Re: [Flightgear-devel] --fg-aircraft and multiplayer..aircraft not found?

2011-01-21 Thread James Turner

On 20 Jan 2011, at 23:47, Jacob Burbach wrote:

 Ok, that does raise another question then. In order for the 'wrong'
 method to work in any fashion, means you have to be recursively
 searching the path given by --fg-aircraft...right? Seems odd, and
 certainly serves to create ambiguity and confusionso why are we
 doing that? Would it not be much simpler to only search the top level
 directories located under the path given with --fg-aircraft for the
 set.xml or model.xml in question? Then you either give it the right
 path and it works, or you don't, and it doesn't.

Actually the search has *always* been recursive - for years, by the look of it. 
I use the same (refactored) code to support all aircraft dirs, both the default 
one in fg-data, and the additional ones. Obviously I didn't want to break the 
existing support for the recursive search, so I kept it - so it works for all 
aircraft dirs.

You're absolutely correct that it creates some ambiguity and confusion (and 
makes the code a little bit more complex). If that cost is judged to exceed 
that of removing an existing feature that *probably* nobody is using, I can 
remove it - the problem is sometimes when I do that, we discover much later 
that someone did actually want/like/need the feature :)

James


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Re: [Flightgear-devel] New airport textures

2011-01-21 Thread Martin Spott
John Denker wrote:

 If you want to have a serious discussion, [...]

I think he doesn't want to have a big discussion, he's just offering
textures which are making a visual difference compared to the ones
which are currently being used in FlightGear.

Aside from wether I like these particular changes or not, I think it's
generally a good idea to improve and extend the current texture set.

Cheers,
Martin.
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[Flightgear-devel] Head-UP: FGrun translations

2011-01-21 Thread Frederic Bouvier
Hi All,

the next FG release is imminent now. It is time to check if the FGrun 
translation for your language is OK and complete. Pay attention to overlapping 
or truncated text as well as untranslated sentence. It is also possible to 
submit new translations if your language use the latin alphabet.

If you are under Windows, you may want to download the nightly build at 
http://flightgear.simpits.org:8080/job/Win32-installer/lastSuccessfulBuild/artifact/fgfs_win32_nightly_2.2.0.exe
to check.

Thank you for your cooperation

-Fred

-- 
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http://www.youtube.com/user/fgfred64   Videos


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[Flightgear-devel] FGrun and --fg-aircraft

2011-01-21 Thread Alan Teeder

I have the following set up :-

(Windows, current git)

  --fg-root=C:/FlightGear/data
  --fg-scenery=C:/FlightGear/Scenery;C:/FlightGear/terrasync
  --fg-aircraft=C:/FlightGear/Aircraft

Fgrun however does not seem to see any aircraft that are only in 
the --fg-aircraft path.

Here is the start of fgrun.prefs :-

; FLTK preferences file format 1.0
; vendor: flightgear.org
; application: fgrun

[.]

fg_root:C:/Flightgear/fgdata
fg_scenery:C:/Flightgear/Scenery;C:Flightgear/terrasync
fg_exe:C:/FlightGear/flightgear/projects/VC100/Win32/Release/fgfs.e
+xe
fg_aircraft:C:/FlightGear/Aircraft
ts_dir:2
ts_exe:C:/FlightGear/flightgear/projects/VC100/Win32/Release/terras
+ync.exe

Fred, James - do you have any ideas?

Alan 


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Re: [Flightgear-devel] FGrun and --fg-aircraft

2011-01-21 Thread Frederic Bouvier
Yes, that's true. For a reason I don't know, I missed that one.
For the moment, fg-aircraft is not used in the aircraft chooser.

-Fred

- Alan Teeder a écrit :
 Fgrun however does not seem to see any aircraft that are only in 
 the --fg-aircraft path.

-- 
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http://www.youtube.com/user/fgfred64   Videos


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Re: [Flightgear-devel] Head-UP: FGrun translations

2011-01-21 Thread Vadym Kukhtin
2011/1/21 Frederic Bouvier fredfgf...@free.fr

 It is also possible to submit new translations if your language use the
 latin alphabet.


Is it 2011UTF8 now?



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Re: [Flightgear-devel] Head-UP: FGrun translations

2011-01-21 Thread Frederic Bouvier
- Vadym Kukhtin a écrit : 
 


It is also possible to submit new translations if your language use the latin 
alphabet. 
 

 Is it 2011UTF8 now? 

Not yet. I am migrating slowly to fltk 1.3 that has utf8, but no release :( 
That's why the latin alphabet is mandatory for the moment 

-Fred 

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http://www.youtube.com/user/fgfred64 Videos 

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Re: [Flightgear-devel] FGrun and --fg-aircraft

2011-01-21 Thread Alan Teeder

--
From: Frederic Bouvier fredfgf...@free.fr
Sent: Friday, January 21, 2011 11:52 AM
To: FlightGear developers discussions 
flightgear-devel@lists.sourceforge.net
Subject: Re: [Flightgear-devel] FGrun and --fg-aircraft

 Yes, that's true. For a reason I don't know, I missed that one.
 For the moment, fg-aircraft is not used in the aircraft chooser.

 -Fred

Thanks for the reply. At least I know that it is not another of my 
stupidities. ;-)

Alan 


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[Flightgear-devel] Fwd: Internet domain name keyword

2011-01-21 Thread Curtis Olson
See attached email below ...

I never know how to read these sorts of messages.  It could be spam trying
to get us to register our domain with them so they make more money.  Or it
could be a legitimate courtesy email.  I don't think I want to personally be
responsible for registering flightear . every possible top level domain
but if anyone out there wants to jump on this, let me know.

Thanks,

Curt.


-- Forwarded message --
From: John
Date: 2011/1/21
Subject: Internet domain name  keyword
To: curt0...@flightgear.org


 *

Dear Manager:

This email is from China domain name registration center, which mainly deal
with the domain name registration and dispute internationally in China and
Asia.
On January 20th 2011, We received HAITONG  company's application that they
are registering the name  flightgear  as their Internet Keyword and 
flightgear .cn 、 flightgear .com.cn  、 flightgear .asia domain names
etc.., It is China and ASIA domain names. But after auditing we found the
brand name been used by your company. As the domain name registrar in China,
it is our duty to notice you, so I am sending you this Email to check.
According to the principle in China, your company is the owner of the
trademark, In our auditing time we can keep the domain names safe for you
firstly, but our audit period is limited, if you object the third party
application these domain names and need to protect the brand in china and
Asia by yourself, please let the responsible officer contact us as soon as
possible. Thank you!

Best regards,

John
Oversea marketing manager
Tel:+86(0)21 6191 8696
Fax:+86(0)21 6191 8697
web:www.ygnetwork.com.cn
*



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Curtis Olson: http://baron.flightgear.org/~curt/
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Re: [Flightgear-devel] Fwd: Internet domain name keyword

2011-01-21 Thread Gene Buckle
On Fri, 21 Jan 2011, Curtis Olson wrote:

 See attached email below ...

 I never know how to read these sorts of messages.  It could be spam trying
 to get us to register our domain with them so they make more money.  Or it
 could be a legitimate courtesy email.  I don't think I want to personally be
 responsible for registering flightear . every possible top level domain
 but if anyone out there wants to jump on this, let me know.

It's a scam.

g.

-- 
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http://www.f15sim.com - The only one of its kind.
http://www.simpits.org/geneb - The Me-109F/X Project

ScarletDME - The red hot Data Management Environment
A Multi-Value database for the masses, not the classes.
http://www.scarletdme.org - Get it _today_!

Political correctness is a doctrine, fostered by a delusional, illogical
minority, and rabidly promoted by an unscrupulous mainstream media, which
holds forth the proposition that it is entirely possible to pick up a turd
by the clean end.

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Re: [Flightgear-devel] Head-UP: FGrun translations

2011-01-21 Thread Arnt Karlsen
On Fri, 21 Jan 2011 14:19:37 +0100 (CET), Frederic wrote in message 
32132876.1461071295615977643.javamail.r...@spooler4-g27.priv.proxad.net:

 - Vadym Kukhtin a écrit : 
  
 
 
 It is also possible to submit new translations if your language use
 the latin alphabet. 
  
 
  Is it 2011UTF8 now? 
 
 Not yet. I am migrating slowly to fltk 1.3 that has utf8, but no
 release :( That's why the latin alphabet is mandatory for the moment 
 
 -Fred 

..you're on fltk 1.1?  I'm on FG-git now, using:
http://assistenza.larasrl.net/brisa/fgfs/download_and_compile.sh
as adviced in:
http://wiki.flightgear.org/index.php/Scripted_Compilation_on_Linux_Debian/Ubuntu

...but it refuses to build Atlas:Subbucket.cxx:75:42: error: ‘class
SGBinObject’ has no member named ‘get_gbs_center2’, and it requires
fltk-dev 1.1, I had 1.3 and that was _thrown_ out on dependencies.  

..how far are you from fltk 1.3, 2011  UTF-8?  IMHO, I think 
it's worth waiting for you coming to UTF-8, before FG-2.2.


..I also found a flickering Imperial WWI Camo bug in Debian's
FG-2.0.0-2, it looks a _lot_ better in FG-git, no flickering, but it
may still be present; depending on the lighting and shadows, I see
different shades of the livery colors on e.g. doors, the tail surfaces
from the fuselage and ailerons and flaps from the wings.  
FG-1.9.1 and earlier did not have these differing shades, and I suspect
you guys don't see them with closed source video drivers.  
I'll post links to screenshots so you can see what I see.

-- 
..med vennlig hilsen = with Kind Regards from Arnt Karlsen
...with a number of polar bear hunters in his ancestry...
  Scenarios always come in sets of three: 
  best case, worst case, and just in case.

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Re: [Flightgear-devel] Fwd: Internet domain name keyword

2011-01-21 Thread Alan Teeder

--
From: Gene Buckle ge...@deltasoft.com
Sent: Friday, January 21, 2011 2:10 PM
To: FlightGear developers discussions 
flightgear-devel@lists.sourceforge.net
Subject: Re: [Flightgear-devel] Fwd: Internet domain name  keyword

 On Fri, 21 Jan 2011, Curtis Olson wrote:

 See attached email below ...

 I never know how to read these sorts of messages.  It could be spam 
 trying
 to get us to register our domain with them so they make more money.  Or 
 it
 could be a legitimate courtesy email.  I don't think I want to personally 
 be
 responsible for registering flightear . every possible top level domain
 but if anyone out there wants to jump on this, let me know.

 It's a scam.

 I had one last year for my own private domain. They only need 0.1% take-up 
to make quite a lot of money.

Alan 


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Re: [Flightgear-devel] Head-UP: FGrun translations

2011-01-21 Thread Frederic Bouvier
 Is it 2011UTF8 now? 

BTW, I don't know what 2011 relates to, except the current year ;-) 

-Fred 
-- 
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http://www.youtube.com/user/fgfred64 Videos 

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[Flightgear-devel] ..disk space needed for FG-git , was: reflect mapping

2011-01-21 Thread Arnt Karlsen
On Tue, 18 Jan 2011 20:40:32 +0100, Arnt wrote in message 
20110118204032.158726e2@celsius.local:

 how much disk space  do I need now? 
 
arnt@celsius:~/FG-git$ du -sch *
6.5MAtlas
508Kcompilation_log.txt
8.0KdebCreator-2.0.0.tar.gz
8.0KdebCreator.tar.gz
32K download_and_compile.sh
37M fgcom
2.2Mfgcomgui
1.1Gfgfs
50M fgrun
7.9Ginstall
124Kmakefg
68K maketg
201MOpenSceneGraph
68M plib
4.0Krun_atlas.sh
4.0Krun_fgcomgui.sh
4.0Krun_fgcom.sh
4.0Krun_fgfs_debug.sh
4.0Krun_fgfs.sh
4.0Krun_fgrun.sh
4.0Krun_terrasync.sh
228Msimgear
9.4Gtotal
arnt@celsius:~/FG-git$ du -sch install/*
1.7Minstall/fgcom
604Kinstall/fgcomgui
7.7Ginstall/fgfs
34M install/fgrun
37M install/OpenSceneGraph
16M install/plib
103Minstall/simgear
7.9Gtotal
arnt@celsius:~/FG-git$ du -sch install/fgfs/*
208Minstall/fgfs/bin
7.5Ginstall/fgfs/fgdata
48K install/fgfs/share
7.7Gtotal
arnt@celsius:~/FG-git$ 


-- 
..med vennlig hilsen = with Kind Regards from Arnt Karlsen
...with a number of polar bear hunters in his ancestry...
  Scenarios always come in sets of three: 
  best case, worst case, and just in case.

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Re: [Flightgear-devel] --fg-aircraft and multiplayer..aircraft not found?

2011-01-21 Thread Jacob Burbach
On Fri, Jan 21, 2011 at 3:56 AM, James Turner zakal...@mac.com wrote:
 Actually the search has *always* been recursive - for years, by the look of 
 it. I use the same (refactored) code to support all aircraft dirs, both the 
 default one in fg-data, and the additional ones. Obviously I didn't want to 
 break the existing support for the recursive search, so I kept it - so it 
 works for all aircraft dirs.

 You're absolutely correct that it creates some ambiguity and confusion (and 
 makes the code a little bit more complex). If that cost is judged to exceed 
 that of removing an existing feature that *probably* nobody is using, I can 
 remove it - the problem is sometimes when I do that, we discover much later 
 that someone did actually want/like/need the feature :)

I see. Well if it is consistent with how aircraft loading normally
works then it makes sense to keep it I guess. I've never came across
an aircraft that used it myself, but yeah, that doesn't mean there
isn't one out there. Does seem like an odd feature though, and one
that could potentially increase the search time for a file in the
aircraft directories...or even find wrong one in some circumstance.
Perhaps it's something that should be reviewed and possibly deprecated
for removal at a later date? May not be worth the trouble though...

Anyway, thanks to everyone for helping me get my stuff sorted, I
appreciate it. I'm still a bit baffled about why it works now but not
before...but that's ok. :)

cheers!

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Re: [Flightgear-devel] FLightProScam

2011-01-21 Thread Vivian Meazza
Gene wrote:

 
 On Tue, 18 Jan 2011, Erik Hofman wrote:
 
  On Mon, 2011-01-17 at 18:57 -0500, r...@aol.com wrote:
  http://www.pilotsofamerica.com/forum/showthread.php?p=667522#post667522
 
  Thought you'd find this interesting
 
  Sure, the guy you quoted it only posts scam related posts to that forum:
  http://www.pilotsofamerica.com/forum/search.php?searchid=4697108
 
 I posted a rather vitriolic reply to that.  Unfortunately the moderators
 haven't seen fit to allow the posting through.  Oh well.
 
 

At the risk of reawakening this well-worn argument, I have obtained a copy
of what FPS claims is their source code and put it here:

ftp://abbeytheatre2.org.uk:2121/flightgear/FlightProSim/

It's readily available on their website, as it should be, in the developers'
section. I didn't have to hack into it or do anything dodgy. If anyone does
decide to download it - warning - it takes a while.

I've been through it quickly - it looks like version 1.9.1 and AFAIKS has no
changes from our code. The zip file includes all needed dependencies. I
haven't tried compiling it, but if it IS our code it should do without
difficulty. If I'm right, it makes a bit of a mockery of all their claims.
Hey ho - caveat emptor.

Of course, there is nothing illegal about this - and only a bit immoral.

Vivian 

 



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Re: [Flightgear-devel] FGrun and --fg-aircraft

2011-01-21 Thread Hal V. Engel
On Friday, January 21, 2011 05:25:27 am Alan Teeder wrote:
 --
 From: Frederic Bouvier fredfgf...@free.fr
 Sent: Friday, January 21, 2011 11:52 AM
 To: FlightGear developers discussions
 flightgear-devel@lists.sourceforge.net
 Subject: Re: [Flightgear-devel] FGrun and --fg-aircraft
 
  Yes, that's true. For a reason I don't know, I missed that one.
  For the moment, fg-aircraft is not used in the aircraft chooser.
  
  -Fred
 
 Thanks for the reply. At least I know that it is not another of my
 stupidities. ;-)
 
 Alan

This was confusing for me at first.  What I have done is to use --fg-aircraft 
to point to the specific aircraft I am developing so that it pulls everything 
from $fg-root except for the one aircraft in $fg-aircraft.

So on my linux box I have the following settings in fgrun

--fg-root=/usr/share/games/FlightGear
--fg-scenery=/usr/share/games/FlightGear/Screnery
--fg-aircraft=/home/heng/Sources/my-fgdata/Aircraft/p51d

With this setup only the p51d stuff comes from $fg-aircraft and all other 
aircraft and shared files are pulled from $fg-root.   This allows me to keep 
everything in sync with the GIT fgdata main line in $fg-root so that I don't 
have to worry about anything in my development clone other than the aircraft I 
am working on.  Isn't this how this is intended to work?

Hal

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Re: [Flightgear-devel] FLightProScam

2011-01-21 Thread Heiko Schulz
Hi,


 
 Of course, there is nothing illegal about this - and only a
 bit immoral.
 
 Vivian 

I'm not sure about. Some time ago I downloaded it as well, and I think Durk did 
the same. We found out that it is broken, so it can't be compiled.

With this it would be illegal.



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Re: [Flightgear-devel] ..shifty sunshine camouflage bug in FG-2.0.0-2, has it been fixed in git or FG-2.2?

2011-01-21 Thread Arnt Karlsen
On Fri, 14 Jan 2011 02:12:32 +0100, Arnt wrote in message 
20110114021232.6bd1c06f@celsius.local:

 Hi,
 
 ..just upgraded from Debian Sid's FG-1.9.1 to FG-2.0.0-2,
 framerates stayed up ok @ ~ 12-15 fps.  These screenshots:
 https://github.com/gasguru/flightgearthings/raw/master/fgfs-screen-001.png
 https://github.com/gasguru/flightgearthings/raw/master/fgfs-screen-002.png
 https://github.com/gasguru/flightgearthings/raw/master/fgfs-screen-003.png
 https://github.com/gasguru/flightgearthings/raw/master/fgfs-screen-004.png
 https://github.com/gasguru/flightgearthings/raw/master/fgfs-screen-005.png
 https://github.com/gasguru/flightgearthings/raw/master/fgfs-screen-006.png
 https://github.com/gasguru/flightgearthings/raw/master/fgfs-screen-007.png
 https://github.com/gasguru/flightgearthings/raw/master/fgfs-screen-008.png
 
 ...shows at least 4 different WWI-style German camouflage 
 printed canvas on FG's default C172P, the Beaver and a few 
 more, where the sun shines, these camo printed canvases 
 change for every frame, but doesn't seem to harm the 
 framerate, it's quite like what I saw in FG-1.9.1. 8o)
 
 ..laptop: Fujitsu-Siemens Celsius H240 w T7200 cpu, 
 4GB memory and ATI RV530 
 https://github.com/gasguru/flightgearthings/blob/master/lshw 
 https://github.com/gasguru/flightgearthings/blob/master/dmesg
 https://github.com/gasguru/flightgearthings/blob/master/Xorg.0.log
 
 ...on Debian Sid/Experimental radeon driver,  on Debian Sid's latest 
 flightgear-2.0.0-2, will add output of any debug output ideas, here: 
 https://github.com/gasguru/flightgearthings
 
 ..current software listing (long)
 https://github.com/gasguru/flightgearthings/blob/master/dpkg_-l
 
 ..half baked benchmarks:
 https://github.com/gasguru/flightgearthings/blob/master/aiglxbenchmark.out
 
 
 ..I use: fgfs --geometry=1920x1200 --httpd= --jpg-httpd=9876 \ 
 --timeofday=noon --prop:controls/gear/brake-parking=1 \
 --prop:sim/frame-rate=true --fov=94 
 
 ..the important thing is, has this shifty sunshine camo 
 canvas bug in FG-2.0.0-2, been fixed in git and FG-2.2?
 

..on Fri, 21 Jan 2011 15:21:08 +0100, Arnt wrote in message 
20110121152108.26b060c0@celsius.local:

 ..I also found a flickering Imperial WWI Camo bug in Debian's
 FG-2.0.0-2, it looks a _lot_ better in FG-git, no flickering, but it
 may still be present; depending on the lighting and shadows, I see
 different shades of the livery colors on e.g. doors, the tail surfaces
 from the fuselage and ailerons and flaps from the wings.  
 FG-1.9.1 and earlier did not have these differing shades, and I
 suspect you guys don't see them with closed source video drivers.  
 I'll post links to screenshots so you can see what I see.

..are these door and control surface shade differences, intentional?:
https://github.com/gasguru/flightgearthings/raw/master/git-fgfs-screen-004.png
https://github.com/gasguru/flightgearthings/raw/master/git-fgfs-screen-005.png
https://github.com/gasguru/flightgearthings/raw/master/git-fgfs-screen-002.png
https://github.com/gasguru/flightgearthings/raw/master/git-fgfs-screen-003.png

..playing with the livery picker menu, I found the door shadow
differences go away if I pick some other livery than the 2 bottom ones,
https://github.com/gasguru/flightgearthings/raw/master/c172-livery-tests-git-fgfs-screen-014.png
was shot after I picked first n301dp and then default, which lays
itself on top of n301dp and produces the door shadow differences.
https://github.com/gasguru/flightgearthings/raw/master/c172-livery-tests-git-fgfs-screen-006.png
was shot with the D-ENMU livery.

..tail and wing stripes are smeared by design?
https://github.com/gasguru/flightgearthings/raw/master/git-fgfs-screen-007.png
https://github.com/gasguru/flightgearthings/raw/master/git-fgfs-screen-008.png
https://github.com/gasguru/flightgearthings/raw/master/git-fgfs-screen-009.png
https://github.com/gasguru/flightgearthings/raw/master/git-fgfs-screen-010.png
https://github.com/gasguru/flightgearthings/raw/master/git-fgfs-screen-011.png

..the AI traffic flies funny, like a paper plane blown downwind:
https://github.com/gasguru/flightgearthings/raw/master/git-fgfs-screen-012.png
https://github.com/gasguru/flightgearthings/raw/master/git-fgfs-screen-013.png

..I saw no such shade differences in FG-1.9.1, in Debians FG-2.0.0-2,
these shade differences also flicker rather wildly.  I also found
Debians FG-2.0.0-2 cannot --enable-fullscreen, now my new preference 
with FG-git, rock steady 'n _smooth_ @ 15 to 18 fps, thanks guys. :o) 

..if you don't see flickering with nvidea etc closed source video
drivers, try X.org's nouveau etc drivers, even X.org's nv should 
manage to do a screenshot.  

-- 
..med vennlig hilsen = with Kind Regards from Arnt Karlsen
...with a number of polar bear hunters in his ancestry...
  Scenarios always come in sets of three: 
  best case, worst case, and just in case.

--

Re: [Flightgear-devel] FLightProScam

2011-01-21 Thread Vivian Meazza
Heiko wrote

 
  Of course, there is nothing illegal about this - and only a
  bit immoral.
 
  Vivian
 
 I'm not sure about. Some time ago I downloaded it as well, and I think
 Durk did the same. We found out that it is broken, so it can't be
 compiled.
 
 With this it would be illegal.
 

Well, as I said: claims. If it doesn't compile, then it seems likely that
it isn't actually their source code. I really can't spare the time to check
... but if anyone would like to ... but then it's probably not worth the
hassle.

Vivian.



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Re: [Flightgear-devel] FGrun and --fg-aircraft

2011-01-21 Thread James Turner

On 21 Jan 2011, at 16:46, Hal V. Engel wrote:

 With this setup only the p51d stuff comes from $fg-aircraft and all other 
 aircraft and shared files are pulled from $fg-root.   This allows me to keep 
 everything in sync with the GIT fgdata main line in $fg-root so that I don't 
 have to worry about anything in my development clone other than the aircraft 
 I 
 am working on.  Isn't this how this is intended to work?

Yes :)

(Well, one possibility of many)

Something that will happen after 2.2.0 is a minimal data package that contains 
*no* Aircraft (or possibly the C172) and the generic instruments(-3d). Then the 
launchers will need to take a greater part in managing aircraft - I have some 
code written for that (like fgadmin, but for aircraft downloads and install), 
but it's only a rough prototype, nothing that works yet.

James


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Re: [Flightgear-devel] New airport textures

2011-01-21 Thread J. Holden
Part of the texture problem is with the current data format we are using - 
there are a number of airports where the texture is incorrect, especially the 
threshold textures - but we currently only have four options for runways. Also, 
some countries use yellow textures for some airports - see (from 30m!): 
http://maps.yahoo.com/#mvt=slat=42.775718lon=141.691422zoom=14

Plus there are different aiming point textures in different countries (texture 
already added), different thresholds for different airports, et cetera. The 
question is figuring out what is needed. While this is a data-side problem (and 
an easy one to fix in game if the format is corrected) it would be nice to have 
a varied set of runway and taxiway textures for the future. Just imagine 
landing at RJCB for the first time and wondering if your simulator has gone 
haywire because all the runway texures are yellow - another FlightGear first!

Cheers
John

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Re: [Flightgear-devel] New airport textures

2011-01-21 Thread Ryan M
Martin's correct.  I made cosmetic changes to the textures themselves,
nothing outside of that like the way the mapping is done.

However, I do agree with John that perhaps some of the runway texturing
needs modifications.  I tried to modify the grass and dirt runways to
integrate more seamlessly with the surrounding airport grass, but my
attempt was thwarted by the seemingly senseless way that FG lays them
out.


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