Unstructured to Structured: Question about retaining paragraph formats - Re-opened

2012-09-07 Thread Lisa Freeman
Hello Again All,

The project that I was working on below (created structured templates and EDD 
for use to convert unstructured to structured Frame) is now in the hands of the 
end users. They are having an issue with the paragraph formatting not 
"sticking" when they apply it in their new document (the structured template). 
This appears to be a sporadic issue within the same document.

(FrameMaker 10)

For instance,

Header style (contains numbering reset)

1.   Step

2.   Step

3.   Step
Header style

1.   Step

2.   Step

3.   Step
Header style (the auto-numbering disappears from the style here)

4.   Step

5.   Step
Header style

1.   Step

2.   Step

Has anyone seen behavior before?
If the user changes the affected para to Body and then re-applies the format, 
"most" of the time it's right.
Any ideas on where we can start to look?

Thanks in advance!
Lisa

From: framers-bounces at lists.frameusers.com 
[mailto:framers-boun...@lists.frameusers.com] On Behalf Of Lisa Freeman
Sent: 07 04, 2012 10:59 AM
To: framers at lists.frameusers.com
Subject: RE: Unstructured to Structured: Question about retaining paragraph 
formats SOLVED

Hello All,

Rick was kind enough to work with me on this issue and I am back on track (for 
the time being anyway). He suggested adding the formatting into my EDD using 
the textformat structures.

I greatly appreciate everyone's input. This list rocks!

Lisa


From: framers-bounces at lists.frameusers.com<mailto:framers-bounces at 
lists.frameusers.com> [mailto:framers-boun...@lists.frameusers.com] On Behalf 
Of Lisa Freeman
Sent: 07 03, 2012 8:24 AM
To: Rick Quatro; framers at lists.frameusers.com<mailto:framers at 
lists.frameusers.com>
Subject: RE: Unstructured to Structured: Question about retaining paragraph 
formats

Hi Rick,

I unwrapped a few para elements and then imported the EDD as you suggested. It 
ended up wiping out every paragraph format in the test document. They're now 
all  again.

It was a good idea though!
Thank you,
Lisa

From: Rick Quatro [mailto:r...@rickquatro.com]
Sent: 07 03, 2012 8:12 AM
To: Lisa Freeman; framers at lists.frameusers.com<mailto:framers at 
lists.frameusers.com>
Subject: RE: Unstructured to Structured: Question about retaining paragraph 
formats

Hi Lisa,

Try this: after you wrap a few elements, choose File > Import > Element 
Definitions. Check the Format Rule Overrides checkbox and click Import. Does 
that give you the correct formatting for each element? Thanks.

Rick

Rick Quatro
Carmen Publishing Inc.
585-283-5045
rick at frameexpert.com<mailto:rick at frameexpert.com>



From: framers-bounces at lists.frameusers.com<mailto:framers-bounces at 
lists.frameusers.com> [mailto:framers-boun...@lists.frameusers.com] On Behalf 
Of Lisa Freeman
Sent: Monday, July 02, 2012 1:24 PM
To: framers at lists.frameusers.com<mailto:framers at lists.frameusers.com>
Subject: Unstructured to Structured: Question about retaining paragraph formats

Hello All,

FM10 - We are converting an unstructured Frame file to Structured. Due to 
unfortunate circumstances, we are not able to use a conversion table (sigh).

The issue is that during the hand tagging of this file, we have to wrap the 
text in the element tags in para tags to match the schema.  When we wrap the 
text, we lose the paragraph's formatting properties. Everything turns to "body" 
and we have to reapply the format.

We are able to manipulate the EDD somewhat but can't stray from the structure. 
We've looked at Read\Write rules but they don't appear to help in this case. 
We've also looked at using the "TextFormatRules, ElementPgfFormatTag" options 
but we have more than one paragraph style that goes to an individual element.

Does anyone have any other ideas?

BTW, everything works great when a new document is created using the template, 
EDD, etc.

Thank you in advance!

Sincerely,
Lisa Freeman
Publication Support Analyst

E-mail: lfreeman at oneil.com<mailto:lfreeman at oneil.com>


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FM10 special character

2012-09-07 Thread Tammy Van Boening
Ok, I have been following this thread and I want to understand something:

I did NOT go to File > Utilities > Character Palette after starting FM10,
but in my Task Manager, it does show CharacterMap.exe (FM 10, Win7, 64 bit).


Are you saying that this is the expected behavior?

