Re: [Flightgear-devel] New features for 3.0 (?) presentation
Tom > Sent: 06 May 2013 23:11 > To: flightgear-devel@lists.sourceforge.net > Subject: Re: [Flightgear-devel] New features for 3.0 (?) presentation > > Am 2013-05-06 10:35, schrieb Renk Thorsten: > > If you know of anything else which makes good publicity and can be > > explained in a picture and a paragraph of text, let me know or better > > let me have the picture and paragraph of text (preferably by the end > > of the week). > > * Canvas instances can now be placed on scenery objects. This allows > for example creating animated signs/monitors. I've started to create > a Visual Docking Guidance System, which is not fully functionally yet > but should be complete enough to be used for a screenshot (eg. azimuth > guidance is missing) > > * The new tracking animation (similar to Blender's locked-track > constraint) allows easily animating complex kinematic systems. For > examples gear scissors, landing gear doors attached to struts (also > with links and joints in between) or also torque struts connecting > multiple gears with independent compression while still tracking each > other can be realized. Also any type of strut for eg. cargo ramps can > be easily animated. > If you want I can create a video of my work in progress C-130J making > use of these animations. > The tracking animation sounds useful - do you have any documentation available? In due course it should end up in fgdata/Docs/model-howto.html with all the other animations. Vivian -- Learn Graph Databases - Download FREE O'Reilly Book "Graph Databases" is the definitive new guide to graph databases and their applications. This 200-page book is written by three acclaimed leaders in the field. The early access version is available now. Download your free book today! http://p.sf.net/sfu/neotech_d2d_may ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] New features for 3.0 (?) presentation
Am 2013-05-06 10:35, schrieb Renk Thorsten: > If you know of anything else which makes good publicity and can be > explained in a picture and a paragraph of text, let me know or better > let me have the picture and paragraph of text (preferably by the end > of the week). * Canvas instances can now be placed on scenery objects. This allows for example creating animated signs/monitors. I've started to create a Visual Docking Guidance System, which is not fully functionally yet but should be complete enough to be used for a screenshot (eg. azimuth guidance is missing) * The new tracking animation (similar to Blender's locked-track constraint) allows easily animating complex kinematic systems. For examples gear scissors, landing gear doors attached to struts (also with links and joints in between) or also torque struts connecting multiple gears with independent compression while still tracking each other can be realized. Also any type of strut for eg. cargo ramps can be easily animated. If you want I can create a video of my work in progress C-130J making use of these animations. Tom -- Thomas Geymayer www.tomprogs.at / C-Forum und Tutorial: www.proggen.org Institute for Computer Graphics and Vision Graz University of Technology --- Austria -- Learn Graph Databases - Download FREE O'Reilly Book "Graph Databases" is the definitive new guide to graph databases and their applications. This 200-page book is written by three acclaimed leaders in the field. The early access version is available now. Download your free book today! http://p.sf.net/sfu/neotech_d2d_may ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] New features for 3.0 (?) presentation
I thought it'd be a nice idea to present one or two articles on the FG project page about things to expect from the next release (3.0?). These would be features which have appeared on GIT since 2.10 or are epected to appear before the release. Consider the articles as advertisement material, so they should be visual, exciting and be at the forefront of what FG can do. I have flagged for the purpose * tooltips and the gnome-themed new popup windows * Heiko's devel version of the EC-135 * Stuarts work on AAR with new tanker planes * improvements with regional textures and trees * (my own stuff on weather, light and hires procedural texturing) * (what about the linear texture work on roads and railways?) If you know of anything else which makes good publicity and can be explained in a picture and a paragraph of text, let me know or better let me have the picture and paragraph of text (preferably by the end of the week). * Thorsten -- Introducing AppDynamics Lite, a free troubleshooting tool for Java/.NET Get 100% visibility into your production application - at no cost. Code-level diagnostics for performance bottlenecks with <2% overhead Download for free and get started troubleshooting in minutes. http://p.sf.net/sfu/appdyn_d2d_ap1 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel