Re: [Flightgear-devel] Error building FG on Windows (linking)

2012-08-11 Thread M. Carbax
Hi Geoff:


First at all, thanks for your support and your insterest helping and
encouraging me.

Second: there is no way, I did follow the instructions you send me, sg
with no problems, but fg doesn't work with the same error that always
(I have to say that I use the MSVC 2010 Express).

Nevertheless, please find enclosed the log file just in case you can
see a clue .

(https://www.dropbox.com/s/j6p2qka867gn03o/bldlog-1.txt)

Many thanks,

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Re: [Flightgear-devel] Error building FG on Windows (linking)

2012-08-11 Thread Frederic Bouvier
Where is OSG 3 ? It's a required dependency. You can download it from Jenkins 
if you don't want to build it yourself

-Fred

- Mail original -
 De: M. Carbax mcar...@gmail.com
 À: FlightGear developers discussions 
 flightgear-devel@lists.sourceforge.net
 Envoyé: Samedi 11 Août 2012 17:52:45
 Objet: Re: [Flightgear-devel] Error building FG on Windows (linking)
 
 Hi Geoff:
 
 
 First at all, thanks for your support and your insterest helping and
 encouraging me.
 
 Second: there is no way, I did follow the instructions you send me,
 sg
 with no problems, but fg doesn't work with the same error that always
 (I have to say that I use the MSVC 2010 Express).
 
 Nevertheless, please find enclosed the log file just in case you can
 see a clue .
 
 (https://www.dropbox.com/s/j6p2qka867gn03o/bldlog-1.txt)
 
 Many thanks,

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Re: [Flightgear-devel] Error building FG on Windows (linking)

2012-08-11 Thread M. Carbax
Hi Fred:

I have the recommended directory structure so is
d:\fg2\install\msvc100\OpenSceneGraph, and there the three
subdirectories bin, include and lib.


Thanks,

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Re: [Flightgear-devel] Error building FG on Windows (linking)

2012-08-11 Thread Frederic Bouvier
So You have to discover why osg is not in the link command.

-Fred

- Mail original -
 De: M. Carbax mcar...@gmail.com
 À: FlightGear developers discussions 
 flightgear-devel@lists.sourceforge.net
 Envoyé: Samedi 11 Août 2012 18:41:42
 Objet: Re: [Flightgear-devel] Error building FG on Windows (linking)
 
 Hi Fred:
 
 I have the recommended directory structure so is
 d:\fg2\install\msvc100\OpenSceneGraph, and there the three
 subdirectories bin, include and lib.

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Re: [Flightgear-devel] Error building FG on Windows (linking)

2012-08-11 Thread Alan Teeder
Run Cmake again for the flightgear project.

You should see correct (e.g. d:\fg2\install\msvc100\OpenSceneGraph\include) 
for all of the  OSGxx_INCLUDE_DIR entries, and (e.g. 
d:\fg2\install\msvc100\OpenSceneGraph\lib\osgxx.lib) for each of the 
OSGxx_LIBRARY_DIR entries.

Then do CMAKE Configure and Generate, followed by MSVC  build project.

As a check make sure that the OSG libraries are included in the fgfs linker 
project command line. (see fgfs properties)

-Original Message- 
From: M. Carbax
Sent: Saturday, August 11, 2012 5:41 PM
To: FlightGear developers discussions
Subject: Re: [Flightgear-devel] Error building FG on Windows (linking)

Hi Fred:

I have the recommended directory structure so is
d:\fg2\install\msvc100\OpenSceneGraph, and there the three
subdirectories bin, include and lib.


Thanks,

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Re: [Flightgear-devel] Error building FG on Windows (linking)

2012-08-11 Thread Geoff McLane
Hi Carbax, 

Sorry for using your family name, but do not know your 
first name ;=))

As Fred points out there is something quite strange here 
concerning OSG libraries... they did NOT get added to 
the link!!!

And yes there is a BIG clue in your bldlog-1.txt...

I have put my equivalent last bldlog-1.txt at :-
 http://geoffair.org/tmp/bldlog-1.txt 

Compare the difference commencing at about line 27-28 
through to about line 40 only...

In my case after cmake finds ALUT, it then finds osgText, 
osgSim, etc... down to 'Found OpenSceneGraph: followed by 
a big list of OSG libraries...

Your bldlog-1.txt does NOT show these lines... Why? WHY??

I checked again and the zip I put on my site DOES 
definitively include -
 install\msvc100\OpenSceneGraph\lib\OpenThreads.lib
   \osg.lib
   \osgAnimation.lib
 etc, etc, etc... which, again as Fred points out, I got 
some time ago from the jenkins build...

And as per about the 5th line of your bldlog-1.txt which 
says -
Set ENVIRONMENT OSG_DIR=D:\FG2\install\msvc100\openscenegraph 
you should be able to confirm this by doing a 
  dir D:\FG2\install\msvc100\openscenegraph\lib
and reporting the list found...

So we come back to the question WHY did cmake NOT find 
these in your case???

Has the jenkins version changed. The last archive I got 
was April/May! I would have updated to a later but the 
day I did that simpits was down... and still seems down 
for getting say OSG-stable...

But cmake must have found the OSG includes otherwise there 
would be hundreds of compiler errors about NOT finding osg 
include files...

The errors are ONLY in the link, and as stated that is 
because the OSG libraries, which I assume are all there, 
simply did NOT get added by cmake to the fgfs link line...

I am perplexed! I do not know why cmake skipped these 
important osg library finds... and did not abort if it 
failed to find them...

Does anyone else have a clue ;=((

Do not give up! There must be some 'simple' explanation 
here ;=))

Regards,
Geoff.

On Sat, 2012-08-11 at 17:59 +0200, Frederic Bouvier wrote:
 Where is OSG 3 ? It's a required dependency. You can download it from Jenkins 
 if you don't want to build it yourself
 
 -Fred
 
 - Mail original -
  De: M. Carbax mcar...@gmail.com
  À: FlightGear developers discussions 
  flightgear-devel@lists.sourceforge.net
  Envoyé: Samedi 11 Août 2012 17:52:45
  Objet: Re: [Flightgear-devel] Error building FG on Windows (linking)
  
  Hi Geoff:
  
  
  First at all, thanks for your support and your insterest helping and
  encouraging me.
  
  Second: there is no way, I did follow the instructions you send me,
  sg
  with no problems, but fg doesn't work with the same error that always
  (I have to say that I use the MSVC 2010 Express).
  
  Nevertheless, please find enclosed the log file just in case you can
  see a clue .
  
  (https://www.dropbox.com/s/j6p2qka867gn03o/bldlog-1.txt)
  
  Many thanks,



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Re: [Flightgear-devel] Error building FG on Windows (linking)

2012-08-11 Thread Geoff McLane
Hi Alan, 

What I passed was a full command line build... 
no GUI...

Carbax, what Alan is suggesting here is good... 

In the build-fg folder do -

build-fg cmake-gui . (note this dot, '.')

and the CMake GUI should load... 

Or you can load the cmake GUI from the ICON, and 
point it to the source - D:\FG2\flightgear, and 
the build - D:\FG2\build-fg...

This GUI will allow you to click [ Configure ], and 
then you can check what it finds regarding the OSG 
libraries..

You can make sure it finds the OSG libraries BEFORE 
doing the [ Generate ] step...

If [ Generate ] is successful... if not or still 
some other problem, advise...

Now you can load flightgear.sln into MSVC10, switch 
to the Release build, and as Alan points out, open the 
properties of the fgfs project, and MAKE SURE there are 
a big bunch of osg libraries in the Link properties...

If there are then you can press F7 to build it within 
the MSVC10 GUI... and fgfs should build, and link ;=))

Make sure you switch to Release... Do not try to build 
the Debug since you do not have the Debug components...

This does NOT answer why the command line usage FAILED, 
but should get you to a successful build in the MSVC10 
IDE ;=))

Regards,
Geoff.

On Sat, 2012-08-11 at 18:00 +0100, Alan Teeder wrote:
 Run Cmake again for the flightgear project.
 
 You should see correct (e.g. d:\fg2\install\msvc100\OpenSceneGraph\include) 
 for all of the  OSGxx_INCLUDE_DIR entries, and (e.g. 
 d:\fg2\install\msvc100\OpenSceneGraph\lib\osgxx.lib) for each of the 
 OSGxx_LIBRARY_DIR entries.
 
 Then do CMAKE Configure and Generate, followed by MSVC  build project.
 
 As a check make sure that the OSG libraries are included in the fgfs linker 
 project command line. (see fgfs properties)
 
 -Original Message- 
 From: M. Carbax
 Sent: Saturday, August 11, 2012 5:41 PM
 To: FlightGear developers discussions
 Subject: Re: [Flightgear-devel] Error building FG on Windows (linking)
 
 Hi Fred:
 
 I have the recommended directory structure so is
 d:\fg2\install\msvc100\OpenSceneGraph, and there the three
 subdirectories bin, include and lib.
 
 
 Thanks,



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Re: [Flightgear-devel] Error building FG on Windows (linking)

2012-08-11 Thread Geoff McLane
Hi, 

Just to try it, took the suggested advice - in 
my build-fg folder... I found I had to click 
[ Configure ] twice... before I got a clear board... 
that is no RED lines... this is normal...

Looking down the list I can see a LOT of -NOTFOUND, 
but they are ALL like OSGXX_LIBRARY_DEBUG-NOTFOUND 
which is to be expected... 

