:15 (mfranz)
/var/cvs/FlightGear-0.9/data/keyboard.xml

use aircraft.HUD manager methods to control the HUD. Key bindings remain
the same, with one exception: I (=Shift-i) doesn't only switch to the
alternative old HUD, but toggles that and the new HUD. Eventually
we may want to re-organize the HUD key bindings. Maybe after the old
HUD has been removed?


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2006-08-21_03:43:36 (mfranz)
/var/cvs/FlightGear-0.9/data/keyboard.xml

adapt I-key description


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2006-08-21_03:54:15 (mfranz)
/var/cvs/FlightGear-0.9/data/preferences.xml

use NTPS HUD as default for the new implementation


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2006-08-21_04:42:58 (mfranz)
/var/cvs/FlightGear-0.9/data/gui/menubar.xml

give dynamic view entry a name


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2006-08-21_04:45:48 (mfranz)
/var/cvs/FlightGear-0.9/data/Nasal/dynamic_view.nas

- only allow dynamic view on some fdms, and disable menu entry on others
- decrease heading-due-to-sideslip


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2006-08-21_12:10:55 (mfranz)
/var/cvs/FlightGear-0.9/data/Aircraft/Lightning/lightning-set.xml

AJ MacLEOD: use helpkey entries


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2006-08-21_15:59:46 (vmmeazza)
/var/cvs/FlightGear-0.9/data/Aircraft/vulcanb2/Models/Instruments/seavixen_mach.ac
/var/cvs/FlightGear-0.9/data/Aircraft/vulcanb2/Models/Instruments/seavixen_mach.rgb
/var/cvs/FlightGear-0.9/data/Aircraft/vulcanb2/Models/Instruments/seavixen_mach.xml

add modified mach meter


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2006-08-22_05:05:47 (mfranz)
/var/cvs/FlightGear-0.9/data/Aircraft/bo105/Models/bo105.nas

- smoother and slightly less pitch-up-at-low-speed effect


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2006-08-22_05:05:48 (mfranz)
/var/cvs/FlightGear-0.9/data/Aircraft/bo105/Models/Variants/Attic/10Yellow_MedEvac.xml
/var/cvs/FlightGear-0.9/data/Aircraft/bo105/Models/Variants/Attic/40Mil_MedEvac.xml

- smoother and slightly less pitch-up-at-low-speed effect


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2006-08-22_05:06:46 (mfranz)
/var/cvs/FlightGear-0.9/data/Nasal/dynamic_view.nas

- let Input class use Lowpass class
- preparation for configurability
- documentation/cleanup


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2006-08-22_21:15:12 (curt)
/var/cvs/FlightGear-0.9/data/Aircraft/737-300/Instruments/737-engines.xml
/var/cvs/FlightGear-0.9/data/Aircraft/737-300/Instruments/737-flaps.xml
/var/cvs/FlightGear-0.9/data/Aircraft/737-300/Instruments/737-gear.xml
/var/cvs/FlightGear-0.9/data/Aircraft/737-300/Instruments/EADI.xml
/var/cvs/FlightGear-0.9/data/Aircraft/737-300/Instruments/P1000-PFD.xml
/var/cvs/FlightGear-0.9/data/Aircraft/737-300/Instruments/T38-altimeter.xml
/var/cvs/FlightGear-0.9/data/Aircraft/737-300/Instruments/asi-NTPS.xml
/var/cvs/FlightGear-0.9/data/Aircraft/737-300/Instruments/auto-brake.xml
/var/cvs/FlightGear-0.9/data/Aircraft/737-300/Instruments/autopilot-panel.xml
/var/cvs/FlightGear-0.9/data/Aircraft/737-300/Instruments/clock.xml
/var/cvs/FlightGear-0.9/data/Aircraft/737-300/Instruments/du-panel-rh.xml
/var/cvs/FlightGear-0.9/data/Aircraft/737-300/Instruments/du-panel.xml