Thanks,

TVB

-Original Message-
From: framers-boun...@lists.frameusers.com
[mailto:framers-bounces at lists.frameusers.com] On Behalf Of Combs, Richard
Sent: Friday, September 07, 2012 12:56 PM
To: Lin Sims; Stuart Rogers
Cc: framers at lists.frameusers.com
Subject: RE: FM10 special character

Stuart Rogers wrote: 

> Are your operating systems the same?  I had lots of problems with 
> CharacterMap.exe (FM 9, Win XP). It would not close when FM was 
> closed, and chewed up all my resources, bringing the system to a 
> crawl.  I had to use End Process on it to get the OS freed up again.
> 
> I have not had the problem since changing to FM10 and Win 7 64.

Lin Sims wrote:

> Good point, Stuart.
> 
> This is a new computer for me (new job! yay!), and I haven't needed to 
> run CharacterMap, so that may be a factor. The computer is running 
> Windows 7, 64-bit.

Windows 7 Enterprise, 64-bit here. 

Lin, if you feel like experimenting a bit and have FM 10 running, open
Character Palette. In Task Manager, verify that CharacterMap.exe is in the
list of running processes. Then close FM 10 and reopen it. See if
CharacterMap.exe starts up when FM 10 does. 

Richard G. Combs
Senior Technical Writer
Polycom, Inc.
richardDOTcombs AT polycomDOTcom
303-223-5111
--
rgcombs AT gmailDOTcom
303-903-6372
--






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FM10 special character

2012-09-07 Thread Lin Sims
Good point, Stuart.

This is a new computer for me (new job! yay!), and I haven't needed to
run CharacterMap, so that may be a factor. The computer is running
Windows 7, 64-bit.


On Fri, Sep 7, 2012 at 1:57 PM, Stuart Rogers
 wrote:
> On 07/09/2012 1:48 PM, Combs, Richard wrote:
>>
>> Lin Sims wrote:
>>
>>> That's interesting, because I've got Frame 10 running right now, and
>>> CharacterMap.exe is NOT a running process for me.
>>>
>>> Examining maker.ini shows some settings for it, but none seem to
>>> control when it starts. Is it definitely not starting until you start
>>> Frame 10, or is it running before you start Frame?
>>
>>
>> It starts when I start FM 10 and stops when I stop FM 10. Have you started
>> it from within FM 10 yet? I'm thinking maybe once you do that, FM 10
>> remembers that it was running and restarts it the next time.
>>
>> Richard G. Combs
>> Senior Technical Writer
>> Polycom, Inc.
>> richardDOTcombs AT polycomDOTcom
>> 303-223-5111
>> --
>> rgcombs AT gmailDOTcom
>> 303-903-6372
>> --
>>
>
> Are your operating systems the same?  I had lots of problems with
> CharacterMap.exe (FM 9, Win XP). It would not close when FM was closed, and
> chewed up all my resources, bringing the system to a crawl.  I had to use
> End Process on it to get the OS freed up again.
>
> I have not had the problem since changing to FM10 and Win 7 64.
>
> s.
>
>
> --
> Stuart Rogers
> Technical Communicator
> Phoenix Geophysics Limited
> 3781 Victoria Park Avenue, Unit 3
> Toronto, ON, Canada  M1W 3K5
> +1 (416) 491-7340 x 325
>
> http://www.phoenix-geophysics.com
>
> ___
>
>
> You are currently subscribed to framers as ljsims.ML at gmail.com.
>
> Send list messages to framers at lists.frameusers.com.
>
> To unsubscribe send a blank email to
> framers-unsubscribe at lists.frameusers.com
> or visit
> http://lists.frameusers.com/mailman/options/framers/ljsims.ml%40gmail.com
>
> Send administrative questions to listadmin at frameusers.com. Visit
> http://www.frameusers.com/ for more resources and info.



-- 
Lin Sims


FM10 special character

2012-09-07 Thread Stuart Rogers
On 07/09/2012 1:48 PM, Combs, Richard wrote:
> Lin Sims wrote:
>
>> That's interesting, because I've got Frame 10 running right now, and
>> CharacterMap.exe is NOT a running process for me.
>>
>> Examining maker.ini shows some settings for it, but none seem to
>> control when it starts. Is it definitely not starting until you start
>> Frame 10, or is it running before you start Frame?
>
> It starts when I start FM 10 and stops when I stop FM 10. Have you started it 
> from within FM 10 yet? I'm thinking maybe once you do that, FM 10 remembers 
> that it was running and restarts it the next time.
>
> Richard G. Combs
> Senior Technical Writer
> Polycom, Inc.
> richardDOTcombs AT polycomDOTcom
> 303-223-5111
> --
> rgcombs AT gmailDOTcom
> 303-903-6372
> --
>

Are your operating systems the same?  I had lots of problems with 
CharacterMap.exe (FM 9, Win XP). It would not close when FM was closed, 
and chewed up all my resources, bringing the system to a crawl.  I had 
to use End Process on it to get the OS freed up again.

I have not had the problem since changing to FM10 and Win 7 64.

s.


-- 
Stuart Rogers
Technical Communicator
Phoenix Geophysics Limited
3781 Victoria Park Avenue, Unit 3
Toronto, ON, Canada  M1W 3K5
+1 (416) 491-7340 x 325

http://www.phoenix-geophysics.com


FM10 special character

2012-09-07 Thread Robert Lauriston
Right, CharacterMap.exe is launched automatically along with FrameMaker.exe.

On Fri, Sep 7, 2012 at 1:37 PM, Tammy Van Boening
 wrote:
> Ok, I have been following this thread and I want to understand something:
>
> I did NOT go to File > Utilities > Character Palette after starting FM10,
> but in my Task Manager, it does show CharacterMap.exe (FM 10, Win7, 64 bit).
>
> Are you saying that this is the expected behavior?


RE: FM10 special character

2012-09-07 Thread Tammy Van Boening
Ok, I have been following this thread and I want to understand something:

I did NOT go to File > Utilities > Character Palette after starting FM10,
but in my Task Manager, it does show CharacterMap.exe (FM 10, Win7, 64 bit).


Are you saying that this is the expected behavior?

Thanks,

TVB

-Original Message-
From: framers-boun...@lists.frameusers.com
[mailto:framers-boun...@lists.frameusers.com] On Behalf Of Combs, Richard
Sent: Friday, September 07, 2012 12:56 PM
To: Lin Sims; Stuart Rogers
Cc: framers@lists.frameusers.com
Subject: RE: FM10 special character

Stuart Rogers wrote: 

> Are your operating systems the same?  I had lots of problems with 
> CharacterMap.exe (FM 9, Win XP). It would not close when FM was 
> closed, and chewed up all my resources, bringing the system to a 
> crawl.  I had to use End Process on it to get the OS freed up again.
> 
> I have not had the problem since changing to FM10 and Win 7 64.

Lin Sims wrote:
 
> Good point, Stuart.
> 
> This is a new computer for me (new job! yay!), and I haven't needed to 
> run CharacterMap, so that may be a factor. The computer is running 
> Windows 7, 64-bit.

Windows 7 Enterprise, 64-bit here. 

Lin, if you feel like experimenting a bit and have FM 10 running, open
Character Palette. In Task Manager, verify that CharacterMap.exe is in the
list of running processes. Then close FM 10 and reopen it. See if
CharacterMap.exe starts up when FM 10 does. 

Richard G. Combs
Senior Technical Writer
Polycom, Inc.
richardDOTcombs AT polycomDOTcom
303-223-5111
--
rgcombs AT gmailDOTcom
303-903-6372
--






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FM10 special character

2012-09-07 Thread Lin Sims
That's interesting, because I've got Frame 10 running right now, and
CharacterMap.exe is NOT a running process for me.

Examining maker.ini shows some settings for it, but none seem to
control when it starts. Is it definitely not starting until you start
Frame 10, or is it running before you start Frame?

On Fri, Sep 7, 2012 at 10:51 AM, Combs, Richard
 wrote:
> Robert Lauriston wrote:
>
>> It shows up in Windows Task Manager as CharacterMap.exe *32 on my
>> system. Agreed it's an odd application.
>>
>> On Thu, Sep 6, 2012 at 5:13 AM, Rick Quatro 
>> wrote:
>> > Speaking of the character palette, this is a pretty odd
>> "application". When
>> > you display it, and then click on the FrameMaker window or any other
>> > application, it disappears. There is no evidence of it in the Windows
>> task
>> > bar, etc., ...
>
> It shows up in Task Manager as soon as I start FM 10. And it remains until FM 
> 10 is shut down. Apparently, File > Utilities > Character Palette serves only 
> to make the window visible.
>
> CharacterMap.exe is in the $FMHOME\fminit directory. When I run it with FM 10 
> closed, it appears briefly in the Task Manager Processes list and then 
> terminates itself.
>
> This is pretty sucky programming, IMHO. If they're not going to let it run as 
> a free-standing program, then it shouldn't be a .exe, it should be a .dll. 
> And it shouldn't load into memory until invoked. In any case, the window 
> behavior is disconcerting and contrary to all known UI standards. Why 
> wouldn't they simply make this a standard non-modal dialog box?
>
> And the color scheme -- white letters on dark blue/purple -- really? Well, at 
> least the glyph you hover over is shown enlarged and black on white. And the 
> window can be resized, unlike the Windows Character Map application 
> (charmap.exe). Still, I think I'll stick with the latter.
>
> Just curious -- can someone with FM 11 report on whether any of this has 
> changed?
>
> Richard G. Combs
> Senior Technical Writer
> Polycom, Inc.
> richardDOTcombs AT polycomDOTcom
> 303-223-5111
> --
> rgcombs AT gmailDOTcom
> 303-903-6372
> --
>
>
>
>
>
>
> ___
>
>
> You are currently subscribed to framers as ljsims.ML at gmail.com.
>
> Send list messages to framers at lists.frameusers.com.
>
> To unsubscribe send a blank email to
> framers-unsubscribe at lists.frameusers.com
> or visit 
> http://lists.frameusers.com/mailman/options/framers/ljsims.ml%40gmail.com
>
> Send administrative questions to listadmin at frameusers.com. Visit
> http://www.frameusers.com/ for more resources and info.



-- 
Lin Sims


RE: FM10 special character

2012-09-07 Thread Combs, Richard
Stuart Rogers wrote: 

> Are your operating systems the same?  I had lots of problems with
> CharacterMap.exe (FM 9, Win XP). It would not close when FM was closed,
> and chewed up all my resources, bringing the system to a crawl.  I had
> to use End Process on it to get the OS freed up again.
> 
> I have not had the problem since changing to FM10 and Win 7 64.

Lin Sims wrote:
 
> Good point, Stuart.
> 
> This is a new computer for me (new job! yay!), and I haven't needed to
> run CharacterMap, so that may be a factor. The computer is running
> Windows 7, 64-bit.

Windows 7 Enterprise, 64-bit here. 

Lin, if you feel like experimenting a bit and have FM 10 running, open 
Character Palette. In Task Manager, verify that CharacterMap.exe is in the list 
of running processes. Then close FM 10 and reopen it. See if CharacterMap.exe 
starts up when FM 10 does. 

Richard G. Combs
Senior Technical Writer
Polycom, Inc.
richardDOTcombs AT polycomDOTcom
303-223-5111
--
rgcombs AT gmailDOTcom
303-903-6372
--






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FM10 special character

2012-09-07 Thread Combs, Richard
Stuart Rogers wrote: 

> Are your operating systems the same?  I had lots of problems with
> CharacterMap.exe (FM 9, Win XP). It would not close when FM was closed,
> and chewed up all my resources, bringing the system to a crawl.  I had
> to use End Process on it to get the OS freed up again.
> 
> I have not had the problem since changing to FM10 and Win 7 64.

Lin Sims wrote:

> Good point, Stuart.
> 
> This is a new computer for me (new job! yay!), and I haven't needed to
> run CharacterMap, so that may be a factor. The computer is running
> Windows 7, 64-bit.

Windows 7 Enterprise, 64-bit here. 

Lin, if you feel like experimenting a bit and have FM 10 running, open 
Character Palette. In Task Manager, verify that CharacterMap.exe is in the list 
of running processes. Then close FM 10 and reopen it. See if CharacterMap.exe 
starts up when FM 10 does. 

Richard G. Combs
Senior Technical Writer
Polycom, Inc.
richardDOTcombs AT polycomDOTcom
303-223-5111
--
rgcombs AT gmailDOTcom
303-903-6372
--








Make clipboard paste text as unicode

2012-09-07 Thread Studio Smalbro
Thanks to the kind people who directed my nearsighted eyes to what I 
over looked. There is an option already in the maker.ini file for 
unicode text paste - and it works indeed :-) Thanks again!

regards
Bj?rn


Re: FM10 special character

2012-09-07 Thread Lin Sims
Good point, Stuart.

This is a new computer for me (new job! yay!), and I haven't needed to
run CharacterMap, so that may be a factor. The computer is running
Windows 7, 64-bit.


On Fri, Sep 7, 2012 at 1:57 PM, Stuart Rogers
 wrote:
> On 07/09/2012 1:48 PM, Combs, Richard wrote:
>>
>> Lin Sims wrote:
>>
>>> That's interesting, because I've got Frame 10 running right now, and
>>> CharacterMap.exe is NOT a running process for me.
>>>
>>> Examining maker.ini shows some settings for it, but none seem to
>>> control when it starts. Is it definitely not starting until you start
>>> Frame 10, or is it running before you start Frame?
>>
>>
>> It starts when I start FM 10 and stops when I stop FM 10. Have you started
>> it from within FM 10 yet? I'm thinking maybe once you do that, FM 10
>> remembers that it was running and restarts it the next time.
>>
>> Richard G. Combs
>> Senior Technical Writer
>> Polycom, Inc.
>> richardDOTcombs AT polycomDOTcom
>> 303-223-5111
>> --
>> rgcombs AT gmailDOTcom
>> 303-903-6372
>> --
>>
>
> Are your operating systems the same?  I had lots of problems with
> CharacterMap.exe (FM 9, Win XP). It would not close when FM was closed, and
> chewed up all my resources, bringing the system to a crawl.  I had to use
> End Process on it to get the OS freed up again.
>
> I have not had the problem since changing to FM10 and Win 7 64.
>
> s.
>
>
> --
> Stuart Rogers
> Technical Communicator
> Phoenix Geophysics Limited
> 3781 Victoria Park Avenue, Unit 3
> Toronto, ON, Canada  M1W 3K5
> +1 (416) 491-7340 x 325
>
> http://www.phoenix-geophysics.com
>
> ___
>
>
> You are currently subscribed to framers as ljsims...@gmail.com.
>
> Send list messages to framers@lists.frameusers.com.
>
> To unsubscribe send a blank email to
> framers-unsubscr...@lists.frameusers.com
> or visit
> http://lists.frameusers.com/mailman/options/framers/ljsims.ml%40gmail.com
>
> Send administrative questions to listad...@frameusers.com. Visit
> http://www.frameusers.com/ for more resources and info.



-- 
Lin Sims
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Re: FM10 special character

2012-09-07 Thread Stuart Rogers

On 07/09/2012 1:48 PM, Combs, Richard wrote:

Lin Sims wrote:


That's interesting, because I've got Frame 10 running right now, and
CharacterMap.exe is NOT a running process for me.

Examining maker.ini shows some settings for it, but none seem to
control when it starts. Is it definitely not starting until you start
Frame 10, or is it running before you start Frame?


It starts when I start FM 10 and stops when I stop FM 10. Have you started it 
from within FM 10 yet? I'm thinking maybe once you do that, FM 10 remembers 
that it was running and restarts it the next time.

Richard G. Combs
Senior Technical Writer
Polycom, Inc.
richardDOTcombs AT polycomDOTcom
303-223-5111
--
rgcombs AT gmailDOTcom
303-903-6372
--



Are your operating systems the same?  I had lots of problems with 
CharacterMap.exe (FM 9, Win XP). It would not close when FM was closed, 
and chewed up all my resources, bringing the system to a crawl.  I had 
to use End Process on it to get the OS freed up again.


I have not had the problem since changing to FM10 and Win 7 64.

s.


--
Stuart Rogers
Technical Communicator
Phoenix Geophysics Limited
3781 Victoria Park Avenue, Unit 3
Toronto, ON, Canada  M1W 3K5
+1 (416) 491-7340 x 325

http://www.phoenix-geophysics.com
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RE: FM10 special character

2012-09-07 Thread Combs, Richard
Lin Sims wrote:
 
> That's interesting, because I've got Frame 10 running right now, and
> CharacterMap.exe is NOT a running process for me.
> 
> Examining maker.ini shows some settings for it, but none seem to
> control when it starts. Is it definitely not starting until you start
> Frame 10, or is it running before you start Frame?

It starts when I start FM 10 and stops when I stop FM 10. Have you started it 
from within FM 10 yet? I'm thinking maybe once you do that, FM 10 remembers 
that it was running and restarts it the next time. 

Richard G. Combs
Senior Technical Writer
Polycom, Inc.
richardDOTcombs AT polycomDOTcom
303-223-5111
--
rgcombs AT gmailDOTcom
303-903-6372
--






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FM10 special character

2012-09-07 Thread Combs, Richard
Lin Sims wrote:

> That's interesting, because I've got Frame 10 running right now, and
> CharacterMap.exe is NOT a running process for me.
> 
> Examining maker.ini shows some settings for it, but none seem to
> control when it starts. Is it definitely not starting until you start
> Frame 10, or is it running before you start Frame?

It starts when I start FM 10 and stops when I stop FM 10. Have you started it 
from within FM 10 yet? I'm thinking maybe once you do that, FM 10 remembers 
that it was running and restarts it the next time. 

Richard G. Combs
Senior Technical Writer
Polycom, Inc.
richardDOTcombs AT polycomDOTcom
303-223-5111
--
rgcombs AT gmailDOTcom
303-903-6372
--








FM10 special character

2012-09-07 Thread Robert Lauriston
For me, it loads with FrameMaker.exe.

Have you tried clicking "Show processes from all users" in Task
Manager? Depending on how FM was installed, it might be running under
some other user credentials.

On Fri, Sep 7, 2012 at 10:22 AM, Lin Sims  wrote:
> That's interesting, because I've got Frame 10 running right now, and
> CharacterMap.exe is NOT a running process for me.


Re: FM10 special character

2012-09-07 Thread Lin Sims
That's interesting, because I've got Frame 10 running right now, and
CharacterMap.exe is NOT a running process for me.

Examining maker.ini shows some settings for it, but none seem to
control when it starts. Is it definitely not starting until you start
Frame 10, or is it running before you start Frame?

On Fri, Sep 7, 2012 at 10:51 AM, Combs, Richard
 wrote:
> Robert Lauriston wrote:
>
>> It shows up in Windows Task Manager as CharacterMap.exe *32 on my
>> system. Agreed it's an odd application.
>>
>> On Thu, Sep 6, 2012 at 5:13 AM, Rick Quatro 
>> wrote:
>> > Speaking of the character palette, this is a pretty odd
>> "application". When
>> > you display it, and then click on the FrameMaker window or any other
>> > application, it disappears. There is no evidence of it in the Windows
>> task
>> > bar, etc., ...
>
> It shows up in Task Manager as soon as I start FM 10. And it remains until FM 
> 10 is shut down. Apparently, File > Utilities > Character Palette serves only 
> to make the window visible.
>
> CharacterMap.exe is in the $FMHOME\fminit directory. When I run it with FM 10 
> closed, it appears briefly in the Task Manager Processes list and then 
> terminates itself.
>
> This is pretty sucky programming, IMHO. If they're not going to let it run as 
> a free-standing program, then it shouldn't be a .exe, it should be a .dll. 
> And it shouldn't load into memory until invoked. In any case, the window 
> behavior is disconcerting and contrary to all known UI standards. Why 
> wouldn't they simply make this a standard non-modal dialog box?
>
> And the color scheme -- white letters on dark blue/purple -- really? Well, at 
> least the glyph you hover over is shown enlarged and black on white. And the 
> window can be resized, unlike the Windows Character Map application 
> (charmap.exe). Still, I think I'll stick with the latter.
>
> Just curious -- can someone with FM 11 report on whether any of this has 
> changed?
>
> Richard G. Combs
> Senior Technical Writer
> Polycom, Inc.
> richardDOTcombs AT polycomDOTcom
> 303-223-5111
> --
> rgcombs AT gmailDOTcom
> 303-903-6372
> --
>
>
>
>
>
>
> ___
>
>
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Make clipboard paste text as unicode

2012-09-07 Thread Helen Borrie
At 07:58 AM 7/09/2012, Studio Smalbro wrote:
>My FrameMaker 10 has a modified maker.ini which sets txt as primary format 
>when pasting from clipboard. But now I need to be able to paste as unicode 
>text. I need to paste russian text from a spreadsheet into FrameMaker without 
>making all sorts of havoc. How do I fix that? Right now I merely get the 
>infamous rows of question marks when trying to copy paste even though I use 
>Times New Roman Cyr.

Have you tried Steve Miller's Puretext utility? 
http://www.stevemiller.net/puretext/

Helen



RE: FM10 special character

2012-09-07 Thread Combs, Richard
Robert Lauriston wrote: 
 
> It shows up in Windows Task Manager as CharacterMap.exe *32 on my
> system. Agreed it's an odd application.
> 
> On Thu, Sep 6, 2012 at 5:13 AM, Rick Quatro 
> wrote:
> > Speaking of the character palette, this is a pretty odd
> "application". When
> > you display it, and then click on the FrameMaker window or any other
> > application, it disappears. There is no evidence of it in the Windows
> task
> > bar, etc., ...

It shows up in Task Manager as soon as I start FM 10. And it remains until FM 
10 is shut down. Apparently, File > Utilities > Character Palette serves only 
to make the window visible. 

CharacterMap.exe is in the $FMHOME\fminit directory. When I run it with FM 10 
closed, it appears briefly in the Task Manager Processes list and then 
terminates itself. 

This is pretty sucky programming, IMHO. If they're not going to let it run as a 
free-standing program, then it shouldn't be a .exe, it should be a .dll. And it 
shouldn't load into memory until invoked. In any case, the window behavior is 
disconcerting and contrary to all known UI standards. Why wouldn't they simply 
make this a standard non-modal dialog box?

And the color scheme -- white letters on dark blue/purple -- really? Well, at 
least the glyph you hover over is shown enlarged and black on white. And the 
window can be resized, unlike the Windows Character Map application 
(charmap.exe). Still, I think I'll stick with the latter. 

Just curious -- can someone with FM 11 report on whether any of this has 
changed? 

Richard G. Combs
Senior Technical Writer
Polycom, Inc.
richardDOTcombs AT polycomDOTcom
303-223-5111
--
rgcombs AT gmailDOTcom
303-903-6372
--






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FM10 special character

2012-09-07 Thread Combs, Richard
Robert Lauriston wrote: 

> It shows up in Windows Task Manager as CharacterMap.exe *32 on my
> system. Agreed it's an odd application.
> 
> On Thu, Sep 6, 2012 at 5:13 AM, Rick Quatro 
> wrote:
> > Speaking of the character palette, this is a pretty odd
> "application". When
> > you display it, and then click on the FrameMaker window or any other
> > application, it disappears. There is no evidence of it in the Windows
> task
> > bar, etc., ...

It shows up in Task Manager as soon as I start FM 10. And it remains until FM 
10 is shut down. Apparently, File > Utilities > Character Palette serves only 
to make the window visible. 

CharacterMap.exe is in the $FMHOME\fminit directory. When I run it with FM 10 
closed, it appears briefly in the Task Manager Processes list and then 
terminates itself. 

This is pretty sucky programming, IMHO. If they're not going to let it run as a 
free-standing program, then it shouldn't be a .exe, it should be a .dll. And it 
shouldn't load into memory until invoked. In any case, the window behavior is 
disconcerting and contrary to all known UI standards. Why wouldn't they simply 
make this a standard non-modal dialog box?

And the color scheme -- white letters on dark blue/purple -- really? Well, at 
least the glyph you hover over is shown enlarged and black on white. And the 
window can be resized, unlike the Windows Character Map application 
(charmap.exe). Still, I think I'll stick with the latter. 

Just curious -- can someone with FM 11 report on whether any of this has 
changed? 

Richard G. Combs
Senior Technical Writer
Polycom, Inc.
richardDOTcombs AT polycomDOTcom
303-223-5111
--
rgcombs AT gmailDOTcom
303-903-6372
--








Re: Make clipboard paste text as unicode

2012-09-07 Thread Robert Lauriston
If the clipboard contains Unicode text, Edit > Paste Special should
include a Unicode Text choice.

On Thu, Sep 6, 2012 at 12:58 PM, Studio Smalbro  wrote:
> My FrameMaker 10 has a modified maker.ini which sets txt as primary format
> when pasting from clipboard. But now I need to be able to paste as unicode
> text. I need to paste russian text from a spreadsheet into FrameMaker
> without making all sorts of havoc. How do I fix that? Right now I merely get
> the infamous rows of question marks when trying to copy paste even though I
> use Times New Roman Cyr.
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Re: Question about char tag override indicator

2012-09-07 Thread Robert Lauriston
Yeah, that's it. The weight for Franklin Gothic is Bolded,not Bold. If
you want to lose the override mark, change the character tag weight to
Bolded or create another character tag for Bolded.

On Thu, Sep 6, 2012 at 1:38 PM, Grant Hogarth  wrote:
> It's Franklin Gothic, so there is book, demi, demi condensed, medium, medium
> condensed, and heavy.
> Sadly I am not the template owner, and am working on FM remotely (via
> citrix) on the client's server.
> So WISIWIG.
>
> Grant
>
>
> On 9/6/2012 9:32 AM, Robert Lauriston wrote:
>>
>> Does the font for the paragraph tag where you're applying it have a bold
>> weight?
>>
>> On Wed, Sep 5, 2012 at 10:13 AM, gr...@hedgewizard.net
>>  wrote:
>>>
>>> In FM10, I have a document that has character tags.  One of these is
>>> bold,
>>> which has everything set to "as-is" but the font weight.
>>>
>>> For some reason, when I apply the tag, it's always marked with an
>>> asterisk,
>>> even if I apply "Default Para Font" first, and then "Bold".
>
>
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Re: Question about char tag override indicator

2012-09-07 Thread Grant Hogarth
It's Franklin Gothic, so there is book, demi, demi condensed, medium, 
medium condensed, and heavy.
Sadly I am not the template owner, and am working on FM remotely (via 
citrix) on the client's server.

So WISIWIG.

Grant

On 9/6/2012 9:32 AM, Robert Lauriston wrote:

Does the font for the paragraph tag where you're applying it have a bold weight?

On Wed, Sep 5, 2012 at 10:13 AM, gr...@hedgewizard.net
 wrote:

In FM10, I have a document that has character tags.  One of these is bold,
which has everything set to "as-is" but the font weight.

For some reason, when I apply the tag, it's always marked with an asterisk,
even if I apply "Default Para Font" first, and then "Bold".


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RE: FM10 special character

2012-09-07 Thread Timothy DeWees
Thanks Robert and everyone for the help. I always learn a lot of new useful
stuff here. 

-Original Message-
From: robert.lauris...@gmail.com [mailto:robert.lauris...@gmail.com] On
Behalf Of Robert Lauriston
Sent: Thursday, September 06, 2012 2:00 PM
To: Timothy DeWees; framers@lists.frameusers.com
Subject: Re: FM10 special character

The rightward arrow is Unicode U+2192.

The first thing you need to do is choose a font that that character.
At least in Windows 7, Arial, Courier New, and Times New Roman all have it.
You can use Windows' (not FrameMaker's) Character Map utility's Advanced
View to check other fonts.

If necessary, you can define a character tag to apply that font to U+2192.

On Wed, Sep 5, 2012 at 2:30 AM, Timothy DeWees  wrote:
> We upgraded to FM10 this year and now I'm having trouble creating a 
> special character.  I'm trying to create a right arrow, as in a chemical
equation.
> (I have the special toolbar, but it doesn't include this.) I can't 
> seem to get this symbol using the old FM8 method of using a character 
> and applying a "symbol" character tag.  I looked online and it 
> suggests using the character palette, but I can't get that to open.  
> It seems maybe that was in FM9, but not included in FM10?  Thanks in
advance for any advice!

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Re: FM10 special character

2012-09-07 Thread Robert Lauriston
The rightward arrow is Unicode U+2192.

The first thing you need to do is choose a font that that character.
At least in Windows 7, Arial, Courier New, and Times New Roman all
have it. You can use Windows' (not FrameMaker's) Character Map
utility's Advanced View to check other fonts.

If necessary, you can define a character tag to apply that font to U+2192.

On Wed, Sep 5, 2012 at 2:30 AM, Timothy DeWees  wrote:
> We upgraded to FM10 this year and now I’m having trouble creating a special
> character.  I’m trying to create a right arrow, as in a chemical equation.
> (I have the special toolbar, but it doesn’t include this.) I can’t seem to
> get this symbol using the old FM8 method of using a character and applying a
> “symbol” character tag.  I looked online and it suggests using the character
> palette, but I can’t get that to open.  It seems maybe that was in FM9, but
> not included in FM10?  Thanks in advance for any advice!
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Re: FM10 special character

2012-09-07 Thread Robert Lauriston
It shows up in Windows Task Manager as CharacterMap.exe *32 on my
system. Agreed it's an odd application.

On Thu, Sep 6, 2012 at 5:13 AM, Rick Quatro  wrote:
> Speaking of the character palette, this is a pretty odd "application". When
> you display it, and then click on the FrameMaker window or any other
> application, it disappears. There is no evidence of it in the Windows task
> bar, etc., ...
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Re: Make clipboard paste text as unicode

2012-09-07 Thread Studio Smalbro
Thanks to the kind people who directed my nearsighted eyes to what I 
over looked. There is an option already in the maker.ini file for 
unicode text paste - and it works indeed :-) Thanks again!


regards
Bjørn
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