There are no DEBUG parts to be found. You have to 
build from source to get those, although I am 
building up a set of these in -
 http://downloads.fgx.ch/WIN32 

See say openscenegraph-msvc100-dbg-1.zip... and you 
need all the other '-dbg' items as well... later I 
will try to put these 'downloads' in better order, 
and group some of them into a single zips...

But in the CMake GUI each of the OSGXX_INCLUDE_DIR 
and OSGXXX_LIBRARY are all correctly filled in with, 
in my case - like -
C:/FG/16-q/install/msvc100/OpenSceneGraph/lib/osgXXX.lib

Now pressing [ Generate ] and it says 'Generating done'

Now I close the GUI, and load MSVC10 onto 
build-fg\flightgear.sln...

Switching to 'Release' and loading the fgfs Properties, 
expanding Linker - Input - Additional Dependencies -
Edit I can scan down a big list of libraries ;=)) 
including all the simgear libraries and the osg libraries, 
and lots more... [ Cancel ] out of here...

Pressing F7, and it all built and linked... without 
problem... of course, as usual lots, Lots and LOTS of 
'warnings'... but ends with 
 Build: 16 succeeded, 0 failed, 0 up-to-date, 
3 skipped ==

Still puzzled why the full command line approach 
FAILED in your case ;=((

But certainly hope you have more success in the CMake 
and then MSVC10 GUI approach ;=)) Advise if still 
problems...

HTH,

Regards,
Geoff.

 Forwarded Message 
 From: Geoff McLane ubu...@geoffair.info
 To: FlightGear developers discussions
 flightgear-devel@lists.sourceforge.net
 Subject: Re: [Flightgear-devel] Error building FG on Windows (linking)
 Date: Sat, 11 Aug 2012 19:31:08 +0200
 
 Hi Alan, 
 
 What I passed was a full command line build... 
 no GUI...
 
 Carbax, what Alan is suggesting here is good... 
 
 In the build-fg folder do -
 
 build-fg cmake-gui . (note this dot, '.')
 
 and the CMake GUI should load... 
 
 Or you can load the cmake GUI from the ICON, and 
 point it to the source - D:\FG2\flightgear, and 
 the build - D:\FG2\build-fg...
 
 This GUI will allow you to click [ Configure ], and 
 then you can check what it finds regarding the OSG 
 libraries..
 
 You can make sure it finds the OSG libraries BEFORE 
 doing the [ Generate ] step...
 
 If [ Generate ] is successful... if not or still 
 some other problem, advise...
 
 Now you can load flightgear.sln into MSVC10, switch 
 to the Release build, and as Alan points out, open the 
 properties of the fgfs project, and MAKE SURE there are 
 a big bunch of osg libraries in the Link properties...
 
 If there are then you can press F7 to build it within 
 the MSVC10 GUI... and fgfs should build, and link ;=))
 
 Make sure you switch to Release... Do not try to build 
 the Debug since you do not have the Debug components...
 
 This does NOT answer why the command line usage FAILED, 
 but should get you to a successful build in the MSVC10 
 IDE ;=))
 
 Regards,
 Geoff.
 
 On Sat, 2012-08-11 at 18:00 +0100, Alan Teeder wrote:
  Run Cmake again for the flightgear project.
  
  You should see correct (e.g. d:\fg2\install\msvc100\OpenSceneGraph\include) 
  for all of the  OSGxx_INCLUDE_DIR entries, and (e.g. 
  d:\fg2\install\msvc100\OpenSceneGraph\lib\osgxx.lib) for each of the 
  OSGxx_LIBRARY_DIR entries.
  
  Then do CMAKE Configure and Generate, followed by MSVC  build project.
  
  As a check make sure that the OSG libraries are included in the fgfs linker 
  project command line. (see fgfs properties)
  
  -Original Message- 
  From: M. Carbax
  Sent: Saturday, August 11, 2012 5:41 PM
  To: FlightGear developers discussions
  Subject: Re: [Flightgear-devel] Error building FG on Windows (linking)
  
  Hi Fred:
  
  I have the recommended directory structure so is
  d:\fg2\install\msvc100\OpenSceneGraph, and there the three
  subdirectories bin, include and lib.
  
  
  Thanks,
 



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Re: [Flightgear-devel] Error building FG on Windows (linking)

2012-08-11 Thread Alan Teeder
I get my OSG binaries, including the debug versions, from 
http://openscenegraph.alphapixel.com/osg/downloads/free-openscenegraph-binary-downloads.
 
They maintain VS9, VS10 32 and 64 bit versions (as well as Mac and Linux). 
Much less hassle than building from source.


-Original Message- 
From: Geoff McLane
Sent: Saturday, August 11, 2012 7:20 PM
To: flightgear-devel
Subject: Re: [Flightgear-devel] Error building FG on Windows (linking)

Hi,

Just to try it, took the suggested advice - in
my build-fg folder... I found I had to click
[ Configure ] twice... before I got a clear board...
that is no RED lines... this is normal...

Looking down the list I can see a LOT of -NOTFOUND,
but they are ALL like OSGXX_LIBRARY_DEBUG-NOTFOUND
which is to be expected...

There are no DEBUG parts to be found. You have to
build from source to get those, although I am
building up a set of these in -
http://downloads.fgx.ch/WIN32

See say openscenegraph-msvc100-dbg-1.zip... and you
need all the other '-dbg' items as well... later I
will try to put these 'downloads' in better order,
and group some of them into a single zips...

But in the CMake GUI each of the OSGXX_INCLUDE_DIR
and OSGXXX_LIBRARY are all correctly filled in with,
in my case - like -
C:/FG/16-q/install/msvc100/OpenSceneGraph/lib/osgXXX.lib

Now pressing [ Generate ] and it says 'Generating done'

Now I close the GUI, and load MSVC10 onto
build-fg\flightgear.sln...

Switching to 'Release' and loading the fgfs Properties,
expanding Linker - Input - Additional Dependencies -
Edit I can scan down a big list of libraries ;=))
including all the simgear libraries and the osg libraries,
and lots more... [ Cancel ] out of here...

Pressing F7, and it all built and linked... without
problem... of course, as usual lots, Lots and LOTS of
'warnings'... but ends with
 Build: 16 succeeded, 0 failed, 0 up-to-date,
3 skipped ==

Still puzzled why the full command line approach
FAILED in your case ;=((

But certainly hope you have more success in the CMake
and then MSVC10 GUI approach ;=)) Advise if still
problems...

HTH,

Regards,
Geoff.

 Forwarded Message 
 From: Geoff McLane ubu...@geoffair.info
 To: FlightGear developers discussions
 flightgear-devel@lists.sourceforge.net
 Subject: Re: [Flightgear-devel] Error building FG on Windows (linking)
 Date: Sat, 11 Aug 2012 19:31:08 +0200

 Hi Alan,

 What I passed was a full command line build...
 no GUI...

 Carbax, what Alan is suggesting here is good...

 In the build-fg folder do -

 build-fg cmake-gui . (note this dot, '.')

 and the CMake GUI should load...

 Or you can load the cmake GUI from the ICON, and
 point it to the source - D:\FG2\flightgear, and
 the build - D:\FG2\build-fg...

 This GUI will allow you to click [ Configure ], and
 then you can check what it finds regarding the OSG
 libraries..

 You can make sure it finds the OSG libraries BEFORE
 doing the [ Generate ] step...

 If [ Generate ] is successful... if not or still
 some other problem, advise...

 Now you can load flightgear.sln into MSVC10, switch
 to the Release build, and as Alan points out, open the
 properties of the fgfs project, and MAKE SURE there are
 a big bunch of osg libraries in the Link properties...

 If there are then you can press F7 to build it within
 the MSVC10 GUI... and fgfs should build, and link ;=))

 Make sure you switch to Release... Do not try to build
 the Debug since you do not have the Debug components...

 This does NOT answer why the command line usage FAILED,
 but should get you to a successful build in the MSVC10
 IDE ;=))

 Regards,
 Geoff.

 On Sat, 2012-08-11 at 18:00 +0100, Alan Teeder wrote:
  Run Cmake again for the flightgear project.
 
  You should see correct (e.g. 
  d:\fg2\install\msvc100\OpenSceneGraph\include)
  for all of the  OSGxx_INCLUDE_DIR entries, and (e.g.
  d:\fg2\install\msvc100\OpenSceneGraph\lib\osgxx.lib) for each of the
  OSGxx_LIBRARY_DIR entries.
 
  Then do CMAKE Configure and Generate, followed by MSVC  build project.
 
  As a check make sure that the OSG libraries are included in the fgfs 
  linker
  project command line. (see fgfs properties)
 
  -Original Message- 
  From: M. Carbax
  Sent: Saturday, August 11, 2012 5:41 PM
  To: FlightGear developers discussions
  Subject: Re: [Flightgear-devel] Error building FG on Windows (linking)
 
  Hi Fred:
 
  I have the recommended directory structure so is
  d:\fg2\install\msvc100\OpenSceneGraph, and there the three
  subdirectories bin, include and lib.
 
 
  Thanks,




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Re: [Flightgear-devel] Error building FG on Windows (linking)

2012-08-11 Thread M. Carbax
Hello:


I have good news: IT WORKS!!!


I did 2 things:
1.- uninstalled everything related with old versions of MSVC and
installed again MSVC2010 Express
2.- I don't know why but there is a lack of a variable to register the
OSG libraries used from fg code, so I had to include it from MSVC
environment at Properties/linker/input/Additional Deppendencies in
fgfs, fgpanel and fgviewer projects.


AND FINALLY it works.

So THANK YOU VERY MUCH to all of you: Alan, Fred and Geoff.

Melquiades Carbajo.

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Re: [Flightgear-devel] Error building FG on Windows (linking)

2012-08-09 Thread Geoff McLane
Hi,

I can not leave this thread like this ;=((

I have NOT followed what your PARTICULAR problem is, 
but decided to do a 'quick' 2.9 build from source, using 
existing binaries, and found NO PROBLEMS... total build 
time approximately 3-4 hours...

I AGREE the directory setup SUCKS big time, and the wiki 
does not yet give ALL the answers... and this, at the moment 
seem exacerbated by some Win32 parts of jenkins 
(simpits) seem DOWN...

But in essence, following the wiki I built SG/FG in 
just some hours... was broken by a birthday lunch for 
my wife! ;=))

To try to make your life very SIMPLE I have uploaded a 
complete single build zip as -

 http://geoffair.org/tmp/fgfs-build-01.zip 

Be aware it is 48 MB... but contains EVERYTHING 
needed...

It only requires you do the simgear, flightgear and fgdata 
clones, and RUN the build ONLY in the MSVC10 command prompt...
All Programs - Microsoft Visual Studio 2010 -
Visual Studio Tools - Visual Studio Command Prompt (2010)

If you unzip this into some folder, preferably without spaces,
it sets up a LOT of things, and then when in that folder 
in a MSVC10 prompt do :-

It contains a README.msvc100.txt, but in essence it is -

updsg.bat # clone the SG source
cd build-sg
build-sg.bat  # build/install the SG libraries
cd ..
updfg.bat # clone the flightgear source
cd build-fg
build-fg.bat  # build/install FG
cd ..
run-fg.bat# and FLY FREE ;=))

OR, if you feel LUCKY, just run build-all.bat... 

All assumes you have git setup to run from a command 
prompt...

But I did NOT put much error checking in that bat... in 
my quite fast machine, I unzipped it into a new temp2 folder, 
and ran build-all... this took just 1 hour, and I was 
FLYING ;=)) with the world's BEST flight simulator...

You have to watch it, and add the enter key twice...

If you use this, and you have an error, send the relevant 
bldlog-1.txt file for inspection... AFTER you have checked 
it, and corrected any obvious problems ;=))

Of course, BEFORE the LAST step you need to DOWNLOAD fgdata 
to somewhere -
 https://gitorious.org/fg/fgdata 
It is BIG and HEAVY - 58 thousand files, 12 GB - takes 
HOURS even on my relative FAST internet connection...

And adjust run-fg.bat to that folder. In my case that is
C:\FG\fgdata
But the run-fg.bat can be adjusted to anywhere...

AND it further ASSUMES OpenAL (sound library) has been 
install system wide... 

Download and install say Setup FlightGear 2.8.0-RC4.exe, 
 http://www.flightgear.org/download/ 
down near the bottom  [Mirror 1] [Mirror 2] [Mirror 3]
and during the install check install OpenAL if you have 
NOT done this before...

You can also do this from the OpenAL site, downloading, 
and install their SDK, and alut... leave you to work out 
the details...

Now, you might have chosen to GIVE UP ;=(( That is for 
sure your choice... the easy way out ;=)) 

Building SG/FG from source can certainly be quite 
FRUSTRATING in Windows ;=((

But this shows SG/FG can be easily built using MSVC10...
albeit, with some messing with the binary downloads, and 
ensuring OpenAL is installed...

Hope you will NOT 'give up', and take another little 
look...

Enjoy ;=))

Regards,
Geoff.

On Wed, 2012-08-08 at 20:32 +0200, M. Carbax wrote:
 No way.
 
 I brougth from http://flightgear.simpits.org:8080/   everything but FG
 source, so I put the source(2.9.0)  into thedirectory structure to
 build with Cmake and MSVC10 and  NO way, same errors.
 
 
 Thanks folks for your support, I give up.
 
 2012/8/8 M. Carbax mcar...@gmail.com:
  Thanks Fred, I'll try my last chance :(
 



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Re: [Flightgear-devel] Error building FG on Windows (linking)

2012-08-09 Thread geneb
On Thu, 9 Aug 2012, Geoff McLane wrote:

 I AGREE the directory setup SUCKS big time, and the wiki
 does not yet give ALL the answers... and this, at the moment
 seem exacerbated by some Win32 parts of jenkins
 (simpits) seem DOWN...

Should be back online tonight! :)

g.

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Re: [Flightgear-devel] Error building FG on Windows (linking)

2012-08-08 Thread M. Carbax
Hi Alan:

Once more, thanks for trying to help, but there is no way: I tried SG
$ FG 2.9.0, I followed the document, but the errors still appear: I
give up :(

I think that 10 days is enough.

Thanks,

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Re: [Flightgear-devel] Error building FG on Windows (linking)

2012-08-08 Thread Frederic Bouvier
 
 Hi Alan:
 
 Once more, thanks for trying to help, but there is no way: I tried SG
 $ FG 2.9.0, I followed the document, but the errors still appear: I
 give up :(
 
 I think that 10 days is enough.

You have 2.8.0 rc4 if you can't wait

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Re: [Flightgear-devel] Error building FG on Windows (linking)

2012-08-08 Thread M. Carbax
Thanks Frederic:

I tryed before 2.8.0 and 2.6.0, and the problem is the same: smething
realted with simgear lib and unresolved external symbols.


I don't know what I'm doing wrong,  thanks,


2012/8/8 Frederic Bouvier fredfgf...@free.fr:

 Hi Alan:

 Once more, thanks for trying to help, but there is no way: I tried SG
 $ FG 2.9.0, I followed the document, but the errors still appear: I
 give up :(

 I think that 10 days is enough.

 You have 2.8.0 rc4 if you can't wait

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Re: [Flightgear-devel] Error building FG on Windows (linking)

2012-08-08 Thread Frederic Bouvier
I mean: 2.8.0 rc4 *binaries* are out.
I doubt that you manage to compile from sources 2.8 if you can't for 2.9

Regards,
-Fred

- Mail original -
 De: M. Carbax mcar...@gmail.com
 À: FlightGear developers discussions 
 flightgear-devel@lists.sourceforge.net
 Envoyé: Mercredi 8 Août 2012 17:17:26
 Objet: Re: [Flightgear-devel] Error building FG on Windows (linking)
 
 Thanks Frederic:
 
 I tryed before 2.8.0 and 2.6.0, and the problem is the same: smething
 realted with simgear lib and unresolved external symbols.
 
 
 I don't know what I'm doing wrong,  thanks,
 
 
 2012/8/8 Frederic Bouvier fredfgf...@free.fr:
 
  Hi Alan:
 
  Once more, thanks for trying to help, but there is no way: I tried
  SG
  $ FG 2.9.0, I followed the document, but the errors still appear:
  I
  give up :(
 
  I think that 10 days is enough.
 
  You have 2.8.0 rc4 if you can't wait
 
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Re: [Flightgear-devel] Error building FG on Windows (linking)

2012-08-08 Thread Alan Teeder
It may be an OSG library error. If you already have OSG installed on your 
computer Cmake may be detecting this instead of the one that you think that 
you are using if you are following the instructions at 
http://wiki.flightgear.org/Building_using_CMake_-_Windows.

Look at the Cmake  screen after pressing configure.

Have you tried the pre-built binaries at 
http://www.flightgear.org/download/main-program/ and 
http://wiki.flightgear.org/FlightGear_Build_Server?

When you come to run the program also be aware that fgdata version has to 
match the flightgear version., and downloading fgdata takes a long long long 
time. (My Git copy of fgdata is 15Gb at the moment!)

Best of luck.



-Original Message- 
From: M. Carbax
Sent: Wednesday, August 08, 2012 4:17 PM
To: FlightGear developers discussions
Subject: Re: [Flightgear-devel] Error building FG on Windows (linking)

Thanks Frederic:

I tryed before 2.8.0 and 2.6.0, and the problem is the same: smething
realted with simgear lib and unresolved external symbols.


I don't know what I'm doing wrong,  thanks,


2012/8/8 Frederic Bouvier fredfgf...@free.fr:

 Hi Alan:

 Once more, thanks for trying to help, but there is no way: I tried SG
 $ FG 2.9.0, I followed the document, but the errors still appear: I
 give up :(

 I think that 10 days is enough.

 You have 2.8.0 rc4 if you can't wait

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Re: [Flightgear-devel] Error building FG on Windows (linking)

2012-08-08 Thread M. Carbax
Thanks Fred, I'll try my last chance :(

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Re: [Flightgear-devel] Error building FG on Windows (linking)

2012-08-08 Thread M. Carbax
No way.

I brougth from http://flightgear.simpits.org:8080/   everything but FG
source, so I put the source(2.9.0)  into thedirectory structure to
build with Cmake and MSVC10 and  NO way, same errors.


Thanks folks for your support, I give up.

2012/8/8 M. Carbax mcar...@gmail.com:
 Thanks Fred, I'll try my last chance :(

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Re: [Flightgear-devel] Error building FG on Windows (linking)

2012-08-07 Thread Alan Teeder
Try a cmake of simgear from outside of MSVC, followed by a clean + build of 
simgear.  That fixed it for me last week.

-Original Message- 
From: M. Carbax
Sent: Tuesday, August 07, 2012 7:56 PM
To: flightgear-devel@lists.sourceforge.net
Subject: [Flightgear-devel] Error building FG on Windows (linking)

Hello:

Probably is already solved and documented but I couldn't find the
solution for a week,

The problem is:


27sgenvironment.lib(precipitation.obj) : error LNK2019: unresolved
external symbol __declspec(dllimport) public: void __thiscall
osgParticle::PrecipitationEffect::setCellSize(class osg::Vec3f const
) 
(__imp_?setCellSize@PrecipitationEffect@osgParticle@@QAEXABVVec3f@osg@@@Z)
referenced in function public: bool __thiscall
SGPrecipitation::update(void) (?update@SGPrecipitation@@QAE_NXZ)

27D:\fg2\projects\msvc100\FlightGear\src\Main\Release\fgfs.exe :
fatal error LNK1120: 1707 unresolved externals



When I try to build under MSVC 10 Express OSG 3.0.1 and FG and SG 2.6.0



Someone could tell em where can I find how to solve it?


Many thanks,

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Re: [Flightgear-devel] Error building FG on Windows (linking)

2012-08-07 Thread M. Carbax
Hi Alan:

Thanks for your help:

Do you mean compile simgear  with MSYS (for instance) and then
flightgear with MSVC10?




2012/8/7 Alan Teeder ajtee...@v-twin.org.uk:
 Try a cmake of simgear from outside of MSVC, followed by a clean + build of
 simgear.  That fixed it for me last week.

 -Original Message-
 From: M. Carbax
 Sent: Tuesday, August 07, 2012 7:56 PM
 To: flightgear-devel@lists.sourceforge.net
 Subject: [Flightgear-devel] Error building FG on Windows (linking)

 Hello:

 Probably is already solved and documented but I couldn't find the
 solution for a week,

 The problem is:


 27sgenvironment.lib(precipitation.obj) : error LNK2019: unresolved
 external symbol __declspec(dllimport) public: void __thiscall
 osgParticle::PrecipitationEffect::setCellSize(class osg::Vec3f const
 )
 (__imp_?setCellSize@PrecipitationEffect@osgParticle@@QAEXABVVec3f@osg@@@Z)
 referenced in function public: bool __thiscall
 SGPrecipitation::update(void) (?update@SGPrecipitation@@QAE_NXZ)

 27D:\fg2\projects\msvc100\FlightGear\src\Main\Release\fgfs.exe :
 fatal error LNK1120: 1707 unresolved externals



 When I try to build under MSVC 10 Express OSG 3.0.1 and FG and SG 2.6.0



 Someone could tell em where can I find how to solve it?


 Many thanks,

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Re: [Flightgear-devel] Error building FG on Windows (linking)

2012-08-07 Thread Alan Teeder
Follow the instructions at 
http://wiki.flightgear.org/Building_using_CMake_-_Windows. Build Simgear 
first, then Flightgear. It is important to have the same version of both 
simgear and flightgear.

Most folk on this list are probably building version 2.8.0  or 2.9. 0 at the 
moment. 2.8 is about to be released. 2.9 is in development. These are 
available on git.

-Original Message- 
From: M. Carbax
Sent: Tuesday, August 07, 2012 8:40 PM
To: FlightGear developers discussions
Subject: Re: [Flightgear-devel] Error building FG on Windows (linking)

Hi Alan:

Thanks for your help:

Do you mean compile simgear  with MSYS (for instance) and then
flightgear with MSVC10?




2012/8/7 Alan Teeder ajtee...@v-twin.org.uk:
 Try a cmake of simgear from outside of MSVC, followed by a clean + build 
 of
 simgear.  That fixed it for me last week.

 -Original Message-
 From: M. Carbax
 Sent: Tuesday, August 07, 2012 7:56 PM
 To: flightgear-devel@lists.sourceforge.net
 Subject: [Flightgear-devel] Error building FG on Windows (linking)

 Hello:

 Probably is already solved and documented but I couldn't find the
 solution for a week,

 The problem is:


 27sgenvironment.lib(precipitation.obj) : error LNK2019: unresolved
 external symbol __declspec(dllimport) public: void __thiscall
 osgParticle::PrecipitationEffect::setCellSize(class osg::Vec3f const
 )
 (__imp_?setCellSize@PrecipitationEffect@osgParticle@@QAEXABVVec3f@osg@@@Z)
 referenced in function public: bool __thiscall
 SGPrecipitation::update(void) (?update@SGPrecipitation@@QAE_NXZ)

 27D:\fg2\projects\msvc100\FlightGear\src\Main\Release\fgfs.exe :
 fatal error LNK1120: 1707 unresolved externals



 When I try to build under MSVC 10 Express OSG 3.0.1 and FG and SG 2.6.0



 Someone could tell em where can I find how to solve it?


 Many thanks,

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Re: [Flightgear-devel] Error building FG

2007-04-06 Thread Roy Vegard Ovesen
On Thursday 05 April 2007 21:02, Alex Romosan wrote:
 there are two patches i posted. you need to apply both.

 --alex--

I'm sorry, I can not extract the patches from the mailing list archives on 
Sourceforge. Can you please repost them here on the devel-list?


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Re: [Flightgear-devel] Error building FG

2007-04-06 Thread Sébastien MARQUE
hi,

you can find them on my own website: 
http://seb.marque.free.fr/fichiers/flightgear/osg.patch and 
http://seb.marque.free.fr/fichiers/flightgear/osg2.patch,
I compiled succesfully yesterday with them, they come from the 
devel-list too.

best regards
seb

Roy Vegard Ovesen a écrit :
 On Thursday 05 April 2007 21:02, Alex Romosan wrote:
 there are two patches i posted. you need to apply both.

 --alex--
 
 I'm sorry, I can not extract the patches from the mailing list archives on 
 Sourceforge. Can you please repost them here on the devel-list?
 
 

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Re: [Flightgear-devel] Error building FG

2007-04-05 Thread Roy Vegard Ovesen
On Thursday 05 April 2007 01:40, Gabor Toth wrote:
 Hi,

   I've got the hint on the IRC channel from Jester to use OSG revision 6398
 to avoid this error. It worked for me.

 Regards,
 Gabor

Thanks! That worked fine.

I tried the patch from the users list first, but while it got past 
model_panel.cxx I gor similar errors on Main/renderer.cxx. 


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Re: [Flightgear-devel] Error building FG

2007-04-05 Thread Alex Romosan
Roy Vegard Ovesen writes:

 I tried the patch from the users list first, but while it got past 
 model_panel.cxx I gor similar errors on Main/renderer.cxx. 

there are two patches i posted. you need to apply both.

--alex--

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Re: [Flightgear-devel] Error building FG

2007-04-04 Thread Gabor Toth
Hi,

  I've got the hint on the IRC channel from Jester to use OSG revision 6398 to 
avoid this error. It worked for me.

Regards,
Gabor

On Wednesday 04 April 2007 07:58, Roy Vegard Ovesen wrote:
 Hi

 I get this error when bulding Flightgear:


 Making all in Model
 make[2]: Entering directory
 `/home/royvegard/src/FlightGear/source/src/Model' if
 g++ -DHAVE_CONFIG_H -I. -I. -I../../src/Include -I../.. -I../../src 
 -I/usr/X11R6/include -I/usr/local/include  -g -O2 -D_REENTRANT -MT
 model_panel.o -MD -MP -MF .deps/model_panel.Tpo \
   -c -o model_panel.o `test -f 'model_panel.cxx' ||
 echo './'`model_panel.cxx; \
 then mv -f .deps/model_panel.Tpo .deps/model_panel.Po; \
 else rm -f .deps/model_panel.Tpo; exit 1; \
 fi
 model_panel.cxx: In function 'osg::Node* load_panel(SGPropertyNode*)':
 model_panel.cxx:28: error: cannot allocate an object of abstract
 type 'FGPanelNode'
 panelnode.hxx:23: note:   because the following virtual functions are pure
 within 'FGPanelNode':
 /usr/local/include/osg/Drawable:425: note:  virtual void
 osg::Drawable::drawImplementation(osg::RenderInfo) const
 make[2]: *** [model_panel.o] Error 1
 make[2]: Leaving directory
 `/home/royvegard/src/FlightGear/source/src/Model' make[1]: ***
 [all-recursive] Error 1
 make[1]: Leaving directory `/home/royvegard/src/FlightGear/source/src'
 make: *** [all-recursive] Error 1


 I'm on Gentoo. OSG and friends are from CVS/SVN. Flightgear and Simgear are
 from CVS. The rest of the dependencies are from Portage (Gentoo packages).

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Re: [Flightgear-devel] Error building FG

2007-04-04 Thread Csaba Halász
On 4/5/07, Gabor Toth [EMAIL PROTECTED] wrote:
 Hi,

   I've got the hint on the IRC channel from Jester to use OSG revision 6398 to
 avoid this error. It worked for me.

Or use the patch from the users mailing list available in this thread:
http://sourceforge.net/mailarchive/forum.php?thread_name=460C6BD9.7040001%40charter.netforum_name=flightgear-users

I have not tested that, though.

Greets,
Csaba/Jester

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