Re: [Flightgear-devel] AI flights with same arrival and departure

2009-12-06 Thread Durk Talsma
Hi,

On Monday 23 November 2009 07:17:48 pm Durk Talsma wrote:
 Hi,
 AI flights that use their departure airport for arrival are indeed
 currently not allowed. This is something that I would like to support in
 the not too distant future, and just looking at the code, it does look like
 this isn't something that is really too hard to do.

 I've been looking at src/Traffic/Schedule.cxx, and probably have a
 reasonable workaround that would allow to support this.


For your information, I just committed a patch to the traffic manager, that 
should allow flights with the same arrival and destination airports. I haven't 
really had the chance to test this, so please let me know any problems should 
they occur.

Cheers,
Durk

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[Flightgear-devel] AI flights with same arrival and departure

2009-11-23 Thread Csaba Halász
The schedule code doesn't like AI flights with same arrival and
departure, it produces some NaNs for them. There are a bunch of such
flights in AI/Traffic/R/RNAF.xml. I don't see any support for them in
the code so I added a little check like this:
http://gitorious.org/~jester/fg/jesters-clone/commit/c6a18a540da4705c802849a7ac956af2508f45b4

Big thanks to dihedral on IRC for finding this problem.

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Re: [Flightgear-devel] AI flights with same arrival and departure

2009-11-23 Thread Gijs de Rooy

Hi Csaba,

 The schedule code doesn't like AI flights with same arrival and
 departure, it produces some NaNs for them. There are a bunch of such
 flights in AI/Traffic/R/RNAF.xml. I don't see any support for them

It was me who created that traffic file. I was unaware that we did not support
those flights, as it worked fine on a couple of computers (well, most of the 
time. 
Apart from some errors that appear every now and then)...

Cheers,
Gijs
  
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Re: [Flightgear-devel] AI flights...

2007-03-10 Thread Vivian Meazza
Dene wrote:

 
  By the way , I've also enabled the Victoria ferries , nice 
 addition . 
  I
  added a screenshot to my webpage of one leaving Port 
 Angeles... I'll 
  probably add a Vancouver route too 
 

 Aww...com'on Syd...what's the URL?...since I can't see Vivians 
 enhancements to the Picton ferries I would like to see the BC ones.
 ;-)

Syd didn't really catch the action. Bit more here:

ftp://abbeytheatre2.org.uk/fgfs/AIShip/ferry1.jpg
ftp://abbeytheatre2.org.uk/fgfs/AIShip/ferry2.jpg
ftp://abbeytheatre2.org.uk/fgfs/AIShip/ferry3.jpg

And you can't see the rotating radar antenna. Don't worry too much about the
exhaust effect. I'm still working on that. I've attached submodels to all AI
Objects: should be in cvs soonish. That should allow designers to do all
sorts of things. If Mathias passes the trigger property over MP we could do
lots more ...

Vivian


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Re: [Flightgear-devel] AI flights...

2007-03-09 Thread Dene

 By the way , I've also enabled the Victoria ferries , nice addition . I 
 added a screenshot to my webpage of one leaving Port Angeles... I'll 
 probably add a Vancouver route too 

   
Aww...com'on Syd...what's the URL?...since I can't see Vivians 
enhancements to the Picton ferries I would like to see the BC ones.
;-)
Dene
NZWN

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Re: [Flightgear-devel] AI flights...

2007-03-09 Thread Martin Spott
sydsandy wrote:

 A new scenery rebuild on the way ?

To my knowledge nobody mentioned this. Certainly there _will_ be a
scenery rebuild some day, but I don't know of any fixed date,

Martin.
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[Flightgear-devel] AI flights...

2007-03-08 Thread sydsandy
HI all , playing around with Traffic , having fun , but noticed a few 
things .
Just want to know if Im doing something wrong , or I'm expecting 
something that doesnt work yet
Aircraft seem to appear only if you start at about the same time a s the 
departure time:
Ive sat at the destination airport waiting for the flight to arrive ,  
it hasn't yet :
Ive followed the flight after takeoff , and the AI aircraft flies in a 
straight line after takeoff, no coarse changes:
This is with traffic schedules placed in /AI/Aircraft , not included in 
the fgtraffic.xml
In this playing around I've also noticed how incorrect the smaller BC 
airports are , some have taxiways where there really are none , 
windsocks in the middle of runways , beacons a kilometer off or more 
I REALLY need to get Terragear to compile !Which leads me to another 
question , can JUST the airports be rebuilt , or does the 10x10 degrees 
scenery also need to be redone at the same time ?
Cheers,
Syd

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Re: [Flightgear-devel] AI flights...

2007-03-08 Thread Vivian Meazza
Syd wrote

 HI all , playing around with Traffic , having fun , but noticed a few 
 things .
 Just want to know if Im doing something wrong , or I'm expecting 
 something that doesnt work yet
 Aircraft seem to appear only if you start at about the same 
 time a s the 
 departure time:
 Ive sat at the destination airport waiting for the flight to 
 arrive ,  
 it hasn't yet :
 Ive followed the flight after takeoff , and the AI aircraft 
 flies in a 
 straight line after takeoff, no coarse changes:
 This is with traffic schedules placed in /AI/Aircraft , not 
 included in 
 the fgtraffic.xml
 In this playing around I've also noticed how incorrect the smaller BC 
 airports are , some have taxiways where there really are none , 
 windsocks in the middle of runways , beacons a kilometer off 
 or more 
 I REALLY need to get Terragear to compile !Which leads me to another 
 question , can JUST the airports be rebuilt , or does the 
 10x10 degrees 
 scenery also need to be redone at the same time ?

The AITraffic might or might not work, but you can play with a couple of
ferries plying between Victoria (BC) and Port Angeles which are now in cvs.
Should make a nice addition to your eye-candy around Vancouver. It shouldn't
take you too much to add a ferry or 2 working out of Vancouver

Vivian


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Re: [Flightgear-devel] AI flights...

2007-03-08 Thread Durk Talsma
Hi Syd,

Some answers to the AI related questions. Looks like you got some 
interesting stuff going.

sydsandy wrote:
 HI all , playing around with Traffic , having fun , but noticed a few 
 things .
 Just want to know if Im doing something wrong , or I'm expecting 
 something that doesnt work yet
 Aircraft seem to appear only if you start at about the same time a s the 
 departure time:
 Ive sat at the destination airport waiting for the flight to arrive ,  
 it hasn't yet :
   
Flights will arrive, but it may take a while. In these case, the 
aircraft will be created in the cruise phase, an go through the 
complete decent/approach/landing/taxi to gate phase. My estimate is that 
this cycle may take about 30 minutes to complete. Creating flights that 
are already in the decent landing phase is on my todo list.
 Ive followed the flight after takeoff , and the AI aircraft flies in a 
 straight line after takeoff, no coarse changes:
 This is with traffic schedules placed in /AI/Aircraft , not included in 
 the fgtraffic.xml
   

If all goes well, the aircraft should continue straight for a few 
minutes (up to 10-15 probably), and then make a rather sharp turn 
putting them on a straight great-circle route to their destination airport.
 In this playing around I've also noticed how incorrect the smaller BC 
 airports are , some have taxiways where there really are none , 
 windsocks in the middle of runways , beacons a kilometer off or more 
 I REALLY need to get Terragear to compile !Which leads me to another 
 question , can JUST the airports be rebuilt , or does the 10x10 degrees 
 scenery also need to be redone at the same time ?
 Cheers,
 Syd

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Re: [Flightgear-devel] AI flights...

2007-03-08 Thread sydsandy
Hi guys , thanks for the replies  I'll experiment some more 
I've got an Air Canada Dash-8 (low poly AI model) that make 2 flights 
per day from CYVR to CYYD (in real life ) that I'm trying to model , 
thats the one giving me problems
By the way , I've also enabled the Victoria ferries , nice addition . I 
added a screenshot to my webpage of one leaving Port Angeles... I'll 
probably add a Vancouver route too 
A new scenery rebuild on the way ? cool !
Cheers,
Syd

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