Re: [Flightgear-devel] BUG(S) with new(?) KSFO scenery in cvs
Durk Talsma Sent: 14 December 2007 07:54 To: FlightGear developers discussions Subject: Re: [Flightgear-devel] BUG(S) with new(?) KSFO scenery in cvs On Friday 14 December 2007 00:02, Stewart Andreason wrote: Also, at KOAK Oakland, looking at the AI Traffic congregating around the terminal, would look better if the building were there. Perhaps nobody has built it yet? I have also seen a 747 sitting on top of a 737 on top of some third plane at N37*43.34 W122*13.12 but since it is not always there, I assume it is another AI traffic bug. Also, I have seen up to 4 airplanes at the NW terminal at KSFO sitting 50 feet off the ground. I just committed a first set of changes that makes the ground network more consistent with the new airport layout. But I still need to do a second pass and update the parking locations, so they're not partially overlayinig the terminal building. I'll try to get that done before the release. When you see stacked aircraft, that's usually a sign of overflow (i.e. more aircraft present than there are parkings available. If you see it, can you let me know around what time of day it occurs? So that I can have a look and see what kind of parkings need to be added. I assume that this is at KSFO? I'm off to a conference in a few minutes, and probably won't be in email contact for today and much of tomorrow. Assuming Vivian manages to update the remaining Sopwith Camel animations, and I manage to get the groundnetworks updated, I think we're ready to roll on Saturday. There is lots I would like to do on the Camel, but these can wait. It's now fit for plib release, but in making it so it's now broken in OSG. Over the next couple of days I will try and make it work in both, and see what else can be improved. Meanwhile, as I said, it is ready to go. Vivian - SF.Net email is sponsored by: Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] screenshots (and snapshots)
-BEGIN PGP SIGNED MESSAGE- Hash: SHA256 AnMaster schrieb: All screenshots have been looselessly compressed with optipng before uploading (http://optipng.sourceforge.net/) at max level. I don't think that screenshots need a lossles compression. JPG is optimized for photograph-like images, so it works well for our screenshots. And even a few JPG artifacts wouldn't matter as people know that that's a JPG feature and not a FGFS fault. Also I think your screenshot file size is too large. When people have to wait too long to see an image they'll skip it and perhaps might leave the web page. This is especially sad as many people are only looking at the screenshots first and then are looking for the rest, so we'll loose these customers forever... :( My suggestion: do a JPG compression with roughly 80% - and hope that the full screenshot won't be much bigger than 100 KB then. If it's much bigger try a different screen resolution and/or a higher JPG compression. About the image size: people are looking at the screenshots with their web browser. So there are window borders, menus, navigation bar, etc. pp. that also have to fit on the monitor. And it's quite bad if the customer has to scroll to see the full beauty of our screenshots. And not every customer has a screen resolution of at least 1400x1050 (or even better). I'd aim for a full screen browser window on a screen with a resolution of 1280x1024 (saver: 1024x768) with a maximized browser. That leaves roughly a resolution of about 1200x800 (or 1000x600). Anyway: nice screenshots! CU, Christian -BEGIN PGP SIGNATURE- Version: GnuPG v1.4.6 (GNU/Linux) iD8DBQFHY5TloWM1JLkHou0RCDg6AJ9TpU/EpwaIcMNNCpiEf6dN0/JhygCfS/jy OLwC9zIEgcZU40r1+wTdgp4= =+Vjw -END PGP SIGNATURE- - SF.Net email is sponsored by: Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] screenshots (and snapshots)
-BEGIN PGP SIGNED MESSAGE- Hash: SHA512 Christian Mayer wrote: AnMaster schrieb: All screenshots have been looselessly compressed with optipng before uploading (http://optipng.sourceforge.net/) at max level. I don't think that screenshots need a lossles compression. JPG is optimized for photograph-like images, so it works well for our screenshots. And even a few JPG artifacts wouldn't matter as people know that that's a JPG feature and not a FGFS fault. Also I think your screenshot file size is too large. When people have to wait too long to see an image they'll skip it and perhaps might leave the web page. This is especially sad as many people are only looking at the screenshots first and then are looking for the rest, so we'll loose these customers forever... :( My suggestion: do a JPG compression with roughly 80% - and hope that the full screenshot won't be much bigger than 100 KB then. If it's much bigger try a different screen resolution and/or a higher JPG compression. Well if they get used for anything official whoever does it can recompress them. And maybe create a thumbnail or whatever. About the image size: people are looking at the screenshots with their web browser. So there are window borders, menus, navigation bar, etc. pp. that also have to fit on the monitor. And it's quite bad if the customer has to scroll to see the full beauty of our screenshots. And not every customer has a screen resolution of at least 1400x1050 (or even better). 1400x1280, 20 here :) I'd aim for a full screen browser window on a screen with a resolution of 1280x1024 (saver: 1024x768) with a maximized browser. That leaves roughly a resolution of about 1200x800 (or 1000x600). Heh, will think of that next time. Anyway: nice screenshots! Thanks CU, Christian -BEGIN PGP SIGNATURE- Version: GnuPG v1.4.7 (GNU/Linux) iD8DBQFHY6TVWmK6ng/aMNkRCulnAJ9z9ZDD2YrJ0vwD1Lq1aKY0B1zwNgCgsED0 FFH4CjAnSovTwCZuTh2kB3Y= =vmlC -END PGP SIGNATURE- - SF.Net email is sponsored by: Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Bleriot - Sopwith Camel?
-BEGIN PGP SIGNED MESSAGE- Hash: SHA512 It is still broken in plib, the windscreen is not transparent like in osg. Regards, A. Norlander Vivian Meazza wrote: Durk Sent: 13 December 2007 22:34 To: FlightGear developers discussions Subject: Re: [Flightgear-devel] Bleriot - Sopwith Camel? On Thursday 13 December 2007 23:13, Vivian Meazza wrote: If Durk can give us a little time? Sure, no problem. OK - I've fixed the main issue - the control stick - in cvs. Now for the minor ones. V. - SF.Net email is sponsored by: Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel -BEGIN PGP SIGNATURE- Version: GnuPG v1.4.7 (GNU/Linux) iD8DBQFHY6dSWmK6ng/aMNkRCi41AJ9Ia8Aia+TNRiGGgIJko7kfSG/kawCdFOTS w7RK4XHd0CfbBxOY7QpUdXI= =fU0K -END PGP SIGNATURE- - SF.Net email is sponsored by: Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Missing file in cvs for dhc2F
-BEGIN PGP SIGNED MESSAGE- Hash: SHA512 This happens for dhc2W too and as it (IIRC) was one of the planes suggested for the release this should be fixed as soon as possible! Regards, Arvid Norlander AnMaster wrote: Run fgfs with --aircraft=dhc2F : Error reading default aircraft: Failed to open file at /mnt/flightgear/data/Aircraft/dhc2/dhc2-base.xml And indeed that file is missing in cvs. Regards, Arvid Norlander -BEGIN PGP SIGNATURE- Version: GnuPG v1.4.7 (GNU/Linux) iD8DBQFHY681WmK6ng/aMNkRCl/sAKCoTVEgmAsDJo92Rvuooi67m+8tXwCgprgo YdBD3iKNneE4VqJTQNMu4pU= =c79U -END PGP SIGNATURE- - SF.Net email is sponsored by: Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] screenshots (and snapshots)
Christian Mayer wrote: About the image size: people are looking at the screenshots with their web browser. So there are window borders, menus, navigation bar, etc. pp. that also have to fit on the monitor. And it's quite bad if the customer has to scroll to see the full beauty of our screenshots. And not every customer has a screen resolution of at least 1400x1050 (or even better). That's why usually galleries create a smaller version of the picture for immediate consumption (like 640x480) and link to the full version, which might even be the PNG, as the user already expects longer loading time. I'd aim for a full screen browser window on a screen with a resolution of 1280x1024 (saver: 1024x768) with a maximized browser. That leaves roughly a resolution of about 1200x800 (or 1000x600). Images may be resized anyway, so it seems to be the best idea to use the largest resolution possible for screen shots. Scaling down then would even improve quality by reducing aliasing. Nine signature.asc Description: OpenPGP digital signature - SF.Net email is sponsored by: Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] screenshots (and snapshots)
-BEGIN PGP SIGNED MESSAGE- Hash: SHA512 Stefan Seifert wrote: Christian Mayer wrote: About the image size: people are looking at the screenshots with their web browser. So there are window borders, menus, navigation bar, etc. pp. that also have to fit on the monitor. And it's quite bad if the customer has to scroll to see the full beauty of our screenshots. And not every customer has a screen resolution of at least 1400x1050 (or even better). That's why usually galleries create a smaller version of the picture for immediate consumption (like 640x480) and link to the full version, which might even be the PNG, as the user already expects longer loading time. Indeed (I'm currently compressing 18 new screeenshots, mostly of A-10 because it looks so good with shadows, and optipng isn't fast, about 1-2 minutes for each picture). It usually brings the image size down with something like 8-12 % however. For example (output from a bash script, that I made, that runs optipng): A-10-KNID-02.png : 477316 Output file size = 415936 bytes (61380 bytes = 12.86% decrease) I'd aim for a full screen browser window on a screen with a resolution of 1280x1024 (saver: 1024x768) with a maximized browser. That leaves roughly a resolution of about 1200x800 (or 1000x600). Images may be resized anyway, so it seems to be the best idea to use the largest resolution possible for screen shots. Scaling down then would even improve quality by reducing aliasing. Also I notice that if I resize the fgfs window to be smaller while flying A-10 or any other aircraft with the heat haze animation while the engine is running I get odd graphical artifacts instead of the heat haze, restoring the window size to same as before fixes it. Nine -BEGIN PGP SIGNATURE- Version: GnuPG v1.4.7 (GNU/Linux) iD8DBQFHY7yoWmK6ng/aMNkRChbPAJ9Rep0qo+dHxFQxoJ0137Wv9xejzwCePRuO HzZiQN3NS2PaNF+cr2cKIRA= =jSES -END PGP SIGNATURE- - SF.Net email is sponsored by: Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] screenshots (and snapshots)
-BEGIN PGP SIGNED MESSAGE- Hash: SHA512 Right. Some more screenshots uploaded to http://rage.kuonet.org/~anmaster/flightgear/screenshots/1.0 New: * A-10-KNID-02.png to A-10-KNID-18.png * SopwithCamel-001.png Regards, Arvid Norlander -BEGIN PGP SIGNATURE- Version: GnuPG v1.4.7 (GNU/Linux) iD8DBQFHY8qaWmK6ng/aMNkRCnO7AJ9bO27+9nWa+jBjr99pIEVrcuxaOQCdF1nm LuqB/gEhiuxut/PxxCb7qVw= =Zi6/ -END PGP SIGNATURE- - SF.Net email is sponsored by: Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] screenshots (and snapshots)
- dark screenshots should be avoided, as they likely look bad on cheap and/or badly adjusted/adjustable monitors. I have that problem with mine, and that wouldn't be a good reason, but I also know that others have them. If you don't have anything to hide, use daylight! :-} - SF.Net email is sponsored by: Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] screenshots (and snapshots)
-BEGIN PGP SIGNED MESSAGE- Hash: SHA512 Well I wanted to show the runway lights or aircraft lights in some of my screenshots. Hard to do that at noon. :P Regards, Arvid Norlander Melchior FRANZ wrote: - dark screenshots should be avoided, as they likely look bad on cheap and/or badly adjusted/adjustable monitors. I have that problem with mine, and that wouldn't be a good reason, but I also know that others have them. If you don't have anything to hide, use daylight! :-} -BEGIN PGP SIGNATURE- Version: GnuPG v1.4.7 (GNU/Linux) iD8DBQFHY9BFWmK6ng/aMNkRCt9RAJ9P2m4KeYorxRF6wKMaDzwgsOv1WgCggE3q CURcHsJIzTkMbmTZfrD2ywM= =u7vY -END PGP SIGNATURE- - SF.Net email is sponsored by: Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] screenshots (and snapshots)
* AnMaster -- Saturday 15 December 2007: Well I wanted to show the runway lights or aircraft lights in some of my screenshots. Hard to do that at noon. :P True. But night lighting is one of our weakest areas, so it's probably better to hide that away. m. - SF.Net email is sponsored by: Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] screenshots (and snapshots)
Here is a nice shot over chicago... No antialiasing, sorry... http://www.t3r.de/fg/c172chicago.jpg Torsten - SF.Net email is sponsored by: Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] screenshots (and snapshots)
Here is a nice shot over chicago... No antialiasing, sorry... http://www.t3r.de/fg/c172chicago.jpg Torsten Ah ... the good ol' days. :-) Jon - SF.Net email is sponsored by: Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] screenshots (and snapshots)
On Saturday 15 December 2007 13:50:54 Jon S. Berndt wrote: Ah ... the good ol' days. :-) I like the 50fps - as I recall, with MSFS4 on an 8086 based PC it was much closer to 1 frame / 5 seconds :-) Cheers, AJ - SF.Net email is sponsored by: Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] screenshots (and snapshots)
On sam 15 décembre 2007, AJ MacLeod wrote: This could give an idea for an other snapshot. http://pagesperso-orange.fr/GRTux/Noratlas-Para.jpg That one has a wrong definition ( missing aliasing ) Regards -- Gérard http://pagesperso-orange.fr/GRTux/ - SF.Net email is sponsored by: Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] c310 no instruments
Another pre2 bug... http://hans.fugal.net/tmp/fg/c310.png Same for c310dpm-3d 1.0pre2 or whatever we're calling it now, os x leopard on a macbook (Intel GMA 950 64MB VRAM), OpenGL 1.2 APPLE-1.5.18. -- Hans Fugal - SF.Net email is sponsored by: Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] screenshots (and snapshots)
On Saturday 15 December 2007 14:34:19 gerard robin wrote: This could give an idea for an other snapshot. http://pagesperso-orange.fr/GRTux/Noratlas-Para.jpg Nice dramatic shot (the sky especially) - pity about the sharp flat top to the 3d clouds to the right :-\ Cheers, AJ - SF.Net email is sponsored by: Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] screenshots (and snapshots)
..and a pity that the parachutes are nor really round... but this are the shots are needed! Regards HHS --- AJ MacLeod [EMAIL PROTECTED] schrieb: On Saturday 15 December 2007 14:34:19 gerard robin wrote: This could give an idea for an other snapshot. http://pagesperso-orange.fr/GRTux/Noratlas-Para.jpg Nice dramatic shot (the sky especially) - pity about the sharp flat top to the 3d clouds to the right :-\ Cheers, AJ - SF.Net email is sponsored by: Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel still in work: http://www.hoerbird.net/galerie.html But already done: http://www.hoerbird.net/reisen.html Heute schon einen Blick in die Zukunft von E-Mails wagen? Versuchen Sie´s mit dem neuen Yahoo! Mail. www.yahoo.de/mail - SF.Net email is sponsored by: Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] screenshots (and snapshots)
On sam 15 décembre 2007, Heiko Schulz wrote: ..and a pity that the parachutes are nor really round... but this are the shots are needed! Regards HHS --- AJ MacLeod [EMAIL PROTECTED] schrieb: On Saturday 15 December 2007 14:34:19 gerard robin wrote: This could give an idea for an other snapshot. http://pagesperso-orange.fr/GRTux/Noratlas-Para.jpg Nice dramatic shot (the sky especially) - pity about the sharp flat top to the 3d clouds to the right :-\ Cheers, AJ We know the problem about the clouds , Harald explained us the difficulty. About parachutes it is easier to solve = more poly, i must try it Cheers -- Gérard http://pagesperso-orange.fr/GRTux/ - SF.Net email is sponsored by: Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] repeatable keys
Hi, Le jeudi 13 décembre 2007, Melchior FRANZ a écrit : * Cédric Lucantis -- Thursday 13 December 2007: I'd like to know if the 'repeatable' flag in the key bindings is supposed to work ? Yes, but only with SDL. It does (AFAIK) not yet work with osgViewer, and it will probably never work with glut. ok it works, thanks for the tip, but now I have a bigger problem ;) It concerns keys using the alt-gr modifier (and sometimes some other modifiers) : when not repeatable, those only work the first time you press them and then get 'stuck' and never work again. I found that it's because SDL does not report an unicode value for key release events so convertEvent (in fg_os_sdl.cxx) tries to guess it from the SDL_Keysym.sym value which is not always right. As a consequence, FGInput::doKey does not always get the same keycode for a key-press and the corresponding key-release event and can't see that some keys are released. I wrote a fix for it (patch attached) which saves the unicode value of any key-press in a scancode-indexed array and uses this value for the key-release. Not sure it is the best solution, but it fixes the problem for me. Hope it can help... thanks, -- Cédric Lucantis Index: src/Main/fg_os_sdl.cxx === RCS file: /var/cvs/FlightGear-0.9/source/src/Main/fg_os_sdl.cxx,v retrieving revision 1.20 diff -u -p -r1.20 fg_os_sdl.cxx --- src/Main/fg_os_sdl.cxx 12 Dec 2007 22:36:23 - 1.20 +++ src/Main/fg_os_sdl.cxx 15 Dec 2007 16:22:07 - @@ -110,17 +110,26 @@ void fgOSOpenWindow(int w, int h, int bp class SDLKeyTranslator : osgGA::GUIEventAdapter { public: -static int handleKey(int key, int raw, int keyup); +static int handleKey(int key, int raw, int scan, int keyup); +private: + static Uint16 uniscan[256]; }; -int SDLKeyTranslator::handleKey(int key, int raw, int keyup) +Uint16 SDLKeyTranslator::uniscan[256] = { 0, }; + +int SDLKeyTranslator::handleKey(int key, int raw, int scan, int keyup) { using namespace osgGA; int modmask = 0; int osgKey = 0; -if (key == 0) -key = raw; +if (keyup) { + key = SDLKeyTranslator::uniscan[scan]; +} else { + if (!key) key = raw; + SDLKeyTranslator::uniscan[scan] = key; +} + // Don't pass capslock or numlock to the FGManipulator; SDL // already transforms the key properly, so FGManipulator will get // confused. @@ -203,6 +212,7 @@ bool convertEvent(SDL_Event event, osgG { int realKey = SDLKeyTranslator::handleKey(event.key.keysym.unicode, event.key.keysym.sym, + event.key.keysym.scancode, event.type == SDL_KEYUP); if (realKey -1) return true; - SF.Net email is sponsored by: Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] screenshots (and snapshots)
So, with FG, we can notice some little improvements ( on Amiga, the pictures are better) :):) :) Regards Gérard I still have an Amiga 3000T somewhere around here. [I ran Flight Simulator (from subLogix) on that in the very early 1990's.] The Amiga had such promise. But oh, what a collapse. :-( Jon - SF.Net email is sponsored by: Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] c310 no instruments
Hans Fugal wrote: Another pre2 bug... http://hans.fugal.net/tmp/fg/c310.png Same for c310dpm-3d 1.0pre2 or whatever we're calling it now, os x leopard on a macbook (Intel GMA 950 64MB VRAM), OpenGL 1.2 APPLE-1.5.18. The fix for this is to change line 26 of data/Aircraft/c310/Models/c310-dpm.xml from depth-test type=boolfalse/depth-test to depth-test type=booltrue/depth-test Unfortunately I think that file has mixed CRLFs, as my CVS diff program lists changes to every line, so I've uploaded a replacement file to http://www.nanjika.co.uk/flightgear/c310-dpm.xml. Could someone with CVS write access please commit it? Thanks -Stuart ___ Yahoo! Answers - Got a question? Someone out there knows the answer. Try it now. http://uk.answers.yahoo.com/ - SF.Net email is sponsored by: Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Pitts Transparency patch
Stuart Buchanan wrote: I've noticed a small bug in the pittss1c - viewed from the front, half of the fuselage is transparent when seen through the prop disk. The patch below fixes this by moving the Propdisk to the end of the .ac file. Please could someone apply the patch below to CVS. Thanks -Stuart To make this easier, I've uploaded the entire .ac file to http://www.nanjika.co.uk/flightgear/s1c.ac. Could someone please commit this to CVS? Thanks -Stuart __ Sent from Yahoo! Mail - a smarter inbox http://uk.mail.yahoo.com - SF.Net email is sponsored by: Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] c310 no instruments
The fix for this is to change line 26 of data/Aircraft/c310/Models/c310-dpm.xml from depth-test type=boolfalse/depth-test to depth-test type=booltrue/depth-test Unfortunately I think that file has mixed CRLFs, as my CVS diff program lists changes to every line, so I've uploaded a replacement file to http://www.nanjika.co.uk/flightgear/c310-dpm.xml. Could someone with CVS write access please commit it? Here's the patch: Index: fgd/Aircraft/c310/Models/c310-dpm.xml === --- fgd.orig/Aircraft/c310/Models/c310-dpm.xml 2007-07-10 11:14:20.0 -0600 +++ fgd/Aircraft/c310/Models/c310-dpm.xml 2007-12-15 09:41:40.0 -0700 @@ -23,7 +23,7 @@ y-m-0.5/y-m z-m 0.85/z-m /top-left - depth-test type=boolfalse/depth-test + depth-test type=booltrue/depth-test /panel model -- Hans Fugal Fugal Computing - SF.Net email is sponsored by: Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Beech 99 3d model revised
On Dec 11, 2007 12:39 PM, D M wrote: I've almost finished up a new 3d model for the Beech 99 since the old one is rather old, without animations, windows etc. I have 1 question however. When you start up Flightgear you can select the old Beech 99 2 times. 1 without further text and 1 with Yasim. Which flightmodel should I use for testing etc? Any more tips? I believe the one model is a UIUC based one, the other is a yasim one that I think I set up a while back (I hope I'm not taking credit for someone else's work!) :-) I thought the yasim model worked pretty well, and the UIUC folks are not actively maintaining their FDM within flightgear these days, but feel free to use whichever one you want. Regards, Curt. -- Curtis Olson: http://baron.flightgear.org/~curt/ Unique text: 2f585eeea02e2c79d7b1d8c4963bae2d - SF.Net email is sponsored by: Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Beech 99 3d model revised
On Saturday 15 December 2007 17:15:30 Curtis Olson wrote: I thought the yasim model worked pretty well, and the UIUC folks are not actively maintaining their FDM within flightgear these days, but feel free to use whichever one you want. Aside from the fact that it looks like UIUC is pretty well dead, you'll find yourself limited in terms of flexibility in modelling systems and also for animations with UIUC (quickly found that even with the Camel, which isn't the most complex of aircraft in most respects :-) At least with YASim, if you find bugs with the FDM config they should be relatively easy to get fixed... Cheers, AJ - SF.Net email is sponsored by: Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] screenshots (and snapshots)
On Fri, 14 Dec 2007 16:30:42 +0100 gerard robin wrote: yeah, i have one,:) It could be a tale the Alouette and the Cow http://pagesperso-orange.fr/GRTux/Alouette_III-img4.jpg Nice udders! -c -- Chris Metzler [EMAIL PROTECTED] (remove snip-me. to email) As a child I understood how to give; I have forgotten this grace since I have become civilized. - Chief Luther Standing Bear signature.asc Description: PGP signature - SF.Net email is sponsored by: Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] Suggestions for getstart
Hello I did a quick read through the manual and found the following which i believe are errors or not very updated things: (I am not correcting them myself because i never worked with latex or anything similar and because some of these are debatable) some of the screenshots are noticeably old page 18: we claim FG would run decently on a PIII/800, i think that wouldn't be pretty, something more like medium speed athlon family sounds more likely (not sure what intel equivalent should be) Page 19: we claim TNT or Geforce X would run it. Me and others agree that at least gf4mx with 64mb should be the minimum. Also the ATI rage 128 and other Mac related requirements should be verified by someone who knows it better than me page 20: that cvs link looks quite old, how about http://www.flightgear.org/cvs.html instead? also the news link is broken page21: links to pages other than FG's are broken, also we claim we're including the beech99 and s-211 page 24 randdtechnologies link broken page 36 typing errors, look for Any Ross page 56 By default, the menu is disabled after starting the simulator not any more i guess page 69 the nimitz is now enabled by default i think? page 72 http://mpmap01.flightgear.org/ has been down for quite a while i think, maybe use http://mpmap02.flightgear.org/ ? also we specifying the in part is usually no longer required maybe mentioning mpdummy (and adding a screenshot?) page 195 randdtechnologies link broken Also i think someone with more experience than me should review the launch parameters and maybe explain them in more detail Regards, Tiago Gusmão - SF.Net email is sponsored by: Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] Release in progress
Hi all, I just finished creating the release and placed the tar files on my server. Due to the capacity limitations of my own server, I'm not providing a download link here. They will hopefully shortly be transfered to the mirrors, shortly. I've also given the people involved in building the windows and mac binaries access to these files, so hopefully, these versions will also appear soon. Cheers, Durk - SF.Net email is sponsored by: Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Release in progress
-BEGIN PGP SIGNED MESSAGE- Hash: SHA512 IIRC the Beaver was included. But as I mentioned before ([Flightgear-devel] Missing file in cvs for dhc2F) it is broken. My mail seems to have been ignored. Regards, Arvid Norlander Durk Talsma wrote: Hi all, I just finished creating the release and placed the tar files on my server. Due to the capacity limitations of my own server, I'm not providing a download link here. They will hopefully shortly be transfered to the mirrors, shortly. I've also given the people involved in building the windows and mac binaries access to these files, so hopefully, these versions will also appear soon. Cheers, Durk - SF.Net email is sponsored by: Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel -BEGIN PGP SIGNATURE- Version: GnuPG v1.4.7 (GNU/Linux) iD8DBQFHZCs4WmK6ng/aMNkRCi9gAKDJibnbukBwoIeRfXGFHbj5HzlptgCgmqIm jUd17t9keQhXRlspQJCwqPQ= =NdKS -END PGP SIGNATURE- - SF.Net email is sponsored by: Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Release in progress
* AnMaster -- Saturday 15 December 2007: IIRC the Beaver was included. But as I mentioned before ([Flightgear-devel] Missing file in cvs for dhc2F) it is broken. My mail seems to have been ignored. That's bad, indeed. The whole aircraft should get thrown out. There's a file in the seahawk missing, too ... m. - SF.Net email is sponsored by: Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Release in progress
-BEGIN PGP SIGNED MESSAGE- Hash: SHA512 Yes but tar ball have been made while blocker bugs still existed. If we had a real bug tracker this could have been avoided. Durk Talsma would have seen that there was a bug marked as blocker then and could have waited until it was fixed. But as it is now with just this mailing list, it is hard to keep track of bugs. Regards, Arvid Norlander Melchior FRANZ wrote: * AnMaster -- Saturday 15 December 2007: IIRC the Beaver was included. But as I mentioned before ([Flightgear-devel] Missing file in cvs for dhc2F) it is broken. My mail seems to have been ignored. That's bad, indeed. The whole aircraft should get thrown out. There's a file in the seahawk missing, too ... m. -BEGIN PGP SIGNATURE- Version: GnuPG v1.4.7 (GNU/Linux) iD8DBQFHZC4iWmK6ng/aMNkRCjejAJ4oDnmKDu0RaDhm/2jmzRsTsRK5KQCdGmka NgUjzThTpt/o9sgA615RUTQ= =ruz3 -END PGP SIGNATURE- - SF.Net email is sponsored by: Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Release in progress
* AnMaster -- Saturday 15 December 2007: Yes but tar ball have been made [...] But they aren't released. Can still be fixed. I'd revert the last changes to the dhc2F that broke it. The manual seems to have changed after the packaging, too, and there certainly was a reason for the changes. Let's not make v1.0 the worst fgfs release ever. m. - SF.Net email is sponsored by: Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Release in progress
-BEGIN PGP SIGNED MESSAGE- Hash: SHA512 Melchior FRANZ wrote: * AnMaster -- Saturday 15 December 2007: Yes but tar ball have been made [...] But they aren't released. Can still be fixed. Indeed. I'd revert the last changes to the dhc2F that broke it. The manual seems to have changed after the packaging, too, and there certainly was a reason for the changes. Let's not make v1.0 the worst fgfs release ever. But wouldn't setting up a real bug tracker be a good idea? I'd suggest using mantis, it works well. I used it myself for the supertux project that I'm a developer of. Bugzilla is a pain to setup (and it is overkill and often confusing) and trac just lacks a lot of features. So mantis seems best. Regards, Arvid Norlander -BEGIN PGP SIGNATURE- Version: GnuPG v1.4.7 (GNU/Linux) iD8DBQFHZDCwWmK6ng/aMNkRCjTrAJ96Po1yGrYs6tB30s4hrB0F99EkuQCcDw0l DNOuFkpCEtf8AQCOkEjAEh4= =xErd -END PGP SIGNATURE- - SF.Net email is sponsored by: Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] screenshots (and snapshots)
-BEGIN PGP SIGNED MESSAGE- Hash: SHA512 Well I uploaded quite a few new screenshots to http://rage.kuonet.org/~anmaster/flightgear/screenshots/1.0/ also I removed some that had flaws in them. Feel free to use any for the official website. They are dual licensed under GPL 2 or later and CC-by-sa-3.0 (http://creativecommons.org/licenses/by-sa/3.0/). Regards, Arvid Norlander -BEGIN PGP SIGNATURE- Version: GnuPG v1.4.7 (GNU/Linux) iD8DBQFHZDIrWmK6ng/aMNkRCkpcAKC2kxN+T2L2X0wFjNIVhyRO+p6ADwCeOF9J ejPd6Hba85cw1gI3SJ57VoA= =iUpZ -END PGP SIGNATURE- - SF.Net email is sponsored by: Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Release in progress
On Sat, 15 Dec 2007 20:30:00 +0100 AnMaster [EMAIL PROTECTED] wrote: -BEGIN PGP SIGNED MESSAGE- Hash: SHA512 IIRC the Beaver was included. But as I mentioned before ([Flightgear-devel] Missing file in cvs for dhc2F) it is broken. My mail seems to have been ignored. Regards, Arvid Norlander No it wasn't igrored ... I'm in a diiferent time zone , and just read my mail :) Its commited now SydSandy [EMAIL PROTECTED] - SF.Net email is sponsored by: Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Release in progress
On Saturday 15 December 2007 20:46, Melchior FRANZ wrote: * AnMaster -- Saturday 15 December 2007: Yes but tar ball have been made [...] But they aren't released. Can still be fixed. Agreed. The missing file has already been committed by Syd Adams. Now I'm getting the following: WARNING: ssgSGIHeader::: Failed to open '/home/durk/src/FlightGear-0.9/data/Aircraft/dhc2/Models/chrome1.rgb' for reading. Object RLHFdoor.glass not found Doesn't seem to be a major problem, because I don't see anything obviously wrong with the model. Might be good if Syd could check. Assuming that the error above points to only a very minor problem, I guess the only issue is one missing file on the seahawk. Cheers, Durk - SF.Net email is sponsored by: Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Release in progress
On Sat, 15 Dec 2007 21:06:55 +0100 Durk Talsma [EMAIL PROTECTED] wrote: On Saturday 15 December 2007 20:46, Melchior FRANZ wrote: * AnMaster -- Saturday 15 December 2007: Yes but tar ball have been made [...] But they aren't released. Can still be fixed. Agreed. The missing file has already been committed by Syd Adams. Now I'm getting the following: WARNING: ssgSGIHeader::: Failed to open '/home/durk/src/FlightGear-0.9/data/Aircraft/dhc2/Models/chrome1.rgb' for reading. Object RLHFdoor.glass not found Doesn't seem to be a major problem, because I don't see anything obviously wrong with the model. Might be good if Syd could check. Assuming that the error above points to only a very minor problem, I guess the only issue is one missing file on the seahawk. Cheers, Durk Im in the process of looking for that problem , but feel free to exclude it if there is a better ,bug free aircraft waiting in line :) Cheers -- SydSandy [EMAIL PROTECTED] - SF.Net email is sponsored by: Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Release in progress
Durk Talsma Sent: 15 December 2007 20:07 To: FlightGear developers discussions Subject: Re: [Flightgear-devel] Release in progress On Saturday 15 December 2007 20:46, Melchior FRANZ wrote: * AnMaster -- Saturday 15 December 2007: Yes but tar ball have been made [...] But they aren't released. Can still be fixed. Agreed. The missing file has already been committed by Syd Adams. Now I'm getting the following: WARNING: ssgSGIHeader::: Failed to open '/home/durk/src/FlightGear-0.9/data/Aircraft/dhc2/Models/chrome1.rgb' for reading. Object RLHFdoor.glass not found Doesn't seem to be a major problem, because I don't see anything obviously wrong with the model. Might be good if Syd could check. Assuming that the error above points to only a very minor problem, I guess the only issue is one missing file on the seahawk. Hmm - if I could find a missing file in the Seahawk, I'd fix it And there is a major issue with the chrome shader in the Camel - seems as if it makes the windscreen opaque in some systems - but not here. Vivian - SF.Net email is sponsored by: Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Release in progress
-BEGIN PGP SIGNED MESSAGE- Hash: SHA512 Vivian Meazza wrote: And there is a major issue with the chrome shader in the Camel - seems as if it makes the windscreen opaque in some systems - but not here. Vivian Both me and AJ had that problem. Regards, Arvid Norlander -BEGIN PGP SIGNATURE- Version: GnuPG v1.4.7 (GNU/Linux) iD8DBQFHZDirWmK6ng/aMNkRCiL6AJ9kj+QOBYFElNK8tPd/eP+b0E6bXACggBwU CvtVo0LpZprv1bhhHeGOfYE= =ZLHm -END PGP SIGNATURE- - SF.Net email is sponsored by: Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Release in progress
On Saturday 15 December 2007 20:27:26 AnMaster wrote: Both me and AJ had that problem. Yes, but it's dealt with in CVS now - Camel is good to go now, in my view. Cheers, AJ - SF.Net email is sponsored by: Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] screenshots (and snapshots)
On sam 15 décembre 2007, gerard robin wrote: On sam 15 décembre 2007, Heiko Schulz wrote: ..and a pity that the parachutes are nor really round... but this are the shots are needed! Regards HHS --- AJ MacLeod [EMAIL PROTECTED] schrieb: On Saturday 15 December 2007 14:34:19 gerard robin wrote: This could give an idea for an other snapshot. http://pagesperso-orange.fr/GRTux/Noratlas-Para.jpg Nice dramatic shot (the sky especially) - pity about the sharp flat top to the 3d clouds to the right :-\ Cheers, AJ We know the problem about the clouds , Harald explained us the difficulty. About parachutes it is easier to solve = more poly, i must try it Cheers An other one , without the sharp flat top to the clouds , and with parachutes more realistic. Anti-aliasing , Anisotropic Filter, Texture Sharpening, 1800X1440 (available if necessary .ppm format) http://pagesperso-orange.fr/GRTux/Noratlas-Para_1.jpg Regards -- Gérard http://pagesperso-orange.fr/GRTux/ - SF.Net email is sponsored by: Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] screenshots (and snapshots)
On Saturday 15 December 2007 21:13:44 gerard robin wrote: An other one , without the sharp flat top to the clouds , and with parachutes more realistic. http://pagesperso-orange.fr/GRTux/Noratlas-Para_1.jpg Very nice indeed! There are a few of the Camel here - not as impressive as that, by any means :-) http://www.adeptopensource.co.uk/personal/fg/camel/screenshots/camel_snowy_aerodrome.png http://www.adeptopensource.co.uk/personal/fg/camel/screenshots/camel_over_hangars-2.png Cheers, AJ - SF.Net email is sponsored by: Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] screenshots (and snapshots)
-BEGIN PGP SIGNED MESSAGE- Hash: SHA512 Very nice! Have you commited the nicer parachutes to cvs? I would like to try some screenshots with them too. :) Also where is that screenshot taken? What is the local airport? Regards, Arvid Norlander gerard robin wrote: On sam 15 décembre 2007, gerard robin wrote: On sam 15 décembre 2007, Heiko Schulz wrote: ..and a pity that the parachutes are nor really round... but this are the shots are needed! Regards HHS --- AJ MacLeod [EMAIL PROTECTED] schrieb: On Saturday 15 December 2007 14:34:19 gerard robin wrote: This could give an idea for an other snapshot. http://pagesperso-orange.fr/GRTux/Noratlas-Para.jpg Nice dramatic shot (the sky especially) - pity about the sharp flat top to the 3d clouds to the right :-\ Cheers, AJ We know the problem about the clouds , Harald explained us the difficulty. About parachutes it is easier to solve = more poly, i must try it Cheers An other one , without the sharp flat top to the clouds , and with parachutes more realistic. Anti-aliasing , Anisotropic Filter, Texture Sharpening, 1800X1440 (available if necessary .ppm format) http://pagesperso-orange.fr/GRTux/Noratlas-Para_1.jpg Regards -BEGIN PGP SIGNATURE- Version: GnuPG v1.4.7 (GNU/Linux) iD8DBQFHZEraWmK6ng/aMNkRCggrAJwOToeQFIo5swp9di/NKyjeGYR+IQCfQqoi KwAidhxtR/e/OIKOpbTjJ5k= =BWuh -END PGP SIGNATURE- - SF.Net email is sponsored by: Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] screenshots (and snapshots)
I'm still playing catchup after being gone all week so I've missed a lot of the contributions people have posted here. I am hoping that someone on the list here would be willing to glean through all the screenshot contributions and try to assemble maybe 10-20 of the very best ... that show a variety of interesting aircraft in their best light, that show a variety of terrain and environments and weather. I agree that night shots seem to not work as well ... point lights get lost when images are resized, etc. But some of the most compelling images I've seen have come when the sun is low in the sky, so having one or two dusk/dawn images would be good in my opinion. And of course, if we can cleverly show features and details in the process that is also a great thing. Gerards shot of the parachute drop is great because it shows off our dynamic submodel feature which might not be matched in capability by other simulators. So if we can get a volunteer to assemble the best of the best submissions here, I can put them on the web site with thumbnails. In addition, each image can have a caption if we want to point out a few special details for the visitors to look for. Regards, Curt. On Dec 15, 2007 3:45 PM, AnMaster wrote: -BEGIN PGP SIGNED MESSAGE- Hash: SHA512 Very nice! Have you commited the nicer parachutes to cvs? I would like to try some screenshots with them too. :) Also where is that screenshot taken? What is the local airport? Regards, Arvid Norlander gerard robin wrote: On sam 15 décembre 2007, gerard robin wrote: On sam 15 décembre 2007, Heiko Schulz wrote: ..and a pity that the parachutes are nor really round... but this are the shots are needed! Regards HHS --- AJ MacLeod [EMAIL PROTECTED] schrieb: On Saturday 15 December 2007 14:34:19 gerard robin wrote: This could give an idea for an other snapshot. http://pagesperso-orange.fr/GRTux/Noratlas-Para.jpg Nice dramatic shot (the sky especially) - pity about the sharp flat top to the 3d clouds to the right :-\ Cheers, AJ We know the problem about the clouds , Harald explained us the difficulty. About parachutes it is easier to solve = more poly, i must try it Cheers An other one , without the sharp flat top to the clouds , and with parachutes more realistic. Anti-aliasing , Anisotropic Filter, Texture Sharpening, 1800X1440 (available if necessary .ppm format) http://pagesperso-orange.fr/GRTux/Noratlas-Para_1.jpg Regards -BEGIN PGP SIGNATURE- Version: GnuPG v1.4.7 (GNU/Linux) iD8DBQFHZEraWmK6ng/aMNkRCggrAJwOToeQFIo5swp9di/NKyjeGYR+IQCfQqoi KwAidhxtR/e/OIKOpbTjJ5k= =BWuh -END PGP SIGNATURE- - SF.Net email is sponsored by: Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel -- Curtis Olson: http://baron.flightgear.org/~curt/ Unique text: 2f585eeea02e2c79d7b1d8c4963bae2d - SF.Net email is sponsored by: Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] screenshots (and snapshots)
-BEGIN PGP SIGNED MESSAGE- Hash: SHA512 Curtis Olson wrote: I'm still playing catchup after being gone all week so I've missed a lot of the contributions people have posted here. I am hoping that someone on the list here would be willing to glean through all the screenshot contributions and try to assemble maybe 10-20 of the very best ... that show a variety of interesting aircraft in their best light, that show a variety of terrain and environments and weather. I agree that night shots seem to not work as well ... point lights get lost when images are resized, etc. But some of the most compelling images I've seen have come when the sun is low in the sky, so having one or two dusk/dawn images would be good in my opinion. And of course, if we can cleverly show features and details in the process that is also a great thing. Gerards shot of the parachute drop is great because it shows off our dynamic submodel feature which might not be matched in capability by other simulators. So if we can get a volunteer to assemble the best of the best submissions here, I can put them on the web site with thumbnails. In addition, each image can have a caption if we want to point out a few special details for the visitors to look for. Regards, Curt. Indeed, however I'm biased here as I provided a lot of screenshots myself (compressing some more at the moment of dhc2F) Regards, Arvid Norlander -BEGIN PGP SIGNATURE- Version: GnuPG v1.4.7 (GNU/Linux) iD8DBQFHZFSoWmK6ng/aMNkRCulbAJwL4zUJ4N4tptOF57hUoeM5DAVSIQCgnt1/ JXpIz1V0sMobkeVbZDCf8B4= =DzN5 -END PGP SIGNATURE- - SF.Net email is sponsored by: Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] screenshots (and snapshots)
On Dec 15, 2007 4:26 PM, AnMaster wrote: Indeed, however I'm biased here as I provided a lot of screenshots myself (compressing some more at the moment of dhc2F) It sounds to me like you have just volunteered. And if no one else volunteers to help assemble the final screen shots, then no one else will be able to legitimately complain about your choices. :-) Curt. -- Curtis Olson: http://baron.flightgear.org/~curt/ Unique text: 2f585eeea02e2c79d7b1d8c4963bae2d - SF.Net email is sponsored by: Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] screenshots (and snapshots)
-BEGIN PGP SIGNED MESSAGE- Hash: SHA512 Curtis Olson wrote: On Dec 15, 2007 4:26 PM, AnMaster wrote: Indeed, however I'm biased here as I provided a lot of screenshots myself (compressing some more at the moment of dhc2F) It sounds to me like you have just volunteered. And if no one else volunteers to help assemble the final screen shots, then no one else will be able to legitimately complain about your choices. :-) Well sadly I won't have time either, busy until Monday evening. Regards, Arvid Norlander -BEGIN PGP SIGNATURE- Version: GnuPG v1.4.7 (GNU/Linux) iD8DBQFHZFv2WmK6ng/aMNkRCu20AKCOTiybp2v0ms9TZ2DAKYKmFkoTVACfTNd7 kFhVCJ2JtUa0hQc3F2BOfs8= =kByL -END PGP SIGNATURE- - SF.Net email is sponsored by: Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] screenshots (and snapshots)
--- Curtis Olson [EMAIL PROTECTED] schrieb: On Dec 15, 2007 4:26 PM, AnMaster wrote: Indeed, however I'm biased here as I provided a lot of screenshots myself (compressing some more at the moment of dhc2F) It sounds to me like you have just volunteered. And if no one else volunteers to help assemble the final screen shots, then no one else will be able to legitimately complain about your choices. :-) Curt. -- Curtis Olson: http://baron.flightgear.org/~curt/ Unique text: 2f585eeea02e2c79d7b1d8c4963bae2d Don't worry- there are more to come! ;-) How about some videos on www.flightgear.org, showing some nice features? Regards HHS still in work: http://www.hoerbird.net/galerie.html But already done: http://www.hoerbird.net/reisen.html Heute schon einen Blick in die Zukunft von E-Mails wagen? Versuchen Sie´s mit dem neuen Yahoo! Mail. www.yahoo.de/mail - SF.Net email is sponsored by: Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] screenshots (and snapshots)
Since I am now paying for www.flightgear.org bandwidth, I propose we upload the videos to youtube and link to them from the FlightGear web site, or we can even add an embedded player so they integrate seamlessly with the web page ... which is something youtube encourages. Curt. On Dec 15, 2007 5:09 PM, Heiko Schulz [EMAIL PROTECTED] wrote: --- Curtis Olson [EMAIL PROTECTED] schrieb: On Dec 15, 2007 4:26 PM, AnMaster wrote: Indeed, however I'm biased here as I provided a lot of screenshots myself (compressing some more at the moment of dhc2F) It sounds to me like you have just volunteered. And if no one else volunteers to help assemble the final screen shots, then no one else will be able to legitimately complain about your choices. :-) Curt. -- Curtis Olson: http://baron.flightgear.org/~curt/http://baron.flightgear.org/%7Ecurt/ Unique text: 2f585eeea02e2c79d7b1d8c4963bae2d Don't worry- there are more to come! ;-) How about some videos on www.flightgear.org, showing some nice features? Regards HHS still in work: http://www.hoerbird.net/galerie.html But already done: http://www.hoerbird.net/reisen.html Heute schon einen Blick in die Zukunft von E-Mails wagen? Versuchen Sie´s mit dem neuen Yahoo! Mail. www.yahoo.de/mail - SF.Net email is sponsored by: Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel -- Curtis Olson: http://baron.flightgear.org/~curt/ Unique text: 2f585eeea02e2c79d7b1d8c4963bae2d - SF.Net email is sponsored by: Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] screenshots (and snapshots)
Hi, Oh, that was something I didn't know- learn two things a day ;-) So youtube is a good solution! Regards HHS --- Curtis Olson [EMAIL PROTECTED] schrieb: Since I am now paying for www.flightgear.org bandwidth, I propose we upload the videos to youtube and link to them from the FlightGear web site, or we can even add an embedded player so they integrate seamlessly with the web page ... which is something youtube encourages. Curt. On Dec 15, 2007 5:09 PM, Heiko Schulz [EMAIL PROTECTED] wrote: --- Curtis Olson [EMAIL PROTECTED] schrieb: On Dec 15, 2007 4:26 PM, AnMaster wrote: Indeed, however I'm biased here as I provided a lot of screenshots myself (compressing some more at the moment of dhc2F) It sounds to me like you have just volunteered. And if no one else volunteers to help assemble the final screen shots, then no one else will be able to legitimately complain about your choices. :-) Curt. -- Curtis Olson: http://baron.flightgear.org/~curt/http://baron.flightgear.org/%7Ecurt/ Unique text: 2f585eeea02e2c79d7b1d8c4963bae2d Don't worry- there are more to come! ;-) How about some videos on www.flightgear.org, showing some nice features? Regards HHS still in work: http://www.hoerbird.net/galerie.html But already done: http://www.hoerbird.net/reisen.html Heute schon einen Blick in die Zukunft von E-Mails wagen? Versuchen Sie´s mit dem neuen Yahoo! Mail. www.yahoo.de/mail - SF.Net email is sponsored by: Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel -- Curtis Olson: http://baron.flightgear.org/~curt/ Unique text: 2f585eeea02e2c79d7b1d8c4963bae2d - SF.Net email is sponsored by: Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel still in work: http://www.hoerbird.net/galerie.html But already done: http://www.hoerbird.net/reisen.html Jetzt Mails schnell in einem Vorschaufenster überfliegen. Dies und viel mehr bietet das neue Yahoo! Mail - www.yahoo.de/mail - SF.Net email is sponsored by: Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] screenshots (and snapshots)
if this can help AnMaster, pictures marked from 0 to 3 from http://rage.kuonet.org/~anmaster/flightgear/screenshots/1.0/ 0: I wouldn't like to see that as a marketing media for FG 1: not a good picture 2: interresting but not top notch quality 3: usable as a marketing media About the A-10: I enjoyed a lot modeling the weapons system and have fun testing it, but I think that it's not a good thing to put the weapons in the front of the scene... mostly because it's only a feature, and it would disapoint gamers if they get FG thinking that it is the right stuff to shoot at and kill every one. A-10-KNID-01.png 2 A-10-KNID-02.png 2 A-10-KNID-03.png 0 A-10-KNID-04.png 3 should be croped so the a/c is bigger (verify if it's ok for bad screens) A-10-KNID-05.png 2 A-10-KNID-06.png 1 A-10-KNID-07.png 1 A-10-KNID-08.png 2 A-10-KNID-09.png 2 A-10-KNID-10.png 2 A-10-KNID-11.png 2 A-10-KNID-12.png 2 A-10-KNID-13.png 2 A-10-KNID-14.png 2 A-10-KNID-15.png 1 A-10-KNID-16.png 1 A-10-KNID-17.png 2 A-10-KNID-18.png 1 A-6E-Nimitz-01.png 2 AN-225-KEDW-01.png 0 Areostar-700-KSFO-01.png 2 B-2-KSFO-01.png 1 B-52-KEDW-01.png 1 B-52-KEDW-02.png 2 Blackbird-A-KSFO-01.png 1 Blackbird-A-KSFO-02.png 3 Buccaneer-Nimitz-01.png 3 should be croped so the a/c is bigger Concorde-KSFO-01.png 1 (ac not enough centered on the screen) Concorde-KSFO-02.png 1 Harrier-Nimitz-01.png 1 Harrier-Nimitz-02.png 0 Harrier-Nimitz-03.png 1 KNID-Hangar-01.png 0 KNID-Hangar-02.png 0 KNID-Hangar-03.png 0 KNID-Hangar-04.png 0 Lighting-KSFO-03.png 0 Lightning-KNID-01.png 0 Lightning-KNID-02.png 1 Lightning-KSFO-01.png 1 Lightning-KSFO-02.png 0 Lightning-KSFO-04.png 0 Lightning-KSFO-06.png 1 Noratlas-EDDI-01.png 3 to be compared with gerard ones... SeaVixen-Nimitz-01.png 3 should be croped so the a/c is bigger SeaVixen-Nimitz-02.png 2 SeaVixen-Nimitz-03.png 1 SeaVixen-Nimitz-04.png 1 SeaVixen-Nimitz-05.png 1 SeafireIIIc-KSFO-01.png 2 Seahawk-Foch-01.png 2 Seahawk-Foch-02.png 2 Seahawk-SeaVixen-Nimitz-01.png 1 SopwithCamel-001.png 1 V22-Osprey-KSFO-01.png 3 should be croped so the a/c is bigger V22-Osprey-KSFO-02.png 1 b1900d-KSFO-01.png 1 bocian-KSFO-01.png 0 dhc2F-CYDL-01.png 2 dhc2F-CYDL-02.png 1 dhc2F-CYDL-03.png 1 dhc2F-CYDL-04.png 2 dhc2F-CYDL-05.png 2 dhc2F-CYDL-06.png 2 dhc2F-CYDL-07.png 3 should be croped so the a/c is bigger dhc2F-CYDL-08.png 2 Alexis - SF.Net email is sponsored by: Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] Screenshots for V1.0
Hi, here comes my site with pics. Today I got my new pc with a dual core and GeForce 8800 GT - that's means FGFS is now a lot of fun for me in the highest quality! Hurrah! http://www.hoerbird.net/fgfs_v01.htm More to come! regards HHS still in work: http://www.hoerbird.net/galerie.html But already done: http://www.hoerbird.net/reisen.html Heute schon einen Blick in die Zukunft von E-Mails wagen? www.yahoo.de/mail - SF.Net email is sponsored by: Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Screenshots for V1.0
On Saturday 15 December 2007 23:53:33 Heiko Schulz wrote: here comes my site with pics. http://www.hoerbird.net/page-0003.htm This one has to be a very strong contender - if only it wasn't for that FPS display in the bottom corner :-( The EC135 is definitely very good screenshot material... Cheers, AJ - SF.Net email is sponsored by: Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] screenshots (and snapshots)
On Dec 16, 2007 12:39 AM, alexis bory [EMAIL PROTECTED] wrote: if this can help AnMaster, pictures marked from 0 to 3 from http://rage.kuonet.org/~anmaster/flightgear/screenshots/1.0/ Okay, I'll just list the ones I graded with a 3 ;) A-10-KNID-01.png (the rwy edge is somewhat jagged, is that really antialiased?) A-6E-Nimitz-01.png (wouldn't mind if the Nimitz was a little closer) Seahawk-Foch-01.png Seahawk-SeaVixen-Nimitz-01.png V22-Osprey-KSFO-01.png (definitely need a picture of V22, this is the better of the two) dhc2F-CYDL-02.png (I'd welcome a nicer background scenery though) dhc2F-CYDL-07.png (I love this one: the lighting, the mountains, and the star/planet) -- Csaba/Jester - SF.Net email is sponsored by: Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Screenshots for V1.0
Hi, upps- o.k. I can fix that tomorrow! regards HHS --- AJ MacLeod [EMAIL PROTECTED] schrieb: On Saturday 15 December 2007 23:53:33 Heiko Schulz wrote: here comes my site with pics. http://www.hoerbird.net/page-0003.htm This one has to be a very strong contender - if only it wasn't for that FPS display in the bottom corner :-( The EC135 is definitely very good screenshot material... Cheers, AJ - SF.Net email is sponsored by: Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel still in work: http://www.hoerbird.net/galerie.html But already done: http://www.hoerbird.net/reisen.html Heute schon einen Blick in die Zukunft von E-Mails wagen? www.yahoo.de/mail - SF.Net email is sponsored by: Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Screenshots for V1.0
--- AJ MacLeod [EMAIL PROTECTED] schrieb: On Saturday 15 December 2007 23:53:33 Heiko Schulz wrote: here comes my site with pics. http://www.hoerbird.net/page-0003.htm This one has to be a very strong contender - if only it wasn't for that FPS display in the bottom corner :-( The EC135 is definitely very good screenshot material... Cheers, AJ the third pic with the ec135 is fixed- the others tomorrow (just have to a little bit to clone) Regards and good night HHS still in work: http://www.hoerbird.net/galerie.html But already done: http://www.hoerbird.net/reisen.html Machen Sie Yahoo! zu Ihrer Startseite. Los geht's: http://de.yahoo.com/set - SF.Net email is sponsored by: Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] missing fsfgdb files in base package?
I'm CC'ing the devel list on this message because Martin would like to see more flightgear issues resolved in the open and is concerned that too many things happen in the back channels. The issue is that Martin's recent default scenery commits referenced several model files that weren't in the repository ... that generated a long list of missing file error messages on load. Those have been committed (except for one remaining file that I'm sure he will get to soon enough.) But now I am concerned that all these missing light models are now placed incorrectly around the SFO area (or at least are not aligned properly with the terminal building) and I'm also concerned that these lights are not appropriate for SFO in the first place. It's a very nice model, but I don't think SFO has this style of lighting where these lights are placed. I'm also concerned that these changes which are pretty major, were dropped in on the eve of our release, and now we are dealing with a set of cascading effects, and in the rush to address those, we could be introducing additional and unintended bugs and issues. On Dec 15, 2007 5:57 PM, Martin Spott [EMAIL PROTECTED] wrote: Apart from that, I'd like to surface the basic cause for what's going wrong here - the 'fgfsdb' models directory in the Base Package is a perfect example for doing so. When the 0.9.10 release was issued, my role in the Scenery Objects repository was in no means different from what it is now. In fact the project is co-maintained my Jon and me, we both had our share in getting this thing running. Yet I had to notice that somehow a certain selection of files made their way from the repository into the 0.9.10 Base Package, nobody ever talked about this process and nobody ever laid out on which criteria this selection was made. If I put the fgfsdb model files in for the 0.9.10 base package, then I put in the entire set that was available at the time. In this case, you made the scenery changes yourself, but did not make the corresponding changes to the fgfsdb directory. Don't get me wrong, I'm ok with people doing things behind the scene, BUT if they do so, then I expect them to consider themselves as being responsible for this respective part. So, if you, Curt, prefer to manage release-related things behind the scenes, then _you_ should care that the same job gets done the next time we're having a release. If you're unable to do so for the reasons we all know, then it's your duty to make a comprehensive list of these behind-the-scenes jobs and to hand this list to the release manager. Or make the list public. You've been beating the hidden agenda/hidden management drum for a while here, and frankly it is starting to become old when you preface every communication with this assumption and proceed on to a negative rant. It appears that your imagination is taking you places and now this issue seems to have become the primary reason for all that is not right with the flightgear project. Again, I make mistakes, I'm not holding others to perfection, but I really think your imagination is running away with you here. Let's work to fix the mistakes, not use this for another excuse to hear the same personal rants again. I _have_ been sending an EMail stating that I sense a job still to be done here. If nobody cares or simply nobody knows because you didn't tell anyone, then situations like this arise. Durk does a pretty good job as a release manager but neither him nor we others, trying to make the release a better one, own a crystal ball that tells us your hidden stories. ??? Just taking the position of oooh, you've been breaking the Base Package, you should be more careful next time, we need developers who feel responsible for their action, you miss the point is an attitude that is, to put it very mildly, highly inadequate in the given case. I appreciate that you have taken the time to commit the missing files newly referenced by your earlier commit, as far as I can tell there's only one more file missing. So let's hope for a not too bad release. I guess we all have learned a lot about how to prepare such a thing the next time. A new person is trying to do the release, something I've done all the previous times. There are a *lot* of things that I do and take care of in a release that Durk is learning about, and he's putting his own stamp on things and it's fine if he does things a bit different from how I did them. If we can get that last remaing airport light texture committed, I think we will be mostly good. However, are you sure those lights are placed correctly around SFO. I'll have to go look at google maps, but they certainly do not look like they align with the terminal building in any sensible way. The light model itself is great and nicely detailed, but is it appropriate for SFO and are they correctly placed? I'm not trying to distract you from my hidden agenda with these practical questions about real
Re: [Flightgear-devel] missing fsfgdb files in base package?
On Sat, 2007-12-15 at 19:59 -0600, Curtis Olson wrote: But now I am concerned that all these missing light models are now placed incorrectly around the SFO area (or at least are not aligned properly with the terminal building) and I'm also concerned that these lights are not appropriate for SFO in the first place. It's a very nice model, but I don't think SFO has this style of lighting where these lights are placed. I added those lights to FlightGear Scenery Database months ago. I am not sure if it was legal, but I did my best to find the lights on Google Maps, often identified using their shadows. I then centered the view around each one and copied the coordinate link, which FGFSDB takes as input. I am not sure if Google Maps' coordinates was that precise, but I just thought it was better than nothing. I would not be surprised if Google Maps' imagery has changed since then. I just took a look at some of the lights and I was not able to see those anymore on the images. I have not seen that model used anywhere around KSFO before I added the objects. - SF.Net email is sponsored by: Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] missing fsfgdb files in base package?
On Dec 15, 2007 8:48 PM, Morten Oesterlund Joergensen wrote: I added those lights to FlightGear Scenery Database months ago. I am not sure if it was legal, but I did my best to find the lights on Google Maps, often identified using their shadows. I then centered the view around each one and copied the coordinate link, which FGFSDB takes as input. I am not sure if Google Maps' coordinates was that precise, but I just thought it was better than nothing. I would not be surprised if Google Maps' imagery has changed since then. I just took a look at some of the lights and I was not able to see those anymore on the images. I have not seen that model used anywhere around KSFO before I added the objects. Hi Morten, The primary issue here that I am concerned about is that the lights are misaligned with the terminal building model. The terminal could very well be mispositioned, not the lights, but the inconsitency is the problem. We have lights out on the tarmac and lights protruding from the middle of the gates and it's clear from a quick glance, even at a distance, that something is wrong. The light pole model is really nice, I know I mentioned that in an earlier message. Since this is our default startup location and the first view many people will have of FlightGear, it's a much larger problem than for lesser visited airports. Either the terminal needs to move or the lights need to move, ideally the incorrect entity is the one that gets fixed. But now if we move the terminal, all the parking spots and traffic routes and ai demos probably need to also get moved. Dumping all this into the base package on the eve of the release with no opportunity to test and fix problems has now put us in a real jam. We are looking at (a) possibly a large effort to resolve the problem, or (b) delaying the release, or (c) backing out the scenery changes so we can have a chance to resolve this problem for v1.1 I know this isn't the only problem or issue with this release, but it's one that is very visual and easy to see, and it's something we did to ourselves at the very last moment (committing these models to the repository) Personally because of how close we are to finalizing the release, I'm *really* tempted to revert to the older scenery, but I don't know what other changes have been subsequently committed to adjust for the new scenery. Backing out the changes may cause more problems now than going forward. I'm willing to first give an opportunity to those involved to come up with a forward moving resolution, but it needs to happen very quickly. I don't necessarily want to pick on Martin, but he made a personal decision to commit all these new models and scenery at a *very* late point in our release schedule, so a certain amount of additional responsibility rests on his shoulders to make sure those changes do not cause problems with the release. Perhaps a short term fix would be to simply move the lights so they align properly with the existing terminal building. An even simpler fix would be to temporarily remove them until after the release. I've only had a chance to take a brief look around the new scenery so I hope there aren't other significant issues as well. I did notice 2 doubled up glide slope structures between the ends of 28L and 28R. Regards, Curt. -- Curtis Olson: http://baron.flightgear.org/~curt/ Unique text: 2f585eeea02e2c79d7b1d8c4963bae2d - SF.Net email is sponsored by: Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] Weekly CVS Changelog Summary: SimGear
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2007-12-09_16:38:10 (timoore) /var/cvs/SimGear-0.3/source/simgear/scene/model/ModelRegistry.cxx Work around osg Registry path list problems The OSG reader plugins overwrite the path list passed in options with the local directory of the file being read, forcing you to set the path list in the Registry. I think this a bug, but in the meantime here's a workaround. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2007-12-10_02:30:43 (timoore) /var/cvs/SimGear-0.3/source/simgear/scene/model/ModelRegistry.cxx Check for null options before changing path in registry =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2007-12-11_05:07:21 (timoore) /var/cvs/SimGear-0.3/source/simgear/misc/PathOptions.cxx /var/cvs/SimGear-0.3/source/simgear/scene/model/ModelRegistry.cxx minor fix to ModelRegistry and syntax changes for Windows Create the local path in the right order in OptionsPusher. When OptionsPusher is used, put it inside a new code block so the order of destruction with respect to the mutex on reader functions id clear. Add #include algorithm to top of ModelRegistry.cxx. Change include syntax in PathOptions.cxx =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2007-12-11_15:28:37 (durk) /var/cvs/SimGear-0.3/source/configure.ac New version number. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2007-12-12_11:38:19 (timoore) /var/cvs/SimGear-0.3/source/simgear/scene/sky/cloud.cxx /var/cvs/SimGear-0.3/source/simgear/scene/sky/cloud.hxx Backport of cloud layer texture origin fix From the OSG commit message: Don't reset the random texture base when rebuilding a cloud layer This fix removes obnoxious visuals (texture jumping) when a cloud layer is moved due to a metar update or, more significantly, when switching from metar to a scenario. With help from Vivian Meazza =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2007-12-13_17:30:24 (timoore) /var/cvs/SimGear-0.3/source/simgear/scene/tgdb/GroundLightManager.cxx /var/cvs/SimGear-0.3/source/simgear/scene/tgdb/GroundLightManager.hxx Use node masks and shared state sets to manage ground lights Do away with the switch in each terrain tile for the ground lights. They are turned on by node masks now. Share state sets among all the light nodes and manage the fog values through a GroundLightManager instead of having separate state sets and callback functions for each group in each tile. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2007-12-13_17:30:25 (timoore) /var/cvs/SimGear-0.3/source/simgear/scene/util/RenderConstants.hxx Use node masks and shared state sets to manage ground lights Do away with the switch in each terrain tile for the ground lights. They are turned on by node masks now. Share state sets among all the light nodes and manage the fog values through a GroundLightManager instead of having separate state sets and callback functions for each group in each tile. 2f585eeea02e2c79d7b1d8c4963bae2d - SF.Net email is sponsored by: Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] missing fsfgdb files in base package?
On Sunday 16 December 2007 05:51, Curtis Olson wrote: Perhaps a short term fix would be to simply move the lights so they align properly with the existing terminal building. An even simpler fix would be to temporarily remove them until after the release. I've only had a chance to take a brief look around the new scenery so I hope there aren't other significant issues as well. I did notice 2 doubled up glide slope structures between the ends of 28L and 28R. For now, I've commented-out all references to the light-pole in the default scenery related stg files. While at it, I also took the liberty of commenting out the static aircraft, as they (at least the 747) were occasionally overrun by AI traffic. I hope these changes are acceptable to everyone. If not, it's fairly easy to undo them. For that reason, I decided to go ahead and commit these changes to the base package, so everybody will have a chance to look. In general, I do consider the new scenery an improvement, and considering that this release will ship under the V1.0 number a good argument for trying to get as many aspects of the program up to date as possible. For now, I really hope that the seahawk missing texture file really is the only correction we're waiting for. FWIW, I'm probably out of email contact until tonight, as my father and my sister (along with her family) will be visiting today. Hopefully we can roll up the base package tonight. Cheers, Durk - SF.Net email is sponsored by: Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] replacement file for AI/737/Textures/UPS
Hi David, I believe the 737 is your work, I noticed the tail markings for the UPS cargo plane is backwards, so I fixed the file 733UA.rgb and placed it for you to review at: http://www.sysmatrix.net/~sandreas/data/733UA.rgb Could you commit that to CVS? This step can't break anything. I realize the B737-300.ac needs it's tail mirrored and moved, and thus all the other rgb Texture files checked... That will take longer and require review. I plan to do tomorrow. Stewart - SF.Net email is sponsored by: Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] Weekly CVS Changelog Summary: FlightGear data
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2007-12-09_03:07:38 (sydadams) /var/cvs/FlightGear-0.9/data/Aircraft/Instruments-3d/primus-1000/AP.rgb /var/cvs/FlightGear-0.9/data/Aircraft/Instruments-3d/primus-1000/RIC.rgb /var/cvs/FlightGear-0.9/data/Aircraft/Instruments-3d/primus-1000/gnx.ac /var/cvs/FlightGear-0.9/data/Aircraft/Instruments-3d/primus-1000/gnx.rgb /var/cvs/FlightGear-0.9/data/Aircraft/Instruments-3d/primus-1000/gnx.xml /var/cvs/FlightGear-0.9/data/Aircraft/Instruments-3d/primus-1000/mfc.ac /var/cvs/FlightGear-0.9/data/Aircraft/Instruments-3d/primus-1000/mfc.rgb /var/cvs/FlightGear-0.9/data/Aircraft/Instruments-3d/primus-1000/mfc.xml Added more P1000 controllers Flight Director still broken ... hopefully tomorrow ... =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2007-12-09_13:30:00 (helijah) /var/cvs/FlightGear-0.9/data/Aircraft/V22-Osprey/Models/Attic/black.rgb /var/cvs/FlightGear-0.9/data/Aircraft/V22-Osprey/Models/Attic/color.rgb /var/cvs/FlightGear-0.9/data/Aircraft/V22-Osprey/Models/colors.rgb /var/cvs/FlightGear-0.9/data/Aircraft/V22-Osprey/Models/Attic/glass.rgb /var/cvs/FlightGear-0.9/data/Aircraft/V22-Osprey/Models/Attic/interior.rgb /var/cvs/FlightGear-0.9/data/Aircraft/V22-Osprey/Models/Attic/prop2.rgb - Textures optimization in memory, wheels animations and updated animations with MP Protocol by Maik =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2007-12-09_13:30:01 (helijah) /var/cvs/FlightGear-0.9/data/Aircraft/V22-Osprey/Models/prop.rgb /var/cvs/FlightGear-0.9/data/Aircraft/V22-Osprey/Models/v22.ac - Textures optimization in memory, wheels animations and updated animations with MP Protocol by Maik =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2007-12-09_13:30:08 (helijah) /var/cvs/FlightGear-0.9/data/Aircraft/V22-Osprey/Models/Attic/v22.rgb /var/cvs/FlightGear-0.9/data/Aircraft/V22-Osprey/Models/v22.xml /var/cvs/FlightGear-0.9/data/Aircraft/V22-Osprey/Models/Attic/wheels.rgb - Textures optimization in memory, wheels animations and updated animations with MP Protocol by Maik =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2007-12-09_13:30:09 (helijah) /var/cvs/FlightGear-0.9/data/Aircraft/V22-Osprey/v22-set.xml /var/cvs/FlightGear-0.9/data/Aircraft/V22-Osprey/Nasal/v22.nas - Textures optimization in memory, wheels animations and updated animations with MP Protocol by Maik =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2007-12-10_02:46:34 (dfaber) /var/cvs/FlightGear-0.9/data/Aircraft/bf109/Models/eng_smoke.xml added nopreview tags and a missing file, removed unused texture file. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2007-12-10_13:37:53 (dfaber) /var/cvs/FlightGear-0.9/data/Aircraft/fw190/Models/FW190-A8.xml /var/cvs/FlightGear-0.9/data/Aircraft/jeep/Models/Jeep.xml added lots of nopreview tags. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2007-12-10_13:37:54 (dfaber) /var/cvs/FlightGear-0.9/data/Aircraft/spitfireIX/Models/SpitfireIX.xml added lots of nopreview tags. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2007-12-10_16:07:14 (helijah) /var/cvs/FlightGear-0.9/data/Aircraft/V22-Osprey/v22.xml - Update FDM by Maik JUSTUS for animations in MP =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2007-12-11_00:41:53 (dfaber) /var/cvs/FlightGear-0.9/data/Aircraft/mosquito/mosquito.jpg added lost thumbnail. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2007-12-11_09:20:00 (martin) /var/cvs/FlightGear-0.9/data/gui/dialogs/chat-menu.xml Stuart Buchanan: 1) The chat menu will now select the runway closest to the aircraft when the aircraft is on the ground, or very low ( 100ft). This handles the case where the user has selected a runway explicitly, e.g. 01R for KSFO take-offs for noise abatement. My thanks for AnMaster for pointing this out on IRC. Note that above 100 ft, the wind-appropriate runway will still be used. 2) Change to keyboard description for the - key, as pointed out by Melchior. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2007-12-11_18:08:24 (helijah) /var/cvs/FlightGear-0.9/data/Aircraft/V22-Osprey/Models/v22.xml - update after an error of me between v22.xml in Models and v22.xml in V22-Ospre ;( =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2007-12-11_18:08:25 (helijah) /var/cvs/FlightGear-0.9/data/Aircraft/V22-Osprey/v22.xml - update after an error of me between v22.xml in Models and v22.xml in V22-Ospre ;( =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2007-12-11_23:31:44 (sydadams) /var/cvs/FlightGear-0.9/data/Aircraft/Instruments-3d/VHF-22/ctl22-com1-hotspot.xml /var/cvs/FlightGear-0.9/data/Aircraft/Instruments-3d/VHF-22/ctl22-com2-hotspot.xml /var/cvs/FlightGear-0.9/data/Aircraft/Instruments-3d/VHF-22/vhf22.nas Added hotspots and nasal file for the b1900d trancievers ...
[Flightgear-devel] Weekly CVS Changelog Summary: FlightGear source
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2007-12-10_12:27:31 (mfranz) /var/cvs/FlightGear-0.9/source/src/AIModel/AIBase.cxx make sure nasalload/unload are called per instance fg/plib caches AI models on a higher level than fg/osg, which is why SG's model loader isn't called for each instance. and therefore a nasalload part was only called once per shared model, and the unload part wasn't called at all. This is now solved with a factory that stores all necessary data and delivers an FGNasalModelData class instance, which is then attached to the personality node. This also guarantees a separate Nasal namespace per instance. Note that this not-so-pretty construction isn't necessary for fg/osg. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2007-12-10_13:17:56 (mfranz) /var/cvs/FlightGear-0.9/source/src/Main/globals.cxx Tatsuhiro NISHIOKA: initialize classes (fixes segfault on exit on MacOS) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2007-12-10_13:25:42 (andy) /var/cvs/FlightGear-0.9/source/src/FDM/YASim/ControlMap.cpp /var/cvs/FlightGear-0.9/source/src/FDM/YASim/ControlMap.hpp /var/cvs/FlightGear-0.9/source/src/FDM/YASim/FGFDM.cpp /var/cvs/FlightGear-0.9/source/src/FDM/YASim/Rotor.cpp Maik: add ROTORBALANCE axis. Fix spelling of ROTORRELTARGET. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2007-12-10_13:25:43 (andy) /var/cvs/FlightGear-0.9/source/src/FDM/YASim/Rotor.hpp Maik: add ROTORBALANCE axis. Fix spelling of ROTORRELTARGET. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2007-12-11_15:32:50 (durk) /var/cvs/FlightGear-0.9/source/Makefile.am /var/cvs/FlightGear-0.9/source/configure.ac Release related changes: - New version number - New aircraft selection for base package - Make sure flightgear checks for the right version of the base package. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2007-12-11_15:32:51 (durk) /var/cvs/FlightGear-0.9/source/src/Main/main.cxx Release related changes: - New version number - New aircraft selection for base package - Make sure flightgear checks for the right version of the base package. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2007-12-12_11:42:25 (timoore) /var/cvs/FlightGear-0.9/source/src/AIModel/submodel.cxx submodel fixes from Vivian Meazza =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2007-12-13_14:10:08 (durk) /var/cvs/FlightGear-0.9/source/src/Network/atlas.cxx Brian Schack: Ensure that nav1 and nav2 frequencies are transmitted to atlas =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2007-12-14_16:51:57 (timoore) /var/cvs/FlightGear-0.9/source/src/Scenery/SceneryPager.cxx /var/cvs/FlightGear-0.9/source/src/Scenery/SceneryPager.hxx Use the OSG DatabasePager instead of FGTileLoader Make an OSG file reader for .stg files. New class flightgear::SceneryPager, which is a subclass osg::DatabasePager to handle explicit delete requests. Modify FGNewCache, FGTileEntry, and FGTileManager to use SceneryPager. Mostly this involved removing the queues that talked to FGTileLoader. Calculate accurate tile timestamps from the time they are traversed in the cull stage (which means that they are visible) instead of updating them periodically. Replace tile entry transform and range node with one LOD node =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2007-12-15_11:23:28 (durk) /var/cvs/FlightGear-0.9/source/Makefile.am Finalize 1.0 aircraft selection. 2f585eeea02e2c79d7b1d8c4963bae2d - SF.Net email is sponsored by: Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel