Re: [Freeciv-Dev] (PR#40507) Civ2 to Freeciv scenario converter (alpha)

2008-10-07 Thread Egor Vyscrebentsov

URL: http://bugs.freeciv.org/Ticket/Display.html?id=40507 

On Sat, 27 Sep 2008 Jason Dorje Short wrote:

 Would it be possible to make the savegame.c interface modular, so that
 freeciv could directly load multiple savegame formats?

It looks like very nice idea, but:
1) I'm afraid of possible errors in those modules which may
affect main process.
2) I'm not 100% sure about absence of legality problems with
owners of proprietary games/savegame formats.

Latter is more important for me.

-- 
Thanks, evyscr



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Re: [Freeciv-Dev] (PR#40517) Can't load savegames in 2.2

2008-10-07 Thread Egor Vyscrebentsov

URL: http://bugs.freeciv.org/Ticket/Display.html?id=40517 

On Mon, 6 Oct 2008 15:34:55 -0700 Joan Creus wrote:

 This transaction appears to have no content

[*sigh*]

 I saved a game on 2.2, SVN 15240. Now, when I try to load it, I get four
 popups:

 1) Detected fatal error in savegame.c line 303:
 2) Please report this message at http://bugs.freeciv.org
 3) Unknown ascii value for num: '?' 63
 2) Please report this message at http://bugs.freeciv.org

 The server exits, too.

base_list (and therefore base_buf) for archers at [39,40] (line 1278)
is ��x�ſ-�\017\b\214�ſ �\b��. Most of these symbols are illegal.

What are your system/encoding?
Is there a previous savegame that loads normally?

activity_list for same unit is . Wonder if this was one more
out-of-pointer'ing?

Phalanx at [45,45] (line 1279) has the same problems. Looks like these
units are the only that have base_list and activity_list differ from '-'.

orders_list and dir_list also look strange.

Error message may be improved. I guess that telling wrong
element/line of savegame might be useful when working with
scenario.

-- 
Thanks, evyscr



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Re: [Freeciv-Dev] (PR#40517) Can't load savegames in 2.2

2008-10-07 Thread Joan Creus

URL: http://bugs.freeciv.org/Ticket/Display.html?id=40517 

2008/10/7 Egor Vyscrebentsov [EMAIL PROTECTED]


 URL: http://bugs.freeciv.org/Ticket/Display.html?id=40517 


 base_list (and therefore base_buf) for archers at [39,40] (line 1278)
 is ��x�ſ-�\017\b\214�ſ �\b��. Most of these symbols are illegal.

 What are your system/encoding?


It's a kubuntu 8.04, up-to date, on an Acer Travelmate 290. My encoding is
ca_ES.UTF-8.


 Is there a previous savegame that loads normally?


This was the first time I was playing 2.2. No game saved under 2.2 can be
loaded, neither by 2.2 or 2.1. 2.2 can't load any savegame, even the ones
created under 2.1 that can be loaded by 2.1. Furthermore, there's one file
that generates that series of popups.



 activity_list for same unit is . Wonder if this was one more
 out-of-pointer'ing?

 Phalanx at [45,45] (line 1279) has the same problems. Looks like these
 units are the only that have base_list and activity_list differ from '-'.

 orders_list and dir_list also look strange.


It looks like the problem my be in the saving rather than in the loading?



 Error message may be improved. I guess that telling wrong
 element/line of savegame might be useful when working with
 scenario.


Well, this is not supposed to happen when the game is released, right? I
wouldn't worry about this too much.

Thanks,

Joan

2008/10/7 Egor Vyscrebentsov [EMAIL PROTECTED]

URL: http://bugs.freeciv.org/Ticket/Display.html?id=40517 


base_list (and therefore base_buf) for archers at [39,40] (line 1278)
is ��x�ſ-�\017\b\214�ſ �\b��. Most of these symbols are illegal.

What are your system/encoding?Its a kubuntu 8.04, up-to date, on an Acer Travelmate 290. My encoding is ca_ES.UTF-8.

Is there a previous savegame that loads normally?This was the first time I was playing 2.2. No game saved under 2.2 can be loaded, neither by 2.2 or 2.1. 2.2 cant load any savegame, even the ones created under 2.1 that can be loaded by 2.1. Furthermore, theres one file that generates that series of popups.


activity_list for same unit is . Wonder if this was one more
out-of-pointering?

Phalanx at [45,45] (line 1279) has the same problems. Looks like these
units are the only that have base_list and activity_list differ from -.

orders_list and dir_list also look strange.
It looks like the problem my be in the saving rather than in the loading?

Error message may be improved. I guess that telling wrong
element/line of savegame might be useful when working with
scenario.Well, this is not supposed to happen when the game is released, right? I wouldnt worry about this too much. Thanks, Joan
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