Re: [Flightgear-devel] Reminder for the release process for version 2.6.0

2012-01-13 Thread thorsten . i . renk
 * All major bugs fixed?

I found three in the last days - one major and two minor - since I have
added some sunrise/sunset support features to my working copy of Local
Weather, I'll just list the fixes rather than provide the updated files:

***

local_weather.nas, line 2917 (just after 'Starting hard-coded terrain
presampling'), insert the line

setprop(/environment/terrain/area[0]/enabled,1);

(we used to have to start it with that property, or this used to be part
of the compat layer checks, but now it is needed to switch terrain
presampling on properly).

***

weather_tiles.nas, line 857:

rn = 0.1;

is for debug purpose and should be commented out.

***

weather_tiles.nas, line 1004;

var alt = spread * 400.0 + local_weather.cloud_vertical_size_map[Nimbus]
* 0.5 * m_to_ft;

has an obsolete altitude correction in and should just be

var alt = 400.0;

to get the correct altitude for Nimbostratus layers

***

If someone could just edit these on FGData master please?

Cheers,

* Thorsten


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Re: [Flightgear-devel] Reminder for the release process for version 2.6.0

2012-01-13 Thread thorsten . i . renk
 ***

 weather_tiles.nas, line 1004;

 var alt = spread * 400.0 +
 local_weather.cloud_vertical_size_map[Nimbus]
 * 0.5 * m_to_ft;

 has an obsolete altitude correction in and should just be

 var alt = 400.0;

 to get the correct altitude for Nimbostratus layers

 ***

make that

var alt = spread * 400;

of course - otherwise the altitude is *very* low indeed...

* Thorsten


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Re: [Flightgear-devel] DDS texures (Was: Improving random trees

2012-01-13 Thread jean pellotier
Le 11/01/2012 18:59, Mathias Fröhlich a écrit :
 Hi,

 On Sunday, January 01, 2012 11:41:22 Mathias Fröhlich wrote:
 I think then, computing mipmaps for any texture file on the CPU in the
 loader thread should globally improove the situation.
 Also avoiding the compression already in the files should help every use
 case. Except that the on disk memory consumption is higher.
 Well and except that the database loader has more work to do on the CPU.
 Ok, checked in is a log message that checks for image formats that depend on
 OpenGL extensions not required to be present.
 That should at least help people running drivers providing those extensions to
 see when they use texture files that do not work fo all.

 Greetings
 Mathias


is there an easy way to disable this message?
since i'm using dds texture, it's flooding the console...

jano

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Re: [Flightgear-devel] [Flightgear-commitlogs] TerraGear / Custom

2012-01-13 Thread Martin Spott
I'd like to point out that I'm now having what I think should be
topologically clean CLC2000v15 and VMap0 edition 5.0 datasets.  I'll
load these into the Landcover-DB as replacements for the current VMap0
and CLC layers.

Thanks to the great folks at GRASS GIS, most notably Markus M., the
procedure of cleaning large vector datasets like CORINE is now a matter
of just a few days and runs on a machine with far less than 32 GByte of
main menory !!  One year ago, cleaning CORINE took about one and a half
months to complete just one single !  of multiple iterations and you
never knew if somebody would reboot the server while the job was still
running   (which actually happened several times).

Having topologically clean datasets is a very important step for at
least two reasons:
1.) I expect TerraGear's overall stability to increase with
topologically clean vector data.
2.) Merging custom land cover data (like John Holden's great work) into
the Custom Scenery layer (at MapServer) had been failing in some
cases due to topological inconsistencies.  I expect these failures
to disappear with topologically clean vector data.

I'll be providing a clean CLC2006 as well, but because that one's still
incomplete (and work in progress, actually) I think CLC2000 is more
important.

Cheers,
Martin.
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Re: [Flightgear-devel] Reminder for the release process for version 2.6.0

2012-01-13 Thread Stuart Buchanan
On Fri, Jan 13, 2012 at 9:28 AM, Thorsten Renk wrote:
 ***

 weather_tiles.nas, line 1004;

 var alt = spread * 400.0 +
 local_weather.cloud_vertical_size_map[Nimbus]
 * 0.5 * m_to_ft;

 has an obsolete altitude correction in and should just be

 var alt = 400.0;

 to get the correct altitude for Nimbostratus layers

 ***

 make that

 var alt = spread * 400;

 of course - otherwise the altitude is *very* low indeed...

 * Thorsten

These changes have now been committed.

Thanks,

-Stuart

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[Flightgear-devel] FlightGear writes autosave.xml into ${FG_ROOT}

2012-01-13 Thread Martin Spott
While trying to find out about a different issue ('fgfs' not starting
at all) I noticed, that it still writes an autosave.xml into
${FG_ROOT} despite the fact that I've explicitly set
--prop:/sim/startup/save-on-exit=false
Now I'd like to learn wether someone is deliberately trying piss users
off or it this is just a bug  ;-)

Is there really no way just to run FG without having _no_ garbage
written out to any files ?

Cheers,
Martin.
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Re: [Flightgear-devel] [Flightgear-commitlogs] TerraGear / Custom

2012-01-13 Thread Martin Spott
Martin Spott wrote:

 2.) Merging custom land cover data (like John Holden's great work) into
the Custom Scenery layer (at MapServer) had been failing in some
cases due to topological inconsistencies.  I expect these failures
to disappear with topologically clean vector data.

Finally 3.) As soon as the various tools are working in a predictable
manner, I'm planning to revive the central idea, the driving motivation
behind all the effort, which is to build an infrastructure for
re-compiling the respective terrain tiles on a regular, maybe daily
schedule after the land cover has been updated in a certain region.

Having a stable and reliable procedure to clean the vector data is one
of the vital requirements for such an adventure, therefore I'm quite
excited today 

Cheers,
Martin.
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Re: [Flightgear-devel] [Flightgear-commitlogs] SimGear branch, next,

2012-01-13 Thread Martin Spott
Flightgear-commitlogs wrote:
 The branch, next has been updated
 
 - Log -
 commit 21f2e1f25017612959a81bccf4096e36b0c57e10
 Author: ThorstenB
 Date:   Fri Jan 13 19:58:45 2012 +0100
 
#599: Don't crash when a path does not exist.

Thanks,
Martin.
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Re: [Flightgear-devel] ads Models with current OSG

2012-01-13 Thread Olaf Flebbe
Hallo Thorsten,

die Szenerie muss irgendwie korrupt gewesen sein. Neu geholt und nun gehts 
auch... Danke trotzdem.

Gruß
Olaf Flebbe
o...@oflebbe.de



Am 11.01.2012 um 23:38 schrieb ThorstenB:

 On 11.01.2012 23:15, Olaf Flebbe wrote:
 Hi,
 
 does anybody have the same problem?
 
 Several Messages:
 
 Unknown Chunk: ***UNKNOWN*** (0xA08A)
 
 in fgfs output. Seems to be a diagnostic from the 3DS loader within
 OSG.
 
 I get this (and messy views) with current OSG, fgfs, fgdata choosing
 for instance aircraft MD11 or airport EHAM .
 
 Yes, see here:
 http://code.google.com/p/flightgear-bugs/issues/detail?id=543
 
 It's an AI aircraft causing it (MD11), so it's visible frequently. Maybe 
 someone could fix the model - or check why OSG doesn't like the model.
 
 cheers,
 Thorsten
 
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[Flightgear-devel] new fedora

2012-01-13 Thread Peter Sadrozinski
Hello,

I'm hitting an 'interesting' problem with the new fedora.  For some reason,
it's installing the PAE kernel (I guess I should have installed the 64 bit
version).  The problem is, when the system() is called - for instance, to
copy an airport btg file from work to output, I get an error.

Here's debug from copying of said airport:

running cp ./work/AirportObj/w090n30/w085n33/KATL.btg.gz
./output/w090n30/w085n33
system: : Cannot allocate memory
returned -1

I'm not buying the out of memory error.  I've googled for this, but haven't
seen anything interesting.  Is anyone else running a PAE kernel on a 64 bit
machine?  Has anyone seen this issue?

I don't want to lose another weekend reinstalling linux (again)

Pete
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