[Flightgear-devel] Bug cleaning week: July, 9th - July 16th
Hi, one week to go, before we create the release-branch for 2.4.0. We still have some 80 bugs in out bug tracker at http://code.google.com/p/flightgear-bugs/issues/list I'd really love to get this number significantly down before we branch. Please browse to http://code.google.com/p/flightgear-bugs/issues/list (ignore the 500 error message and hit reload - google is buggy here) and scroll down to any bug that hits an area of your interest. The easiest way to help is by picking one of the Stalled bugs and simply verify if the reported malfunction still exist. Those, who can log into Google's services are welcome to place a comment and change the status to Accepted again or even close the issue with Fixed. If you can't log on or don't want to mess with the tracker, any feedback referring to a bug-id on this list is welcome. We can accept a mouse in our cockpit, but we certainly don't want any bugs! Thanks for reading, Torsten -- All of the data generated in your IT infrastructure is seriously valuable. Why? It contains a definitive record of application performance, security threats, fraudulent activity, and more. Splunk takes this data and makes sense of it. IT sense. And common sense. http://p.sf.net/sfu/splunk-d2d-c2 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FlightGear Base Package branch, master, updated. 0b8dee0f4611f0e90478f48d58951995fbe87069
* Flightgear-commitlogs -- Saturday 09 July 2011: commit 0b8dee0f4611f0e90478f48d58951995fbe87069 Author: ThorstenB Date: Sat Jul 9 12:45:42 2011 +0200 bo105: make sim reset work when helicopter crashed On sim reset properly uncrash the airframe and do not install listeners again. The bo105 is maintained by *me*, and nobody is allowed to make commits other than adaptations to changes in the api or framework -- let's say, someone renames setlistener to set_listener, in which case an adaptation would be mandatory. This is not my invention, but was handled that way ever since I came to FlightGear in 2001, and this is also standard procedure in other projects. Patches with explanations shall be submitted to the maintainer, even by core developers. m. -- All of the data generated in your IT infrastructure is seriously valuable. Why? It contains a definitive record of application performance, security threats, fraudulent activity, and more. Splunk takes this data and makes sense of it. IT sense. And common sense. http://p.sf.net/sfu/splunk-d2d-c2 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] Screenshot F3 feature (partially) broken?
Hi all, Is the screenshot F3 feature (partially) broken? I'm not using multi thread either. When pressing the F3 button i'm getting the error Error writting screenshot ... [1] But the screenshot is been made (if file doesn't exist) in my home directory. Also, it doesn't check if file is present, but that's some other feature. On the console i get the following error: Nasal runtime error: non-scalar in string context at /home/dvanmosselbeen/local/fgfs/install/fgfs/fgdata/Nasal/gui.nas, line 1262 Iirc, this started to happen after that new feature/check has been implemented a few time ago. [1] See that error on the image: http://dvm.zapto.org:8080/~dvanmosselbeen/fgfs/screenshot_f3_false_error.jpg Thanks for all the fish, Kind regards, David Van Mosselbeen (itchi) -- All of the data generated in your IT infrastructure is seriously valuable. Why? It contains a definitive record of application performance, security threats, fraudulent activity, and more. Splunk takes this data and makes sense of it. IT sense. And common sense. http://p.sf.net/sfu/splunk-d2d-c2 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] (Black/white) Smoke issue
Hi all, Depending of the view angle, smoke is showing in white or black. I mean, if i click twice on the right mouse button, then move the view... But also sometimes when flying. See the image [1]. I don't know if this is a know issue, but helijah was kinda surprised with my screenshot, hence the mail here :) [1] http://dvm.zapto.org:8080/gallery/galleries/Flightgear_Flight_Simulator/ebgb_with_ebbr_far_away.jpg Thanks for all the fish, Kind regards, David Van Mosselbeen (itchi) -- All of the data generated in your IT infrastructure is seriously valuable. Why? It contains a definitive record of application performance, security threats, fraudulent activity, and more. Splunk takes this data and makes sense of it. IT sense. And common sense. http://p.sf.net/sfu/splunk-d2d-c2 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] Little DME argument issue
Hi all, When feeding fgfs with --dme=115.7 in the radio frequencies settings it show up as 115.70. See that on the image [1] [1] http://dvm.zapto.org:8080/~dvanmosselbeen/fgfs/tmp/command_line_opts.jpg Thanks for all that fish, Kind regards, Itchi, -- All of the data generated in your IT infrastructure is seriously valuable. Why? It contains a definitive record of application performance, security threats, fraudulent activity, and more. Splunk takes this data and makes sense of it. IT sense. And common sense. http://p.sf.net/sfu/splunk-d2d-c2 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] FYI: Using textures of Image After
Hi all, Seems that i didn't posted that yet... Thanks to the unknown soldier (sorry, forgot your name), i discovered the Image after website. Mailed there and requested if we could use these images in the fgfs GPL project. See here some cool news: http://dvm.zapto.org:8080/~dvanmosselbeen/fgfs/image_after_license_request.jpg Thanks for all that fish, Kind regards, David Van Mosselbeen (itchi -- All of the data generated in your IT infrastructure is seriously valuable. Why? It contains a definitive record of application performance, security threats, fraudulent activity, and more. Splunk takes this data and makes sense of it. IT sense. And common sense. http://p.sf.net/sfu/splunk-d2d-c2 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FlightGear Base Package branch, master, updated. 0b8dee0f4611f0e90478f48d58951995fbe87069
On Sat, 9 Jul 2011, Melchior FRANZ wrote: * Flightgear-commitlogs -- Saturday 09 July 2011: commit 0b8dee0f4611f0e90478f48d58951995fbe87069 Author: ThorstenB Date: Sat Jul 9 12:45:42 2011 +0200 bo105: make sim reset work when helicopter crashed On sim reset properly uncrash the airframe and do not install listeners again. The bo105 is maintained by *me*, and nobody is allowed to make commits other than adaptations to changes in the api or framework -- let's say, Yeah, good luck with that. g. -- Proud owner of F-15C 80-0007 http://www.f15sim.com - The only one of its kind. http://www.simpits.org/geneb - The Me-109F/X Project Some people collect things for a hobby. Geeks collect hobbies. ScarletDME - The red hot Data Management Environment A Multi-Value database for the masses, not the classes. http://www.scarletdme.org - Get it _today_! Political correctness is a doctrine, fostered by a delusional, illogical minority, and rabidly promoted by an unscrupulous mainstream media, which holds forth the proposition that it is entirely possible to pick up a turd by the clean end. -- All of the data generated in your IT infrastructure is seriously valuable. Why? It contains a definitive record of application performance, security threats, fraudulent activity, and more. Splunk takes this data and makes sense of it. IT sense. And common sense. http://p.sf.net/sfu/splunk-d2d-c2 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] (Black/white) Smoke issue
On Sat, Jul 9, 2011 at 4:22 PM, David Van Mosselbeen wrote: Depending of the view angle, smoke is showing in white or black. I mean, if i click twice on the right mouse button, then move the view... But alsoror sometimes when flying. See the image [1]. I don't know if this is a know issue, but helijah was kinda surprised with my screenshot, hence the mail here :) [1] http://dvm.zapto.org:8080/gallery/galleries/Flightgear_Flight_Simulator/ebgb_with_ebbr_far_away.jpg Hi David, I went to have a look at that location myself (ebgb) but couldn't see the cooling towers you show. Are these some custom scenery, and if so, can you post the .btg file so I can try to repro? One thought is that this might be a shader problem. Are you seeing any error messages on the console, and what graphics card are you using? -Stuart -- All of the data generated in your IT infrastructure is seriously valuable. Why? It contains a definitive record of application performance, security threats, fraudulent activity, and more. Splunk takes this data and makes sense of it. IT sense. And common sense. http://p.sf.net/sfu/splunk-d2d-c2 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] Minor GUI layout improvements
Hi All, I've just done a pass over the GUI making minor changes to clean it up and make it consistent. There are a couple of slightly more significant layout changes I'd like to make, but want to discuss first. 1) Currently there is a wireframe option on the Rendering menu. While it's of moderate interest to developers, I don't think it's really of any interest to the average user. I'd like to move this option to the Debug menu. 2) As it stands, it's very difficult for a new user to understand the difference between Local Weather and Global Weather. let alone how they inter-relate. Enabling the Local Weather package requires setting Enabled local weather module from the Local Weather Settings menu, yet the rest of the settings a user is likely to want are in the Local Weather dialog. As a first step to sorting this out, I'd like to do the following: 2a) Move the Enable local weather module checkbox to the Local Weather dialog. 2b) Move Local Weather Settings to the Debug menu, on the assumption that more users will never need to modify the settings there (Thorsten R. - is this true?) 3) Split the Jetway Settings, and move the Enable jetway editor, Debug mode and Open Editor buttons to a new dialog in the Debug menu. Again, on the basis that most normal users have no interest in these controls. Comments? -Stuart -- All of the data generated in your IT infrastructure is seriously valuable. Why? It contains a definitive record of application performance, security threats, fraudulent activity, and more. Splunk takes this data and makes sense of it. IT sense. And common sense. http://p.sf.net/sfu/splunk-d2d-c2 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] (Black/white) Smoke issue
On Sat, 9 Jul 2011 19:27:52 +0100, Stuart Buchanan stuar...@gmail.com wrote: Hi David, I went to have a look at that location myself (ebgb) but couldn't see the cooling towers you show. Are these some custom scenery, and if so, can you post the .btg file so I can try to repro? One thought is that this might be a shader problem. Are you seeing any error messages on the console, and what graphics card are you using? -Stuart Hi Stuart, This is indeed some custom (Belgian) scenery i'm working on. 10 wip airports co so far. Trying to model pieces of Belgium in the hope it will be included into the scenery db, but not now yet. This is to much in development work. Still exploring the internals and experimenting... There are still lot's of things i may need to learn, to do and to correct, and i'm not yet satisfied with my own work so far. But my data is on my git repo[1], GPL'ed data of course. I'm not sure this is related to the btg (terrain?) file itself, but i'm new in this all and could be wrong. I have this issue on the default scenery with that generic cooling towers everywhere. But not on tires smoke for example. I don't get any output on the console about that however. This issue happen on my Debian (testing version) laptop with nVidia Corporation G98M [GeForce G 103M] (rev a1) and on my stable Debian desktop with nVidia Corporation G92 [GeForce 9800 GT] (rev a2). Both using the nvidia data. [1] https://gitorious.org/dvanmosselbeen/flightgear-custom-scenery Kind regards, David Van Mosselbeen -- All of the data generated in your IT infrastructure is seriously valuable. Why? It contains a definitive record of application performance, security threats, fraudulent activity, and more. Splunk takes this data and makes sense of it. IT sense. And common sense. http://p.sf.net/sfu/splunk-d2d-c2 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Minor GUI layout improvements
Sounds logical to me ...the double weather systems are a bit of nuisance , would be nicer, in my opinion , if they could be combined in a single dialog but not sure if that's possible.I use real world weather anyway , so i never use those settings. Cheers On Sat, Jul 9, 2011 at 12:57 PM, Stuart Buchanan stuar...@gmail.com wrote: Hi All, I've just done a pass over the GUI making minor changes to clean it up and make it consistent. There are a couple of slightly more significant layout changes I'd like to make, but want to discuss first. 1) Currently there is a wireframe option on the Rendering menu. While it's of moderate interest to developers, I don't think it's really of any interest to the average user. I'd like to move this option to the Debug menu. 2) As it stands, it's very difficult for a new user to understand the difference between Local Weather and Global Weather. let alone how they inter-relate. Enabling the Local Weather package requires setting Enabled local weather module from the Local Weather Settings menu, yet the rest of the settings a user is likely to want are in the Local Weather dialog. As a first step to sorting this out, I'd like to do the following: 2a) Move the Enable local weather module checkbox to the Local Weather dialog. 2b) Move Local Weather Settings to the Debug menu, on the assumption that more users will never need to modify the settings there (Thorsten R. - is this true?) 3) Split the Jetway Settings, and move the Enable jetway editor, Debug mode and Open Editor buttons to a new dialog in the Debug menu. Again, on the basis that most normal users have no interest in these controls. Comments? -Stuart -- All of the data generated in your IT infrastructure is seriously valuable. Why? It contains a definitive record of application performance, security threats, fraudulent activity, and more. Splunk takes this data and makes sense of it. IT sense. And common sense. http://p.sf.net/sfu/splunk-d2d-c2 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel -- All of the data generated in your IT infrastructure is seriously valuable. Why? It contains a definitive record of application performance, security threats, fraudulent activity, and more. Splunk takes this data and makes sense of it. IT sense. And common sense. http://p.sf.net/sfu/splunk-d2d-c2 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] Effects and shaders
Hi, Trying to get my head around all the effects and shader stuff... Are there some default effects and shaders that must run? Or can they be disabled? As a test I removed the Effects directory and turned off all the shaders called out in the original preferences.xml file (running FG-2.2 and OSG-2.8.4) Got the following crash [castle@tower FlightGear]# ./run-2.2 Processing command line arguments can't find Effects/skydome.eff can't find Effects/terrain-default.eff can't find base effect Effects/terrain-default ./run-2.2: line 6: 19880 Segmentation fault /usr/local/src-2.2/flightgear/src/Main/fgfs --fg-root=/usr/local/share/Flightgear/data-2.2 --airport=KSFO --timeofday=noon The shell script #!/bin/sh /usr/local/src-2.2/flightgear/src/Main/fgfs \ --fg-root=/usr/local/share/Flightgear/data-2.2 \ --airport=KSFO \ --timeofday=noon Where are the default effects and shaders specified? Thanks John -- All of the data generated in your IT infrastructure is seriously valuable. Why? It contains a definitive record of application performance, security threats, fraudulent activity, and more. Splunk takes this data and makes sense of it. IT sense. And common sense. http://p.sf.net/sfu/splunk-d2d-c2 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Effects and shaders
Never mind, find them in materials.xml file, however, would still like to turn these off while testing and mucking with the shaders. Is this possible with crashing the program? John On Sat, 2011-07-09 at 13:31 -0700, John Wojnaroski wrote: Hi, Trying to get my head around all the effects and shader stuff... Are there some default effects and shaders that must run? Or can they be disabled? As a test I removed the Effects directory and turned off all the shaders called out in the original preferences.xml file (running FG-2.2 and OSG-2.8.4) Got the following crash [castle@tower FlightGear]# ./run-2.2 Processing command line arguments can't find Effects/skydome.eff can't find Effects/terrain-default.eff can't find base effect Effects/terrain-default ./run-2.2: line 6: 19880 Segmentation fault /usr/local/src-2.2/flightgear/src/Main/fgfs --fg-root=/usr/local/share/Flightgear/data-2.2 --airport=KSFO --timeofday=noon The shell script #!/bin/sh /usr/local/src-2.2/flightgear/src/Main/fgfs \ --fg-root=/usr/local/share/Flightgear/data-2.2 \ --airport=KSFO \ --timeofday=noon Where are the default effects and shaders specified? Thanks John -- All of the data generated in your IT infrastructure is seriously valuable. Why? It contains a definitive record of application performance, security threats, fraudulent activity, and more. Splunk takes this data and makes sense of it. IT sense. And common sense. http://p.sf.net/sfu/splunk-d2d-c2 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel -- All of the data generated in your IT infrastructure is seriously valuable. Why? It contains a definitive record of application performance, security threats, fraudulent activity, and more. Splunk takes this data and makes sense of it. IT sense. And common sense. http://p.sf.net/sfu/splunk-d2d-c2 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Little DME argument issue
On Sat, Jul 9, 2011 at 4:29 PM, David Van Mosselbeen wrote: Hi all, When feeding fgfs with --dme=115.7 in the radio frequencies settings it show up as 115.70. See that on the image [1] [1] http://dvm.zapto.org:8080/~dvanmosselbeen/fgfs/tmp/command_line_opts.jpg This is pretty much working as designed, though I admit not a great user experience. The DME value is stored as a floating value, with more* precision than 1 decimal place. So your input of 115.7 is turned into 115.70*. -Stuart * OK, not quite - just be glad it's not being displayed as 115.6999 -- All of the data generated in your IT infrastructure is seriously valuable. Why? It contains a definitive record of application performance, security threats, fraudulent activity, and more. Splunk takes this data and makes sense of it. IT sense. And common sense. http://p.sf.net/sfu/splunk-d2d-c2 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] (Black/white) Smoke issue - Created report #371
[...] Hi all, Seems to be some general issue. Stuart could reproduce this same issue. Created bug report #371 - http://code.google.com/p/flightgear-bugs/issues/detail?id=371 Kind regards, David Van Mosselbeen (itchi) -- All of the data generated in your IT infrastructure is seriously valuable. Why? It contains a definitive record of application performance, security threats, fraudulent activity, and more. Splunk takes this data and makes sense of it. IT sense. And common sense. http://p.sf.net/sfu/splunk-d2d-c2 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel