Re: [Flightgear-devel] AI flights with same arrival and departure
Hi, On Monday 23 November 2009 07:17:48 pm Durk Talsma wrote: Hi, AI flights that use their departure airport for arrival are indeed currently not allowed. This is something that I would like to support in the not too distant future, and just looking at the code, it does look like this isn't something that is really too hard to do. I've been looking at src/Traffic/Schedule.cxx, and probably have a reasonable workaround that would allow to support this. For your information, I just committed a patch to the traffic manager, that should allow flights with the same arrival and destination airports. I haven't really had the chance to test this, so please let me know any problems should they occur. Cheers, Durk -- Join us December 9, 2009 for the Red Hat Virtual Experience, a free event focused on virtualization and cloud computing. Attend in-depth sessions from your desk. Your couch. Anywhere. http://p.sf.net/sfu/redhat-sfdev2dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] AI flights with same arrival and departure
The schedule code doesn't like AI flights with same arrival and departure, it produces some NaNs for them. There are a bunch of such flights in AI/Traffic/R/RNAF.xml. I don't see any support for them in the code so I added a little check like this: http://gitorious.org/~jester/fg/jesters-clone/commit/c6a18a540da4705c802849a7ac956af2508f45b4 Big thanks to dihedral on IRC for finding this problem. -- Csaba/Jester -- Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design, integration and deployment - and focus on what you do best, core application coding. Discover what's new with Crystal Reports now. http://p.sf.net/sfu/bobj-july ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] AI flights with same arrival and departure
Hi Csaba, The schedule code doesn't like AI flights with same arrival and departure, it produces some NaNs for them. There are a bunch of such flights in AI/Traffic/R/RNAF.xml. I don't see any support for them It was me who created that traffic file. I was unaware that we did not support those flights, as it worked fine on a couple of computers (well, most of the time. Apart from some errors that appear every now and then)... Cheers, Gijs _ 25GB gratis online harde schijf http://skydrive.live.com-- Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design, integration and deployment - and focus on what you do best, core application coding. Discover what's new with Crystal Reports now. http://p.sf.net/sfu/bobj-july___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] AI flights...
Dene wrote: By the way , I've also enabled the Victoria ferries , nice addition . I added a screenshot to my webpage of one leaving Port Angeles... I'll probably add a Vancouver route too Aww...com'on Syd...what's the URL?...since I can't see Vivians enhancements to the Picton ferries I would like to see the BC ones. ;-) Syd didn't really catch the action. Bit more here: ftp://abbeytheatre2.org.uk/fgfs/AIShip/ferry1.jpg ftp://abbeytheatre2.org.uk/fgfs/AIShip/ferry2.jpg ftp://abbeytheatre2.org.uk/fgfs/AIShip/ferry3.jpg And you can't see the rotating radar antenna. Don't worry too much about the exhaust effect. I'm still working on that. I've attached submodels to all AI Objects: should be in cvs soonish. That should allow designers to do all sorts of things. If Mathias passes the trigger property over MP we could do lots more ... Vivian - Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT business topics through brief surveys-and earn cash http://www.techsay.com/default.php?page=join.phpp=sourceforgeCID=DEVDEV ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] AI flights...
By the way , I've also enabled the Victoria ferries , nice addition . I added a screenshot to my webpage of one leaving Port Angeles... I'll probably add a Vancouver route too Aww...com'on Syd...what's the URL?...since I can't see Vivians enhancements to the Picton ferries I would like to see the BC ones. ;-) Dene NZWN - Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT business topics through brief surveys-and earn cash http://www.techsay.com/default.php?page=join.phpp=sourceforgeCID=DEVDEV ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] AI flights...
sydsandy wrote: A new scenery rebuild on the way ? To my knowledge nobody mentioned this. Certainly there _will_ be a scenery rebuild some day, but I don't know of any fixed date, Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- - Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT business topics through brief surveys-and earn cash http://www.techsay.com/default.php?page=join.phpp=sourceforgeCID=DEVDEV ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] AI flights...
HI all , playing around with Traffic , having fun , but noticed a few things . Just want to know if Im doing something wrong , or I'm expecting something that doesnt work yet Aircraft seem to appear only if you start at about the same time a s the departure time: Ive sat at the destination airport waiting for the flight to arrive , it hasn't yet : Ive followed the flight after takeoff , and the AI aircraft flies in a straight line after takeoff, no coarse changes: This is with traffic schedules placed in /AI/Aircraft , not included in the fgtraffic.xml In this playing around I've also noticed how incorrect the smaller BC airports are , some have taxiways where there really are none , windsocks in the middle of runways , beacons a kilometer off or more I REALLY need to get Terragear to compile !Which leads me to another question , can JUST the airports be rebuilt , or does the 10x10 degrees scenery also need to be redone at the same time ? Cheers, Syd - Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT business topics through brief surveys-and earn cash http://www.techsay.com/default.php?page=join.phpp=sourceforgeCID=DEVDEV ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] AI flights...
Syd wrote HI all , playing around with Traffic , having fun , but noticed a few things . Just want to know if Im doing something wrong , or I'm expecting something that doesnt work yet Aircraft seem to appear only if you start at about the same time a s the departure time: Ive sat at the destination airport waiting for the flight to arrive , it hasn't yet : Ive followed the flight after takeoff , and the AI aircraft flies in a straight line after takeoff, no coarse changes: This is with traffic schedules placed in /AI/Aircraft , not included in the fgtraffic.xml In this playing around I've also noticed how incorrect the smaller BC airports are , some have taxiways where there really are none , windsocks in the middle of runways , beacons a kilometer off or more I REALLY need to get Terragear to compile !Which leads me to another question , can JUST the airports be rebuilt , or does the 10x10 degrees scenery also need to be redone at the same time ? The AITraffic might or might not work, but you can play with a couple of ferries plying between Victoria (BC) and Port Angeles which are now in cvs. Should make a nice addition to your eye-candy around Vancouver. It shouldn't take you too much to add a ferry or 2 working out of Vancouver Vivian - Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT business topics through brief surveys-and earn cash http://www.techsay.com/default.php?page=join.phpp=sourceforgeCID=DEVDEV ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] AI flights...
Hi Syd, Some answers to the AI related questions. Looks like you got some interesting stuff going. sydsandy wrote: HI all , playing around with Traffic , having fun , but noticed a few things . Just want to know if Im doing something wrong , or I'm expecting something that doesnt work yet Aircraft seem to appear only if you start at about the same time a s the departure time: Ive sat at the destination airport waiting for the flight to arrive , it hasn't yet : Flights will arrive, but it may take a while. In these case, the aircraft will be created in the cruise phase, an go through the complete decent/approach/landing/taxi to gate phase. My estimate is that this cycle may take about 30 minutes to complete. Creating flights that are already in the decent landing phase is on my todo list. Ive followed the flight after takeoff , and the AI aircraft flies in a straight line after takeoff, no coarse changes: This is with traffic schedules placed in /AI/Aircraft , not included in the fgtraffic.xml If all goes well, the aircraft should continue straight for a few minutes (up to 10-15 probably), and then make a rather sharp turn putting them on a straight great-circle route to their destination airport. In this playing around I've also noticed how incorrect the smaller BC airports are , some have taxiways where there really are none , windsocks in the middle of runways , beacons a kilometer off or more I REALLY need to get Terragear to compile !Which leads me to another question , can JUST the airports be rebuilt , or does the 10x10 degrees scenery also need to be redone at the same time ? Cheers, Syd - Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT business topics through brief surveys-and earn cash http://www.techsay.com/default.php?page=join.phpp=sourceforgeCID=DEVDEV ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel - Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT business topics through brief surveys-and earn cash http://www.techsay.com/default.php?page=join.phpp=sourceforgeCID=DEVDEV ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] AI flights...
Hi guys , thanks for the replies I'll experiment some more I've got an Air Canada Dash-8 (low poly AI model) that make 2 flights per day from CYVR to CYYD (in real life ) that I'm trying to model , thats the one giving me problems By the way , I've also enabled the Victoria ferries , nice addition . I added a screenshot to my webpage of one leaving Port Angeles... I'll probably add a Vancouver route too A new scenery rebuild on the way ? cool ! Cheers, Syd - Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT business topics through brief surveys-and earn cash http://www.techsay.com/default.php?page=join.phpp=sourceforgeCID=DEVDEV ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel