Re: [Flightgear-devel] property browsing
John Denker wrote: *) It appears VEC3D and VEC4D property types are defined, but -- they are not fully supported -- there are no examples of them in the main property tree (globals) -- there is some code in simgear/scene/material/mat.cxx and ./Effect.cxx that does a few things with them. -- There is no nasal support at all. These types are just there to support (effect) configuration files and should not end up doing something else. Erik -- The Planet: dedicated and managed hosting, cloud storage, colocation Stay online with enterprise data centers and the best network in the business Choose flexible plans and management services without long-term contracts Personal 24x7 support from experience hosting pros just a phone call away. http://p.sf.net/sfu/theplanet-com ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] property browsing
On Mon, Feb 8, 2010 at 10:07 AM, Erik Hofman e...@ehofman.com wrote: John Denker wrote: *) It appears VEC3D and VEC4D property types are defined, but -- they are not fully supported -- there are no examples of them in the main property tree (globals) -- there is some code in simgear/scene/material/mat.cxx and ./Effect.cxx that does a few things with them. -- There is no nasal support at all. These types are just there to support (effect) configuration files and should not end up doing something else. That's a very short summary of an explosive political issue. The compromise for accepting these types for use in effects files was that they would not appear in other XML files or the main property tree. Tim -- The Planet: dedicated and managed hosting, cloud storage, colocation Stay online with enterprise data centers and the best network in the business Choose flexible plans and management services without long-term contracts Personal 24x7 support from experience hosting pros just a phone call away. http://p.sf.net/sfu/theplanet-com___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] property browsing
Hi -- I made multiple improvements to the http property browser. -- much easier to navigate up the tree -- clearer indication of property type -- possible to re-examine property that has just been set See http://gitorious.org/~jsd/fg/sport-model/commits/sport = Some minor mysteries I encountered while testing the property browser: *) What is the difference between /rendering and /sim/rendering? Is there any available guidance about which should be used for what? *) What is /models ? *) What is /orientation/yaw-deg ? Is it supposed to be related to heading, or to slip angle, or *) It appears VEC3D and VEC4D property types are defined, but -- they are not fully supported -- there are no examples of them in the main property tree (globals) -- there is some code in simgear/scene/material/mat.cxx and ./Effect.cxx that does a few things with them. -- There is no nasal support at all. Is that about right? Are there plans to promote these types to fully-supported status? -- The Planet: dedicated and managed hosting, cloud storage, colocation Stay online with enterprise data centers and the best network in the business Choose flexible plans and management services without long-term contracts Personal 24x7 support from experience hosting pros just a phone call away. http://p.sf.net/sfu/theplanet-com ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] property browsing
yo John Denker We are working on the same goal, in identifying bugz, and other little imperfections ;-) Please join the google code bugs experiment for FG = R+D. ie a list of bugs. Its an independant tangent, like your spreadsheet, except its online and you can use it also.. http://code.google.com/p/flightgear-bugs/issues/list Hopefully, together, we'll be creating them issues, and then crossing them off soon, however superfrivilouis or indeed majour, then once their fixed, and TESTED and valid via quality control; then issue is removed. Have and industrial view against FG. I started inputing monsiour spreadsilksheet issues, I started at the top , then after a while, started from the bottom up; only to realise that bottom issues were resolved issues, so I had to delete a load of them, and that miffed me. Its therfore probably best if we can all work at the issues together, so we can figure it out, and like a pinot, sniff, then determine who has the cork and point to the right team to hopefully fix it. se lav vie, chow, bella, pedro ;-) John Denker wrote: Hi -- I made multiple improvements to the http property browser. -- much easier to navigate up the tree -- clearer indication of property type -- possible to re-examine property that has just been set See http://gitorious.org/~jsd/fg/sport-model/commits/sport = Some minor mysteries I encountered while testing the property browser: *) What is the difference between /rendering and /sim/rendering? Is there any available guidance about which should be used for what? *) What is /models ? *) What is /orientation/yaw-deg ? Is it supposed to be related to heading, or to slip angle, or *) It appears VEC3D and VEC4D property types are defined, but -- they are not fully supported -- there are no examples of them in the main property tree (globals) -- there is some code in simgear/scene/material/mat.cxx and ./Effect.cxx that does a few things with them. -- There is no nasal support at all. Is that about right? Are there plans to promote these types to fully-supported status? -- The Planet: dedicated and managed hosting, cloud storage, colocation Stay online with enterprise data centers and the best network in the business Choose flexible plans and management services without long-term contracts Personal 24x7 support from experience hosting pros just a phone call away. http://p.sf.net/sfu/theplanet-com ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel -- The Planet: dedicated and managed hosting, cloud storage, colocation Stay online with enterprise data centers and the best network in the business Choose flexible plans and management services without long-term contracts Personal 24x7 support from experience hosting pros just a phone call away. http://p.sf.net/sfu/theplanet-com ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel